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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

CWE Directory Reorganization

Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.

Part 1: Movement of directories and files.
This commit is contained in:
rarified
2021-05-15 12:49:46 -06:00
parent c3f4a640a3
commit 96903e8dca
4002 changed files with 159 additions and 644 deletions

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include <float.h>
#include "hsTimer.h"
#include "hsTemplates.h"
#include "plClientUnifiedTime.h"
#if 0
#include "../plNetClient/plNetObjectDebugger.h"
#include "../plNetClient/plNetClientMgr.h"
#endif
// static
plUnifiedTime plClientUnifiedTime::fFrameStartTime = plUnifiedTime::GetCurrentTime(); // the 'current time' at the start of each time
double plClientUnifiedTime::fSysTimeOffset = 0.0;
//
// static, called once at the start of each frame
//
void plClientUnifiedTime::SetSysTime()
{
fFrameStartTime.ToCurrentTime();
if (fSysTimeOffset == 0.0)
fSysTimeOffset = hsTimer::GetSysSeconds() - fFrameStartTime.GetSecsDouble();
}
//
// convert from game clock to unified time
//
#pragma optimize( "g", off ) // disable global optimizations
void plClientUnifiedTime::SetFromGameTime(double gameTime, double curGameSecs)
{
hsDoublePrecBegin;
//double gameTimeOff = curGameSecs-gameTime; // when did this happen relative to our currrent sysTime
//*this = GetFrameStartTime() - plUnifiedTime(gameTimeOff);
SetSecsDouble(gameTime - fSysTimeOffset);
hsDoublePrecEnd;
#if 0
extern bool gMooseDump;
if (gMooseDump)
{
plUnifiedTime ct = plUnifiedTime::GetCurrentTime();
plUnifiedTime ft = GetFrameStartTime();
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("SFGT: CT=%s\n", ct.PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("SFGT: FT=%s\n", ft.PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("SFGT: gt=%f secs in the past\n", gameTimeOff));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("SFGT: this=%s\n\n", PrintWMillis()));
}
#endif
}
//
// convert from unified time to game clock
//
void plClientUnifiedTime::ConvertToGameTime(double* gameTimeOut, double curGameSecs)
{
hsDoublePrecBegin;
//plUnifiedTime utOff = GetFrameStartTime() - GetAsUnifiedTime(); // compute offset relative to current startFrame time
//*gameTimeOut = curGameSecs - utOff.GetSecsDouble();
*gameTimeOut = GetSecsDouble() + fSysTimeOffset;
hsDoublePrecEnd;
#if 0
extern bool gMooseDump;
if (gMooseDump)
{
plUnifiedTime ct = plUnifiedTime::GetCurrentTime();
plUnifiedTime ft = GetFrameStartTime();
plNetObjectDebugger::GetInstance()->LogMsg( hsTempStringF("CTGT: this=%s\n", PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("CTGT: CT=%s\n", ct.PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("CTGT: FT=%s\n", ft.PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(hsTempStringF("CTGT: OT=%s\n", utOff.PrintWMillis()));
plNetObjectDebugger::GetInstance()->LogMsg(
hsTempStringF("CTGT: ct=%f TO=%f\n\n", curGameSecs, *gameTimeOut));
}
#endif
}
#pragma optimize( "", on ) // restore optimizations to their defaults
const plClientUnifiedTime & plClientUnifiedTime::operator=(const plUnifiedTime & src)
{
plUnifiedTime* ut=this;
*ut=src;
return *this;
}
const plClientUnifiedTime & plClientUnifiedTime::operator=(const plClientUnifiedTime & src)
{
plUnifiedTime* ut=this;
plUnifiedTime* utSrc=this;
*ut=*utSrc;
return *this;
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plClientUnifiedTime_inc
#define plClientUnifiedTime_inc
#include "plUnifiedTime.h"
//
// class based on UnifiedTime which has some specialized client code in it as well.
// WARNING: plUnifiedTime math operators will not work correctly unless
// you convert this object using GetAsUnifiedTIme(). I decided not to
// recreate all the plUnifiedTime operators in this class.
//
class plClientUnifiedTime : public plUnifiedTime
{
private:
static plUnifiedTime fFrameStartTime;
static double fSysTimeOffset;
public:
plClientUnifiedTime(plUnifiedTime ut) { *this=ut; }
plClientUnifiedTime() {}
static void SetSysTime();
static plUnifiedTime& GetFrameStartTime() { return fFrameStartTime; }
plUnifiedTime& GetAsUnifiedTime() { return *(plUnifiedTime*)this; }
// game secs conversions
void SetFromGameTime(double gameTime, double curGameSecs);
void ConvertToGameTime(double* gameTimeOut, double curGameSecs);
const plClientUnifiedTime & operator=(const plUnifiedTime & src);
const plClientUnifiedTime & operator=(const plClientUnifiedTime & src);
};
#endif // plClientUnifiedTime_inc'

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "plTimeSpan.h"
long plTimeSpan::GetTotalDays() const
{
return (long)(fSecs / (24*3600L));
}
long plTimeSpan::GetTotalHours() const
{
return (long)(fSecs / 3600);
}
long plTimeSpan::GetTotalMinutes() const
{
return (long)(fSecs / 60);
}
long plTimeSpan::GetTotalSeconds() const
{
return (long)fSecs;
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plTimeSpan_h_inc
#define plTimeSpan_h_inc
#include "plUnifiedTime.h"
class plTimeSpan : public plUnifiedTime
{
public:
plTimeSpan():plUnifiedTime() {}
plTimeSpan(const timeval & tv):plUnifiedTime(tv) {}
plTimeSpan(time_t t):plUnifiedTime(t) {}
plTimeSpan(int year, int month, int day, int hour, int min, int sec, unsigned long usec=0, int dst=-1):plUnifiedTime(year, month, day, hour, min, sec, usec, dst) {}
plTimeSpan(const plUnifiedTime & src):plUnifiedTime(src) {}
// get length of span
long GetTotalDays() const;
long GetTotalHours() const;
long GetTotalMinutes() const;
long GetTotalSeconds() const;
};
#endif // plTimeSpan_h_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _PL_UNIFIEDTIME_INC_
#define _PL_UNIFIEDTIME_INC_
#include "hsTypes.h"
#include "hsStlUtils.h"
#if HS_BUILD_FOR_WIN32
#include "hsWindows.h"
#endif
//
// Plasma Unified System Time & Data Class
// the time and date are in secs and micros from
// Jan 1, 1970 00:00:00
//
struct timeval;
class hsStream;
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
enum plUnifiedTime_CtorNow { kNow };
class plUnifiedTime //
{
public:
enum Mode
{
kGmt,
kLocal
};
protected:
time_t fSecs;
UInt32 fMicros;
Mode fMode;
static Int32 fLocalTimeZoneOffset;
struct tm * IGetTime(const time_t * timer) const;
static Int32 IGetLocalTimeZoneOffset( void );
public:
plUnifiedTime() : fSecs(0),fMicros(0), fMode(kGmt) { } // set ToEpoch() at start
plUnifiedTime(double secsDouble) { SetSecsDouble(secsDouble); }
plUnifiedTime(plUnifiedTime_CtorNow,int mode=kLocal);
plUnifiedTime(const timeval & tv);
plUnifiedTime(int mode, const struct tm & src);
plUnifiedTime(time_t t);
plUnifiedTime(unsigned long t);
plUnifiedTime(int year, int month, int day, int hour, int min, int sec, unsigned long usec=0, int dst=-1);
plUnifiedTime(int mode, const char * buf, const char * fmt);
plUnifiedTime(const plUnifiedTime & src);
plUnifiedTime(const plUnifiedTime * src);
static plUnifiedTime GetCurrentTime(Mode mode=kGmt);
// assignment
const plUnifiedTime & operator=(const plUnifiedTime & src);
const plUnifiedTime & operator=(const plUnifiedTime * src);
const plUnifiedTime & operator=(const struct timeval & src);
const plUnifiedTime & operator=(time_t src);
const plUnifiedTime & operator=(unsigned long t);
const plUnifiedTime & operator=(const struct tm & src);
// getters
time_t GetSecs() const { return fSecs; }
UInt32 GetMicros() const { return fMicros; }
double GetSecsDouble() const; // get the secs and micros as a double floating point value
hsBool GetTime(short &year, short &month, short &day, short &hour, short &minute, short &second) const;
struct tm * GetTm(struct tm * ptm=nil) const;
int GetYear() const;
int GetMonth() const;
int GetDay() const;
int GetHour() const;
int GetMinute() const;
int GetSecond() const;
int GetMillis() const;
int GetDayOfWeek() const;
int GetMode() const {return fMode;} // local or gmt.
// setters
void SetSecs(const time_t secs) { fSecs = secs; }
void SetSecsDouble(double secs);
void SetMicros(const UInt32 micros) { fMicros = micros; }
hsBool SetTime(short year, short month, short day, short hour, short minute, short second, unsigned long usec=0, int dst=-1);
hsBool SetGMTime(short year, short month, short day, short hour, short minute, short second, unsigned long usec=0);
hsBool SetToUTC();
void ToCurrentTime();
void ToEpoch() { fSecs = 0; fMicros = 0;}
void SetMode(Mode mode) { fMode=mode;}
#if HS_BUILD_FOR_WIN32
hsBool SetFromWinFileTime(const FILETIME ft);
#endif
// query
bool AtEpoch() const { return fSecs == 0 && fMicros == 0;}
void Read(hsStream* s);
void Write(hsStream* s) const;
// time math
const plUnifiedTime & operator+=(const plUnifiedTime & rhs);
const plUnifiedTime & operator-=(const plUnifiedTime & rhs);
friend plUnifiedTime operator -(const plUnifiedTime & left, const plUnifiedTime & right);
friend plUnifiedTime operator +(const plUnifiedTime & left, const plUnifiedTime & right);
static double GetTimeDifference(const plUnifiedTime& timeA, const plUnifiedTime& timeB); // handles negative
// time compare
bool operator==(const plUnifiedTime & rhs) const;
bool operator!=(const plUnifiedTime & rhs) const;
bool operator <(const plUnifiedTime & rhs) const;
bool operator >(const plUnifiedTime & rhs) const;
bool operator<=(const plUnifiedTime & rhs) const;
bool operator>=(const plUnifiedTime & rhs) const;
friend bool operator <(const plUnifiedTime & time, int secs);
// casting
operator time_t() const { return fSecs;}
operator timeval() const;
operator struct tm() const;
// formatting (ala strftime)
std::string Format(const char * fmt) const;
// parsing
bool FromString(const char * buf, const char * fmt);
const char* Print() const; // print as simple string
const char* PrintWMillis() const; // print as simple string w/ millis
/*
FromString: (from glibc's strptime() man page)
Converts the character string pointed to by buf to values which are
stored in the ``tm'' structure pointed to by tm, using the format
specified by format.
The following conversion specifications are supported:
%% A `%' is written. No argument is converted.
%a the day of week, using the locale's weekday names; either the ab-
breviated or full name may be specified.
%A the same as %a.
%b the month, using the locale's month names; either the abbreviated
or full name may be specified.
%B the same as %b.
%c the date and time, using the locale's date and time format.
%C the century number [0,99]; leading zeros are permitted but not re-
quired. This conversion should be used in conjunction with the %y
conversion.
%d the day of month [1,31]; leading zeros are permitted but not re-
quired.
%D the date as %m/%d/%y.
%e the same as %d.
%h the same as %b.
%H the hour (24-hour clock) [0,23]; leading zeros are permitted but
not required.
%I the hour (12-hour clock) [1,12]; leading zeros are permitted but
not required.
%j the day number of the year [1,366]; leading zeros are permitted but
not required.
%k the same as %H.
%l the same as %I.
%m the month number [1,12]; leading zeros are permitted but not re-
quired.
%M the minute [0,59]; leading zeros are permitted but not required.
%n any white-space, including none.
%p the locale's equivalent of a.m. or p.m..
%r the time (12-hour clock) with %p, using the locale's time format.
%R the time as %H:%M.
%S the seconds [0,61]; leading zeros are permitted but not required.
%t any white-space, including none.
%T the time as %H:%M:%S.
%U the week number of the year (Sunday as the first day of the week)
as a decimal number [0,53]; leading zeros are permitted but not re-
quired. All days in a year preceding the first Sunday are consid-
ered to be in week 0.
%w the weekday as a decimal number [0,6], with 0 representing Sunday;
leading zeros are permitted but not required.
%W the week number of the year (Monday as the first day of the week)
as a decimal number [0,53]; leading zeros are permitted but not re-
quired. All days in a year preceding the first Monday are consid-
ered to be in week 0.
%x the date, using the locale's date format.
%X the time, using the locale's time format.
%y the year within the 20th century [69,99] or the 21st century
[0,68]; leading zeros are permitted but not required. If specified
in conjunction with %C, specifies the year [0,99] within that cen-
tury.
%Y the year, including the century (i.e., 1996).
*/
};
plUnifiedTime operator -(const plUnifiedTime & left, const plUnifiedTime & right);
plUnifiedTime operator +(const plUnifiedTime & left, const plUnifiedTime & right);
#endif //_PL_UNIFIEDTIME_INC_

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plUnifiedTimeCreatable_inc
#define plUnifiedTimeCreatable_inc
#if 0
#include "../pnFactory/plCreator.h"
#include "plUnifiedTime.h"
REGISTER_CREATABLE( plUnifiedTime );
#endif
#endif // plUnifiedTimeCreatable_inc