1
0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Change all CRLF-text files to LF-text files

to match H'uru for patching
This commit is contained in:
rarified
2021-01-28 12:08:00 -07:00
parent 6ae3df25f5
commit a553708b5b
3385 changed files with 1112046 additions and 1112046 deletions

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@ -1,61 +1,61 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_INTERN_H
/*****************************************************************************
*
* SelfPatcher.cpp
*
***/
bool SelfPatch (bool noSelfPatch, bool * abort, ENetError * result, plLauncherInfo *info);
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Intern.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_INTERN_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Intern.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_INTERN_H
/*****************************************************************************
*
* SelfPatcher.cpp
*
***/
bool SelfPatch (bool noSelfPatch, bool * abort, ENetError * result, plLauncherInfo *info);
void SetReturnCode (DWORD retCode);

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@ -1,70 +1,70 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PCH_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PCH_H
#include <process.h>
#include <time.h>
#include "hsThread.h"
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnProduct/pnProduct.h"
#include "pnNetCli/pnNetCli.h"
#include "plNetGameLib/plNetGameLib.h"
#include "plEncryption/plChecksum.h"
#include "plCompression/plZlibStream.h"
#include "../plClientPatcher/UruPlayer.h"
#include "plLauncherInfo.h"
#include "Intern.h"
#include "WinHttp.h"
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Pch.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PCH_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/Pch.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PCH_H
#include <process.h>
#include <time.h>
#include "hsThread.h"
#include "pnUtils/pnUtils.h"
#include "pnNetBase/pnNetBase.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "pnProduct/pnProduct.h"
#include "pnNetCli/pnNetCli.h"
#include "plNetGameLib/plNetGameLib.h"
#include "plEncryption/plChecksum.h"
#include "plCompression/plZlibStream.h"
#include "../plClientPatcher/UruPlayer.h"
#include "plLauncherInfo.h"
#include "Intern.h"
#include "WinHttp.h"

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@ -1,104 +1,104 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
enum EStatus {
kStatusOk,
kStatusError,
kStatusPending,
};
struct PatchInfo {
unsigned progress;
unsigned stage;
unsigned progressStage;
};
typedef void (*launcherCallback)(int status, void *param);
typedef void (*setTextCallback)(const char text[]);
typedef void (*setStatusTextCallback)(const char text[]);
typedef void (*setTimeRemainingCallback)(unsigned seconds);
typedef void (*setBytesRemainingCallback)(unsigned bytes);
struct plLauncherInfo {
wchar path[MAX_PATH];
wchar cmdLine[512];
unsigned buildId; // buildId override
launcherCallback prepCallback;
launcherCallback initCallback;
launcherCallback startCallback;
launcherCallback stopCallback;
launcherCallback terminateCallback;
launcherCallback progressCallback;
launcherCallback exitCallback;
setTextCallback SetText;
setStatusTextCallback SetStatusText;
setTimeRemainingCallback SetTimeRemaining;
setBytesRemainingCallback SetBytesRemaining;
PatchInfo patchInfo;
bool IsTGCider;
DWORD returnCode; // used so we can pass a new process id back to gametap. That way gametap wont think uru has exited when the patcher quits.
HWND dialog;
};
/*****************************************************************************
*
* Main.cpp
*
***/
void SetProgress (unsigned progress) ;
void SetText (const char text[]);
void SetStatusText (const char text[]);
void SetTimeRemaining(unsigned seconds);
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
#error "Header $/Plasma20/Sources/Plasma/Apps/plUruLauncher/plLauncherCallback.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_APPS_PLURULAUNCHER_PLLAUNCHERCALLBACK_H
enum EStatus {
kStatusOk,
kStatusError,
kStatusPending,
};
struct PatchInfo {
unsigned progress;
unsigned stage;
unsigned progressStage;
};
typedef void (*launcherCallback)(int status, void *param);
typedef void (*setTextCallback)(const char text[]);
typedef void (*setStatusTextCallback)(const char text[]);
typedef void (*setTimeRemainingCallback)(unsigned seconds);
typedef void (*setBytesRemainingCallback)(unsigned bytes);
struct plLauncherInfo {
wchar path[MAX_PATH];
wchar cmdLine[512];
unsigned buildId; // buildId override
launcherCallback prepCallback;
launcherCallback initCallback;
launcherCallback startCallback;
launcherCallback stopCallback;
launcherCallback terminateCallback;
launcherCallback progressCallback;
launcherCallback exitCallback;
setTextCallback SetText;
setStatusTextCallback SetStatusText;
setTimeRemainingCallback SetTimeRemaining;
setBytesRemainingCallback SetBytesRemaining;
PatchInfo patchInfo;
bool IsTGCider;
DWORD returnCode; // used so we can pass a new process id back to gametap. That way gametap wont think uru has exited when the patcher quits.
HWND dialog;
};
/*****************************************************************************
*
* Main.cpp
*
***/
void SetProgress (unsigned progress) ;
void SetText (const char text[]);
void SetStatusText (const char text[]);
void SetTimeRemaining(unsigned seconds);
void SetBytesRemaining(unsigned bytes);

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@ -1,125 +1,125 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_DIALOG DIALOGEX 0, 0, 301, 180
STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS |
DS_CENTER | WS_POPUP | WS_VISIBLE | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL 109,IDB_BITMAP,"Static",SS_BITMAP | SS_SUNKEN,7,7,288,36
CONTROL "",IDC_PROGRESS,"msctls_progress32",WS_BORDER | 0x1,7,
162,234,11
LTEXT "Static",IDC_TEXT,10,152,266,8
PUSHBUTTON "Cancel",IDCANCEL,243,162,51,11
LTEXT "Welcome to URU",IDC_STATUS_TEXT,19,57,266,17
GROUPBOX "",IDC_STATIC,7,46,287,49
GROUPBOX "Status",IDC_STATIC,7,103,287,44
LTEXT "Approx. Time Remaining:",IDC_STATIC,19,117,88,11
LTEXT "Update Remaining:",IDC_STATIC,20,130,73,9
LTEXT "...",IDC_TIMEREMAINING,111,117,165,12
LTEXT "...",IDC_BYTESREMAINING,111,130,42,12
RTEXT "Product String",IDC_PRODUCTSTRING,19,85,272,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 294
TOPMARGIN, 7
BOTTOMMARGIN, 173
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP BITMAP "banner.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "Dirt.ICO"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_DIALOG DIALOGEX 0, 0, 301, 180
STYLE DS_SETFONT | DS_MODALFRAME | DS_SETFOREGROUND | DS_FIXEDSYS |
DS_CENTER | WS_POPUP | WS_VISIBLE | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
CONTROL 109,IDB_BITMAP,"Static",SS_BITMAP | SS_SUNKEN,7,7,288,36
CONTROL "",IDC_PROGRESS,"msctls_progress32",WS_BORDER | 0x1,7,
162,234,11
LTEXT "Static",IDC_TEXT,10,152,266,8
PUSHBUTTON "Cancel",IDCANCEL,243,162,51,11
LTEXT "Welcome to URU",IDC_STATUS_TEXT,19,57,266,17
GROUPBOX "",IDC_STATIC,7,46,287,49
GROUPBOX "Status",IDC_STATIC,7,103,287,44
LTEXT "Approx. Time Remaining:",IDC_STATIC,19,117,88,11
LTEXT "Update Remaining:",IDC_STATIC,20,130,73,9
LTEXT "...",IDC_TIMEREMAINING,111,117,165,12
LTEXT "...",IDC_BYTESREMAINING,111,130,42,12
RTEXT "Product String",IDC_PRODUCTSTRING,19,85,272,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 294
TOPMARGIN, 7
BOTTOMMARGIN, 173
END
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP BITMAP "banner.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "Dirt.ICO"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@ -1,25 +1,25 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by plUruLauncher.rc
//
#define IDD_DIALOG 106
#define IDB_BITMAP 109
#define IDI_ICON1 111
#define IDC_PROGRESS 1003
#define IDC_TEXT 1006
#define IDC_STATUS_TEXT 1009
#define IDC_TIMEREMAINING 1010
#define IDC_BYTESREMAINING 1011
#define IDC_PRODUCTSTRING 1012
#define IDC_FILESREMAINING 1013
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 112
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1014
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by plUruLauncher.rc
//
#define IDD_DIALOG 106
#define IDB_BITMAP 109
#define IDI_ICON1 111
#define IDC_PROGRESS 1003
#define IDC_TEXT 1006
#define IDC_STATUS_TEXT 1009
#define IDC_TIMEREMAINING 1010
#define IDC_BYTESREMAINING 1011
#define IDC_PRODUCTSTRING 1012
#define IDC_FILESREMAINING 1013
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 112
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1014
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif