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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

CWE Directory Reorganization

Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.

Part 1: Movement of directories and files.
This commit is contained in:
rarified
2021-05-15 12:49:46 -06:00
parent c3f4a640a3
commit 96903e8dca
4002 changed files with 159 additions and 644 deletions

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plEncryptLogLine Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// Broken into a separate file for easy include in utility apps //
// //
//////////////////////////////////////////////////////////////////////////////
#include "plEncryptLogLine.h"
#include <string.h>
void plStatusEncrypt::Encrypt( UInt8 *line, UInt8 hint )
{
// Current encryption scheme: rotate all characters right by 2 bits,
// then rotate the whole damn line by 3 bits to the right
UInt32 i, len = strlen( (char *)line );
UInt8 newHi, hiBits = ( ( line[ len - 1 ] ) << ( 5 - 2 ) ) & 0xe0;
for( i = 0; i < len; i++ )
{
// So each character will be the src char rotated right 2 bits, then shifted
// right 3 bits, or'ed with the last high bits, and the 3 discarded bits
// become the new high bits
// Too bad C doesn't have a bit-rotate op
line[ i ] = ( line[ i ] << 6 ) | ( line[ i ] >> 2 );
newHi = line[ i ] << 5;
line[ i ] = ( line[ i ] >> 3 ) | hiBits;
line[ i ] ^= hint; // Should wrap around
hiBits = newHi;
}
}
void plStatusEncrypt::Decrypt( UInt8 *line, Int32 len, UInt8 hint )
{
// Da reverse, of course!
Int32 i;
UInt8 lastChar = 0, newLo, loBits = ( line[ 0 ] ^ hint ) >> 5;
for( i = len - 1; i >= 0; i-- )
{
lastChar = line[ i ];
line[ i ] ^= hint;
newLo = line[ i ] >> 5;
line[ i ] = ( line[ i ] << 3 ) | loBits;
line[ i ] = ( line[ i ] >> 6 ) | ( line[ i ] << 2 );
loBits = newLo;
}
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plEncryptLogLine Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// Broken into a separate file for easy include in utility apps //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plEncryptLogLine_h
#define _plEncryptLogLine_h
#include "hsTypes.h"
namespace plStatusEncrypt
{
void Encrypt( UInt8 *line, UInt8 hint );
void Decrypt( UInt8 *line, Int32 length, UInt8 hint );
};
#endif //_plEncryptLogLine_h

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plLoggable.h"
#include "plStatusLog.h"
#include "hsStlUtils.h"
#include "hsTemplates.h"
plLoggable::~plLoggable()
{
IDeleteLog();
}
void plLoggable::IDeleteLog()
{
if ( fWeCreatedLog )
delete fStatusLog;
fWeCreatedLog = false;
fStatusLog = nil;
}
plStatusLog* plLoggable::GetLog() const
{
// create status log if necessary
if(fStatusLog==nil)
{
ICreateStatusLog(); // Usually overridden by derived class
if ( fStatusLog )
fWeCreatedLog = true;
}
#ifdef HS_DEBUGGING
if ( fComplainAboutMissingLog )
{
hsAssert(fStatusLog, "nil fStatusLog. Should override ICreateStatusLog()");
}
#endif
return fStatusLog;
}
void plLoggable::SetLog( plStatusLog * log, bool deleteOnDestruct/*=false */)
{
IDeleteLog();
fStatusLog = log;
fWeCreatedLog = deleteOnDestruct;
}
bool plLoggable::Log( const char * str ) const
{
if ( !str || strlen( str )==0 )
return true;
GetLog();
if ( fStatusLog )
return fStatusLog->AddLine( str );
return true;
}
bool plLoggable::LogF( const char * fmt, ... ) const
{
va_list args;
va_start(args, fmt);
return Log( xtl::formatv( fmt, args ).c_str() );
}
bool plLoggable::LogV( const char * fmt, va_list args ) const
{
return Log( xtl::formatv( fmt, args ).c_str() );
}
bool plLoggable::DebugMsgV(const char* fmt, va_list args) const
{
return LogF("DBG: %s", xtl::formatv(fmt,args).c_str());
}
bool plLoggable::ErrorMsgV(const char* fmt, va_list args) const
{
return LogF("ERR: %s", xtl::formatv(fmt,args).c_str());
}
bool plLoggable::WarningMsgV(const char* fmt, va_list args) const
{
return LogF("WRN: %s", xtl::formatv(fmt,args).c_str());
}
bool plLoggable::AppMsgV(const char* fmt, va_list args) const
{
return LogF("APP: %s", xtl::formatv(fmt,args).c_str());
}
///////////////////////////////////////////////////////////////
bool plLoggable::DebugMsg(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
return DebugMsgV(fmt, args);
}
bool plLoggable::ErrorMsg(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
return ErrorMsgV(fmt, args);
}
bool plLoggable::WarningMsg(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
return WarningMsgV(fmt, args);
}
bool plLoggable::AppMsg(const char* fmt, ...) const
{
va_list args;
va_start(args, fmt);
return AppMsgV(fmt, args);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLoggable_inc
#define plLoggable_inc
#include <stdio.h>
#include "hsTypes.h"
//
// An abstract base class which contains a status log and simple functions
// for writing Debug and Error msgs to the log
//
class plStatusLog;
class plLoggable
{
protected:
mutable plStatusLog* fStatusLog;
mutable bool fWeCreatedLog;
mutable bool fComplainAboutMissingLog;
virtual void ICreateStatusLog() const { }; // call plStatusLogMgr::CreateStatusLog with the options you want
void IDeleteLog();
public:
plLoggable() : fStatusLog(nil), fWeCreatedLog(false),fComplainAboutMissingLog(true) { }
virtual ~plLoggable();
plStatusLog* GetLog() const;
void SetLog( plStatusLog * log, bool deleteOnDestruct=false );
// logging
virtual bool Log( const char * str ) const;
virtual bool LogF( const char * fmt, ... ) const;
virtual bool LogV( const char * fmt, va_list args ) const;
virtual bool ErrorMsgV(const char* fmt, va_list args) const ;
virtual bool DebugMsgV(const char* fmt, va_list args) const ;
virtual bool WarningMsgV(const char* fmt, va_list args) const ;
virtual bool AppMsgV(const char* fmt, va_list args) const ;
virtual bool ErrorMsg(const char* fmt, ...) const ;
virtual bool DebugMsg(const char* fmt, ...) const ;
virtual bool WarningMsg(const char* fmt, ...) const ;
virtual bool AppMsg(const char* fmt, ...) const ;
};
#endif // plLoggable_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plStatusLog Functions //
// //
//// History /////////////////////////////////////////////////////////////////
// //
// 10.02.2001 mcn - Created //
// 10.16.2001 mcn - Added static versions of AddLine() so you don't need //
// to explicitly create a log //
// 10.17.2001 mcn - Added support for carriage returns in printed lines //
// 10.24.2002 eap - Added kDebugOutput flag for writing to debug window //
// 10.25.2002 eap - Updated to work under unix //
// 12.13.2002 eap - Added kStdout flag //
// //
//////////////////////////////////////////////////////////////////////////////
#include <stdarg.h>
#include <stdlib.h>
#include "hsThread.h"
#include "hsTemplates.h"
#include "hsTimer.h"
#include "hsStlUtils.h"
#include "../plFile/plFileUtils.h"
#include "plStatusLog.h"
#include "plPipeline.h"
#include "../plPipeline/plDebugText.h"
#include "hsStlUtils.h"
#include "../plFile/hsFiles.h"
#include "../plUnifiedTime/plUnifiedTime.h"
#include "../pnNetCommon/plNetApp.h"
#include "../pnUtils/pnUtils.h"
#include "../pnProduct/pnProduct.h"
#include "plEncryptLogLine.h"
#if HS_BUILD_FOR_UNIX
#include <limits.h>
#define MAX_PATH PATH_MAX
#endif
//////////////////////////////////////////////////////////////////////////////
//// plStatusLogMgr Stuff ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
wchar plStatusLogMgr::fBasePath[ MAX_PATH ] = L"";
//// Constructor & Destructor ////////////////////////////////////////////////
plStatusLogMgr::plStatusLogMgr()
{
fDisplays = nil;
fCurrDisplay = nil;
fDrawer = nil;
fLastLogChangeTime = 0;
PathGetLogDirectory(fBasePath, arrsize(fBasePath));
}
plStatusLogMgr::~plStatusLogMgr()
{
// Unlink all the displays, but don't delete them; leave that to whomever owns them
while( fDisplays != nil )
{
plStatusLog *log = fDisplays;
fDisplays->IUnlink();
if( log->fFlags & plStatusLog::kDeleteForMe )
DEL(log);
}
}
plStatusLogMgr &plStatusLogMgr::GetInstance( void )
{
static plStatusLogMgr theManager;
return theManager;
}
//// IEnsurePathExists ///////////////////////////////////////////////////////
void plStatusLogMgr::IEnsurePathExists( const wchar *dirName )
{
// Note: this creates the directory if it doesn't exist, or if it does,
// returns false
plFileUtils::CreateDir( dirName );
}
//// IPathAppend /////////////////////////////////////////////////////////////
void plStatusLogMgr::IPathAppend( wchar *base, const wchar *extra, unsigned maxLen )
{
if (!base || !extra)
return;
unsigned baseLen = wcslen(base);
unsigned extraLen = wcslen(extra);
bool needsSeparator = false;
if (baseLen >= 1)
needsSeparator = (base[baseLen - 1] != WPATH_SEPARATOR);
if (needsSeparator)
{
if ((baseLen + 1 + 1) >= maxLen)
return; // abort, buffer isn't big enough
base[baseLen] = WPATH_SEPARATOR;
++baseLen;
base[baseLen] = '\0';
}
// concat the strings, making sure not to overrun the buffer
unsigned curExtraPos = 0;
for (unsigned curBasePos = baseLen; curBasePos < maxLen; ++curBasePos)
{
base[curBasePos] = extra[curExtraPos];
if (extra[curExtraPos] == '\0')
break; // done
++curExtraPos;
}
// ensure we are null-terminated
base[maxLen - 1] = '\0';
}
//// Draw ////////////////////////////////////////////////////////////////////
void plStatusLogMgr::Draw( void )
{
/// Just draw current plStatusLog
if( fCurrDisplay != nil && fDrawer != nil )
{
plStatusLog* firstLog = nil;
if (hsTimer::GetSysSeconds() - fLastLogChangeTime < 1)
firstLog = fDisplays;
fDrawer->Draw(fCurrDisplay, firstLog);
}
}
//// CreateStatusLog /////////////////////////////////////////////////////////
plStatusLog *plStatusLogMgr::CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags )
{
wchar* wFilename = hsStringToWString(filename);
plStatusLog* ret = CreateStatusLog(numDisplayLines, wFilename, flags);
delete [] wFilename;
return ret;
}
plStatusLog *plStatusLogMgr::CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags )
{
IEnsurePathExists( fBasePath );
plStatusLog *log = NEW(plStatusLog)( numDisplayLines, filename, flags );
// Put the new log in its alphabetical position
plStatusLog** nextLog = &fDisplays;
while (*nextLog)
{
if (wcsicmp(filename, (*nextLog)->GetFileNameW()) <= 0)
break;
nextLog = &(*nextLog)->fNext;
}
log->ILink(nextLog);
log->fDisplayPointer = &fCurrDisplay;
return log;
}
//// ToggleStatusLog /////////////////////////////////////////////////////////
void plStatusLogMgr::ToggleStatusLog( plStatusLog *logToDisplay )
{
if( fCurrDisplay == logToDisplay )
fCurrDisplay = nil;
else
fCurrDisplay = logToDisplay;
fLastLogChangeTime = hsTimer::GetSysSeconds();
}
//// SetCurrStatusLog ////////////////////////////////////////////////////////
void plStatusLogMgr::SetCurrStatusLog(const char* logName)
{
wchar* wLogName = hsStringToWString(logName);
SetCurrStatusLog(wLogName);
delete [] wLogName;
}
void plStatusLogMgr::SetCurrStatusLog(const wchar* logName)
{
plStatusLog* log = FindLog(logName, false);
if (log != nil)
fCurrDisplay = log;
}
//// NextStatusLog ///////////////////////////////////////////////////////////
void plStatusLogMgr::NextStatusLog( void )
{
if( fCurrDisplay == nil )
fCurrDisplay = fDisplays;
else
fCurrDisplay = fCurrDisplay->fNext;
fLastLogChangeTime = hsTimer::GetSysSeconds();
}
void plStatusLogMgr::PrevStatusLog( void )
{
if( fCurrDisplay == nil )
{
fCurrDisplay = fDisplays;
while (fCurrDisplay && fCurrDisplay->fNext)
fCurrDisplay = fCurrDisplay->fNext;
}
else
{
plStatusLog* lastLog = fDisplays;
while (lastLog && lastLog->fNext != fCurrDisplay)
lastLog = lastLog->fNext;
fCurrDisplay = lastLog;
}
fLastLogChangeTime = hsTimer::GetSysSeconds();
}
//// FindLog ////////////////////////////////////////////////////////////////
plStatusLog *plStatusLogMgr::FindLog( const char *filename, hsBool createIfNotFound )
{
wchar* wFilename = hsStringToWString(filename);
plStatusLog* ret = FindLog(wFilename, createIfNotFound);
delete [] wFilename;
return ret;
}
plStatusLog *plStatusLogMgr::FindLog( const wchar *filename, hsBool createIfNotFound )
{
plStatusLog *log = fDisplays;
while( log != nil )
{
if( wcsicmp( log->GetFileNameW(), filename ) == 0 )
return log;
log = log->fNext;
}
if( !createIfNotFound )
return nil;
// Didn't find one, so create one! (make it a nice default one :)
log = CreateStatusLog( kDefaultNumLines, filename, plStatusLog::kFilledBackground |
plStatusLog::kDeleteForMe );
return log;
}
//// SetBasePath ////////////////////////////////////////////////////////////////
void plStatusLogMgr::SetBasePath( const char * path )
{
wchar* wPath = hsStringToWString(path);
SetBasePath(wPath);
delete [] wPath;
}
void plStatusLogMgr::SetBasePath( const wchar * path )
{
wcscpy( fBasePath, path );
}
//// BounceLogs ///////////////////////////////////////////////////////////////
void plStatusLogMgr::BounceLogs()
{
plStatusLog *log = fDisplays;
while( log != nil )
{
plStatusLog * tmp = log;
log = log->fNext;
tmp->Bounce();
}
}
//// DumpLogs ////////////////////////////////////////////////////////////////
bool plStatusLogMgr::DumpLogs( const char *newFolderName )
{
wchar* wFolderName = hsStringToWString(newFolderName);
bool ret = DumpLogs(wFolderName);
delete [] wFolderName;
return ret;
}
bool plStatusLogMgr::DumpLogs( const wchar *newFolderName )
{
bool retVal = true; // assume success
// create root path and make sure it exists
wchar temp[MAX_PATH];
std::wstring newPath = L"";
if (fBasePath)
{
wcsncpy(temp, fBasePath, MAX_PATH);
IPathAppend(temp, newFolderName, MAX_PATH);
newPath = temp;
}
else
newPath = newFolderName;
IEnsurePathExists(newPath.c_str());
hsWFolderIterator folderIterator;
if (fBasePath)
folderIterator.SetPath(fBasePath);
else
folderIterator.SetPath(L".");
while (folderIterator.NextFile())
{
if (folderIterator.IsDirectory())
continue;
std::wstring baseFilename = folderIterator.GetFileName();
std::wstring source;
if (fBasePath)
{
wcsncpy(temp, fBasePath, MAX_PATH);
IPathAppend(temp, baseFilename.c_str(), MAX_PATH);
source = temp;
}
else
source = baseFilename;
std::wstring destination;
wcsncpy(temp, newPath.c_str(), MAX_PATH);
IPathAppend(temp, baseFilename.c_str(), MAX_PATH);
destination = temp;
bool succeeded = (CopyFileW(source.c_str(), destination.c_str(), FALSE) != 0);
retVal = retVal && succeeded;
}
return retVal;
}
//////////////////////////////////////////////////////////////////////////////
//// plStatusLog ////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#if defined(PLASMA_EXTERNAL_RELEASE) && (BUILD_TYPE == BUILD_TYPE_LIVE)
// If this is an external live build then don't write log files
UInt32 plStatusLog::fLoggingOff = true;
#else
UInt32 plStatusLog::fLoggingOff = false;
#endif
plStatusLog::plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags )
{
fFileHandle = nil;
fSize = 0;
fForceLog = false;
fMaxNumLines = numDisplayLines;
if( filename != nil )
{
fFilename = filename;
char* temp = hsWStringToString(filename);
fCFilename = temp;
delete [] temp;
}
else
{
fFilename = L"";
fCFilename = "";
flags |= kDontWriteFile;
}
fOrigFlags = fFlags = flags;
IInit();
}
plStatusLog::~plStatusLog()
{
IFini();
}
void plStatusLog::IInit()
{
int i;
fFlags = fOrigFlags;
fLines = TRACKED_NEW char *[ fMaxNumLines ];
fColors = TRACKED_NEW UInt32[ fMaxNumLines ];
for( i = 0; i < fMaxNumLines; i++ )
{
fLines[ i ] = nil;
fColors[ i ] = kWhite;
}
fNext = nil;
fBack = nil;
}
bool plStatusLog::IReOpen( void )
{
if( fFileHandle != nil )
{
fclose( fFileHandle );
fFileHandle = nil;
}
// Open the file, clearing it, if necessary
if(!(fFlags & kDontWriteFile))
{
wchar file[ MAX_PATH ];
wchar fileNoExt[MAX_PATH];
wchar* ext=nil;
IParseFileName(file, fileNoExt, &ext);
fEncryptMe = false;
#ifdef PLASMA_EXTERNAL_RELEASE
fEncryptMe = ( wcsicmp( fFilename.c_str(), L"chat.log" ) != 0 ) ? true : false;
if( fEncryptMe )
ext = L".elf";
#endif
wchar fileToOpen[MAX_PATH];
swprintf(fileToOpen, L"%s.0%s", fileNoExt, ext);
if (!(fFlags & kDontRotateLogs))
{
wchar work[MAX_PATH], work2[MAX_PATH];
swprintf(work, L"%s.3%s",fileNoExt,ext);
_wremove(work);
swprintf(work2, L"%s.2%s",fileNoExt,ext);
_wrename(work2, work);
swprintf(work, L"%s.1%s",fileNoExt,ext);
_wrename(work, work2);
_wrename(fileToOpen, work);
}
if (fFlags & kAppendToLast)
{
fFileHandle = _wfopen( fileToOpen, fEncryptMe ? L"ab" : L"at" );
}
else
{
fFileHandle = _wfopen( fileToOpen, fEncryptMe ? L"wb" : L"wt" );
// if we need to reopen lets just append
fFlags |= kAppendToLast;
}
}
if (fFileHandle)
fSize = ftell( fFileHandle );
else
fSize = 0;
return fFileHandle != nil;
}
void plStatusLog::IFini( void )
{
int i;
if( fFileHandle != nil )
{
fclose( fFileHandle );
fFileHandle = nil;
}
if( *fDisplayPointer == this )
*fDisplayPointer = nil;
if( fBack != nil || fNext != nil )
IUnlink();
for( i = 0; i < fMaxNumLines; i++ )
delete [] fLines[ i ];
delete [] fLines;
delete [] fColors;
}
void plStatusLog::IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const
{
const wchar *base = plStatusLogMgr::IGetBasePath();
if( wcslen( base ) != nil )
swprintf( file, L"%s%s%s", base, WPATH_SEPARATOR_STR, fFilename.c_str() );
else
wcscpy( file, fFilename.c_str() );
plFileUtils::EnsureFilePathExists( file );
// apache-style file backup
*ext = wcsrchr(file, L'.');
if (*ext)
{
int fileLen = *ext - file;
wcsncpy(fileNoExt, file, fileLen);
fileNoExt[fileLen] = L'\0';
}
else
{
wcscpy(fileNoExt, file);
*ext = L"";
}
}
//// IUnlink /////////////////////////////////////////////////////////////////
void plStatusLog::IUnlink( void )
{
hsAssert( fBack, "plStatusLog not in list" );
if( fNext )
fNext->fBack = fBack;
*fBack = fNext;
fBack = nil;
fNext = nil;
}
//// ILink ///////////////////////////////////////////////////////////////////
void plStatusLog::ILink( plStatusLog **back )
{
hsAssert( fNext == nil && fBack == nil, "Trying to link a plStatusLog that's already linked" );
fNext = *back;
if( *back )
(*back)->fBack = &fNext;
fBack = back;
*back = this;
}
//// IAddLine ////////////////////////////////////////////////////////////////
// Actually add a stinking line.
bool plStatusLog::IAddLine( const char *line, Int32 count, UInt32 color )
{
int i;
if(fLoggingOff && !fForceLog)
return true;
/// Scroll pointers up
hsTempMutexLock lock( fMutex );
bool ret = true;
if (fMaxNumLines > 0)
{
delete [] fLines[ 0 ];
for( i = 0; i < fMaxNumLines - 1; i++ )
{
fLines[ i ] = fLines[ i + 1 ];
fColors[ i ] = fColors[ i + 1 ];
}
}
/// Add new
if( line == nil || strlen( line ) == 0 )
{
if (fMaxNumLines > 0)
{
fColors[ i ] = 0;
fLines[ i ] = nil;
}
ret = IPrintLineToFile( "", 0 );
}
else
{
if( count < 0 )
count = strlen( line );
if (fMaxNumLines > 0)
{
fLines[ i ] = TRACKED_NEW char[ count + 1 ];
hsStrncpy( fLines[ i ], line, count + 1 );
fLines[ i ][ count ] = 0;
char *c = strchr( fLines[ i ], '\n' );
if( c != nil )
{
*c = 0;
count--;
}
fColors[ i ] = color;
}
ret = IPrintLineToFile( line, count );
}
return ret;
}
//// AddLine /////////////////////////////////////////////////////////////////
bool plStatusLog::AddLine( const char *line, UInt32 color )
{
char *c, *str;
if(fLoggingOff && !fForceLog)
return true;
bool ret = true;
/// Scan for carriage returns and feed each section into IAddLine()
for( str = (char *)line; ( c = strchr( str, '\n' ) ) != nil; str = c + 1 )
{
// So if we got here, c points to a carriage return...
ret = IAddLine( str, (UInt32)c - (UInt32)str, color );
}
/// We might have some left over
if( strlen( str ) > 0 )
{
ret &= IAddLine( str, -1, color );
}
return ret;
}
//// AddLine printf-style Variations /////////////////////////////////////////
bool plStatusLog::AddLineV( const char *format, va_list arguments )
{
if(fLoggingOff && !fForceLog)
return true;
return AddLineV( kWhite, format, arguments );
}
bool plStatusLog::AddLineV( UInt32 color, const char *format, va_list arguments )
{
if(fLoggingOff && !fForceLog)
return true;
char buffer[2000];
vsprintf(buffer, format, arguments);
return AddLine( buffer, color );
}
bool plStatusLog::AddLineF( const char *format, ... )
{
if(fLoggingOff && !fForceLog)
return true;
va_list arguments;
va_start( arguments, format );
return AddLineV( kWhite, format, arguments );
}
bool plStatusLog::AddLineF( UInt32 color, const char *format, ... )
{
if(fLoggingOff && !fForceLog)
return true;
va_list arguments;
va_start( arguments, format );
return AddLineV( color, format, arguments );
}
//// AddLine Static Variations ///////////////////////////////////////////////
bool plStatusLog::AddLineS( const char *filename, const char *format, ... )
{
plStatusLog *log = plStatusLogMgr::GetInstance().FindLog( filename );
if(fLoggingOff && !log->fForceLog)
return true;
va_list arguments;
va_start( arguments, format );
return log->AddLineV( format, arguments );
}
bool plStatusLog::AddLineS( const char *filename, UInt32 color, const char *format, ... )
{
plStatusLog *log = plStatusLogMgr::GetInstance().FindLog( filename );
if(fLoggingOff && !log->fForceLog)
return true;
va_list arguments;
va_start( arguments, format );
return log->AddLineV( color, format, arguments );
}
//// Clear ///////////////////////////////////////////////////////////////////
void plStatusLog::Clear( void )
{
int i;
for( i = 0; i < fMaxNumLines; i++ )
{
delete [] fLines[ i ];
fLines[ i ] = nil;
}
}
//// Bounce //////////////////////////////////////////////////////////////////
void plStatusLog::Bounce( UInt32 flags)
{
if (flags)
fOrigFlags=flags;
Clear();
if( fFileHandle != nil )
{
fclose( fFileHandle );
fFileHandle = nil;
}
AddLine( "--------- Bounced Log ---------" );
}
//// IPrintLineToFile ////////////////////////////////////////////////////////
bool plStatusLog::IPrintLineToFile( const char *line, UInt32 count )
{
if( fFlags & kDontWriteFile )
return true;
#ifdef PLASMA_EXTERNAL_RELEASE
UInt8 hint = 0;
if( fFlags & kAppendToLast )
{
hint = (UInt8)fSize;
}
#endif
if (!fFileHandle)
IReOpen();
bool ret = ( fFileHandle!=nil );
if( fFileHandle != nil )
{
char work[256];
char buf[2000];
buf[0] = 0;
//build line to encrypt
if( count != 0 )
{
if ( fFlags & kTimestamp )
{
StrPrintf(work, arrsize(work), "(%s) ", plUnifiedTime(kNow).Format("%m/%d %H:%M:%S").c_str());
StrPack(buf, work, arrsize(buf));
}
if ( fFlags & kTimestampGMT )
{
StrPrintf(work, arrsize(work), "(%s) ", plUnifiedTime::GetCurrentTime().Format("%m/%d %H:%M:%S UTC").c_str());
StrPack(buf, work, arrsize(buf));
}
if ( fFlags & kTimeInSeconds )
{
StrPrintf(work, arrsize(work), "(%lu) ", (unsigned long)plUnifiedTime(kNow).GetSecs());
StrPack(buf, work, arrsize(buf));
}
if ( fFlags & kTimeAsDouble )
{
StrPrintf(work, arrsize(work), "(%f) ", plUnifiedTime(kNow).GetSecsDouble());
StrPack(buf, work, arrsize(buf));
}
if (fFlags & kRawTimeStamp)
{
StrPrintf(work, arrsize(work), "[t=%10u] ", hsTimer::GetSeconds());
StrPack(buf, work, arrsize(buf));
}
if (fFlags & kThreadID)
{
StrPrintf(work, arrsize(work), "[t=%u] ", hsThread::GetMyThreadId());
StrPack(buf, work, arrsize(buf));
}
// find the size of the buf plus the size of the line and only pack that much
unsigned BufAndLine = StrLen(buf)+count+1;
if ( BufAndLine > arrsize(buf) )
BufAndLine = arrsize(buf);
StrPack(buf, line, BufAndLine );
if(!fEncryptMe )
{
StrPack(buf, "\n", arrsize(buf));
}
}
unsigned length = StrLen(buf);
#ifdef PLASMA_EXTERNAL_RELEASE
// Print to a separate line, since we have to encrypt it
if( fEncryptMe )
{
// Encrypt!
plStatusEncrypt::Encrypt( (UInt8 *)buf, hint );
// xor the line length, then write it out, then the line, no terminating character
UInt16 encrySize = length ^ ((UInt16)fSize);
// try the first write, if it fails reopen and try again
int err;
err = fputc( encrySize & 0xff, fFileHandle );
if (err == EOF && IReOpen())
{
err = fputc( encrySize & 0xff, fFileHandle );
}
if (err != EOF)
{
fSize++; // inc for the last putc
err = fputc( encrySize >> 8, fFileHandle );
if (err != EOF)
fSize++; // inc for the last putc
err = fwrite( buf, 1, length, fFileHandle );
fSize += err;
if (!(fFlags & kNonFlushedLog))
fflush(fFileHandle);
}
else
{
ret = false;
}
}
else
#endif
{
int err;
err = fwrite(buf,1,length,fFileHandle);
ret = ( ferror( fFileHandle )==0 );
if ( ret )
{
fSize += err;
if (!(fFlags & kNonFlushedLog))
fflush(fFileHandle);
}
}
if ( fSize>=kMaxFileSize )
{
plStatusLogMgr::GetInstance().BounceLogs();
}
}
if ( fFlags & kDebugOutput )
{
#if HS_BUILD_FOR_WIN32
#ifndef PLASMA_EXTERNAL_RELEASE
std::string str;
xtl::format( str, "%.*s\n", count, line );
OutputDebugString( str.c_str() );
#endif
#else
fprintf( stderr, "%.*s\n", count, line );
#endif
}
if ( fFlags & kStdout )
{
fprintf( stdout, "%.*s\n", count, line );
}
return ret;
}

View File

@ -0,0 +1,277 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plStatusLog Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// plStatusLogs are our new encapsulated method of outputting text logs //
// for status (or other things, like, say, errors). They do more than just //
// output to the file, though; they maintain a scrolling buffer that //
// can be drawn on to the screen so you can actually view what's being //
// outputted to the log file (you can disable file writing if you wish). //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plStatusLog_h
#define _plStatusLog_h
#include "hsTypes.h"
#include "hsThread.h"
#include <string>
class plPipeline;
//// plStatusLog Definition //////////////////////////////////////////////////
// Currently, they all display in the same location, so only one should
// really be visible at any given time.
class plStatusLogMgr;
class hsMutex;
class plStatusLogDrawerStub;
class plStatusLog
{
friend class plStatusLogMgr;
friend class plStatusLogDrawerStub;
friend class plStatusLogDrawer;
protected:
mutable UInt32 fFlags; // Mutable so we can change it in IPrintLineToFile() internally
UInt32 fOrigFlags;
UInt32 fMaxNumLines;
std::string fCFilename; // used ONLY by GetFileName()
std::wstring fFilename;
char **fLines;
UInt32 *fColors;
hsMutex fMutex; // To make multithreaded-safe
FILE* fFileHandle;
UInt32 fSize;
bool fEncryptMe;
bool fForceLog;
plStatusLog *fNext, **fBack;
plStatusLog **fDisplayPointer; // Inside pfConsole
void IUnlink( void );
void ILink( plStatusLog **back );
bool IAddLine( const char *line, Int32 count, UInt32 color );
bool IPrintLineToFile( const char *line, UInt32 count );
void IParseFileName(wchar* file, wchar* fileNoExt, wchar** ext) const;
void IInit( void );
void IFini( void );
bool IReOpen( void );
plStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags );
public:
static UInt32 fLoggingOff;
enum StatusFlagType
{
kFilledBackground = 0x00000001,
kAppendToLast = 0x00000002,
kDontWriteFile = 0x00000004,
kDeleteForMe = 0x00000008, // BE CAREFUL USING THIS!!
// kDeleteForMe instructs the statusLogMgr to delete
// this log itself when it destructs, which is at the
// very end of client shutdown (the manager is static).
// Because of this, it's safe to use this so long as you'll
// never reference it at the very end of shutdown (as an
// object is deleted by the resManager, for example, is
// okay because that's done in plClient::Shutdown(), not
// at the very end of app destruction). If you use this
// and your log is deleted before you, your pointer will
// NOT reflect this; it's up to you
kAlignToTop = 0x00000010,
kDebugOutput = 0x00000020, // Also write string to debug console
kTimestamp = 0x00000040, // Write a timestamp in Local time with each entry.
kStdout = 0x00000080, // Also write string to stdout
kTimeInSeconds = 0x00000100, // Write timestamp as seconds since epoch
kTimeAsDouble = 0x00000200, // Write timestamp as seconds.millis
kDontRotateLogs = 0x00000400, // Don't rename/renumber log fileName
kServerTimestamp = 0x00000800, // Timestamp each entry with the server's time
kRawTimeStamp = 0x00001000, // hsTimer::GetSeconds()
kThreadID = 0x00002000, // ID of current thread
kTimestampGMT = 0x00004000, // Write a timestamp in GMT with each entry.
kNonFlushedLog = 0x00008000, // Do not flush the log after each write
};
enum
{
kRed = 0xffff0000,
kGreen = 0xff00ff00,
kBlue = 0xff0000ff,
kYellow = 0xffffff00,
kWhite = 0xffffffff
};
enum
{
kMaxFileSize = 300000000, // 300 megs
};
~plStatusLog();
bool AddLine( const char *line, UInt32 color = kWhite );
/// printf-like functions
bool AddLineF( const char *format, ... );
bool AddLineF( UInt32 color, const char *format, ... );
bool AddLineV( const char *format, va_list arguments );
bool AddLineV( UInt32 color, const char *format, va_list arguments );
/// Static functions that you give a filename to and it searches for a log based on that
/// (or creates one if it isn't available)
static bool AddLineS( const char *filename, const char *format, ... );
static bool AddLineS( const char *filename, UInt32 color, const char *format, ... );
void Clear( void );
// Clear and open a new file.
void Bounce( UInt32 flags=0 );
const char* GetFileName() const {return fCFilename.c_str();}
const wchar* GetFileNameW() const {return fFilename.c_str();}
void SetForceLog(bool force) { fForceLog = force; }
};
//// Manager Class Definition ////////////////////////////////////////////////
class plStatusLogMgr
{
friend class plStatusLog;
private:
plStatusLogMgr();
static plStatusLogMgr fManager;
protected:
plStatusLog *fDisplays;
plStatusLog *fCurrDisplay;
plStatusLogDrawerStub *fDrawer;
double fLastLogChangeTime;
static wchar fBasePath[];
static const wchar *IGetBasePath( void ) { return fBasePath; }
void IEnsurePathExists( const wchar *dirName );
void IPathAppend( wchar *base, const wchar *extra, unsigned maxLen );
hsMutex fMutex; // To make multithreaded-safe
public:
enum
{
kDefaultNumLines = 40
};
~plStatusLogMgr();
static plStatusLogMgr &GetInstance( void );
void Draw( void );
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const char *filename, UInt32 flags = plStatusLog::kFilledBackground );
plStatusLog *CreateStatusLog( UInt8 numDisplayLines, const wchar *filename, UInt32 flags = plStatusLog::kFilledBackground );
void ToggleStatusLog( plStatusLog *logToDisplay );
void NextStatusLog( void );
void PrevStatusLog( void );
void SetCurrStatusLog( const char *logName );
void SetCurrStatusLog( const wchar *logName );
plStatusLog *FindLog( const char *filename, hsBool createIfNotFound = true );
plStatusLog *FindLog( const wchar *filename, hsBool createIfNotFound = true );
void SetDrawer( plStatusLogDrawerStub *drawer ) { fDrawer = drawer; }
void SetBasePath( const char * path );
void SetBasePath( const wchar * path );
void BounceLogs();
// Create a new folder and copy all log files into it (returns false on failure)
bool DumpLogs( const char *newFolderName );
bool DumpLogs( const wchar *newFolderName );
};
//// plStatusLogDrawerStub Class ////////////////////////////////////////////
// Sometimes, we want to be able to link to plStatusLog without having the
// pipeline-drawing functionality. So we do it this way: we define a single
// class of type plStatusLogDrawerStub. If it's allocated and we're given a
// pointer to it (by, say, the pipeline), then we use it to draw and all
// is happy. If not, we don't draw.
class plStatusLogDrawerStub
{
protected:
UInt32 IGetMaxNumLines( plStatusLog *log ) const { return log->fMaxNumLines; }
char **IGetLines( plStatusLog *log ) const { return log->fLines; }
const char *IGetFilename( plStatusLog *log ) const { return log->GetFileName(); }
const wchar *IGetFilenameW( plStatusLog *log ) const { return log->GetFileNameW(); }
UInt32 *IGetColors( plStatusLog *log ) const { return log->fColors; }
UInt32 IGetFlags( plStatusLog *log ) const { return log->fFlags; }
public:
virtual ~plStatusLogDrawerStub() {}
virtual void Draw(plStatusLog* curLog, plStatusLog* firstLog) {}
};
#endif //_plStatusLog_h