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CWE Directory Reorganization
Rearrange directory structure of CWE to be loosely equivalent to the H'uru Plasma repository. Part 1: Movement of directories and files.
This commit is contained in:
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Sources/Plasma/PubUtilLib/plMessage/plCCRMsg.h
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186
Sources/Plasma/PubUtilLib/plMessage/plCCRMsg.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plCCRMsg_h
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#define plCCRMsg_h
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#include "../pnMessage/plMessage.h"
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#include "../plNetCommon/plNetCommon.h"
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//
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// Abstract Baseclass for CCR messages.
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// All CCR messages must derive from this or the server won't be able to tell that's what they are.
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//
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class plCCRMessage : public plMessage
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{
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public:
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CLASSNAME_REGISTER( plCCRMessage);
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GETINTERFACE_ANY( plCCRMessage, plMessage );
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};
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//
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// Player wants to petition a CCR
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//
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class plCCRPetitionMsg : public plCCRMessage
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{
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private:
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UInt8 fPetitionType;
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std::string fNote;
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std::string fTitle;
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public:
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plCCRPetitionMsg() : fPetitionType(plNetCommon::PetitionTypes::kGeneralHelp) { fBCastFlags |= kBCastByType; }
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~plCCRPetitionMsg() {}
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CLASSNAME_REGISTER( plCCRPetitionMsg);
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GETINTERFACE_ANY( plCCRPetitionMsg, plCCRMessage );
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// petition text
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void SetNote(const char* n) { fNote=n; }
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const char* GetNote() const { return fNote.c_str(); }
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// title
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void SetTitle(const char* n) { fTitle=n; }
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const char* GetTitle() const { return fTitle.c_str(); }
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// petition type
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void SetType(const UInt8 t) { fPetitionType=t; }
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UInt8 GetType() const { return fPetitionType; }
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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//
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// A CCR has gone invisible
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//
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class plCCRInvisibleMsg : public plCCRMessage
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{
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public:
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plKey fAvKey;
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UInt8 fInvisLevel; // 0 means visible
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plCCRInvisibleMsg();
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~plCCRInvisibleMsg() {}
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CLASSNAME_REGISTER( plCCRInvisibleMsg);
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GETINTERFACE_ANY( plCCRInvisibleMsg, plCCRMessage );
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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//
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// For CCR-player communication
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//
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class plCCRCommunicationMsg : public plCCRMessage
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{
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public:
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enum Type
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{
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kUnInit = 0,
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kBeginCommunication,
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kChat,
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kEndCommunication,
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kReturnChatMsg
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};
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std::string fString;
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Type fType;
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UInt32 fCCRPlayerID;
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plCCRCommunicationMsg();
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~plCCRCommunicationMsg() {}
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CLASSNAME_REGISTER( plCCRCommunicationMsg);
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GETINTERFACE_ANY( plCCRCommunicationMsg, plCCRMessage );
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// getters and setters
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void SetMessage(const char* n) { fString=n; }
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const char* GetMessage() const { return fString.c_str(); }
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void SetType(Type t) { fType=t; }
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Type GetType() const { return fType; }
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void SetCCRPlayerID(UInt32 t) { fCCRPlayerID=t; }
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UInt32 GetCCRPlayerID() const { return fCCRPlayerID; }
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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//
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// A CCR has banned a player from leaving the age
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//
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class plCCRBanLinkingMsg : public plCCRMessage
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{
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public:
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hsBool fBan; // ban or un ban
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plCCRBanLinkingMsg() ;
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~plCCRBanLinkingMsg() {}
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CLASSNAME_REGISTER( plCCRBanLinkingMsg);
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GETINTERFACE_ANY( plCCRBanLinkingMsg, plCCRMessage );
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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//
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// A CCR has silenced a player
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//
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class plCCRSilencePlayerMsg : public plCCRMessage
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{
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public:
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hsBool fSilence; // ban or un ban
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plCCRSilencePlayerMsg() ;
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~plCCRSilencePlayerMsg() {}
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CLASSNAME_REGISTER( plCCRSilencePlayerMsg);
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GETINTERFACE_ANY( plCCRSilencePlayerMsg, plCCRMessage );
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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};
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#endif // plCCRMsg_h
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