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Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef _plBMSampler_h
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#define _plBMSampler_h
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#include "max.h"
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#include "imtl.h"
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class plPlasmaMAXLayer;
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class plBMSamplerData
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{
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public:
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bool fEnableCrop;
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int fCropPlacement;
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float fClipU, fClipV;
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float fClipW, fClipH;
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enum ASource
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{
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kFromTexture,
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kFromRGB,
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kDiscard
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};
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ASource fAlphaSource;
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plBMSamplerData()
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{
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fEnableCrop = false;
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fCropPlacement = 0;
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fClipU = fClipV = 0.f;
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fClipW = fClipH = 1.f;
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fAlphaSource = kFromTexture;
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}
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};
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class plBMSampler : public MapSampler
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{
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protected:
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Bitmap *fBM;
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plBMSamplerData fData;
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float u1,v1;
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int bmw,bmh,clipx, clipy, cliph;
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float fclipw,fcliph, fbmh, fbmw;
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bool fInitialized;
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plBMSampler() {}
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public:
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plBMSampler(plPlasmaMAXLayer *layer, Bitmap *bm);
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int PlaceUV(ShadeContext& sc, float &u, float &v, int iu, int iv);
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void PlaceUVFilter(ShadeContext& sc, float &u, float &v, int iu, int iv);
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AColor Sample(ShadeContext& sc, float u,float v);
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AColor SampleFilter(ShadeContext& sc, float u,float v, float du, float dv);
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// float SampleMono(ShadeContext& sc, float u,float v);
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// float SampleMonoFilter(ShadeContext& sc, float u,float v, float du, float dv);
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};
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#endif //_plBMSampler_h
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