mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-20 04:09:16 +00:00
Change all CRLF-text files to LF-text files
to match H'uru for patching
This commit is contained in:
@ -1,169 +1,169 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plUnzip.h"
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#include "hsTypes.h"
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#include "hsWindows.h"
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#include "hsStream.h"
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plUnzip::plUnzip() : fFile(nil)
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{
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}
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bool plUnzip::Open(const char* filename)
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{
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fFile = unzOpen(filename);
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return (fFile != nil);
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}
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bool plUnzip::Close()
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{
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bool ret = false;
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if (fFile != nil)
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{
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ret = (UNZ_OK == unzClose(fFile));
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fFile = nil;
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}
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return ret;
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}
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void plUnzip::IGetFullPath(const char* destDir, const char* filename, char* outFilename)
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{
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// Make sure the dest ends with a slash
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strcpy(outFilename, destDir);
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char lastChar = outFilename[strlen(outFilename)-1];
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if (lastChar != '\\' && lastChar != '/')
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strcat(outFilename, "\\");
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// Check if the output filename has any directories in it
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const char* forward = strrchr(filename, '/');
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const char* backward = strrchr(filename, '\\');
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if (!forward && !backward)
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{
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CreateDirectory(outFilename, NULL);
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strcat(outFilename, filename);
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}
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else
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{
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const char* fileOnly = (forward > backward) ? forward+1 : backward+1;
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strncat(outFilename, filename, fileOnly-filename);
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CreateDirectory(outFilename, NULL);
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strcat(outFilename, fileOnly);
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}
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}
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void plUnzip::IExtractCurrent(const char* destDir, char* fileName)
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{
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char filename[MAX_PATH];
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if (unzGetCurrentFileInfo(fFile, nil, filename, sizeof(filename), nil, 0, nil, 0) == UNZ_OK)
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{
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strcpy(fileName, filename);
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if (unzOpenCurrentFile(fFile) == UNZ_OK)
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{
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char outFilename[MAX_PATH];
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IGetFullPath(destDir, filename, outFilename);
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// Make sure to take off the read-only flag if the file exists, and is RO
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DWORD attrs = GetFileAttributes(outFilename);
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if (attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_READONLY))
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SetFileAttributes(outFilename, attrs & ~FILE_ATTRIBUTE_READONLY);
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hsUNIXStream outFile;
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if (outFile.Open(outFilename, "wb"))
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{
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char buf[2048];
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int numRead;
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while ((numRead = unzReadCurrentFile(fFile, buf, sizeof(buf))) > 0)
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{
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outFile.Write(numRead, buf);
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}
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outFile.Close();
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unz_file_info_s info;
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unzGetCurrentFileInfo(fFile, &info, NULL, 0, NULL, 0, NULL, 0);
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SYSTEMTIME sysTime = {0};
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sysTime.wDay = info.tmu_date.tm_mday;
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sysTime.wMonth = info.tmu_date.tm_mon+1;
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sysTime.wYear = info.tmu_date.tm_year;
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sysTime.wHour = info.tmu_date.tm_hour;
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sysTime.wMinute = info.tmu_date.tm_min;
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sysTime.wSecond = info.tmu_date.tm_sec;
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FILETIME localFileTime, utcFileTime;
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SystemTimeToFileTime(&sysTime, &localFileTime);
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LocalFileTimeToFileTime(&localFileTime, &utcFileTime);
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HANDLE hFile = CreateFile(outFilename, GENERIC_WRITE, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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SetFileTime(hFile, NULL, NULL, &utcFileTime);
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CloseHandle(hFile);
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}
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unzCloseCurrentFile(fFile);
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}
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}
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}
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void plUnzip::ExtractAll(const char* destDir)
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{
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if (unzGoToFirstFile(fFile) != UNZ_OK)
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return;
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do
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{
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IExtractCurrent(destDir);
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}
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while (unzGoToNextFile(fFile) == UNZ_OK);
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}
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bool plUnzip::ExtractNext(const char* destDir, char* fileName)
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{
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IExtractCurrent(destDir, fileName);
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return (unzGoToNextFile(fFile) == UNZ_OK);
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
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You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
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Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
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work.
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|
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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||||
or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "HeadSpin.h"
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#include "plUnzip.h"
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#include "hsTypes.h"
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#include "hsWindows.h"
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#include "hsStream.h"
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plUnzip::plUnzip() : fFile(nil)
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{
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}
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bool plUnzip::Open(const char* filename)
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{
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fFile = unzOpen(filename);
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return (fFile != nil);
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}
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bool plUnzip::Close()
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{
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bool ret = false;
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if (fFile != nil)
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{
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ret = (UNZ_OK == unzClose(fFile));
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fFile = nil;
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}
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return ret;
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}
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void plUnzip::IGetFullPath(const char* destDir, const char* filename, char* outFilename)
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{
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// Make sure the dest ends with a slash
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strcpy(outFilename, destDir);
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char lastChar = outFilename[strlen(outFilename)-1];
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if (lastChar != '\\' && lastChar != '/')
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strcat(outFilename, "\\");
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// Check if the output filename has any directories in it
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const char* forward = strrchr(filename, '/');
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const char* backward = strrchr(filename, '\\');
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if (!forward && !backward)
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{
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CreateDirectory(outFilename, NULL);
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strcat(outFilename, filename);
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}
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else
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{
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const char* fileOnly = (forward > backward) ? forward+1 : backward+1;
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strncat(outFilename, filename, fileOnly-filename);
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CreateDirectory(outFilename, NULL);
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strcat(outFilename, fileOnly);
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}
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}
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void plUnzip::IExtractCurrent(const char* destDir, char* fileName)
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{
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char filename[MAX_PATH];
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if (unzGetCurrentFileInfo(fFile, nil, filename, sizeof(filename), nil, 0, nil, 0) == UNZ_OK)
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{
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strcpy(fileName, filename);
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if (unzOpenCurrentFile(fFile) == UNZ_OK)
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{
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char outFilename[MAX_PATH];
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IGetFullPath(destDir, filename, outFilename);
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// Make sure to take off the read-only flag if the file exists, and is RO
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DWORD attrs = GetFileAttributes(outFilename);
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if (attrs != INVALID_FILE_ATTRIBUTES && (attrs & FILE_ATTRIBUTE_READONLY))
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SetFileAttributes(outFilename, attrs & ~FILE_ATTRIBUTE_READONLY);
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hsUNIXStream outFile;
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if (outFile.Open(outFilename, "wb"))
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{
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char buf[2048];
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int numRead;
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while ((numRead = unzReadCurrentFile(fFile, buf, sizeof(buf))) > 0)
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{
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outFile.Write(numRead, buf);
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}
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outFile.Close();
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unz_file_info_s info;
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unzGetCurrentFileInfo(fFile, &info, NULL, 0, NULL, 0, NULL, 0);
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SYSTEMTIME sysTime = {0};
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sysTime.wDay = info.tmu_date.tm_mday;
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sysTime.wMonth = info.tmu_date.tm_mon+1;
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sysTime.wYear = info.tmu_date.tm_year;
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sysTime.wHour = info.tmu_date.tm_hour;
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sysTime.wMinute = info.tmu_date.tm_min;
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sysTime.wSecond = info.tmu_date.tm_sec;
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FILETIME localFileTime, utcFileTime;
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SystemTimeToFileTime(&sysTime, &localFileTime);
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LocalFileTimeToFileTime(&localFileTime, &utcFileTime);
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HANDLE hFile = CreateFile(outFilename, GENERIC_WRITE, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
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SetFileTime(hFile, NULL, NULL, &utcFileTime);
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CloseHandle(hFile);
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}
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unzCloseCurrentFile(fFile);
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}
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}
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}
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void plUnzip::ExtractAll(const char* destDir)
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{
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if (unzGoToFirstFile(fFile) != UNZ_OK)
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return;
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do
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{
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IExtractCurrent(destDir);
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}
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while (unzGoToNextFile(fFile) == UNZ_OK);
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}
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bool plUnzip::ExtractNext(const char* destDir, char* fileName)
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{
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IExtractCurrent(destDir, fileName);
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return (unzGoToNextFile(fFile) == UNZ_OK);
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}
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|
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