mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
CWE Directory Reorganization
Rearrange directory structure of CWE to be loosely equivalent to the H'uru Plasma repository. Part 1: Movement of directories and files.
This commit is contained in:
41
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/W32Int.h
Normal file
41
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/W32Int.h
Normal file
@ -0,0 +1,41 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
389
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Addr.cpp
Normal file
389
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Addr.cpp
Normal file
@ -0,0 +1,389 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Addr.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private
|
||||
*
|
||||
***/
|
||||
|
||||
// hardcoded byte ordering -- Intel only
|
||||
#ifdef _M_IX86
|
||||
|
||||
const unsigned kHostClassALoopbackAddr = 0x7f000001; // 127.0.0.1
|
||||
const unsigned kHostClassALoopbackMask = 0x00ffffff;
|
||||
const unsigned kNetClassALoopbackAddr = 0x0100007f; // 127.0.0.1
|
||||
const unsigned kNetClassALoopbackMask = 0xffffff00;
|
||||
|
||||
const unsigned kHostClassANatAddr = 0x000000a0; // 10.0.0.0 - 10.255.255.255
|
||||
const unsigned kHostClassANatMask = 0x000000ff;
|
||||
const unsigned kNetClassANatAddr = 0x0a000000; // 10.0.0.0 - 10.255.255.255
|
||||
const unsigned kNetClassANatMask = 0xff000000;
|
||||
|
||||
const unsigned kHostClassBNetAddr = 0x000010ac; // 172.16.0.0 - 172.31.255.255
|
||||
const unsigned kHostClassBNetMask = 0x0000f0ff;
|
||||
const unsigned kNetClassBNetAddr = 0xac100000; // 172.16.0.0 - 172.31.255.255
|
||||
const unsigned kNetClassBNetMask = 0xfff00000;
|
||||
|
||||
const unsigned kHostClassCNatAddr = 0x0000a8c0; // 192.168.0.0 - 192.168.255.255
|
||||
const unsigned kHostClassCNatMask = 0x0000ffff;
|
||||
const unsigned kNetClassCNatAddr = 0xc0a80000; // 192.168.0.0 - 192.168.255.255
|
||||
const unsigned kNetClassCNatMask = 0xffff0000;
|
||||
|
||||
#else
|
||||
|
||||
#error "Must implement for this architecture"
|
||||
|
||||
#endif // ifdef _M_IX86
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
// Address sort order:
|
||||
// (highest)
|
||||
// externally visible address
|
||||
// 10.0.0.0 - 10.255.255.255
|
||||
// 172.16.0.0 - 172.31.255.255
|
||||
// 192.168.0.0 - 192.168.255.255
|
||||
// 127.0.0.0 - 127.0.0.255
|
||||
// (lowest)
|
||||
static int NetAddressNodeSortValueNetOrder (NetAddressNode addr) {
|
||||
REF(NetAddressNodeSortValueNetOrder);
|
||||
// Loopback addresses
|
||||
if ((addr & kNetClassALoopbackMask) == (kNetClassALoopbackAddr & kNetClassALoopbackMask))
|
||||
return 4;
|
||||
|
||||
// Private addresses
|
||||
if ((addr & kNetClassCNatMask) == (kNetClassCNatAddr & kNetClassCNatMask))
|
||||
return 3;
|
||||
if ((addr & kNetClassBNetMask) == (kNetClassBNetAddr & kNetClassBNetMask))
|
||||
return 2;
|
||||
if ((addr & kNetClassANatMask) == (kNetClassANatAddr & kNetClassANatMask))
|
||||
return 1;
|
||||
|
||||
// Public addresses
|
||||
return 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static int NetAddressNodeSortValueHostOrder (NetAddressNode addr) {
|
||||
// Loopback addresses
|
||||
if ((addr & kHostClassALoopbackMask) == (kHostClassALoopbackAddr & kHostClassALoopbackMask))
|
||||
return 4;
|
||||
|
||||
// Private addresses
|
||||
if ((addr & kHostClassCNatMask) == (kHostClassCNatAddr & kHostClassCNatMask))
|
||||
return 3;
|
||||
if ((addr & kHostClassBNetMask) == (kHostClassBNetAddr & kHostClassBNetMask))
|
||||
return 2;
|
||||
if ((addr & kHostClassANatMask) == (kHostClassANatAddr & kHostClassANatMask))
|
||||
return 1;
|
||||
|
||||
// Public addresses
|
||||
return 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static NetAddressNode NodeFromString (const wchar * string[]) {
|
||||
// skip leading whitespace
|
||||
const wchar * str = *string;
|
||||
while (iswspace(*str))
|
||||
++str;
|
||||
|
||||
// This function handles partial ip addresses (61.33)
|
||||
// as well as full dotted quads. The address can be
|
||||
// terminated by whitespace or ':' as well as '\0'
|
||||
byte data[4];
|
||||
* (dword *) data = 0;
|
||||
for (unsigned i = sizeof(data); i--; ) {
|
||||
if (!iswdigit(*str))
|
||||
return (unsigned)-1;
|
||||
|
||||
unsigned value = StrToUnsigned(str, &str, 10);
|
||||
if (value >= 256)
|
||||
return (unsigned)-1;
|
||||
data[i] = (byte) value;
|
||||
|
||||
if (!*str || (*str == ':') || iswspace(*str))
|
||||
break;
|
||||
|
||||
static const wchar s_separator[] = L"\0...";
|
||||
if (*str++ != s_separator[i])
|
||||
return (unsigned)-1;
|
||||
}
|
||||
|
||||
*string = str;
|
||||
return * (NetAddressNode *) &data[0];
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
int NetAddressCompare (const NetAddress & a1, const NetAddress & a2) {
|
||||
const sockaddr_in & i1 = * (const sockaddr_in *) &a1;
|
||||
const sockaddr_in & i2 = * (const sockaddr_in *) &a2;
|
||||
|
||||
int d = i1.sin_addr.S_un.S_addr - i2.sin_addr.S_un.S_addr;
|
||||
return d ? d : i1.sin_port - i2.sin_port;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool NetAddressSameSystem (const NetAddress & a1, const NetAddress & a2) {
|
||||
const sockaddr_in & i1 = * (const sockaddr_in *) &a1;
|
||||
const sockaddr_in & i2 = * (const sockaddr_in *) &a2;
|
||||
return i1.sin_addr.S_un.S_addr == i2.sin_addr.S_un.S_addr;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned NetAddressHash (const NetAddress & addr) {
|
||||
// by using only the node number as the hash value, users can safely use
|
||||
// hash value to find addresses by either using either "SameSystem" or "Equal"
|
||||
const sockaddr_in & iAddr = * (const sockaddr_in *) &addr;
|
||||
return iAddr.sin_addr.S_un.S_addr;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void NetAddressToString (
|
||||
const NetAddress & addr,
|
||||
wchar * str,
|
||||
unsigned chars,
|
||||
ENetAddressFormat format
|
||||
) {
|
||||
ASSERT(str);
|
||||
|
||||
static const wchar * s_fmts[] = {
|
||||
L"%S", // kNetAddressFormatNodeNumber
|
||||
L"%S:%u", // kNetAddressFormatAll
|
||||
};
|
||||
ASSERT(format < arrsize(s_fmts));
|
||||
const sockaddr_in & inetaddr = * (const sockaddr_in *) &addr;
|
||||
StrPrintf(
|
||||
str,
|
||||
chars,
|
||||
s_fmts[format],
|
||||
inet_ntoa(inetaddr.sin_addr),
|
||||
ntohs(inetaddr.sin_port)
|
||||
);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool NetAddressFromString (NetAddress * addr, const wchar str[], unsigned defaultPort) {
|
||||
ASSERT(addr);
|
||||
ASSERT(str);
|
||||
|
||||
// NetAddress is bigger than sockaddr_in so start by zeroing the whole thing
|
||||
ZEROPTR(addr);
|
||||
|
||||
for (;;) {
|
||||
NetAddressNode node = NodeFromString(&str);
|
||||
if (node == (unsigned)-1)
|
||||
break;
|
||||
|
||||
if (*str == L':')
|
||||
defaultPort = StrToUnsigned(str + 1, nil, 10);
|
||||
|
||||
sockaddr_in * inetaddr = (sockaddr_in *) addr;
|
||||
inetaddr->sin_family = AF_INET;
|
||||
inetaddr->sin_port = htons((word) defaultPort);
|
||||
inetaddr->sin_addr.S_un.S_addr = htonl(node);
|
||||
// inetaddr->sin_zero already zeroed
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// address already zeroed
|
||||
return false;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned NetAddressGetPort (
|
||||
const NetAddress & addr
|
||||
) {
|
||||
return ntohs(((sockaddr_in *) &addr)->sin_port);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void NetAddressSetPort (
|
||||
unsigned port,
|
||||
NetAddress * addr
|
||||
) {
|
||||
((sockaddr_in *) addr)->sin_port = htons((word) port);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
NetAddressNode NetAddressGetNode (const NetAddress & addr) {
|
||||
return ntohl(((const sockaddr_in *) &addr)->sin_addr.S_un.S_addr);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void NetAddressFromNode (
|
||||
NetAddressNode node,
|
||||
unsigned port,
|
||||
NetAddress * addr
|
||||
) {
|
||||
ZEROPTR(addr);
|
||||
sockaddr_in * inetaddr = (sockaddr_in *) addr;
|
||||
inetaddr->sin_family = AF_INET;
|
||||
inetaddr->sin_addr.S_un.S_addr = htonl(node);
|
||||
inetaddr->sin_port = htons((word) port);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void NetAddressNodeToString (
|
||||
NetAddressNode node,
|
||||
wchar * str,
|
||||
unsigned chars
|
||||
) {
|
||||
in_addr addr;
|
||||
addr.S_un.S_addr = htonl(node);
|
||||
StrPrintf(str, chars, L"%S", inet_ntoa(addr));
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
NetAddressNode NetAddressNodeFromString (
|
||||
const wchar string[],
|
||||
const wchar * endPtr[]
|
||||
) {
|
||||
if (!endPtr)
|
||||
endPtr = &string;
|
||||
*endPtr = string;
|
||||
return NodeFromString(endPtr);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void NetAddressGetLoopback (
|
||||
unsigned port,
|
||||
NetAddress * addr
|
||||
) {
|
||||
NetAddressFromNode(
|
||||
kHostClassALoopbackAddr,
|
||||
port,
|
||||
addr
|
||||
);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned NetAddressGetLocal (
|
||||
unsigned count,
|
||||
NetAddressNode addresses[]
|
||||
) {
|
||||
ASSERT(count);
|
||||
ASSERT(addresses);
|
||||
|
||||
for (;;) {
|
||||
// Get local computer name
|
||||
char name[MAX_COMPUTERNAME_LENGTH + 1];
|
||||
DWORD size = arrsize(name);
|
||||
if (!GetComputerName(name, &size))
|
||||
StrCopy(name, "localhost", arrsize(name));
|
||||
|
||||
// Get IPv4 addresses for local system
|
||||
const struct hostent * host = gethostbyname(name);
|
||||
if (!host || !host->h_name)
|
||||
break;
|
||||
host = gethostbyname(host->h_name);
|
||||
if (!host)
|
||||
break;
|
||||
if (host->h_length != sizeof(dword))
|
||||
break;
|
||||
|
||||
// Count total number of addresses
|
||||
unsigned found = 0;
|
||||
const dword ** addr = (const dword **) host->h_addr_list;
|
||||
for (; *addr; ++addr)
|
||||
++found;
|
||||
if (!found)
|
||||
break;
|
||||
|
||||
// Create a buffer to sort the addresses
|
||||
NetAddressNode * dst;
|
||||
if (found > count)
|
||||
dst = ALLOCA(NetAddressNode, found);
|
||||
else
|
||||
dst = addresses;
|
||||
|
||||
// Fill address buffer
|
||||
const dword * src = * (const dword **) host->h_addr_list;
|
||||
for (unsigned index = 0; index < found; ++index)
|
||||
dst[index] = ntohl(src[index]);
|
||||
|
||||
// Sort addresses by priority
|
||||
QSORT(
|
||||
NetAddressNode,
|
||||
dst,
|
||||
found,
|
||||
NetAddressNodeSortValueHostOrder(elem1) - NetAddressNodeSortValueHostOrder(elem2)
|
||||
);
|
||||
|
||||
// Return the number of addresses the user actually requested
|
||||
if (found > count) {
|
||||
for (unsigned index = 0; index < count; ++index)
|
||||
addresses[index] = dst[index];
|
||||
return count;
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
// Initialize with a valid value
|
||||
addresses[0] = kHostClassALoopbackAddr;
|
||||
return 1;
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Dll.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private
|
||||
*
|
||||
***/
|
||||
|
223
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Misc.cpp
Normal file
223
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Misc.cpp
Normal file
@ -0,0 +1,223 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Misc.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private
|
||||
*
|
||||
***/
|
||||
static MEMORYSTATUSEX s_memstatus;
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
const wchar * AppGetCommandLine () {
|
||||
return GetCommandLineW();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void MachineGetName (wchar *computerName, unsigned int length) {
|
||||
DWORD len = length;
|
||||
GetComputerNameW(computerName, &len);
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* System status
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
void MemoryGetStatus (MemoryStatus * status) {
|
||||
MEMORYSTATUSEX mem;
|
||||
mem.dwLength = sizeof(mem);
|
||||
GlobalMemoryStatusEx(&mem);
|
||||
|
||||
const qword BYTES_PER_MB = 1024 * 1024;
|
||||
status->totalPhysMB = unsigned(mem.ullTotalPhys / BYTES_PER_MB);
|
||||
status->availPhysMB = unsigned(mem.ullAvailPhys / BYTES_PER_MB);
|
||||
status->totalPageFileMB = unsigned(mem.ullTotalPageFile / BYTES_PER_MB);
|
||||
status->availPageFileMB = unsigned(mem.ullAvailPageFile / BYTES_PER_MB);
|
||||
status->totalVirtualMB = unsigned(mem.ullTotalVirtual / BYTES_PER_MB);
|
||||
status->availVirtualMB = unsigned(mem.ullAvailVirtual / BYTES_PER_MB);
|
||||
status->memoryLoad = mem.dwMemoryLoad;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void DiskGetStatus (ARRAY(DiskStatus) * disks) {
|
||||
for (;;) {
|
||||
DWORD length = GetLogicalDriveStrings(0, NULL);
|
||||
if (!length || length > 2048)
|
||||
break;
|
||||
|
||||
wchar * buffer = ALLOCA(wchar, length + 1);
|
||||
if (!GetLogicalDriveStringsW(length, buffer))
|
||||
break;
|
||||
|
||||
for (; *buffer; buffer += StrLen(buffer) + 1) {
|
||||
UINT driveType = GetDriveTypeW(buffer);
|
||||
if (driveType != DRIVE_FIXED)
|
||||
continue;
|
||||
|
||||
ULARGE_INTEGER freeBytes;
|
||||
ULARGE_INTEGER totalBytes;
|
||||
if (!GetDiskFreeSpaceExW(buffer, &freeBytes, &totalBytes, NULL))
|
||||
continue;
|
||||
|
||||
DiskStatus status;
|
||||
StrCopy(status.name, buffer, arrsize(status.name));
|
||||
|
||||
const qword BYTES_PER_MB = 1024 * 1024;
|
||||
status.totalSpaceMB = unsigned(totalBytes.QuadPart / BYTES_PER_MB);
|
||||
status.freeSpaceMB = unsigned(freeBytes.QuadPart / BYTES_PER_MB);
|
||||
|
||||
disks->Add(status);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
// Loosely taken from MS's cpuid code sample
|
||||
void CpuGetInfo (
|
||||
word * cpuCaps,
|
||||
dword * cpuVendor,
|
||||
word * cpuSignature
|
||||
) {
|
||||
dword signature = 0;
|
||||
dword extended = 0;
|
||||
dword flags[2] = { 0, 0 };
|
||||
cpuVendor[0] = 0;
|
||||
|
||||
_asm {
|
||||
// Detect if cpuid instruction is supported by attempting
|
||||
// to change the ID bit of EFLAGS
|
||||
pushfd
|
||||
pop eax // get EFLAGS
|
||||
mov ecx, eax // store copy of original EFLAGS
|
||||
xor eax, 0x200000 // flip ID bit
|
||||
push eax
|
||||
popfd // replace EFLAGS
|
||||
pushfd // get EFLAGS
|
||||
pop eax
|
||||
xor eax, ecx
|
||||
je DONE
|
||||
|
||||
// Get processor id (GenuineIntel, AuthenticAMD, etc)
|
||||
xor eax, eax
|
||||
cpuid
|
||||
mov edi, cpuVendor
|
||||
mov [edi + 0], ebx
|
||||
mov [edi + 4], edx
|
||||
mov [edi + 8], ecx
|
||||
|
||||
// Check if capability flags are supported
|
||||
cmp eax, 1
|
||||
jl DONE
|
||||
|
||||
// Get processor capability flags and signature
|
||||
mov eax, 1
|
||||
cpuid
|
||||
mov signature, eax
|
||||
mov [flags + 0], edx
|
||||
mov [flags + 4], ecx
|
||||
|
||||
// Check for extended capabilities
|
||||
mov eax, 0x80000000
|
||||
cpuid
|
||||
cmp eax, 0x80000001
|
||||
jl DONE
|
||||
|
||||
// Get extended capabilities
|
||||
mov eax, 0x80000001
|
||||
cpuid
|
||||
mov extended, edx
|
||||
|
||||
DONE:
|
||||
}
|
||||
|
||||
// Decode capability flags
|
||||
const static struct CpuCap {
|
||||
word cpuFlag;
|
||||
byte field;
|
||||
byte bit;
|
||||
} s_caps[] = {
|
||||
// feature field bit
|
||||
// ------- ----- ---
|
||||
{ kCpuCapCmov, 0, 15 },
|
||||
{ kCpuCapEst, 1, 7 },
|
||||
{ kCpuCapHtt, 0, 28 },
|
||||
{ kCpuCapMmx, 0, 23 },
|
||||
{ kCpuCapPsn, 0, 18 },
|
||||
{ kCpuCapSse, 0, 25 },
|
||||
{ kCpuCapSse2, 0, 26 },
|
||||
{ kCpuCapSse3, 1, 0 },
|
||||
{ kCpuCapTsc, 0, 4 },
|
||||
};
|
||||
for (unsigned i = 0; i < arrsize(s_caps); ++i) {
|
||||
const CpuCap & cap = s_caps[i];
|
||||
if (flags[cap.field] & (1 << cap.bit))
|
||||
*cpuCaps |= cap.cpuFlag;
|
||||
}
|
||||
|
||||
// Copy signature
|
||||
*cpuSignature = word(signature & 0xfff);
|
||||
|
||||
// If this is an AMD CPU, check for 3DNow support
|
||||
const char * vendorAmd = "AuthenticAMD";
|
||||
if (!MemCmp(vendorAmd, cpuVendor, 12)) {
|
||||
if (extended & (1 << 31))
|
||||
*cpuCaps |= kCpuCap3dNow;
|
||||
}
|
||||
}
|
861
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Path.cpp
Normal file
861
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Path.cpp
Normal file
@ -0,0 +1,861 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Path.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Local functions
|
||||
*
|
||||
***/
|
||||
|
||||
// make sure our definition is at least as big as the compiler's definition
|
||||
COMPILER_ASSERT(MAX_PATH >= _MAX_PATH);
|
||||
|
||||
|
||||
//===========================================================================
|
||||
static inline bool IsSlash (wchar c) {
|
||||
return (c == L'\\') || (c == L'/');
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static inline wchar ConvertSlash (wchar c) {
|
||||
return c != L'/' ? c : L'\\';
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static inline bool IsUncPath (const wchar path[]) {
|
||||
return IsSlash(path[0]) && IsSlash(path[1]);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static const wchar * SkipUncDrive (const wchar path[]) {
|
||||
// UNC drive: "//server/share"
|
||||
|
||||
// skip over leading "//"
|
||||
path += 2;
|
||||
|
||||
// scan forward to end of server name
|
||||
for (;; ++path) {
|
||||
if (!*path)
|
||||
return path;
|
||||
if (IsSlash(*path))
|
||||
break;
|
||||
}
|
||||
|
||||
// skip over '/'
|
||||
++path;
|
||||
|
||||
// skip over share name
|
||||
for (;; ++path) {
|
||||
if (!*path)
|
||||
return path;
|
||||
if (IsSlash(*path))
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static wchar * PathSkipOverSeparator (wchar * path) {
|
||||
for (; *path; ++path) {
|
||||
if (IsSlash(*path))
|
||||
return path + 1;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static unsigned CommonPrefixLength (
|
||||
const wchar src1[],
|
||||
const wchar src2[]
|
||||
) {
|
||||
ASSERT(src1);
|
||||
ASSERT(src2);
|
||||
|
||||
wchar const * const base = src1;
|
||||
const wchar * common = nil;
|
||||
for (;;) {
|
||||
// Are the next components equal in length?
|
||||
const wchar * next1 = PathSkipOverSeparator(const_cast<wchar *>(src1));
|
||||
const wchar * next2 = PathSkipOverSeparator(const_cast<wchar *>(src2));
|
||||
const int componentLen = next1 - src1;
|
||||
if (componentLen != (next2 - src2))
|
||||
break;
|
||||
|
||||
// Are the next components equal in value?
|
||||
if (!StrCmpI(src1, src2, componentLen))
|
||||
common = next1;
|
||||
else
|
||||
break;
|
||||
|
||||
if (!*next1)
|
||||
break;
|
||||
src1 = next1 + 1;
|
||||
|
||||
if (!*next2)
|
||||
break;
|
||||
src2 = next2 + 1;
|
||||
}
|
||||
|
||||
if (!common)
|
||||
return 0;
|
||||
|
||||
// Compute length of common subchunk;
|
||||
// if it is "C:" convert it to "C:\"
|
||||
unsigned commonLen = common - base;
|
||||
if ((commonLen == 2) && (base[1] == L':'))
|
||||
++commonLen;
|
||||
return commonLen;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static void GetProgramName (
|
||||
void * instance,
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
|
||||
if (!GetModuleFileNameW((HINSTANCE) instance, dst, dstChars)) {
|
||||
ErrorAssert(__LINE__, __FILE__, "GetModuleName failed");
|
||||
*dst = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
void PathGetModuleName (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
GetProgramName(ModuleGetInstance(), dst, dstChars);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathGetProgramName (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
GetProgramName(nil, dst, dstChars);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathFromString (
|
||||
wchar * dst,
|
||||
const wchar src[],
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(src);
|
||||
ASSERT(dstChars);
|
||||
|
||||
for (;;) {
|
||||
// enable src and dst to be the same buffer
|
||||
wchar temp[MAX_PATH];
|
||||
if (dst == src) {
|
||||
StrCopy(temp, src, arrsize(temp));
|
||||
src = temp;
|
||||
}
|
||||
|
||||
DWORD const result = GetFullPathNameW(src, dstChars, dst, 0);
|
||||
if (!result)
|
||||
break;
|
||||
if (dstChars < result)
|
||||
break;
|
||||
if (!dst[0])
|
||||
break;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
*dst = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathFromString (
|
||||
wchar * dst, // ASSERT(dst);
|
||||
const wchar src[], // ASSERT(src);
|
||||
unsigned dstChars, // ASSERT(dstChars);
|
||||
const wchar baseDir[] // ASSERT(baseDir);
|
||||
) {
|
||||
ASSERT(baseDir);
|
||||
ASSERT(dstChars);
|
||||
|
||||
// Save current directory
|
||||
wchar curr[MAX_PATH];
|
||||
PathGetCurrentDirectory(curr, arrsize(curr));
|
||||
|
||||
// Perform string conversion from specified directory
|
||||
bool result;
|
||||
if (0 != (result = PathSetCurrentDirectory(baseDir)))
|
||||
result = PathFromString(dst, src, dstChars);
|
||||
else
|
||||
*dst = 0;
|
||||
|
||||
// Restore directory
|
||||
PathSetCurrentDirectory(curr);
|
||||
return result;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
// this function was originally derived from _tsplitpath in the MSVCRT library,
|
||||
// but has been updated to support UNC paths and to avoid blasting off the end
|
||||
// of the buffers.
|
||||
void PathSplitPath (
|
||||
const wchar path[],
|
||||
wchar * drive,
|
||||
wchar * dir,
|
||||
wchar * fname,
|
||||
wchar * ext
|
||||
) {
|
||||
ASSERT(path);
|
||||
ASSERT(path != drive);
|
||||
ASSERT(path != dir);
|
||||
ASSERT(path != fname);
|
||||
ASSERT(path != ext);
|
||||
|
||||
// check for UNC path
|
||||
if (IsUncPath(path)) {
|
||||
const wchar * pathStart = path;
|
||||
path = SkipUncDrive(path);
|
||||
|
||||
if (drive)
|
||||
StrCopy(drive, pathStart, min(MAX_DRIVE, path - pathStart + 1));
|
||||
}
|
||||
// regular DOS path
|
||||
else if (path[0] && (path[1] == L':')) {
|
||||
if (drive) {
|
||||
ASSERT(MAX_DRIVE >= 3);
|
||||
drive[0] = path[0];
|
||||
drive[1] = L':';
|
||||
drive[2] = L'\0';
|
||||
}
|
||||
|
||||
path += 2; // skip over 'C' ':'
|
||||
}
|
||||
else if (drive) {
|
||||
*drive = 0;
|
||||
}
|
||||
|
||||
// extract path string, if any. Path now points to the first character
|
||||
// of the path, if any, or the filename or extension, if no path was
|
||||
// specified. Scan ahead for the last occurence, if any, of a '/' or
|
||||
// '\' path separator character. If none is found, there is no path.
|
||||
// We will also note the last '.' character found, if any, to aid in
|
||||
// handling the extension.
|
||||
const wchar *last_slash = nil, *last_dot = nil, *p = path;
|
||||
for (; *p; p++) {
|
||||
if (IsSlash(*p))
|
||||
last_slash = p + 1; // point to one beyond for later copy
|
||||
else if (*p == L'.')
|
||||
last_dot = p;
|
||||
}
|
||||
|
||||
if (last_slash) {
|
||||
if (dir)
|
||||
StrCopy(dir, path, min(MAX_DIR, last_slash - path + 1));
|
||||
path = last_slash;
|
||||
}
|
||||
else if (dir) {
|
||||
*dir = 0;
|
||||
}
|
||||
|
||||
// extract file name and extension, if any. Path now points to the
|
||||
// first character of the file name, if any, or the extension if no
|
||||
// file name was given. Dot points to the '.' beginning the extension,
|
||||
// if any.
|
||||
if (last_dot && (last_dot >= path)) {
|
||||
if (fname)
|
||||
StrCopy(fname, path, min(MAX_FNAME, last_dot - path + 1));
|
||||
if (ext)
|
||||
StrCopy(ext, last_dot, MAX_EXT);
|
||||
}
|
||||
else {
|
||||
if (fname)
|
||||
StrCopy(fname, path, MAX_FNAME);
|
||||
if (ext)
|
||||
*ext = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathMakePath (
|
||||
wchar * path,
|
||||
unsigned chars,
|
||||
const wchar drive[],
|
||||
const wchar dir[],
|
||||
const wchar fname[],
|
||||
const wchar ext[]
|
||||
) {
|
||||
ASSERT(path);
|
||||
ASSERT(path != drive);
|
||||
ASSERT(path != dir);
|
||||
ASSERT(path != fname);
|
||||
ASSERT(path != ext);
|
||||
|
||||
// save space for string terminator
|
||||
if (!chars--)
|
||||
return;
|
||||
|
||||
// copy drive
|
||||
if (drive && *drive && chars) {
|
||||
do {
|
||||
*path++ = ConvertSlash(*drive++);
|
||||
} while (--chars && *drive);
|
||||
ASSERT(!IsSlash(path[-1]));
|
||||
}
|
||||
|
||||
// copy directory
|
||||
if (dir && *dir && chars) {
|
||||
do {
|
||||
*path++ = ConvertSlash(*dir++);
|
||||
} while (--chars && *dir);
|
||||
|
||||
// add trailing backslash
|
||||
if (chars && (path[-1] != '\\')) {
|
||||
*path++ = L'\\';
|
||||
chars--;
|
||||
}
|
||||
}
|
||||
|
||||
// copy filename
|
||||
if (fname && *fname && chars) {
|
||||
// skip leading backslash
|
||||
if (IsSlash(*fname))
|
||||
++fname;
|
||||
|
||||
do {
|
||||
*path++ = ConvertSlash(*fname++);
|
||||
} while (--chars && *fname);
|
||||
}
|
||||
|
||||
// copy extension
|
||||
if (ext && *ext && chars) {
|
||||
if (*ext != L'.') {
|
||||
*path++ = L'.';
|
||||
chars--;
|
||||
}
|
||||
while (chars-- && *ext)
|
||||
*path++ = ConvertSlash(*ext++);
|
||||
}
|
||||
|
||||
// add string terminator
|
||||
*path = L'\0';
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathMakeRelative (
|
||||
wchar *dst,
|
||||
unsigned fromFlags, // 0 or kPathFlagDirectory
|
||||
const wchar from[],
|
||||
unsigned toFlags, // 0 or kPathFlagDirectory
|
||||
const wchar to[],
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(from);
|
||||
ASSERT(to);
|
||||
ASSERT(dstChars);
|
||||
*dst = 0;
|
||||
|
||||
unsigned prefixLength = CommonPrefixLength(from, to);
|
||||
if (!prefixLength)
|
||||
return false;
|
||||
|
||||
wchar fromBuf[MAX_PATH];
|
||||
if (fromFlags & kPathFlagDirectory)
|
||||
StrCopy(fromBuf, from, arrsize(fromBuf));
|
||||
else
|
||||
PathRemoveFilename(fromBuf, from, arrsize(fromBuf));
|
||||
|
||||
wchar toBuf[MAX_PATH];
|
||||
if (toFlags & kPathFlagDirectory)
|
||||
StrCopy(toBuf, to, arrsize(toBuf));
|
||||
else
|
||||
PathRemoveFilename(toBuf, to, arrsize(toBuf));
|
||||
|
||||
const wchar * curr = fromBuf + prefixLength;
|
||||
if (*curr) {
|
||||
// build ..\.. part of the path
|
||||
if (IsSlash(*curr))
|
||||
curr++; // skip slash
|
||||
|
||||
while (*curr) {
|
||||
curr = PathSkipOverSeparator(const_cast<wchar *>(curr));
|
||||
StrPack(dst, *curr ? L"..\\" : L"..", dstChars);
|
||||
}
|
||||
}
|
||||
else {
|
||||
StrCopy(dst, L".", dstChars);
|
||||
}
|
||||
|
||||
if (to[prefixLength]) {
|
||||
// deal with root case
|
||||
if (!IsSlash(to[prefixLength]))
|
||||
--prefixLength;
|
||||
|
||||
ASSERT(IsSlash(to[prefixLength]));
|
||||
StrPack(dst, to + prefixLength, dstChars);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathIsRelative (
|
||||
const wchar src[]
|
||||
) {
|
||||
ASSERT(src);
|
||||
if (!src[0])
|
||||
return true;
|
||||
if (IsSlash(src[0]))
|
||||
return false;
|
||||
if (src[1] == L':')
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
const wchar * PathFindFilename (
|
||||
const wchar path[]
|
||||
) {
|
||||
ASSERT(path);
|
||||
|
||||
if (IsUncPath(path))
|
||||
path = SkipUncDrive(path);
|
||||
|
||||
const wchar * last_slash = path;
|
||||
for (const wchar * p = path; *p; p++) {
|
||||
if ((*p == L'/') || (*p == L'\\') || (*p == L':'))
|
||||
last_slash = p + 1;
|
||||
}
|
||||
|
||||
return last_slash;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
const wchar * PathFindExtension (
|
||||
const wchar path[]
|
||||
) {
|
||||
ASSERT(path);
|
||||
|
||||
const wchar * last_dot = 0;
|
||||
const wchar * p = PathFindFilename(path);
|
||||
for ( ; *p; p++) {
|
||||
if (*p == L'.')
|
||||
last_dot = p;
|
||||
}
|
||||
|
||||
return last_dot ? last_dot : p;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathGetCurrentDirectory (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
|
||||
DWORD result = GetCurrentDirectoryW(dstChars, dst);
|
||||
if (!result || (result >= dstChars)) {
|
||||
ErrorAssert(__LINE__, __FILE__, "GetDir failed");
|
||||
*dst = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathGetTempDirectory (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
|
||||
DWORD result = GetTempPathW(dstChars, dst);
|
||||
if (!result || (result >= dstChars))
|
||||
StrCopy(dst, L"C:\\temp\\", dstChars);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void PathGetUserDirectory (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
|
||||
wchar temp[MAX_PATH]; // GetSpecialFolder path requires a buffer of MAX_PATH size or larger
|
||||
if (SHGetSpecialFolderPathW(NULL, temp, CSIDL_PERSONAL, TRUE) == FALSE)
|
||||
StrCopy(temp, L"C:\\", arrsize(temp));
|
||||
|
||||
// append the product name
|
||||
PathAddFilename(dst, temp, ProductLongName(), dstChars);
|
||||
|
||||
#if BUILD_TYPE != BUILD_TYPE_LIVE
|
||||
// non-live builds live in a subdir
|
||||
PathAddFilename(dst, dst, BuildTypeString(), dstChars);
|
||||
#endif
|
||||
|
||||
// ensure it exists
|
||||
if (!PathDoesDirectoryExist(dst))
|
||||
PathCreateDirectory(dst, kPathCreateDirFlagEntireTree);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void PathGetLogDirectory (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
PathGetUserDirectory(dst, dstChars);
|
||||
PathAddFilename(dst, dst, L"Log", dstChars);
|
||||
if (!PathDoesDirectoryExist(dst))
|
||||
PathCreateDirectory(dst, kPathCreateDirFlagEntireTree);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void PathGetInitDirectory (
|
||||
wchar * dst,
|
||||
unsigned dstChars
|
||||
) {
|
||||
ASSERT(dst);
|
||||
ASSERT(dstChars);
|
||||
PathGetUserDirectory(dst, dstChars);
|
||||
PathAddFilename(dst, dst, L"Init", dstChars);
|
||||
if (!PathDoesDirectoryExist(dst))
|
||||
PathCreateDirectory(dst, kPathCreateDirFlagEntireTree);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathSetCurrentDirectory (
|
||||
const wchar path[]
|
||||
) {
|
||||
ASSERT(path);
|
||||
return SetCurrentDirectoryW(path) != 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathSetProgramDirectory () {
|
||||
wchar dir[MAX_PATH];
|
||||
PathGetProgramDirectory(dir, arrsize(dir));
|
||||
PathSetCurrentDirectory(dir);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathFindFiles (
|
||||
ARRAY(PathFind) * paths,
|
||||
const wchar fileSpec[],
|
||||
unsigned pathFlags
|
||||
) {
|
||||
ASSERT(paths);
|
||||
ASSERT(fileSpec);
|
||||
|
||||
HANDLE find;
|
||||
WIN32_FIND_DATAW fd;
|
||||
wchar directory[MAX_PATH];
|
||||
PathRemoveFilename(directory, fileSpec, arrsize(directory));
|
||||
if (INVALID_HANDLE_VALUE == (find = FindFirstFileW(fileSpec, &fd))) {
|
||||
DWORD err = GetLastError();
|
||||
if ((err != ERROR_FILE_NOT_FOUND) && (err != ERROR_PATH_NOT_FOUND))
|
||||
ASSERTMSG(err, "PathFindFiles failed");
|
||||
}
|
||||
else {
|
||||
// find all the items in the current directory
|
||||
do {
|
||||
unsigned fileFlags = 0;
|
||||
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
|
||||
if (! (pathFlags & kPathFlagDirectory))
|
||||
continue;
|
||||
|
||||
// don't add "." and ".."
|
||||
if (fd.cFileName[0] == L'.') {
|
||||
if (!fd.cFileName[1])
|
||||
continue;
|
||||
if (fd.cFileName[1] == L'.' && !fd.cFileName[2])
|
||||
continue;
|
||||
}
|
||||
|
||||
fileFlags = kPathFlagDirectory;
|
||||
}
|
||||
else {
|
||||
if (! (pathFlags & kPathFlagFile))
|
||||
continue;
|
||||
fileFlags = kPathFlagFile;
|
||||
}
|
||||
if (fd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) {
|
||||
if (! (pathFlags & kPathFlagHidden))
|
||||
continue;
|
||||
fileFlags |= kPathFlagHidden;
|
||||
}
|
||||
if (fd.dwFileAttributes & FILE_ATTRIBUTE_SYSTEM) {
|
||||
if (! (pathFlags & kPathFlagSystem))
|
||||
continue;
|
||||
fileFlags |= kPathFlagSystem;
|
||||
}
|
||||
|
||||
// add this one to the list of found files
|
||||
PathFind * pf = paths->New();
|
||||
pf->flags = fileFlags;
|
||||
pf->fileLength = ((qword) fd.nFileSizeHigh << 32) | fd.nFileSizeLow;
|
||||
pf->lastWriteTime = * (const qword *) &fd.ftLastWriteTime;
|
||||
PathAddFilename(pf->name, directory, fd.cFileName, arrsize(pf->name));
|
||||
} while (FindNextFileW(find, &fd));
|
||||
FindClose(find);
|
||||
}
|
||||
|
||||
// check for directory recursing
|
||||
if ((pathFlags & kPathFlagRecurse) || StrStr(fileSpec, L"**")) {
|
||||
// recurse directories
|
||||
}
|
||||
else {
|
||||
return;
|
||||
}
|
||||
|
||||
wchar dirSpec[MAX_PATH];
|
||||
PathAddFilename(dirSpec, directory, L"*", arrsize(dirSpec));
|
||||
if (INVALID_HANDLE_VALUE == (find = FindFirstFileW(dirSpec, &fd))) {
|
||||
DWORD err = GetLastError();
|
||||
if ((err != ERROR_FILE_NOT_FOUND) && (err != ERROR_PATH_NOT_FOUND))
|
||||
ErrorAssert(__LINE__, __FILE__, "PathFindFiles failed");
|
||||
return;
|
||||
}
|
||||
|
||||
// find all the directories in the current directory
|
||||
const wchar * spec = PathFindFilename(fileSpec);
|
||||
do {
|
||||
if (! (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
|
||||
continue;
|
||||
}
|
||||
if (fd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) {
|
||||
if (! (pathFlags & kPathFlagHidden))
|
||||
continue;
|
||||
}
|
||||
if (fd.dwFileAttributes & FILE_ATTRIBUTE_SYSTEM) {
|
||||
if (! (pathFlags & kPathFlagSystem))
|
||||
continue;
|
||||
}
|
||||
|
||||
// don't recurse "." and ".."
|
||||
if (fd.cFileName[0] == L'.') {
|
||||
if (!fd.cFileName[1])
|
||||
continue;
|
||||
if (fd.cFileName[1] == L'.' && !fd.cFileName[2])
|
||||
continue;
|
||||
}
|
||||
|
||||
// recursively search subdirectory
|
||||
PathAddFilename(dirSpec, directory, fd.cFileName, arrsize(dirSpec));
|
||||
PathAddFilename(dirSpec, dirSpec, spec, arrsize(dirSpec));
|
||||
PathFindFiles(paths, dirSpec, pathFlags);
|
||||
|
||||
} while (FindNextFileW(find, &fd));
|
||||
FindClose(find);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
EPathCreateDirError PathCreateDirectory (const wchar path[], unsigned flags) {
|
||||
ASSERT(path);
|
||||
|
||||
// convert from relative path to full path
|
||||
wchar dir[MAX_PATH];
|
||||
if (!PathFromString(dir, path, arrsize(dir))) {
|
||||
return kPathCreateDirErrInvalidPath;
|
||||
}
|
||||
|
||||
// are we going to build the entire directory tree?
|
||||
wchar * dirEnd;
|
||||
if (flags & kPathCreateDirFlagEntireTree) {
|
||||
dirEnd = dir;
|
||||
|
||||
// skip over leading slashes in UNC paths
|
||||
while (IsSlash(*dirEnd))
|
||||
++dirEnd;
|
||||
|
||||
// skip forward to first directory
|
||||
dirEnd = PathSkipOverSeparator(dirEnd);
|
||||
}
|
||||
// we're only creating the very last entry in the path
|
||||
else {
|
||||
dirEnd = dir + StrLen(dir);
|
||||
}
|
||||
|
||||
bool result = true;
|
||||
for (wchar saveChar = L' '; saveChar; *dirEnd++ = saveChar) {
|
||||
// find the end of the current directory string and terminate it
|
||||
dirEnd = PathSkipOverSeparator(dirEnd);
|
||||
saveChar = *dirEnd;
|
||||
*dirEnd = 0;
|
||||
|
||||
// create the directory and track the result from the last call
|
||||
result = CreateDirectoryW(dir, (LPSECURITY_ATTRIBUTES) nil);
|
||||
}
|
||||
|
||||
// if we successfully created the directory then we're done
|
||||
if (result) {
|
||||
// Avoid check for kPathCreateDirFlagOsError
|
||||
COMPILER_ASSERT(kPathCreateDirSuccess == NO_ERROR);
|
||||
return kPathCreateDirSuccess;
|
||||
}
|
||||
|
||||
unsigned error = GetLastError();
|
||||
switch (error) {
|
||||
case ERROR_ACCESS_DENIED:
|
||||
return kPathCreateDirErrAccessDenied;
|
||||
|
||||
case ERROR_ALREADY_EXISTS: {
|
||||
DWORD attrib;
|
||||
if (0xffffffff == (attrib = GetFileAttributesW(dir)))
|
||||
return kPathCreateDirErrInvalidPath;
|
||||
|
||||
if (! (attrib & FILE_ATTRIBUTE_DIRECTORY))
|
||||
return kPathCreateDirErrFileWithSameName;
|
||||
|
||||
if (flags & kPathCreateDirFlagCreateNew)
|
||||
return kPathCreateDirErrDirExists;
|
||||
}
|
||||
return kPathCreateDirSuccess;
|
||||
|
||||
default:
|
||||
return kPathCreateDirErrInvalidPath;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void PathDeleteDirectory (const wchar path[], unsigned flags) {
|
||||
ASSERT(path);
|
||||
|
||||
// convert from relative path to full path
|
||||
wchar dir[MAX_PATH];
|
||||
if (!PathFromString(dir, path, arrsize(dir)))
|
||||
return;
|
||||
|
||||
for (;;) {
|
||||
// Important: in order to ensure that we don't delete NTFS
|
||||
// partition links, we must ensure that this is a directory!
|
||||
dword attributes = GetFileAttributesW(dir);
|
||||
if (attributes == (dword) -1)
|
||||
break;
|
||||
if ((attributes & FILE_ATTRIBUTE_DIRECTORY) == 0)
|
||||
break;
|
||||
if (attributes & FILE_ATTRIBUTE_REPARSE_POINT)
|
||||
break;
|
||||
|
||||
if (!RemoveDirectoryW(dir))
|
||||
break;
|
||||
|
||||
if ((flags & kPathCreateDirFlagEntireTree) == 0)
|
||||
break;
|
||||
|
||||
wchar * filename = PathFindFilename(dir);
|
||||
if (!filename)
|
||||
break;
|
||||
|
||||
// Move up one level in the directory hierarchy
|
||||
unsigned oldLength = StrLen(dir);
|
||||
while ((filename > dir) && IsSlash(filename[-1]))
|
||||
--filename;
|
||||
*filename = 0;
|
||||
if (oldLength == StrLen(dir))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathDoesFileExist (const wchar fileName[]) {
|
||||
dword attributes = GetFileAttributesW(fileName);
|
||||
if (attributes == (dword) -1)
|
||||
return false;
|
||||
if (attributes & FILE_ATTRIBUTE_DIRECTORY)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool PathDoesDirectoryExist (const wchar directory[]) {
|
||||
dword attributes = GetFileAttributesW(directory);
|
||||
if (attributes == (dword) -1)
|
||||
return false;
|
||||
if (attributes & FILE_ATTRIBUTE_DIRECTORY)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathDeleteFile (
|
||||
const wchar file[]
|
||||
) {
|
||||
return DeleteFileW(file) != 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathMoveFile (
|
||||
const wchar src[],
|
||||
const wchar dst[]
|
||||
) {
|
||||
return MoveFileW(src, dst) != 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool PathCopyFile (
|
||||
const wchar src[],
|
||||
const wchar dst[]
|
||||
) {
|
||||
return CopyFileW(src, dst, FALSE) != 0;
|
||||
}
|
@ -0,0 +1,98 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Str.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars) {
|
||||
return StrToAnsi(dest, source, destChars, CP_ACP);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned StrToAnsi (char * dest, const wchar source[], unsigned destChars, unsigned codePage) {
|
||||
ASSERT(destChars != (unsigned)-1);
|
||||
ASSERT(dest != nil);
|
||||
|
||||
int result = WideCharToMultiByte(codePage, 0, source, -1, dest, destChars, nil, nil);
|
||||
if (result)
|
||||
return result - 1; // return number of characters not including null terminator
|
||||
else if (destChars) {
|
||||
dest[destChars - 1] = 0; // null terminate the destination buffer
|
||||
return destChars - 1;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars) {
|
||||
return StrToUnicode(dest, source, destChars, CP_ACP);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
unsigned StrToUnicode (wchar * dest, const char source[], unsigned destChars, unsigned codePage) {
|
||||
ASSERT(destChars != (unsigned)-1);
|
||||
ASSERT(dest != nil);
|
||||
|
||||
int result = MultiByteToWideChar(codePage, 0, source, -1, dest, destChars);
|
||||
if (result)
|
||||
return result - 1; // return number of characters not including null terminator
|
||||
else if (destChars) {
|
||||
dest[destChars - 1] = 0; // null terminate the destination buffer
|
||||
return destChars - 1;
|
||||
}
|
||||
else
|
||||
return 0;
|
||||
}
|
375
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Sync.cpp
Normal file
375
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Sync.cpp
Normal file
@ -0,0 +1,375 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Sync.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Spin lock functions
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
static inline void EnterSpinLock (long * spinLock) {
|
||||
for (;;)
|
||||
if (*spinLock < 0)
|
||||
if (!InterlockedIncrement(spinLock))
|
||||
return;
|
||||
else
|
||||
InterlockedDecrement(spinLock);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
static inline void LeaveSpinLock (long * spinLock) {
|
||||
InterlockedDecrement(spinLock);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* CLockWaitSet / CLockWaitSetAllocator
|
||||
*
|
||||
***/
|
||||
|
||||
class CLockWaitSet {
|
||||
private:
|
||||
unsigned m_refCount;
|
||||
HANDLE m_waitEvent;
|
||||
|
||||
public:
|
||||
LINK(CLockWaitSet) link;
|
||||
|
||||
inline CLockWaitSet ();
|
||||
inline ~CLockWaitSet ();
|
||||
inline void DecRef ();
|
||||
inline void IncRef ();
|
||||
inline void Signal ();
|
||||
inline void Wait ();
|
||||
};
|
||||
|
||||
class CLockWaitSetAllocator {
|
||||
private:
|
||||
CLockWaitSet m_array[256];
|
||||
CLockWaitSetAllocator * m_prev;
|
||||
LISTDECL(CLockWaitSet, link) m_spareList;
|
||||
LISTDECL(CLockWaitSet, link) m_usedList;
|
||||
|
||||
static CLockWaitSetAllocator * s_allocator;
|
||||
static long s_spinLock;
|
||||
|
||||
public:
|
||||
CLockWaitSetAllocator (CLockWaitSetAllocator * prev);
|
||||
~CLockWaitSetAllocator ();
|
||||
static CLockWaitSet * Alloc ();
|
||||
static void Free (CLockWaitSet * waitSet);
|
||||
static void __cdecl Shutdown ();
|
||||
};
|
||||
|
||||
CLockWaitSetAllocator * CLockWaitSetAllocator::s_allocator;
|
||||
long CLockWaitSetAllocator::s_spinLock = -1;
|
||||
|
||||
//===========================================================================
|
||||
CLockWaitSet::CLockWaitSet () {
|
||||
m_refCount = 0;
|
||||
m_waitEvent = CreateEvent(nil, true, false, nil);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
CLockWaitSet::~CLockWaitSet () {
|
||||
ASSERT(!m_refCount);
|
||||
CloseHandle(m_waitEvent);
|
||||
m_waitEvent = 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSet::DecRef () {
|
||||
ASSERT(m_refCount);
|
||||
if (!--m_refCount) {
|
||||
ResetEvent(m_waitEvent);
|
||||
CLockWaitSetAllocator::Free(this);
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSet::IncRef () {
|
||||
++m_refCount;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSet::Signal () {
|
||||
ASSERT(m_refCount);
|
||||
SetEvent(m_waitEvent);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSet::Wait () {
|
||||
ASSERT(m_refCount);
|
||||
WaitForSingleObject(m_waitEvent, INFINITE);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
CLockWaitSetAllocator::CLockWaitSetAllocator (CLockWaitSetAllocator * prev) {
|
||||
m_prev = prev;
|
||||
if (prev) {
|
||||
m_spareList.Link(&prev->m_spareList);
|
||||
m_usedList.Link(&prev->m_usedList);
|
||||
}
|
||||
for (unsigned index = arrsize(m_array); index--; )
|
||||
m_spareList.Link(&m_array[index]);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
CLockWaitSetAllocator::~CLockWaitSetAllocator () {
|
||||
DEL(m_prev);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
CLockWaitSet * CLockWaitSetAllocator::Alloc () {
|
||||
EnterSpinLock(&s_spinLock);
|
||||
|
||||
// If there is no active allocator or if the active allocator is full,
|
||||
// create a new one
|
||||
if (!s_allocator || !s_allocator->m_spareList.Head()) {
|
||||
if (!s_allocator)
|
||||
atexit(Shutdown);
|
||||
s_allocator = NEW(CLockWaitSetAllocator)(s_allocator);
|
||||
}
|
||||
|
||||
// Get an available wait set from the active allocator
|
||||
CLockWaitSet * waitSet = s_allocator->m_spareList.Head();
|
||||
s_allocator->m_usedList.Link(waitSet);
|
||||
|
||||
LeaveSpinLock(&s_spinLock);
|
||||
return waitSet;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSetAllocator::Free (CLockWaitSet * waitSet) {
|
||||
EnterSpinLock(&s_spinLock);
|
||||
|
||||
// Return this wait set to the active allocator's spare list
|
||||
ASSERT(s_allocator);
|
||||
s_allocator->m_spareList.Link(waitSet);
|
||||
|
||||
LeaveSpinLock(&s_spinLock);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLockWaitSetAllocator::Shutdown () {
|
||||
EnterSpinLock(&s_spinLock);
|
||||
|
||||
// Free all allocators
|
||||
while (s_allocator) {
|
||||
CLockWaitSetAllocator * prev = s_allocator->m_prev;
|
||||
DEL(s_allocator);
|
||||
s_allocator = prev;
|
||||
}
|
||||
|
||||
LeaveSpinLock(&s_spinLock);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* CLock
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
CLock::CLock () {
|
||||
m_waitSet = nil;
|
||||
m_spinLock = -1;
|
||||
m_readerCount = 0;
|
||||
m_writerCount = 0;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
CLock::~CLock () {
|
||||
ASSERT(!m_waitSet);
|
||||
ASSERT(m_spinLock == -1);
|
||||
ASSERT(!m_readerCount);
|
||||
ASSERT(!m_writerCount);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLock::EnterRead () {
|
||||
EnterSpinLock(&m_spinLock);
|
||||
for (;;) {
|
||||
|
||||
// If there are no writers, claim this lock for reading
|
||||
if (!m_writerCount) {
|
||||
++m_readerCount;
|
||||
break;
|
||||
}
|
||||
|
||||
// Otherwise, wait until the existing writer releases the lock
|
||||
CLockWaitSet * waitSet = m_waitSet = (m_waitSet ? m_waitSet : CLockWaitSetAllocator::Alloc());
|
||||
waitSet->IncRef();
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
waitSet->Wait();
|
||||
EnterSpinLock(&m_spinLock);
|
||||
waitSet->DecRef();
|
||||
|
||||
}
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLock::EnterWrite () {
|
||||
EnterSpinLock(&m_spinLock);
|
||||
for (;;) {
|
||||
|
||||
// If there are no readers or writers, claim this lock for writing
|
||||
if (!m_readerCount && !m_writerCount) {
|
||||
++m_writerCount;
|
||||
break;
|
||||
}
|
||||
|
||||
// Otherwise, wait until the existing writer or all existing readers
|
||||
// release the lock
|
||||
CLockWaitSet * waitSet = m_waitSet = (m_waitSet ? m_waitSet : CLockWaitSetAllocator::Alloc());
|
||||
waitSet->IncRef();
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
waitSet->Wait();
|
||||
EnterSpinLock(&m_spinLock);
|
||||
waitSet->DecRef();
|
||||
|
||||
}
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLock::LeaveRead () {
|
||||
EnterSpinLock(&m_spinLock);
|
||||
|
||||
// If this is the last reader, signal waiting threads to try claiming
|
||||
// the lock again
|
||||
ASSERT(m_readerCount);
|
||||
if (!--m_readerCount)
|
||||
if (m_waitSet) {
|
||||
m_waitSet->Signal();
|
||||
m_waitSet = nil;
|
||||
}
|
||||
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CLock::LeaveWrite () {
|
||||
EnterSpinLock(&m_spinLock);
|
||||
|
||||
// This is the last writer. Signal waiting threads to try claiming the
|
||||
// lock again.
|
||||
ASSERT(m_writerCount == 1);
|
||||
--m_writerCount;
|
||||
if (m_waitSet) {
|
||||
m_waitSet->Signal();
|
||||
m_waitSet = nil;
|
||||
}
|
||||
|
||||
LeaveSpinLock(&m_spinLock);
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* CEvent
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
CEvent::CEvent (
|
||||
ECEventResetBehavior resetType,
|
||||
bool initialSet
|
||||
) {
|
||||
m_handle = CreateEvent(
|
||||
nil, // security attributes
|
||||
(resetType == kEventManualReset) ? true : false,
|
||||
initialSet,
|
||||
nil // name
|
||||
);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
CEvent::~CEvent () {
|
||||
(void) CloseHandle(m_handle);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void CEvent::Signal () {
|
||||
SetEvent(m_handle);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void CEvent::Reset () {
|
||||
ResetEvent(m_handle);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool CEvent::Wait (unsigned waitMs) {
|
||||
ThreadAssertCanBlock(__FILE__, __LINE__);
|
||||
return WaitForSingleObject(m_handle, waitMs) == WAIT_OBJECT_0;
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Exported functions
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
long AtomicAdd (long * value, long increment) {
|
||||
return InterlockedExchangeAdd(value, increment);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
long AtomicSet (long * value, long set) {
|
||||
return InterlockedExchange(value, set);
|
||||
}
|
162
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Time.cpp
Normal file
162
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Time.cpp
Normal file
@ -0,0 +1,162 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Time.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Local functions
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
static void FormatTime (
|
||||
qword time,
|
||||
wchar const dateFmt[],
|
||||
wchar const timeFmt[],
|
||||
unsigned chars,
|
||||
wchar * buffer
|
||||
) {
|
||||
COMPILER_ASSERT(sizeof(FILETIME) == sizeof(qword));
|
||||
|
||||
SYSTEMTIME sysTime;
|
||||
FileTimeToSystemTime((FILETIME *)&time, &sysTime);
|
||||
|
||||
unsigned offset = GetDateFormatW(
|
||||
LOCALE_SYSTEM_DEFAULT,
|
||||
0,
|
||||
&sysTime,
|
||||
dateFmt,
|
||||
buffer,
|
||||
chars
|
||||
);
|
||||
|
||||
if (timeFmt) {
|
||||
// if we printed any characters, move offset back to overwrite the string terminator
|
||||
if (offset)
|
||||
--offset;
|
||||
|
||||
offset += GetTimeFormatW(
|
||||
LOCALE_SYSTEM_DEFAULT,
|
||||
0,
|
||||
&sysTime,
|
||||
timeFmt,
|
||||
buffer + offset,
|
||||
chars - offset
|
||||
);
|
||||
}
|
||||
|
||||
// if we didn't print any characters, NULL terminate the buffer
|
||||
if (!offset && chars)
|
||||
buffer[0] = 0;
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exported functions
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
|
||||
//===========================================================================
|
||||
void TimeGetDesc (
|
||||
qword time,
|
||||
TimeDesc * desc
|
||||
) {
|
||||
ASSERT(desc);
|
||||
|
||||
SYSTEMTIME sysTime;
|
||||
COMPILER_ASSERT(sizeof(qword) == sizeof(FILETIME));
|
||||
FileTimeToSystemTime((FILETIME *) &time, &sysTime);
|
||||
|
||||
desc->year = sysTime.wYear;
|
||||
desc->month = sysTime.wMonth;
|
||||
desc->day = sysTime.wDay;
|
||||
desc->dayOfWeek = sysTime.wDayOfWeek;
|
||||
desc->hour = sysTime.wHour;
|
||||
desc->minute = sysTime.wMinute;
|
||||
desc->second = sysTime.wSecond;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
qword TimeGetTime () {
|
||||
qword time;
|
||||
COMPILER_ASSERT(sizeof(qword) == sizeof(FILETIME));
|
||||
GetSystemTimeAsFileTime((FILETIME *) &time);
|
||||
return time;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
qword TimeGetLocalTime () {
|
||||
qword time;
|
||||
COMPILER_ASSERT(sizeof(qword) == sizeof(FILETIME));
|
||||
GetSystemTimeAsFileTime((FILETIME *) &time);
|
||||
FileTimeToLocalFileTime((FILETIME *) &time, (FILETIME *) &time);
|
||||
return time;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void TimePrettyPrint (
|
||||
qword time,
|
||||
unsigned chars,
|
||||
wchar * buffer
|
||||
) {
|
||||
FormatTime(
|
||||
time,
|
||||
L"ddd MMM dd',' yyyy ",
|
||||
L"hh':'mm':'ss tt",
|
||||
chars,
|
||||
buffer
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
187
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Uuid.cpp
Normal file
187
Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Uuid.cpp
Normal file
@ -0,0 +1,187 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/Win32/pnUtW32Uuid.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
#if 0
|
||||
|
||||
COMPILER_ASSERT(sizeof(Uuid) >= sizeof(GUID));
|
||||
|
||||
void Uuid::Clear()
|
||||
{
|
||||
UuidCreateNil( (GUID *)this );
|
||||
}
|
||||
|
||||
int Uuid::CompareTo( const Uuid * v ) const
|
||||
{
|
||||
RPC_STATUS s;
|
||||
return UuidCompare( (GUID *)this, (GUID *)v, &s );
|
||||
}
|
||||
|
||||
bool Uuid::IsEqualTo( const Uuid * v ) const
|
||||
{
|
||||
return ( CompareTo( v )==0 );
|
||||
}
|
||||
|
||||
void Uuid::CopyFrom( const Uuid * v )
|
||||
{
|
||||
memcpy( (void*)fData, (const void*)v->fData, sizeof(fData) );
|
||||
}
|
||||
|
||||
bool Uuid::IsNull() const
|
||||
{
|
||||
RPC_STATUS s;
|
||||
return 1 == UuidIsNil( (GUID *)this, &s );
|
||||
}
|
||||
|
||||
bool Uuid::FromString( const char * str )
|
||||
{
|
||||
Clear();
|
||||
if ( !str )
|
||||
return false;
|
||||
return RPC_S_OK == UuidFromString( (unsigned char *)str, (GUID *)this );
|
||||
}
|
||||
|
||||
bool Uuid::ToString( std::string & out ) const
|
||||
{
|
||||
out = "";
|
||||
unsigned char * ubuf;
|
||||
RPC_STATUS s;
|
||||
s = UuidToString( (GUID *) this, &ubuf );
|
||||
bool success = ( s==RPC_S_OK );
|
||||
if ( success )
|
||||
out = (char*)ubuf;
|
||||
RpcStringFree( &ubuf );
|
||||
return success;
|
||||
}
|
||||
|
||||
// static
|
||||
Uuid Uuid::Generate()
|
||||
{
|
||||
Uuid result;
|
||||
UuidCreate( (GUID *)&result );
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
COMPILER_ASSERT(sizeof(Uuid) >= sizeof(GUID));
|
||||
|
||||
//============================================================================
|
||||
Uuid GuidGenerate () {
|
||||
Uuid result;
|
||||
UuidCreate( (GUID *)&result );
|
||||
return result;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void GuidClear (Uuid * uuid) {
|
||||
UuidCreateNil((GUID *)uuid);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool GuidFromString (const wchar str[], Uuid * uuid) {
|
||||
ASSERT(uuid);
|
||||
COMPILER_ASSERT(sizeof(wchar) == sizeof(unsigned short));
|
||||
return RPC_S_OK == UuidFromStringW((unsigned short *) str, (GUID *) uuid);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool GuidFromString (const char str[], Uuid * uuid) {
|
||||
ASSERT(uuid);
|
||||
return RPC_S_OK == UuidFromStringA((unsigned char *) str, (GUID *) uuid);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
int GuidCompare (const Uuid & a, const Uuid & b) {
|
||||
RPC_STATUS s;
|
||||
return UuidCompare((GUID *)&a, (GUID *)&b, &s);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool GuidIsNil (const Uuid & uuid) {
|
||||
RPC_STATUS s;
|
||||
return 1 == UuidIsNil((GUID *)&uuid, &s );
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar * GuidToString (const Uuid & uuid, wchar * dst, unsigned chars) {
|
||||
wchar * src;
|
||||
RPC_STATUS s;
|
||||
s = UuidToStringW( (GUID *) &uuid, (unsigned short**)&src );
|
||||
if (RPC_S_OK == s)
|
||||
StrCopy(dst, src, chars);
|
||||
else
|
||||
StrCopy(dst, L"", chars);
|
||||
RpcStringFreeW( (unsigned short**)&src );
|
||||
return dst;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const char * GuidToString (const Uuid & uuid, char * dst, unsigned chars) {
|
||||
byte * src;
|
||||
RPC_STATUS s;
|
||||
s = UuidToStringA( (GUID *) &uuid, &src );
|
||||
if (RPC_S_OK == s)
|
||||
StrCopy(dst, (char *)src, chars);
|
||||
else
|
||||
StrCopy(dst, "", chars);
|
||||
RpcStringFreeA(&src);
|
||||
return dst;
|
||||
}
|
||||
|
||||
#endif // HS_BUILD_FOR_WIN32
|
Reference in New Issue
Block a user