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Merge pull request #56 from branan/plClient_Resources

Improved plClient resources.
Joseph Davies 13 years ago
parent
commit
99dc486c39
  1. 1053
      Sources/Plasma/Apps/plClient/external/Cursor_Base.svg
  2. 63
      Sources/Plasma/Apps/plClient/external/render_svg.py
  3. 180
      Sources/Plasma/Apps/plClient/external/scalergba.py

1053
Sources/Plasma/Apps/plClient/external/Cursor_Base.svg vendored

File diff suppressed because it is too large Load Diff

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 31 KiB

63
Sources/Plasma/Apps/plClient/external/render_svg.py vendored

@ -8,6 +8,7 @@ import os
import math
from xml.dom.minidom import parse
from optparse import OptionParser
import scalergba
try:
import rsvg
@ -20,30 +21,32 @@ cursorList = {
"cursor_up": ["circleOuter"],
"cursor_poised": ["circleOuter", "circleInnerOpen"],
"cursor_clicked": ["circleOuter", "circleInnerClosed"],
"cursor_disabled": ["circleOuter", "cross"],
"cursor_disabled": ["cross"],
"cursor_open": ["circleOuter", "arrowGreyUpper", "arrowGreyLower"],
"cursor_grab": ["circleOuter", "circleInnerClosed", "arrowGreyUpper", "arrowGreyLower"],
"cursor_updown_open": ["circleOuter", "circleInnerClosed", "arrowGreyUpper", "arrowGreyLower"],
"cursor_updown_closed": ["circleOuter", "circleInnerClosed", "arrowWhiteUpper", "arrowWhiteLower"],
"cursor_open": ["circleOuter", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_grab": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_updown_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentLower"],
"cursor_updown_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueUpper", "arrowOpaqueLower"],
"cursor_leftright_open": ["circleOuter", "circleInnerClosed", "arrowGreyRight", "arrowGreyLeft"],
"cursor_leftright_closed": ["circleOuter", "circleInnerClosed", "arrowWhiteRight", "arrowWhiteLeft"],
"cursor_leftright_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentLeft", "arrowTranslucentRight"],
"cursor_leftright_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueLeft", "arrowOpaqueRight"],
"cursor_4way_open": ["circleOuter", "circleInnerClosed", "arrowGreyUpper", "arrowGreyRight", "arrowGreyLower", "arrowGreyLeft"],
"cursor_4way_closed": ["circleOuter", "circleInnerClosed", "arrowWhiteUpper", "arrowWhiteRight", "arrowWhiteLower", "arrowWhiteLeft"],
"cursor_4way_open": ["circleOuter", "circleInnerOpen", "arrowTranslucentUpper", "arrowTranslucentRight", "arrowTranslucentLower", "arrowTranslucentLeft"],
"cursor_4way_closed": ["circleOuter", "circleInnerClosed", "arrowOpaqueUpper", "arrowOpaqueRight", "arrowOpaqueLower", "arrowOpaqueLeft"],
"cursor_upward": ["circleOuter", "arrowWhiteUpper"],
"cursor_right": ["circleOuter", "arrowWhiteRight"],
"cursor_down": ["circleOuter", "arrowWhiteLower"],
"cursor_left": ["circleOuter", "arrowWhiteLeft"],
"cursor_upward": ["circleOuter", "arrowOpaqueUpper"],
"cursor_right": ["circleOuter", "arrowOpaqueRight"],
"cursor_down": ["circleOuter", "arrowOpaqueLower"],
"cursor_left": ["circleOuter", "arrowOpaqueLeft"],
"cursor_book": ["circleOuter", "book"],
"cursor_book_poised": ["circleOuter", "circleInnerOpen", "book"],
"cursor_book_clicked": ["circleOuter", "circleInnerClosed", "book"],
}
cursorOffsetList = {
"book": [8, 8]
"cursor_book": [7, 7],
"cursor_book_poised": [7, 7],
"cursor_book_clicked": [7, 7]
}
textList = {
@ -62,6 +65,15 @@ def enable_only_layers(layerlist, layers):
layers[layer].setAttribute("style","")
else:
layers[layer].setAttribute("style","display:none")
# sanity check
for layer in layerlist:
if layer not in layers:
print("warning: unknown layer", layer)
def shift_all_layers(layers, shiftx, shifty):
# note: this assumes that all layers start out with no transform of their own
for layer in layers:
layers[layer].setAttribute("transform", "translate(%g,%g)" % (shiftx, shifty))
def get_layers_from_svg(svgData):
inkscapeNS = "http://www.inkscape.org/namespaces/inkscape"
@ -75,13 +87,13 @@ def get_layers_from_svg(svgData):
return layers
def render_cursors(inpath, outpath):
resSize = {"width":32, "height":32}
scalefactor = 4
with open(os.path.join(inpath,"Cursor_Base.svg"), "r") as svgFile:
cursorSVG = parse(svgFile)
layers = get_layers_from_svg(cursorSVG)
ratioW = resSize["width"] / float(cursorSVG.documentElement.getAttribute("width"))
ratioH = resSize["height"] / float(cursorSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, resSize["width"], resSize["height"])
svgwidth = float(cursorSVG.documentElement.getAttribute("width"))
svgheight = float(cursorSVG.documentElement.getAttribute("height"))
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, int(math.ceil(scalefactor*svgwidth)), int(math.ceil(scalefactor*svgheight)))
for cursor in cursorList:
ctx = cairo.Context(surface)
@ -90,16 +102,19 @@ def render_cursors(inpath, outpath):
ctx.paint()
ctx.restore()
enable_only_layers(cursorList[cursor], layers)
enabledlayers = cursorList[cursor]
enabledlayers = enabledlayers + [l + "Shadow" for l in enabledlayers]
enable_only_layers(enabledlayers, layers)
shift_all_layers(layers, *cursorOffsetList.get(cursor, [0, 0]))
for layerName in cursorOffsetList:
if layerName in cursorList[cursor]:
ctx.translate(*cursorOffsetList[layerName])
svg = rsvg.Handle(data=cursorSVG.toxml())
ctx.scale(ratioW, ratioH)
ctx.scale(scalefactor, scalefactor)
svg.render_cairo(ctx)
surface.write_to_png(os.path.join(outpath, cursor + ".png"))
outfile = os.path.join(outpath, cursor + ".png")
surface.write_to_png(outfile)
scalergba.scale(outfile, outfile, scalefactor)
def render_loading_books(inpath, outpath):
resSize = {"width":256, "height":256}

180
Sources/Plasma/Apps/plClient/external/scalergba.py vendored

@ -0,0 +1,180 @@
#!/opt/local/bin/python2.7
# Christian Walther 2011-07-20
# Public Domain
# scalergba.py <input> <factor> <output>
#
# Scale image <input> down by <factor> (integer) and save as PNG file <output>.
#
# - Taking into account that adding (averaging) colors must be done in a linear
# color space, not with the power-law-encoded values stored in the files.
# (I know of no image processing application that does this right.)
# Gamma is hardcoded to 2.2.
# - Assuming that alpha compositing will be done directly with the raw
# power-law-encoded values rather than in the linear color space that would
# be correct, which is the way almost all software will do it, in particular
# OpenGL/Direct3D. (Photoshop has an option to do it right, maybe other
# high-end image processing software too.)
from __future__ import division
import sys
import math
try:
import Image
except ImportError:
print("Scaling requires the Python Imaging Library.")
raise
gamma = 2.2
def add(a, b):
for i, y in enumerate(b):
a[i] += y
def sub(a, b):
for i, y in enumerate(b):
a[i] -= y
def subsc(a, b):
for i in range(3):
a[i] -= b
def mul(a, b):
for i, y in enumerate(b):
a[i] *= y
def mulsc(a, b):
for i in range(3):
a[i] *= b
def pixel2linear(p):
l = [math.pow(p[i]/255.0, gamma) for i in range(3)]
if len(p) == 4:
l.append(p[3]/255.0)
else:
l.append(1.0)
return l
def pixel2nonlinear(p):
return [p[i]/255.0 for i in range(3)], p[3]/255.0 if len(p) > 3 else 1.0
def clamp(x):
return 255 if x > 255 else 0 if x < 0 else x
def linear2pixel(l):
p = [clamp(int(math.floor(math.pow(l[i], 1.0/gamma)*255 + 0.5))) for i in range(3)]
if len(l) == 4:
p.append(clamp(int(math.floor(l[3]*255 + 0.5))))
return p
def nonlinear2pixel(l):
return [clamp(int(math.floor(c*255 + 0.5))) for c in l]
def scale(infilename, outfilename, factor):
inimg = Image.open(infilename)
inpix = inimg.load()
outw = inimg.size[0] // factor
outh = inimg.size[1] // factor
outimg = Image.new("RGBA", (outw, outh), None)
outpix = outimg.load()
for oy in range(outh):
for ox in range(outw):
# scale down in linear color space to get a tentative color to compute the fixed points from
sum = [0.0, 0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
l = pixel2linear(inpix[ox*factor+i, oy*factor+j])
mulsc(l, l[3])
add(sum, l)
if sum[3] != 0:
mulsc(sum, 1.0/sum[3])
sum[3] /= factor*factor
# determine the two fixed points (background colors on which we will achieve the correct result) per component
# I used to use constant black and white for that, but later realized that that results in a large error (result too light) on midtones and I can do better by distributing the error more evenly. The dependency of the fixed points on the foreground color is empirical magic that has been experimentally determined to produce visually pleasing results.
fix1 = [0.04*sum[i] for i in range(3)]
fix2 = [0.4 + 0.6*sum[i] for i in range(3)]
fix1n = [math.pow(l, 1.0/gamma) for l in fix1]
fix2n = [math.pow(l, 1.0/gamma) for l in fix2]
# composite against the fixed points in nonlinear color space as that's what the image expects (only matters in areas of medium alpha), then scale down in linear color space again
f1c = [0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
c, a = pixel2nonlinear(inpix[ox*factor+i, oy*factor+j])
mulsc(c, a)
f = fix1n[:]
mulsc(f, 1.0 - a)
add(c, f)
add(f1c, [math.pow(p, gamma) for p in c])
mulsc(f1c, 1.0/(factor*factor))
f2c = [0.0, 0.0, 0.0]
for j in range(factor):
for i in range(factor):
c, a = pixel2nonlinear(inpix[ox*factor+i, oy*factor+j])
mulsc(c, a)
f = fix2n[:]
mulsc(f, 1.0 - a)
add(c, f)
add(f2c, [math.pow(p, gamma) for p in c])
mulsc(f2c, 1.0/(factor*factor))
# go back to gamma-encoded color space, assuming that alpha blending will be done in that
f1cn = [math.pow(l, 1.0/gamma) for l in f1c]
f2cn = [math.pow(l, 1.0/gamma) for l in f2c]
# compute color and alpha
# This gives us three alphas, in general different, but we can only output one - the best thing to do with them I can think of is to average them together and leave the color components alone, this ensures that the alpha deviation does not affect the case where background color equals foreground color.
a = [1.0 - (f2cn[i] - f1cn[i])/(fix2n[i] - fix1n[i]) for i in range(3)]
c = [(f1cn[i] - (1.0-a[i])*fix1n[i])/a[i] if math.floor(a[i]*255 + 0.5) > 0 else 0.0 for i in range(3)]
outpix[ox, oy] = tuple(nonlinear2pixel(c + [(a[0] + a[1] + a[2])/3]))
# collect pixels that ended up with alpha 0
transparent = [0]*outh*outw
for oy in range(outh):
for ox in range(outw):
if outpix[ox, oy][3] == 0:
transparent[oy*outw + ox] = 1
# expand neighboring color values from nonzero-alpha pixels into the zero-alpha region twice, so that bilinear interpolation cannot bleed the arbitrary background color (black here) from zero-alpha into nonzero-alpha territory
for i in range(2):
transp = transparent[:]
for oy in range(outh):
for ox in range(outw):
if transp[oy*outw + ox]:
count = 0
sum = [0, 0, 0]
if ox > 0:
if not transp[oy*outw + ox-1]:
add(sum, outpix[ox-1, oy][0:3])
count += 1
if ox < outw-1:
if not transp[oy*outw + ox+1]:
add(sum, outpix[ox+1, oy][0:3])
count += 1
if oy > 0:
if not transp[(oy-1)*outw + ox]:
add(sum, outpix[ox, oy-1][0:3])
count += 1
if oy < outh-1:
if not transp[(oy+1)*outw + ox]:
add(sum, outpix[ox, oy+1][0:3])
count += 1
if count > 0:
mulsc(sum, 1.0/count)
outpix[ox, oy] = tuple(clamp(int(math.floor(c + 0.5))) for c in sum) + (0,)
transparent[oy*outw + ox] = 0
outimg.save(outfilename, "PNG")
if __name__ == "__main__":
scale(sys.argv[1], sys.argv[3], int(sys.argv[2]))
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