2
3
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin

This commit is contained in:
JWPlatt
2011-03-12 12:34:52 -05:00
commit a20a222fc2
3976 changed files with 1301356 additions and 0 deletions

View File

@ -0,0 +1,141 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizationDataMgr - singleton class for managing the
// localization XML data tree
//
//////////////////////////////////////////////////////////////////////
#ifndef _pfLocalizationDataMgr_h
#define _pfLocalizationDataMgr_h
#include "hsTypes.h"
#include "hsStlUtils.h"
#include "pfLocalizedString.h"
class plStatusLog;
// Helper classes/structs that are only used in this main class
class LocalizationDatabase;
struct LocElementInfo;
struct LocSetInfo;
struct LocAgeInfo;
class pfLocalizationDataMgr
{
private:
static pfLocalizationDataMgr* fInstance;
static plStatusLog* fLog;
protected:
// This is a special case map class that will deconstruct the "Age.Set.Name" key into component parts
// and store them so that a list of each part given it's parent part is easy to grab. I.e. I can grab
// a list of all age names, a list of all set names (given age name) and a set of all names (given
// age and set names)
template<class mapT>
class pf3PartMap
{
protected:
// Outer map is Age, then Set, finally Name
typedef std::map<std::wstring, std::map<std::wstring, std::map<std::wstring, mapT> > > ThreePartMap;
ThreePartMap fData;
void ISplitString(std::wstring key, std::wstring &age, std::wstring &set, std::wstring &name);
public:
// We will just have very basic functionality
bool exists(const std::wstring & key); // returns true if the key exists
bool setExists(const std::wstring & key); // returns true if the age.set exists (ignores name if passed in)
void erase(const std::wstring & key); // erases the key from the map
mapT &operator[](const std::wstring &key); // returns the item referenced by the key (and creates if necessary)
std::vector<std::wstring> getAgeList(); // returns a list of all ages in this map
std::vector<std::wstring> getSetList(const std::wstring & age); // returns a list of all sets in the specified age
std::vector<std::wstring> getNameList(const std::wstring & age, const std::wstring & set);
};
LocalizationDatabase *fDatabase;
typedef std::map<std::wstring, pfLocalizedString> localizedElement;
// Contains all localized strings, the key is the Age.Set.Name specified by XML, in localizedElement, the key is the language string
pf3PartMap<localizedElement> fLocalizedElements;
std::string fDataPath;
localizedElement ICreateLocalizedElement(); // ease of use function that creates a basic localized element object
std::wstring IGetCurrentLanguageName(); // get the name of the current language
std::vector<std::wstring> IGetAllLanguageNames();
void IConvertElement(LocElementInfo *elementInfo, const std::wstring & curPath);
void IConvertSet(LocSetInfo *setInfo, const std::wstring & curPath);
void IConvertAge(LocAgeInfo *ageInfo, const std::wstring & curPath);
char *IConvertToByteStream(const std::wstring & data, UInt32 &len); // converts the wstring data to a string of bytes for file writing
void IWriteText(const std::string & filename, const std::wstring & ageName, const std::wstring & languageName); // Write localization text to the specified file
pfLocalizationDataMgr(const std::string & path);
public:
virtual ~pfLocalizationDataMgr();
static void Initialize(const std::string & path);
static void Shutdown();
static pfLocalizationDataMgr &Instance(void) {return *fInstance;}
static bool InstanceValid(void) {return fInstance != nil;}
void SetupData();
pfLocalizedString GetElement(const std::wstring & name);
pfLocalizedString GetSpecificElement(const std::wstring & name, const std::wstring & languageName);
std::vector<std::wstring> GetAgeList();
std::vector<std::wstring> GetSetList(const std::wstring & ageName);
std::vector<std::wstring> GetElementList(const std::wstring & ageName, const std::wstring & setName);
std::vector<std::wstring> GetLanguages(const std::wstring & ageName, const std::wstring & setName, const std::wstring & elementName);
std::wstring GetElementXMLData(const std::wstring & name, const std::wstring & languageName);
std::wstring GetElementPlainTextData(const std::wstring & name, const std::wstring & languageName);
// These convert the XML data to the actual subtitle and return true if successful (editor only)
bool SetElementXMLData(const std::wstring & name, const std::wstring & languageName, const std::wstring & xmlData);
bool SetElementPlainTextData(const std::wstring & name, const std::wstring & languageName, const std::wstring & plainText);
// Addition and deletion functions, return true if successful (editor only)
bool AddLocalization(const std::wstring & name, const std::wstring & newLanguage);
bool AddElement(const std::wstring & name);
bool DeleteLocalization(const std::wstring & name, const std::wstring & languageName);
bool DeleteElement(const std::wstring & name);
// Writes the current database to the disk (editor only). It will create all the files and put them into path
void WriteDatabaseToDisk(const std::string & path);
void OutputTreeToLog(); // prints the localization tree to the log file
};
#endif

View File

@ -0,0 +1,91 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizationMgr - singleton class for managing localization of
// strings (so python doesn't have to do it)
//
//////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfLocalizedString.h"
#include "pfLocalizationDataMgr.h"
#include "pfLocalizationMgr.h"
//////////////////////////////////////////////////////////////////////
//// pfLocalizationMgr Functions /////////////////////////////////////
//////////////////////////////////////////////////////////////////////
pfLocalizationMgr *pfLocalizationMgr::fInstance = nil;
//// Constructor/Destructor //////////////////////////////////////////
pfLocalizationMgr::pfLocalizationMgr()
{
hsAssert(!fInstance, "Tried to create the localization manager more than once!");
fInstance = this;
}
pfLocalizationMgr::~pfLocalizationMgr()
{
fInstance = nil;
}
//// Initialize //////////////////////////////////////////////////////
void pfLocalizationMgr::Initialize(const std::string & dataPath)
{
if (fInstance)
return;
fInstance = TRACKED_NEW pfLocalizationMgr();
pfLocalizationDataMgr::Initialize(dataPath); // set up the data manager
}
//// Shutdown ////////////////////////////////////////////////////////
void pfLocalizationMgr::Shutdown()
{
if (fInstance)
{
pfLocalizationDataMgr::Shutdown(); // make sure the subtitle data manager is shut down
delete fInstance;
}
}
//// GetString ///////////////////////////////////////////////////////
std::wstring pfLocalizationMgr::GetString(const std::wstring & path, const std::vector<std::wstring> & args)
{
return pfLocalizationDataMgr::Instance().GetElement(path) % args;
}
std::wstring pfLocalizationMgr::GetString(const std::wstring & path)
{
std::vector<std::wstring> args; // blank args so that % signs are still handled correctly
return pfLocalizationDataMgr::Instance().GetElement(path) % args;
}

View File

@ -0,0 +1,62 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizationMgr - singleton class for managing localization of
// strings (so python doesn't have to do it)
//
//////////////////////////////////////////////////////////////////////
#ifndef _pfLocalizationMgr_h
#define _pfLocalizationMgr_h
#include "hsTypes.h"
#include "hsStlUtils.h"
class pfLocalizationMgr
{
private:
static pfLocalizationMgr *fInstance;
protected:
pfLocalizationMgr();
public:
virtual ~pfLocalizationMgr();
static void Initialize(const std::string & dataPath);
static void Shutdown();
static pfLocalizationMgr &Instance(void) {return *fInstance;}
static bool InstanceValid(void) {return fInstance != nil;}
// Returns the final localized string, designated by path, and with the arguments properly substituted
// if you want to use the default argument order, just use %s like you would with printf, BUT, if you
// want the arguments in a different order (like you had to switch things around for a specific language)
// then you use %1s, %2s, %3s and so on to specify arguments, these two cannot be mixed and you won't get
// the results you expect if you do mix them. Path is specified by Age.Set.Name
std::wstring GetString(const std::wstring & path, const std::vector<std::wstring> & args);
std::wstring GetString(const std::wstring & path);
};
#endif

View File

@ -0,0 +1,368 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizedString - a small class to handle localized strings and
// which can take parameters (like %s or %1s) and
// also can be easily translated to XML format
//
//////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "hsUtils.h"
#include "pfLocalizedString.h"
#if HS_BUILD_FOR_MAC
#include <bxwchar.h>
#endif
//////////////////////////////////////////////////////////////////////
//// pfLocalizedString functions /////////////////////////////////////
//////////////////////////////////////////////////////////////////////
//// Constructors ////////////////////////////////////////////////////
pfLocalizedString::pfLocalizedString(const wchar_t *plainText)
{
fNumArguments = 0;
IConvertFromPlainText(plainText);
}
pfLocalizedString::pfLocalizedString(const std::wstring & plainText)
{
fNumArguments = 0;
IConvertFromPlainText(plainText);
}
//// IConvertFromPlainText ///////////////////////////////////////////
void pfLocalizedString::IConvertFromPlainText(const std::wstring & plainText)
{
textBlock curTextBlock;
fText.clear();
fPlainTextRep = plainText;
fNumArguments = 0; // reset the argument count
int curParameter = 0;
for (std::wstring::size_type curIndex = 0; curIndex < plainText.size(); curIndex++)
{
wchar_t curChar = plainText[curIndex];
bool isLastChar = (curIndex == (plainText.length() - 1));
switch (curChar)
{
case L'\\':
if (!isLastChar)
{
// we need to see the next character
curIndex++;
wchar_t nextChar = plainText[curIndex];
if ((nextChar == L'%')||(nextChar == L'\\'))
{
// we recognize it as an escaped character, so add it to the text
curTextBlock.fText += nextChar;
}
// otherwise we don't recognize it and it will be skipped
}
// if it's the last char, just drop it
break;
case L'%':
if (!isLastChar)
{
// we need to grab the trailing s character
std::wstring::size_type endArgPos = plainText.find(L"s", curIndex);
if (endArgPos != std::wstring::npos) // make sure the s exists
{
if (endArgPos == (curIndex + 1)) // no number specifier
{
fText.push_back(curTextBlock);
curTextBlock.fIsParam = true;
curTextBlock.fParamIndex = curParameter;
curParameter++;
curTextBlock.fText = L"";
fText.push_back(curTextBlock);
curTextBlock.fIsParam = false;
curTextBlock.fParamIndex = 0;
}
else // number specified
{
fText.push_back(curTextBlock);
curTextBlock.fIsParam = true;
curTextBlock.fText = L"";
std::wstring number = plainText.substr(curIndex + 1, (endArgPos - (curIndex + 1)));
curTextBlock.fParamIndex = _wtoi(number.c_str()) - 1; // args are 1-based, vectors are 0-based
fText.push_back(curTextBlock);
curTextBlock.fIsParam = false;
curTextBlock.fParamIndex = 0;
}
fNumArguments++; // increment our argument count
curIndex = endArgPos; // update our position
}
// if s didn't exist, we just skip this % sign
}
// if it was the last char, we just skip this % sign
break;
default:
curTextBlock.fText += curChar;
break;
}
}
fText.push_back(curTextBlock);
IUpdateXML();
}
//// IUpdatePlainText ////////////////////////////////////////////////
void pfLocalizedString::IUpdatePlainText()
{
fPlainTextRep = L"";
for (std::vector<std::wstring>::size_type curIndex = 0; curIndex < fText.size(); curIndex++)
{
textBlock curTextBlock = fText[curIndex];
if (curTextBlock.fIsParam)
{
std::wstring paramStr = L"%";
wchar_t buff[256];
_itow(curTextBlock.fParamIndex + 1, buff, 10);
paramStr += buff;
paramStr += L"s";
fPlainTextRep += paramStr;
}
else
{
// otherwise, we need to copy all the text over, making sure that % and \ are properly escaped
for (std::wstring::size_type curChar = 0; curChar < curTextBlock.fText.size(); curChar++)
{
if ((curTextBlock.fText[curChar] == L'\\')||(curTextBlock.fText[curChar] == L'%'))
fPlainTextRep += L"\\";
fPlainTextRep += curTextBlock.fText[curChar];
}
}
}
}
//// IConvertFromXML /////////////////////////////////////////////////
void pfLocalizedString::IConvertFromXML(const std::wstring & xml)
{
textBlock curTextBlock;
fText.clear();
fNumArguments = 0; // reset the argument counter
int curParameter = 0;
for (std::wstring::size_type curIndex = 0; curIndex < xml.length(); curIndex++)
{
wchar_t curChar = xml[curIndex];
bool isLastChar = (curIndex == (xml.length() - 1));
switch (curChar)
{ // expat handles the &gt; &lt; and so on stuff for us
case L'\\': // but we want to be able to escape the % sign and the \ character
if (!isLastChar)
{
// we need to see the next character
curIndex++;
wchar_t nextChar = xml[curIndex];
if ((nextChar == L'%')||(nextChar == L'\\'))
{
// we recognize it as an escaped character, so add it to the text
curTextBlock.fText += nextChar;
}
// otherwise we don't recognize it and it will be skipped
}
// if it's the last char, just drop it
break;
case L'%':
if (!isLastChar)
{
// we need to grab the trailing s character
std::wstring::size_type endArgPos = xml.find(L"s", curIndex);
if (endArgPos != std::wstring::npos) // make sure the s exists
{
if (endArgPos == (curIndex + 1)) // no number specifier
{
fText.push_back(curTextBlock);
curTextBlock.fIsParam = true;
curTextBlock.fParamIndex = curParameter;
curParameter++;
curTextBlock.fText = L"";
fText.push_back(curTextBlock);
curTextBlock.fIsParam = false;
curTextBlock.fParamIndex = 0;
}
else // number specified
{
fText.push_back(curTextBlock);
curTextBlock.fIsParam = true;
curTextBlock.fText = L"";
std::wstring number = xml.substr(curIndex + 1, (endArgPos - (curIndex + 1)));
curTextBlock.fParamIndex = _wtoi(number.c_str()) - 1; // args are 1-based, vectors are 0-based
fText.push_back(curTextBlock);
curTextBlock.fIsParam = false;
curTextBlock.fParamIndex = 0;
}
fNumArguments++; // increment the number of arguments
curIndex = endArgPos; // update our position
}
// if s didn't exist, we just skip this % sign
}
// if it was the last char, we just skip this % sign
break;
default:
curTextBlock.fText += curChar;
break;
}
}
fText.push_back(curTextBlock);
IUpdatePlainText();
IUpdateXML(); // we don't really get pure xml from the parser (since it auto translates all the &x; stuff)
}
//// IUpdateXML //////////////////////////////////////////////////////
void pfLocalizedString::IUpdateXML()
{
fXMLRep = L"";
for (std::vector<std::wstring>::size_type curIndex = 0; curIndex < fText.size(); curIndex++)
{
textBlock curTextBlock = fText[curIndex];
if (curTextBlock.fIsParam)
{
std::wstring paramStr = L"%";
wchar_t buff[256];
_itow(curTextBlock.fParamIndex + 1, buff, 10);
paramStr += buff;
paramStr += L"s";
fXMLRep += paramStr;
}
else
{
// otherwise, we need to copy all the text over, making sure that %, &, <, and > are properly converted
for (std::wstring::size_type curChar = 0; curChar < curTextBlock.fText.size(); curChar++)
{
if (curTextBlock.fText[curChar] == L'%')
fXMLRep += L"\\%";
else if (curTextBlock.fText[curChar] == L'&')
fXMLRep += L"&amp;";
else if (curTextBlock.fText[curChar] == L'<')
fXMLRep += L"&lt;";
else if (curTextBlock.fText[curChar] == L'>')
fXMLRep += L"&gt;";
else
fXMLRep += curTextBlock.fText[curChar];
}
}
}
}
//// FromXML /////////////////////////////////////////////////////////
void pfLocalizedString::FromXML(const std::wstring & xml)
{
IConvertFromXML(xml);
}
//// Operators ///////////////////////////////////////////////////////
bool pfLocalizedString::operator<(pfLocalizedString &obj)
{
return (fPlainTextRep < obj.fPlainTextRep);
}
bool pfLocalizedString::operator>(pfLocalizedString &obj)
{
return (fPlainTextRep > obj.fPlainTextRep);
}
bool pfLocalizedString::operator==(pfLocalizedString &obj)
{
return (fPlainTextRep == obj.fPlainTextRep);
}
bool pfLocalizedString::operator<=(pfLocalizedString &obj)
{
return (fPlainTextRep <= obj.fPlainTextRep);
}
bool pfLocalizedString::operator>=(pfLocalizedString &obj)
{
return (fPlainTextRep >= obj.fPlainTextRep);
}
bool pfLocalizedString::operator!=(pfLocalizedString &obj)
{
return (fPlainTextRep != obj.fPlainTextRep);
}
pfLocalizedString pfLocalizedString::operator+(pfLocalizedString &obj)
{
fPlainTextRep += obj.fPlainTextRep;
IConvertFromPlainText(fPlainTextRep);
return *this;
}
pfLocalizedString &pfLocalizedString::operator+=(pfLocalizedString &obj)
{
fPlainTextRep += obj.fPlainTextRep;
IConvertFromPlainText(fPlainTextRep);
return *this;
}
pfLocalizedString &pfLocalizedString::operator=(const std::wstring & plainText)
{
IConvertFromPlainText(plainText);
return *this;
}
pfLocalizedString &pfLocalizedString::operator=(const wchar_t *plainText)
{
IConvertFromPlainText(plainText);
return *this;
}
std::wstring pfLocalizedString::operator%(const std::vector<std::wstring> & arguments)
{
std::wstring retVal = L"";
for (std::vector<std::wstring>::size_type curIndex = 0; curIndex < fText.size(); curIndex++)
{
if (fText[curIndex].fIsParam)
{
int curParam = fText[curIndex].fParamIndex;
if (curParam < arguments.size())
retVal += arguments[curParam];
}
else
retVal += fText[curIndex].fText;
}
return retVal;
}

View File

@ -0,0 +1,102 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////
//
// pfLocalizedString - a small class to handle localized strings and
// which can take parameters (like %s or %1s) and
// also can be easily translated to XML format
//
//////////////////////////////////////////////////////////////////////
#ifndef _pfLocalizedString_h
#define _pfLocalizedString_h
#include "hsTypes.h"
#include "hsStlUtils.h"
//// pfLocalizedString Class Definition //////////////////////////////
// a small class to handle localized strings and which can take
// parameters (like %s or %1s) and also can be easily translated to
// XML format
class pfLocalizedString
{
protected:
// stores all basic text and param information in a nice, easy-to-use block of data
struct textBlock
{
bool fIsParam; // if true, then this is a parameter, not a string
std::wstring fText;
UInt8 fParamIndex;
textBlock() : fIsParam(false), fParamIndex(0) {}
};
std::vector<textBlock> fText; // the individual text elements that make up this string
std::wstring fXMLRep; // the XML representation of this string
std::wstring fPlainTextRep; // the plain text representation of this string
UInt16 fNumArguments; // number of arguments this string has
void IConvertFromPlainText(const std::wstring & plainText);
void IUpdatePlainText(); // from the internal representation
void IConvertFromXML(const std::wstring & xml);
void IUpdateXML(); // from the internal representation
public:
pfLocalizedString() : fNumArguments(0) {}
pfLocalizedString(const wchar_t *plainText);
pfLocalizedString(const std::wstring & plainText);
virtual ~pfLocalizedString() {}
// To translate to and from xml format (where <, > and other signs can't be used)
void FromXML(const std::wstring & xml);
std::wstring ToXML() {return fXMLRep;}
UInt16 GetArgumentCount() {return fNumArguments;}
// Various operators, they all work pretty much the same as the standard string or wstring operators
// but note that the all work on the plain text representation (not the XML representation)
bool operator<(pfLocalizedString &obj);
bool operator>(pfLocalizedString &obj);
bool operator==(pfLocalizedString &obj);
bool operator<=(pfLocalizedString &obj);
bool operator>=(pfLocalizedString &obj);
bool operator!=(pfLocalizedString &obj);
operator const wchar_t *() {return fPlainTextRep.c_str();}
operator std::wstring() {return fPlainTextRep;}
pfLocalizedString operator+(pfLocalizedString &obj);
pfLocalizedString &operator+=(pfLocalizedString &obj);
pfLocalizedString &operator=(const std::wstring & plainText);
pfLocalizedString &operator=(const wchar_t *plainText);
// Specialized operator for replacing text with arguments
std::wstring operator%(const std::vector<std::wstring> & arguments);
};
#endif