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Initial Commit of CyanWorlds.com Engine Open Source Client/Plugin
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfKI Header //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _pfKI_h
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#define _pfKI_h
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#include "hsTypes.h"
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#include "../pnKeyedObject/hsKeyedObject.h"
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//// Class Definition ////////////////////////////////////////////////////////
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class plKIYesNoBox;
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class plKIAddEditBox;
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class plKIMainProc;
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class plKIMiniProc;
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class plPlayerBookProc;
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class pfKITextVaultCallback;
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class pfKI : public hsKeyedObject
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{
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protected:
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plKIYesNoBox *fYesNoProc;
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plKIAddEditBox *fAddEditProc;
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plKIMainProc *fMainProc;
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plKIMiniProc *fMiniProc;
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plPlayerBookProc *fPBProc;
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pfKITextVaultCallback *fKIVaultCallback;
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static pfKI *fInstance;
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void IInitPlayerBook( void );
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public:
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pfKI();
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~pfKI();
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CLASSNAME_REGISTER( pfKI );
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GETINTERFACE_ANY( pfKI, plReceiver );
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virtual hsBool MsgReceive( plMessage *msg );
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void Init( void );
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static pfKI *GetInstance( void ) { return fInstance; }
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};
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#endif //_pfKI_h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef pfKICreatable_inc
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#define pfKICreatable_inc
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#include "../pnFactory/plCreator.h"
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#include "pfKI.h"
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REGISTER_CREATABLE( pfKI );
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#include "pfPlayerBookMod.h"
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REGISTER_CREATABLE( pfPlayerBookMod );
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#endif // pfKICreatable_inc
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfPlayerBookMod Definition //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "pfPlayerBookMod.h"
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#include "../pfGameGUIMgr/pfGameGUIMgr.h"
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#include "../pfGameGUIMgr/pfGUIButtonMod.h"
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#include "../pfGameGUIMgr/pfGUICheckBoxCtrl.h"
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#include "../pnMessage/plRefMsg.h"
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#include "plgDispatch.h"
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#include "hsResMgr.h"
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//// Constructor/Destructor //////////////////////////////////////////////////
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pfPlayerBookMod::pfPlayerBookMod()
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{
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int i;
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for( i = 0; i < 6; i++ )
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{
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fCheckBoxes[ i ] = nil;
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fDynLayerKeys[ i ] = nil;
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}
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fLoadButton = nil;
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fSaveButton = nil;
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fPBProc = nil;
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}
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pfPlayerBookMod::~pfPlayerBookMod()
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{
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}
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//// IEval ///////////////////////////////////////////////////////////////////
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hsBool pfPlayerBookMod::IEval( double secs, hsScalar del, UInt32 dirty )
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{
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return false;
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}
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//// MsgReceive //////////////////////////////////////////////////////////////
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hsBool pfPlayerBookMod::MsgReceive( plMessage *msg )
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{
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plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
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if( refMsg != nil )
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{
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if( refMsg->fType == kRefCheckBox )
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{
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if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
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fCheckBoxes[ refMsg->fWhich ] = pfGUICheckBoxCtrl::ConvertNoRef( refMsg->GetRef() );
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else
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fCheckBoxes[ refMsg->fWhich ] = nil;
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}
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else if( refMsg->fType == kRefLoadButton )
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{
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if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
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fLoadButton = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
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else
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fLoadButton = nil;
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}
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else if( refMsg->fType == kRefSaveButton )
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{
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if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
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fSaveButton = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
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else
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fSaveButton = nil;
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}
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return true;
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}
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return plSingleModifier::MsgReceive( msg );
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}
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//// Read/Write //////////////////////////////////////////////////////////////
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void pfPlayerBookMod::Read( hsStream *s, hsResMgr *mgr )
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{
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int i;
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plSingleModifier::Read(s, mgr);
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for( i = 0; i < 6; i++ )
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mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, i, kRefCheckBox ), plRefFlags::kActiveRef );
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for( i = 0; i < 6; i++ )
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fDynLayerKeys[ i ] = mgr->ReadKey( s );
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mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefLoadButton ), plRefFlags::kActiveRef );
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mgr->ReadKeyNotifyMe( s, new plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefSaveButton ), plRefFlags::kActiveRef );
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}
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void pfPlayerBookMod::Write( hsStream *s, hsResMgr *mgr )
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{
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int i;
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plSingleModifier::Write( s, mgr );
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for( i = 0; i < 6; i++ )
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mgr->WriteKey( s, fCheckBoxes[ i ]->GetKey() );
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for( i = 0; i < 6; i++ )
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mgr->WriteKey( s, fDynLayerKeys[ i ] );
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mgr->WriteKey( s, fLoadButton->GetKey() );
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mgr->WriteKey( s, fSaveButton->GetKey() );
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}
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@ -0,0 +1,83 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// pfPlayerBookMod Header //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#ifndef _pfPlayerBookMod_h
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#define _pfPlayerBookMod_h
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#include "../pnModifier/plSingleModifier.h"
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class plMessage;
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class pfGUICheckBoxCtrl;
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class pfGUIButtonMod;
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class pfPlayerBookProc;
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class pfPlayerBookMod : public plSingleModifier
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{
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protected:
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// We have six preview panes, each with a GUI check box control.
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// We have to have pointers to all six checkboxes so we can attach
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// procs to them, as well as all six dynamic layers that are the
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// preview panes.
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pfGUICheckBoxCtrl *fCheckBoxes[ 6 ];
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plKey fDynLayerKeys[ 6 ];
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// Also got a load and save button somewhere
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pfGUIButtonMod *fLoadButton, *fSaveButton;
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pfPlayerBookProc *fPBProc;
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enum
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{
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kRefCheckBox,
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kRefLoadButton,
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kRefSaveButton
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};
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virtual hsBool IEval( double secs, hsScalar del, UInt32 dirty ); // called only by owner object's Eval()
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public:
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pfPlayerBookMod();
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virtual ~pfPlayerBookMod();
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CLASSNAME_REGISTER( pfPlayerBookMod );
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GETINTERFACE_ANY( pfPlayerBookMod, plSingleModifier );
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virtual hsBool MsgReceive( plMessage* pMsg );
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virtual void Read( hsStream* s, hsResMgr* mgr );
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virtual void Write( hsStream* s, hsResMgr* mgr );
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};
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#endif // _pfPlayerBookMod_h
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