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We only support DirectX 9...
If you have less than 11MB VRAM or need to use the ref implementation, then you are using a dinosaur and have no business even attempting to play this game.
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@ -100,9 +100,6 @@ HRESULT hsGDirect3DTnLEnumerate::SelectFromDevMode(const hsG3DDeviceRecord* devR
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if( !colorDepth )
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enumFlags |= D3DENUM_CANWINDOW;
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enumFlags |= D3DENUM_TNLHAL;
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#ifdef HS_ALLOW_D3D_REF_DRIVER
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enumFlags |= D3DENUM_REFERENCERAST;
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#endif
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D3DEnum_SelectDefaultDriver(enumFlags);
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