mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
CWE Directory Reorganization
Rearrange directory structure of CWE to be loosely equivalent to the H'uru Plasma repository. Part 1: Movement of directories and files.
This commit is contained in:
56
Sources/Plasma/NucleusLib/pnProduct/Pch.h
Normal file
56
Sources/Plasma/NucleusLib/pnProduct/Pch.h
Normal file
@ -0,0 +1,56 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Pch.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PCH_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Pch.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PCH_H
|
||||
|
||||
|
||||
#include "pnUtils/pnUtils.h"
|
||||
|
||||
#include "Private/pnPrAllIncludes.h"
|
@ -0,0 +1,60 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrAllIncludes.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRALLINCLUDES_H
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRALLINCLUDES_H
|
||||
|
||||
|
||||
#include "../pnUtils/pnUtils.h"
|
||||
|
||||
#include "pnPrBuildId.h"
|
||||
#include "pnPrBuildType.h"
|
||||
#include "pnPrBranchId.h"
|
||||
#include "pnPrProductId.h"
|
||||
#include "pnPrBuildString.h"
|
||||
|
||||
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRALLINCLUDES_H
|
83
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.cpp
Normal file
83
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.cpp
Normal file
@ -0,0 +1,83 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private definitions
|
||||
*
|
||||
***/
|
||||
|
||||
#ifndef PATCHER
|
||||
|
||||
// This value is manually changed upon each branch so that client applications
|
||||
// built from this branch may not connect to servers built from another.
|
||||
#define BRANCH_ID 1
|
||||
COMPILER_ASSERT(BRANCH_ID != 0);
|
||||
|
||||
#else
|
||||
|
||||
// Patcher branchId may never change, otherwise its CRC would differ from
|
||||
// branch to branch, causing unnecessary self-patching to occur.
|
||||
#define BRANCH_ID 0
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
unsigned BranchId () {
|
||||
return BRANCH_ID;
|
||||
}
|
60
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.h
Normal file
60
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.h
Normal file
@ -0,0 +1,60 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBRANCHID_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBranchId.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBRANCHID_H
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* BranchId functions
|
||||
*
|
||||
***/
|
||||
|
||||
unsigned BranchId ();
|
87
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.cpp
Normal file
87
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.cpp
Normal file
@ -0,0 +1,87 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private definitions
|
||||
*
|
||||
***/
|
||||
|
||||
// This line must NEVER be modified manually; it is automatically updated
|
||||
// by the build server.
|
||||
#define BUILD_ID 918
|
||||
COMPILER_ASSERT(BUILD_ID != 0);
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private data
|
||||
*
|
||||
***/
|
||||
|
||||
static unsigned s_buildIdOverride;
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
unsigned BuildId () {
|
||||
return s_buildIdOverride ? s_buildIdOverride : BUILD_ID;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void OverrideBuildId (unsigned buildId) {
|
||||
s_buildIdOverride = buildId;
|
||||
}
|
61
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.h
Normal file
61
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.h
Normal file
@ -0,0 +1,61 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDID_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildId.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDID_H
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* BuildId functions
|
||||
*
|
||||
***/
|
||||
|
||||
unsigned BuildId ();
|
||||
void OverrideBuildId (unsigned buildId);
|
@ -0,0 +1,67 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildString.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
const wchar * ProductBuildString () {
|
||||
// This string is replaced by plMarkBuild.exe with the following string:
|
||||
// "date:YYMMDD time:HHMMSS user:%USERNAME%"
|
||||
static const wchar PRODUCT_BUILD_STRING[64] = {
|
||||
L"PRODUCT_BUILD_STRING "
|
||||
};
|
||||
return PRODUCT_BUILD_STRING;
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildString.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDSTRING_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildString.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDSTRING_H
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* BuildString functions
|
||||
*
|
||||
***/
|
||||
|
||||
const wchar * ProductBuildString ();
|
@ -0,0 +1,99 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildType.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exports
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
unsigned BuildType () {
|
||||
return BUILD_TYPE;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar * BuildTypeString () {
|
||||
|
||||
#if BUILD_TYPE == BUILD_TYPE_DEV
|
||||
return L"Dev";
|
||||
#elif BUILD_TYPE == BUILD_TYPE_QA
|
||||
return L"QA";
|
||||
#elif BUILD_TYPE == BUILD_TYPE_TEST
|
||||
return L"Test";
|
||||
#elif BUILD_TYPE == BUILD_TYPE_BETA
|
||||
return L"Beta";
|
||||
#elif BUILD_TYPE == BUILD_TYPE_LIVE
|
||||
return L"Live";
|
||||
#else
|
||||
# error "Unknown build type"
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar *BuildTypeServerStatusPath () {
|
||||
|
||||
#if BUILD_TYPE == BUILD_TYPE_DEV
|
||||
return nil;
|
||||
#elif BUILD_TYPE == BUILD_TYPE_QA
|
||||
return nil;
|
||||
#elif BUILD_TYPE == BUILD_TYPE_TEST
|
||||
return nil;
|
||||
#elif BUILD_TYPE == BUILD_TYPE_BETA
|
||||
return L"/serverstatus/moulbeta.php";
|
||||
#elif BUILD_TYPE == BUILD_TYPE_LIVE
|
||||
return L"/serverstatus/moullive.php";
|
||||
#else
|
||||
# error "Unknown build type"
|
||||
#endif
|
||||
|
||||
}
|
78
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildType.h
Normal file
78
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildType.h
Normal file
@ -0,0 +1,78 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildType.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDTYPE_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrBuildType.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRBUILDTYPE_H
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* BuildType definitions
|
||||
*
|
||||
***/
|
||||
#ifndef BUILD_TYPE
|
||||
#define BUILD_TYPE BUILD_TYPE_DEV
|
||||
#endif
|
||||
|
||||
#define BUILD_TYPE_DEV 10
|
||||
#define BUILD_TYPE_QA 20
|
||||
#define BUILD_TYPE_TEST 30
|
||||
#define BUILD_TYPE_BETA 40
|
||||
#define BUILD_TYPE_LIVE 50
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* BuildType functions
|
||||
*
|
||||
***/
|
||||
|
||||
unsigned BuildType ();
|
||||
const wchar * BuildTypeString ();
|
||||
const wchar * BuildTypeServerStatusPath ();
|
141
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.cpp
Normal file
141
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.cpp
Normal file
@ -0,0 +1,141 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private data
|
||||
*
|
||||
***/
|
||||
|
||||
namespace Product {
|
||||
|
||||
namespace Uru {
|
||||
static const wchar kCoreName[] = L"UruLive";
|
||||
static const wchar kShortName[] = L"UruLive";
|
||||
static const wchar kLongName[] = L"Uru Live";
|
||||
static const Uuid kId(L"ea489821-6c35-4bd0-9dae-bb17c585e680");
|
||||
}
|
||||
|
||||
// @@@: add your product namespace here
|
||||
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private definitions
|
||||
*
|
||||
***/
|
||||
|
||||
#if BUILD_PRODUCT_ID == BUILD_PRODUCT_ID_URU
|
||||
|
||||
#define PRODUCT_CORE_NAME Product::Uru::kCoreName
|
||||
#define PRODUCT_SHORT_NAME Product::Uru::kShortName
|
||||
#define PRODUCT_LONG_NAME Product::Uru::kLongName
|
||||
#define PRODUCT_ID Product::Uru::kId
|
||||
|
||||
#else
|
||||
|
||||
#error "No product id defined"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Exported functions
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
const Uuid & ProductId () {
|
||||
return PRODUCT_ID;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar * ProductCoreName () {
|
||||
return PRODUCT_CORE_NAME;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar * ProductShortName () {
|
||||
return PRODUCT_SHORT_NAME;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
const wchar * ProductLongName () {
|
||||
return PRODUCT_LONG_NAME;
|
||||
}
|
||||
|
||||
|
||||
//============================================================================
|
||||
void ProductString (wchar * dest, unsigned destChars) {
|
||||
// Example: "UruLive.Beta.2.214 - External.Release"
|
||||
StrPrintf(
|
||||
dest,
|
||||
destChars,
|
||||
L"%s.%s.%u.%u - %s.%s",
|
||||
ProductCoreName(),
|
||||
BuildTypeString(),
|
||||
BranchId(),
|
||||
BuildId(),
|
||||
#ifdef PLASMA_EXTERNAL_RELEASE
|
||||
L"External",
|
||||
#else
|
||||
L"Internal",
|
||||
#endif
|
||||
#ifdef HS_DEBUGGING
|
||||
L"Debug"
|
||||
#else
|
||||
L"Release"
|
||||
#endif
|
||||
);
|
||||
}
|
94
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h
Normal file
94
Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h
Normal file
@ -0,0 +1,94 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRPRODUCTID_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PRIVATE_PNPRPRODUCTID_H
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Global data
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
// Build productIds
|
||||
//
|
||||
// These values must never be stored on disk or sent over the network,
|
||||
// use the value returned from ProductId() for that purpose.
|
||||
//============================================================================
|
||||
#define BUILD_PRODUCT_ID_URU 1
|
||||
// @@@ Add your build product id above this line
|
||||
|
||||
|
||||
|
||||
//============================================================================
|
||||
// Default to Uru for lack of a better idea
|
||||
//============================================================================
|
||||
#ifndef BUILD_PRODUCT_ID
|
||||
# define BUILD_PRODUCT_ID BUILD_PRODUCT_ID_URU
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Product functions
|
||||
*
|
||||
***/
|
||||
|
||||
const Uuid & ProductId ();
|
||||
const wchar * ProductCoreName (); // e.g: L"Uru"
|
||||
const wchar * ProductShortName (); // e.g: L"Uru" (filename/registry friendly)
|
||||
const wchar * ProductLongName (); // e.g: L"Uru: Ages Beyond Myst" (human friendly)
|
||||
|
||||
|
||||
// Returns: "<ProductCoreName>.<BuildTypeString>.<BranchId>.<BuildId>"
|
||||
// Example: "Uru.Beta.3.204"
|
||||
void ProductString (wchar * dest, unsigned destChars);
|
55
Sources/Plasma/NucleusLib/pnProduct/pnProduct.h
Normal file
55
Sources/Plasma/NucleusLib/pnProduct/pnProduct.h
Normal file
@ -0,0 +1,55 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/pnProduct.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PNPRODUCT_H
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PNPRODUCT_H
|
||||
|
||||
|
||||
#include "Private/pnPrAllIncludes.h"
|
||||
|
||||
|
||||
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNPRODUCT_PNPRODUCT_H
|
Reference in New Issue
Block a user