mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,268 +1,268 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUIControlMod Header //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _pfGUIControlMod_h
|
||||
#define _pfGUIControlMod_h
|
||||
|
||||
|
||||
#include "../pnModifier/plSingleModifier.h"
|
||||
#include "hsBounds.h"
|
||||
#include "../plMessage/plInputEventMsg.h"
|
||||
#include "pfGameGUIMgr.h"
|
||||
#include "hsColorRGBA.h"
|
||||
#include "hsRefCnt.h"
|
||||
|
||||
class plMessage;
|
||||
class plPostEffectMod;
|
||||
class pfGUIDialogMod;
|
||||
class pfGUICtrlProcObject;
|
||||
class pfGUIDropTargetProc;
|
||||
class plDynamicTextMap;
|
||||
class plLayerInterface;
|
||||
|
||||
//// pfGUIColorScheme ////////////////////////////////////////////////////////
|
||||
// Tiny helper wrapper for a set of colors used to draw various controls
|
||||
|
||||
class pfGUIColorScheme : public hsRefCnt
|
||||
{
|
||||
public:
|
||||
hsColorRGBA fForeColor, fBackColor;
|
||||
hsColorRGBA fSelForeColor, fSelBackColor;
|
||||
hsBool fTransparent;
|
||||
|
||||
char *fFontFace;
|
||||
UInt8 fFontSize;
|
||||
UInt8 fFontFlags;
|
||||
|
||||
enum FontFlags
|
||||
{
|
||||
kFontBold = 0x01,
|
||||
kFontItalic = 0x02,
|
||||
kFontShadowed = 0x04
|
||||
};
|
||||
|
||||
pfGUIColorScheme();
|
||||
~pfGUIColorScheme();
|
||||
pfGUIColorScheme( hsColorRGBA &foreColor, hsColorRGBA &backColor );
|
||||
pfGUIColorScheme( const char *face, UInt8 size, UInt8 fontFlags );
|
||||
|
||||
void SetFontFace( const char *face );
|
||||
|
||||
void Read( hsStream *s );
|
||||
void Write( hsStream *s );
|
||||
|
||||
hsBool IsBold( void ) { return ( fFontFlags & kFontBold ) ? true : false; }
|
||||
hsBool IsItalic( void ) { return ( fFontFlags & kFontItalic ) ? true : false; }
|
||||
hsBool IsShadowed( void ) { return ( fFontFlags & kFontShadowed ) ? true : false; }
|
||||
|
||||
protected:
|
||||
|
||||
void IReset( void );
|
||||
};
|
||||
|
||||
//// Class Def ///////////////////////////////////////////////////////////////
|
||||
|
||||
class pfGUISkin;
|
||||
class pfGUIControlMod : public plSingleModifier
|
||||
{
|
||||
friend class pfGUIDialogMod;
|
||||
|
||||
protected:
|
||||
|
||||
UInt32 fTagID;
|
||||
hsBool fEnabled, fFocused, fVisible, fInteresting;
|
||||
hsBool fNotifyOnInteresting;
|
||||
pfGUIDialogMod *fDialog;
|
||||
|
||||
hsBounds3 fBounds, fInitialBounds; // Z component is 0-1
|
||||
hsScalar fScreenMinZ; // Closest Z coordinate in screen space
|
||||
hsPoint3 fScreenCenter;
|
||||
hsBool fBoundsValid, fCenterValid;
|
||||
hsMatrix44 fXformMatrix; // Only used for doing drag work, etc.
|
||||
|
||||
pfGUICtrlProcObject *fHandler;
|
||||
pfGUIDropTargetProc *fDropTargetHdlr;
|
||||
|
||||
plDynamicTextMap *fDynTextMap; // Some controls use this; for others, it'll be nil
|
||||
plLayerInterface *fDynTextLayer; // Juse so we can reset the transform. Sheesh!
|
||||
|
||||
pfGUIColorScheme *fColorScheme;
|
||||
plSceneObject *fProxy;
|
||||
|
||||
hsTArray<hsPoint3> fBoundsPoints; // For more accurate bounds tests
|
||||
|
||||
hsTArray<int> fSoundIndices; // Indices of sounds to trigger on the target SO's audible interface
|
||||
|
||||
pfGUISkin *fSkin;
|
||||
|
||||
|
||||
hsBool ISetUpDynTextMap( plPipeline *pipe );
|
||||
virtual void IPostSetUpDynTextMap( void ) {}
|
||||
virtual void IGrowDTMDimsToDesiredSize( UInt16 &width, UInt16 &height ) { }
|
||||
|
||||
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
|
||||
|
||||
void ISetDialog( pfGUIDialogMod *mod ) { fDialog = mod; }
|
||||
void IScreenToLocalPt( hsPoint3 &pt );
|
||||
|
||||
virtual void IUpdate( void ) {;}
|
||||
void ISetHandler( pfGUICtrlProcObject *h, hsBool clearInheritFlag = false );
|
||||
|
||||
void IPlaySound( UInt8 guiCtrlEvent, hsBool loop = false );
|
||||
void IStopSound( UInt8 guiCtrlEvent );
|
||||
|
||||
virtual UInt32 IGetDesiredCursor( void ) const { return 0; } // As specified in plInputInterface.h
|
||||
|
||||
public:
|
||||
|
||||
pfGUIControlMod();
|
||||
virtual ~pfGUIControlMod();
|
||||
|
||||
CLASSNAME_REGISTER( pfGUIControlMod );
|
||||
GETINTERFACE_ANY( pfGUIControlMod, plSingleModifier );
|
||||
|
||||
|
||||
virtual hsBool MsgReceive( plMessage* pMsg );
|
||||
|
||||
virtual void Read( hsStream* s, hsResMgr* mgr );
|
||||
virtual void Write( hsStream* s, hsResMgr* mgr );
|
||||
|
||||
UInt32 GetTagID( void ) { return fTagID; }
|
||||
|
||||
virtual void SetEnabled( hsBool e );
|
||||
virtual hsBool IsEnabled( void ) { return fEnabled; }
|
||||
virtual void SetFocused( hsBool e );
|
||||
virtual hsBool IsFocused( void ) { return fFocused; }
|
||||
virtual void SetVisible( hsBool vis );
|
||||
virtual hsBool IsVisible( void ) { return fVisible; }
|
||||
|
||||
virtual void SetInteresting( hsBool i );
|
||||
hsBool IsInteresting( void ) { return fInteresting; }
|
||||
|
||||
virtual void SetNotifyOnInteresting( hsBool state ) { fNotifyOnInteresting = state; }
|
||||
|
||||
pfGUIDialogMod *GetOwnerDlg( void ) { return fDialog; }
|
||||
|
||||
virtual void Refresh( void );
|
||||
|
||||
virtual void UpdateBounds( hsMatrix44 *invXformMatrix = nil, hsBool force = false );
|
||||
void SetObjectCenter( hsScalar x, hsScalar y );
|
||||
virtual hsPoint3 GetObjectCenter() { return fScreenCenter; }
|
||||
hsScalar GetScreenMinZ( void ) { return fScreenMinZ; }
|
||||
void CalcInitialBounds( void );
|
||||
|
||||
const hsBounds3 &GetBounds( void );
|
||||
hsBool PointInBounds( const hsPoint3 &point );
|
||||
|
||||
virtual void SetTarget( plSceneObject *object );
|
||||
|
||||
// Return false if you actually DON'T want the mouse clicked at this point (should only be used for non-rectangular region rejection)
|
||||
virtual hsBool FilterMousePosition( hsPoint3 &mousePt ) { return true; }
|
||||
|
||||
virtual void HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseHover( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseDblClick( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
|
||||
virtual hsBool HandleKeyPress( char key, UInt8 modifiers );
|
||||
virtual hsBool HandleKeyEvent( pfGameGUIMgr::EventType event, plKeyDef key, UInt8 modifiers );
|
||||
|
||||
void SetHandler( pfGUICtrlProcObject *h ) { ISetHandler( h, true ); }
|
||||
void DoSomething( void ); // Will call the handler
|
||||
void HandleExtendedEvent( UInt32 event ); // Will call the handler
|
||||
|
||||
pfGUICtrlProcObject *GetHandler( void ) const { return fHandler; }
|
||||
|
||||
void SetDropTargetHdlr( pfGUIDropTargetProc *drop );
|
||||
pfGUIDropTargetProc *GetDropTargetHdlr( void ) { return fDropTargetHdlr; }
|
||||
|
||||
enum
|
||||
{
|
||||
kRefDynTextMap,
|
||||
kRefDynTextLayer,
|
||||
kRefProxy,
|
||||
kRefSkin,
|
||||
kRefDerivedStart = 32
|
||||
};
|
||||
|
||||
enum Flags // plSingleModifier already has SetFlag()/HasFlag()
|
||||
{
|
||||
kWantsInterest,
|
||||
kInheritProcFromDlg,
|
||||
kIntangible, // I.E. it doesn't exists on the screen/can't be clicked on.
|
||||
// Used for group objects like the up/down pair
|
||||
kXparentBgnd,
|
||||
kScaleTextWithResolution, // I.E. take up the same space on screen no matter the resolution
|
||||
kTakesSpecialKeys, // I.E. disable bindings for keys like backspace because we want them
|
||||
kHasProxy,
|
||||
kBetterHitTesting,
|
||||
kDerivedFlagsStart = 32
|
||||
};
|
||||
|
||||
virtual void SetColorScheme( pfGUIColorScheme *newScheme );
|
||||
pfGUIColorScheme *GetColorScheme( void ) const;
|
||||
|
||||
virtual void UpdateColorScheme() { IPostSetUpDynTextMap(); IUpdate(); }
|
||||
|
||||
// should be override by specific GUIcontrol
|
||||
virtual void PurgeDynaTextMapImage() {;}
|
||||
|
||||
// Override from plModifier so we can update our bounds
|
||||
virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
|
||||
|
||||
// Forces an immediate play of the given GUI control event sound
|
||||
void PlaySound( UInt8 guiCtrlEvent, hsBool loop = false ) { IPlaySound( guiCtrlEvent, loop ); }
|
||||
void StopSound( UInt8 guiCtrlEvent ) { IStopSound( guiCtrlEvent ); }
|
||||
|
||||
// Export only
|
||||
void SetTagID( UInt32 id ) { fTagID = id; }
|
||||
void SetDynTextMap( plLayerInterface *layer, plDynamicTextMap *dynText );
|
||||
void SetSoundIndex( UInt8 guiCtrlEvent, int soundIndex );
|
||||
};
|
||||
|
||||
#endif // _pfGUIControlMod_h
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// pfGUIControlMod Header //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _pfGUIControlMod_h
|
||||
#define _pfGUIControlMod_h
|
||||
|
||||
|
||||
#include "../pnModifier/plSingleModifier.h"
|
||||
#include "hsBounds.h"
|
||||
#include "../plMessage/plInputEventMsg.h"
|
||||
#include "pfGameGUIMgr.h"
|
||||
#include "hsColorRGBA.h"
|
||||
#include "hsRefCnt.h"
|
||||
|
||||
class plMessage;
|
||||
class plPostEffectMod;
|
||||
class pfGUIDialogMod;
|
||||
class pfGUICtrlProcObject;
|
||||
class pfGUIDropTargetProc;
|
||||
class plDynamicTextMap;
|
||||
class plLayerInterface;
|
||||
|
||||
//// pfGUIColorScheme ////////////////////////////////////////////////////////
|
||||
// Tiny helper wrapper for a set of colors used to draw various controls
|
||||
|
||||
class pfGUIColorScheme : public hsRefCnt
|
||||
{
|
||||
public:
|
||||
hsColorRGBA fForeColor, fBackColor;
|
||||
hsColorRGBA fSelForeColor, fSelBackColor;
|
||||
hsBool fTransparent;
|
||||
|
||||
char *fFontFace;
|
||||
UInt8 fFontSize;
|
||||
UInt8 fFontFlags;
|
||||
|
||||
enum FontFlags
|
||||
{
|
||||
kFontBold = 0x01,
|
||||
kFontItalic = 0x02,
|
||||
kFontShadowed = 0x04
|
||||
};
|
||||
|
||||
pfGUIColorScheme();
|
||||
~pfGUIColorScheme();
|
||||
pfGUIColorScheme( hsColorRGBA &foreColor, hsColorRGBA &backColor );
|
||||
pfGUIColorScheme( const char *face, UInt8 size, UInt8 fontFlags );
|
||||
|
||||
void SetFontFace( const char *face );
|
||||
|
||||
void Read( hsStream *s );
|
||||
void Write( hsStream *s );
|
||||
|
||||
hsBool IsBold( void ) { return ( fFontFlags & kFontBold ) ? true : false; }
|
||||
hsBool IsItalic( void ) { return ( fFontFlags & kFontItalic ) ? true : false; }
|
||||
hsBool IsShadowed( void ) { return ( fFontFlags & kFontShadowed ) ? true : false; }
|
||||
|
||||
protected:
|
||||
|
||||
void IReset( void );
|
||||
};
|
||||
|
||||
//// Class Def ///////////////////////////////////////////////////////////////
|
||||
|
||||
class pfGUISkin;
|
||||
class pfGUIControlMod : public plSingleModifier
|
||||
{
|
||||
friend class pfGUIDialogMod;
|
||||
|
||||
protected:
|
||||
|
||||
UInt32 fTagID;
|
||||
hsBool fEnabled, fFocused, fVisible, fInteresting;
|
||||
hsBool fNotifyOnInteresting;
|
||||
pfGUIDialogMod *fDialog;
|
||||
|
||||
hsBounds3 fBounds, fInitialBounds; // Z component is 0-1
|
||||
hsScalar fScreenMinZ; // Closest Z coordinate in screen space
|
||||
hsPoint3 fScreenCenter;
|
||||
hsBool fBoundsValid, fCenterValid;
|
||||
hsMatrix44 fXformMatrix; // Only used for doing drag work, etc.
|
||||
|
||||
pfGUICtrlProcObject *fHandler;
|
||||
pfGUIDropTargetProc *fDropTargetHdlr;
|
||||
|
||||
plDynamicTextMap *fDynTextMap; // Some controls use this; for others, it'll be nil
|
||||
plLayerInterface *fDynTextLayer; // Juse so we can reset the transform. Sheesh!
|
||||
|
||||
pfGUIColorScheme *fColorScheme;
|
||||
plSceneObject *fProxy;
|
||||
|
||||
hsTArray<hsPoint3> fBoundsPoints; // For more accurate bounds tests
|
||||
|
||||
hsTArray<int> fSoundIndices; // Indices of sounds to trigger on the target SO's audible interface
|
||||
|
||||
pfGUISkin *fSkin;
|
||||
|
||||
|
||||
hsBool ISetUpDynTextMap( plPipeline *pipe );
|
||||
virtual void IPostSetUpDynTextMap( void ) {}
|
||||
virtual void IGrowDTMDimsToDesiredSize( UInt16 &width, UInt16 &height ) { }
|
||||
|
||||
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
|
||||
|
||||
void ISetDialog( pfGUIDialogMod *mod ) { fDialog = mod; }
|
||||
void IScreenToLocalPt( hsPoint3 &pt );
|
||||
|
||||
virtual void IUpdate( void ) {;}
|
||||
void ISetHandler( pfGUICtrlProcObject *h, hsBool clearInheritFlag = false );
|
||||
|
||||
void IPlaySound( UInt8 guiCtrlEvent, hsBool loop = false );
|
||||
void IStopSound( UInt8 guiCtrlEvent );
|
||||
|
||||
virtual UInt32 IGetDesiredCursor( void ) const { return 0; } // As specified in plInputInterface.h
|
||||
|
||||
public:
|
||||
|
||||
pfGUIControlMod();
|
||||
virtual ~pfGUIControlMod();
|
||||
|
||||
CLASSNAME_REGISTER( pfGUIControlMod );
|
||||
GETINTERFACE_ANY( pfGUIControlMod, plSingleModifier );
|
||||
|
||||
|
||||
virtual hsBool MsgReceive( plMessage* pMsg );
|
||||
|
||||
virtual void Read( hsStream* s, hsResMgr* mgr );
|
||||
virtual void Write( hsStream* s, hsResMgr* mgr );
|
||||
|
||||
UInt32 GetTagID( void ) { return fTagID; }
|
||||
|
||||
virtual void SetEnabled( hsBool e );
|
||||
virtual hsBool IsEnabled( void ) { return fEnabled; }
|
||||
virtual void SetFocused( hsBool e );
|
||||
virtual hsBool IsFocused( void ) { return fFocused; }
|
||||
virtual void SetVisible( hsBool vis );
|
||||
virtual hsBool IsVisible( void ) { return fVisible; }
|
||||
|
||||
virtual void SetInteresting( hsBool i );
|
||||
hsBool IsInteresting( void ) { return fInteresting; }
|
||||
|
||||
virtual void SetNotifyOnInteresting( hsBool state ) { fNotifyOnInteresting = state; }
|
||||
|
||||
pfGUIDialogMod *GetOwnerDlg( void ) { return fDialog; }
|
||||
|
||||
virtual void Refresh( void );
|
||||
|
||||
virtual void UpdateBounds( hsMatrix44 *invXformMatrix = nil, hsBool force = false );
|
||||
void SetObjectCenter( hsScalar x, hsScalar y );
|
||||
virtual hsPoint3 GetObjectCenter() { return fScreenCenter; }
|
||||
hsScalar GetScreenMinZ( void ) { return fScreenMinZ; }
|
||||
void CalcInitialBounds( void );
|
||||
|
||||
const hsBounds3 &GetBounds( void );
|
||||
hsBool PointInBounds( const hsPoint3 &point );
|
||||
|
||||
virtual void SetTarget( plSceneObject *object );
|
||||
|
||||
// Return false if you actually DON'T want the mouse clicked at this point (should only be used for non-rectangular region rejection)
|
||||
virtual hsBool FilterMousePosition( hsPoint3 &mousePt ) { return true; }
|
||||
|
||||
virtual void HandleMouseDown( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseUp( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseDrag( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseHover( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
virtual void HandleMouseDblClick( hsPoint3 &mousePt, UInt8 modifiers ) {;}
|
||||
|
||||
virtual hsBool HandleKeyPress( char key, UInt8 modifiers );
|
||||
virtual hsBool HandleKeyEvent( pfGameGUIMgr::EventType event, plKeyDef key, UInt8 modifiers );
|
||||
|
||||
void SetHandler( pfGUICtrlProcObject *h ) { ISetHandler( h, true ); }
|
||||
void DoSomething( void ); // Will call the handler
|
||||
void HandleExtendedEvent( UInt32 event ); // Will call the handler
|
||||
|
||||
pfGUICtrlProcObject *GetHandler( void ) const { return fHandler; }
|
||||
|
||||
void SetDropTargetHdlr( pfGUIDropTargetProc *drop );
|
||||
pfGUIDropTargetProc *GetDropTargetHdlr( void ) { return fDropTargetHdlr; }
|
||||
|
||||
enum
|
||||
{
|
||||
kRefDynTextMap,
|
||||
kRefDynTextLayer,
|
||||
kRefProxy,
|
||||
kRefSkin,
|
||||
kRefDerivedStart = 32
|
||||
};
|
||||
|
||||
enum Flags // plSingleModifier already has SetFlag()/HasFlag()
|
||||
{
|
||||
kWantsInterest,
|
||||
kInheritProcFromDlg,
|
||||
kIntangible, // I.E. it doesn't exists on the screen/can't be clicked on.
|
||||
// Used for group objects like the up/down pair
|
||||
kXparentBgnd,
|
||||
kScaleTextWithResolution, // I.E. take up the same space on screen no matter the resolution
|
||||
kTakesSpecialKeys, // I.E. disable bindings for keys like backspace because we want them
|
||||
kHasProxy,
|
||||
kBetterHitTesting,
|
||||
kDerivedFlagsStart = 32
|
||||
};
|
||||
|
||||
virtual void SetColorScheme( pfGUIColorScheme *newScheme );
|
||||
pfGUIColorScheme *GetColorScheme( void ) const;
|
||||
|
||||
virtual void UpdateColorScheme() { IPostSetUpDynTextMap(); IUpdate(); }
|
||||
|
||||
// should be override by specific GUIcontrol
|
||||
virtual void PurgeDynaTextMapImage() {;}
|
||||
|
||||
// Override from plModifier so we can update our bounds
|
||||
virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l);
|
||||
|
||||
// Forces an immediate play of the given GUI control event sound
|
||||
void PlaySound( UInt8 guiCtrlEvent, hsBool loop = false ) { IPlaySound( guiCtrlEvent, loop ); }
|
||||
void StopSound( UInt8 guiCtrlEvent ) { IStopSound( guiCtrlEvent ); }
|
||||
|
||||
// Export only
|
||||
void SetTagID( UInt32 id ) { fTagID = id; }
|
||||
void SetDynTextMap( plLayerInterface *layer, plDynamicTextMap *dynText );
|
||||
void SetSoundIndex( UInt8 guiCtrlEvent, int soundIndex );
|
||||
};
|
||||
|
||||
#endif // _pfGUIControlMod_h
|
||||
|
Reference in New Issue
Block a user