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CWE Directory Reorganization
Rearrange directory structure of CWE to be loosely equivalent to the H'uru Plasma repository. Part 1: Movement of directories and files.
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146
Sources/Plasma/PubUtilLib/plDrawable/plAccessSpan.h
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146
Sources/Plasma/PubUtilLib/plDrawable/plAccessSpan.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plAccessSpan_inc
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#define plAccessSpan_inc
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#include "plAccessVtxSpan.h"
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#include "plAccessTriSpan.h"
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#include "plAccessPartySpan.h"
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#include "plSpanTypes.h"
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#include "plGeometrySpan.h"
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class plGeometrySpan;
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class plSpan;
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class hsGMaterial;
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class plAccessSpan
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{
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public:
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enum AccessType
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{
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kTri = 0,
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kParty,
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kVtx,
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kUndefined
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};
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private:
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union
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{
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plAccessTriSpan fAccessTri;
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plAccessPartySpan fAccessParty;
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plAccessVtxSpan fAccessVtx;
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} fAccess;
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AccessType fType;
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const hsMatrix44* fLocalToWorld;
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const hsMatrix44* fWorldToLocal;
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hsBounds3Ext* fLocalBounds;
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hsBounds3Ext* fWorldBounds;
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hsScalar* fWaterHeight;
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hsGMaterial* fMaterial;
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void SetSource(plSpan* s);
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void SetSource(plGeometrySpan* s);
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void SetMaterial(hsGMaterial* m) { fMaterial = m; }
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friend class plAccessGeometry;
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public:
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plAccessSpan() : fType(kUndefined), fLocalToWorld(nil), fWorldToLocal(nil), fLocalBounds(nil), fWorldBounds(nil), fWaterHeight(nil), fMaterial(nil) {}
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plAccessSpan(AccessType t) : fType(t), fLocalToWorld(nil), fWorldToLocal(nil), fLocalBounds(nil), fWorldBounds(nil), fWaterHeight(nil), fMaterial(nil) {}
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void SetType(AccessType t) { fType = t; }
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AccessType GetType() const { return fType; }
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hsBool HasAccessTri() const { return fType == kTri; }
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hsBool HasAccessParty() const { return fType == kParty; }
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hsBool HasAccessVtx() const { return fType != kUndefined; }
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plAccessTriSpan& AccessTri() { hsAssert(fType == kTri, "Cross type access"); return fAccess.fAccessTri; }
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plAccessPartySpan& AccessParty() { hsAssert(fType == kParty, "Cross type access"); return fAccess.fAccessParty; }
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inline plAccessVtxSpan& AccessVtx();
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const hsMatrix44& GetLocalToWorld() const { return *fLocalToWorld; }
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const hsMatrix44& GetWorldToLocal() const { return *fWorldToLocal; }
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hsGMaterial* GetMaterial() const { return fMaterial; }
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const hsBounds3Ext& GetLocalBounds() const { return *fLocalBounds; }
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const hsBounds3Ext& GetWorldBounds() const { return *fWorldBounds; }
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void SetLocalBounds(const hsBounds3Ext& bnd) { *fWorldBounds = *fLocalBounds = bnd; fWorldBounds->Transform(fLocalToWorld); }
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void SetWorldBounds(const hsBounds3Ext& wBnd) { *fWorldBounds = wBnd; }
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hsBool HasWaterHeight() const { return nil != fWaterHeight; }
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hsScalar GetWaterHeight() const { hsAssert(HasWaterHeight(), "Check before asking"); return *fWaterHeight; }
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};
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inline plAccessVtxSpan& plAccessSpan::AccessVtx()
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{
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switch( fType )
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{
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case kTri:
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return fAccess.fAccessTri;
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case kParty:
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return fAccess.fAccessParty;
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case kVtx:
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return fAccess.fAccessVtx;
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case kUndefined:
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default:
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break;
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}
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hsAssert(false, "Undefined type");
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return fAccess.fAccessVtx;
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}
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#endif // plAccessSpan_inc
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