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Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin

This commit is contained in:
JWPlatt
2011-03-12 12:34:52 -05:00
commit a20a222fc2
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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfKI Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfKI_h
#define _pfKI_h
#include "hsTypes.h"
#include "../pnKeyedObject/hsKeyedObject.h"
//// Class Definition ////////////////////////////////////////////////////////
class plKIYesNoBox;
class plKIAddEditBox;
class plKIMainProc;
class plKIMiniProc;
class plPlayerBookProc;
class pfKITextVaultCallback;
class pfKI : public hsKeyedObject
{
protected:
plKIYesNoBox *fYesNoProc;
plKIAddEditBox *fAddEditProc;
plKIMainProc *fMainProc;
plKIMiniProc *fMiniProc;
plPlayerBookProc *fPBProc;
pfKITextVaultCallback *fKIVaultCallback;
static pfKI *fInstance;
void IInitPlayerBook( void );
public:
pfKI();
~pfKI();
CLASSNAME_REGISTER( pfKI );
GETINTERFACE_ANY( pfKI, plReceiver );
virtual hsBool MsgReceive( plMessage *msg );
void Init( void );
static pfKI *GetInstance( void ) { return fInstance; }
};
#endif //_pfKI_h

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pfKICreatable_inc
#define pfKICreatable_inc
#include "../pnFactory/plCreator.h"
#include "pfKI.h"
REGISTER_CREATABLE( pfKI );
#include "pfPlayerBookMod.h"
REGISTER_CREATABLE( pfPlayerBookMod );
#endif // pfKICreatable_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfPlayerBookMod Definition //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfPlayerBookMod.h"
#include "../pfGameGUIMgr/pfGameGUIMgr.h"
#include "../pfGameGUIMgr/pfGUIButtonMod.h"
#include "../pfGameGUIMgr/pfGUICheckBoxCtrl.h"
#include "../pnMessage/plRefMsg.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
//// Constructor/Destructor //////////////////////////////////////////////////
pfPlayerBookMod::pfPlayerBookMod()
{
int i;
for( i = 0; i < 6; i++ )
{
fCheckBoxes[ i ] = nil;
fDynLayerKeys[ i ] = nil;
}
fLoadButton = nil;
fSaveButton = nil;
fPBProc = nil;
}
pfPlayerBookMod::~pfPlayerBookMod()
{
}
//// IEval ///////////////////////////////////////////////////////////////////
hsBool pfPlayerBookMod::IEval( double secs, hsScalar del, UInt32 dirty )
{
return false;
}
//// MsgReceive //////////////////////////////////////////////////////////////
hsBool pfPlayerBookMod::MsgReceive( plMessage *msg )
{
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
if( refMsg != nil )
{
if( refMsg->fType == kRefCheckBox )
{
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
fCheckBoxes[ refMsg->fWhich ] = pfGUICheckBoxCtrl::ConvertNoRef( refMsg->GetRef() );
else
fCheckBoxes[ refMsg->fWhich ] = nil;
}
else if( refMsg->fType == kRefLoadButton )
{
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
fLoadButton = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
else
fLoadButton = nil;
}
else if( refMsg->fType == kRefSaveButton )
{
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
fSaveButton = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
else
fSaveButton = nil;
}
return true;
}
return plSingleModifier::MsgReceive( msg );
}
//// Read/Write //////////////////////////////////////////////////////////////
void pfPlayerBookMod::Read( hsStream *s, hsResMgr *mgr )
{
int i;
plSingleModifier::Read(s, mgr);
for( i = 0; i < 6; i++ )
mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefCheckBox ), plRefFlags::kActiveRef );
for( i = 0; i < 6; i++ )
fDynLayerKeys[ i ] = mgr->ReadKey( s );
mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefLoadButton ), plRefFlags::kActiveRef );
mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefSaveButton ), plRefFlags::kActiveRef );
}
void pfPlayerBookMod::Write( hsStream *s, hsResMgr *mgr )
{
int i;
plSingleModifier::Write( s, mgr );
for( i = 0; i < 6; i++ )
mgr->WriteKey( s, fCheckBoxes[ i ]->GetKey() );
for( i = 0; i < 6; i++ )
mgr->WriteKey( s, fDynLayerKeys[ i ] );
mgr->WriteKey( s, fLoadButton->GetKey() );
mgr->WriteKey( s, fSaveButton->GetKey() );
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfPlayerBookMod Header //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _pfPlayerBookMod_h
#define _pfPlayerBookMod_h
#include "../pnModifier/plSingleModifier.h"
class plMessage;
class pfGUICheckBoxCtrl;
class pfGUIButtonMod;
class pfPlayerBookProc;
class pfPlayerBookMod : public plSingleModifier
{
protected:
// We have six preview panes, each with a GUI check box control.
// We have to have pointers to all six checkboxes so we can attach
// procs to them, as well as all six dynamic layers that are the
// preview panes.
pfGUICheckBoxCtrl *fCheckBoxes[ 6 ];
plKey fDynLayerKeys[ 6 ];
// Also got a load and save button somewhere
pfGUIButtonMod *fLoadButton, *fSaveButton;
pfPlayerBookProc *fPBProc;
enum
{
kRefCheckBox,
kRefLoadButton,
kRefSaveButton
};
virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
public:
pfPlayerBookMod();
virtual ~pfPlayerBookMod();
CLASSNAME_REGISTER( pfPlayerBookMod );
GETINTERFACE_ANY( pfPlayerBookMod, plSingleModifier );
virtual hsBool MsgReceive( plMessage* pMsg );
virtual void Read( hsStream* s, hsResMgr* mgr );
virtual void Write( hsStream* s, hsResMgr* mgr );
};
#endif // _pfPlayerBookMod_h