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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-13 18:17:49 -04:00

CWE Directory Reorganization

Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.

Part 1: Movement of directories and files.
This commit is contained in:
rarified
2021-05-15 12:49:46 -06:00
parent c3f4a640a3
commit 96903e8dca
4002 changed files with 159 additions and 644 deletions

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbAges.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBAGES_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbAges.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBAGES_H

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbAllIncludes.h
*
***/
#ifndef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBALLINCLUDES_H
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBALLINCLUDES_H
#include "../pnProduct/pnProduct.h"
#include "pnNbConst.h"
#include "pnNbError.h"
#include "pnNbProtocol.h"
#include "pnNbSrvs.h"
#endif // PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBALLINCLUDES_H

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbEchoMsgs.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBECHOMSGS_H
//============================================================================
// Begin Echo server data types
//============================================================================
namespace Echo {
/*****************************************************************************
*
* @@@: Shared data types for echo server/client demo
*
***/
const unsigned kEchoMsgFlagBroadcast = 1<<0;
const unsigned kEchoMsgFlagEchoBack = 1<<1;
enum EEchoNetBufferType {
kEchoNetBufferInvalidType,
kEchoNetBufferMsg,
kNumEchoNetBufferTypes
};
enum EEchoMsgType {
kEchoInvalidMsgType,
kEchoJoinRequestMsg,
kEchoJoinReplyMsg,
kEchoPlayerJoinedMsg,
kEchoPlayerLeftMsg,
kEchoChatMsg,
kEchoGameDataBufferMsg,
kNumEchoMsgTypes
};
COMPILER_ASSERT(kNumEchoMsgTypes < (byte)-1);
//============================================================================
// Begin packed data structures
//============================================================================
#include <pshpack1.h>
struct EchoMsg {
EchoMsg (const EEchoMsgType & type, unsigned flags = 0)
: type((byte)type)
, flags(flags)
{ }
byte type;
dword flags;
};
struct EchoJoinRequestMsg : EchoMsg {
EchoJoinRequestMsg ()
: EchoMsg(kEchoJoinRequestMsg)
{ }
wchar playerName[64];
};
struct EchoJoinReplyMsg : EchoMsg {
EchoJoinReplyMsg ()
: EchoMsg(kEchoJoinReplyMsg)
{ }
dword playerId;
};
struct EchoPlayerJoinedMsg : EchoMsg {
EchoPlayerJoinedMsg ()
: EchoMsg(kEchoPlayerJoinedMsg, kEchoMsgFlagBroadcast)
{ }
dword playerId;
wchar playerName[64];
};
struct EchoPlayerLeftMsg : EchoMsg {
EchoPlayerLeftMsg ()
: EchoMsg(kEchoPlayerLeftMsg, kEchoMsgFlagBroadcast)
{ }
dword playerId;
};
struct EchoChatMsg : EchoMsg {
EchoChatMsg ()
: EchoMsg(kEchoChatMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
{ }
dword fromPlayerId;
dword msgChars;
wchar msgBuffer[1]; // [msgChars], actually
// no more fields after variable length allocation
};
struct EchoGameDataBufferMsg : EchoMsg {
EchoGameDataBufferMsg ()
: EchoMsg(kEchoGameDataBufferMsg, kEchoMsgFlagBroadcast|kEchoMsgFlagEchoBack)
{ }
dword fromPlayerId;
dword bufferBytes;
byte bufferData[1]; // [bufferBytes], actually
// no more fields after variable length allocation
};
//============================================================================
// End packed data structures
//============================================================================
#include <poppack.h>
//============================================================================
// End Echo server data types
//============================================================================
} using namespace Echo;

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Exported functions
*
***/
//============================================================================
// These errors should only be used in debugging. They should not be shown
// in release clients because they are not localized
const wchar * NetErrorToString (ENetError code) {
static wchar * s_errors[] = {
L"Success", // kNetSuccess
L"Internal Error", // kNetErrInternalError
L"No Response From Server", // kNetErrTimeout
L"Invalid Server Data", // kNetErrBadServerData
L"Age Not Found", // kNetErrAgeNotFound
L"Network Connection Failed", // kNetErrConnectFailed
L"Disconnected From Server", // kNetErrDisconnected
L"File Not Found", // kNetErrFileNotFound
L"Old Build", // kNetErrOldBuildId
L"Remote Shutdown", // kNetErrRemoteShutdown
L"Database Timeout", // kNetErrTimeoutOdbc
L"Account Already Exists", // kNetErrAccountAlreadyExists
L"Player Already Exists", // kNetErrPlayerAlreadyExists
L"Account Not Found", // kNetErrAccountNotFound
L"Player Not Found", // kNetErrPlayerNotFound
L"Invalid Parameter", // kNetErrInvalidParameter
L"Name Lookup Failed", // kNetErrNameLookupFailed
L"Logged In Elsewhere", // kNetErrLoggedInElsewhere
L"Vault Node Not Found", // kNetErrVaultNodeNotFound
L"Max Players On Account", // kNetErrMaxPlayersOnAcct
L"Authentication Failed", // kNetErrAuthenticationFailed
L"State Object Not Found", // kNetErrStateObjectNotFound
L"Login Denied", // kNetErrLoginDenied
L"Circular Reference", // kNetErrCircularReference
L"Account Not Activated", // kNetErrAccountNotActivated
L"Key Already Used", // kNetErrKeyAlreadyUsed
L"Key Not Found", // kNetErrKeyNotFound
L"Activation Code Not Found", // kNetErrActivationCodeNotFound
L"Player Name Invalid", // kNetErrPlayerNameInvalid
L"Not Supported", // kNetErrNotSupported
L"Service Forbidden", // kNetErrServiceForbidden
L"Auth Token Too Old", // kNetErrAuthTokenTooOld
L"Must Use GameTap Client", // kNetErrMustUseGameTapClient
L"Too Many Failed Logins", // kNetErrTooManyFailedLogins
L"GameTap: Connection Failed", // kNetErrGameTapConnectionFailed
L"GameTap: Too Many Auth Options", // kNetErrGTTooManyAuthOptions
L"GameTap: Missing Parameter", // kNetErrGTMissingParameter
L"GameTap: Server Error", // kNetErrGTServerError
L"Account has been banned", // kNetErrAccountBanned
L"Account kicked by CCR", // kNetErrKickedByCCR
L"Wrong score type for operation", // kNetErrScoreWrongType
L"Not enough points", // kNetErrScoreNotEnoughPoints
L"Non-fixed score already exists", // kNetErrScoreAlreadyExists
L"No score data found", // kNetErrScoreNoDataFound
L"Invite: Couldn't find player", // kNetErrInviteNoMatchingPlayer
L"Invite: Too many hoods", // kNetErrInviteTooManyHoods
L"Payments not up to date", // kNetErrNeedToPay
L"Server Busy", // kNetErrServerBusy
L"Vault Node Access Violation", // kNetErrVaultNodeAccessViolation
};
COMPILER_ASSERT(arrsize(s_errors) == kNumNetErrors);
if ((unsigned)code >= arrsize(s_errors)) {
if (code == kNetPending)
return L"Pending";
return L"Unknown Error";
}
return s_errors[code];
}
//============================================================================
// These errors should only be used in debugging. They should not be shown
// in release clients because they are not localized
const wchar * NetErrorAsString (ENetError code) {
#define ERROR_STRING(e) L#e
static wchar * s_errors[] = {
ERROR_STRING(kNetSuccess),
ERROR_STRING(kNetErrInternalError),
ERROR_STRING(kNetErrTimeout),
ERROR_STRING(kNetErrBadServerData),
ERROR_STRING(kNetErrAgeNotFound),
ERROR_STRING(kNetErrConnectFailed),
ERROR_STRING(kNetErrDisconnected),
ERROR_STRING(kNetErrFileNotFound),
ERROR_STRING(kNetErrOldBuildId),
ERROR_STRING(kNetErrRemoteShutdown),
ERROR_STRING(kNetErrTimeoutOdbc),
ERROR_STRING(kNetErrAccountAlreadyExists),
ERROR_STRING(kNetErrPlayerAlreadyExists),
ERROR_STRING(kNetErrAccountNotFound),
ERROR_STRING(kNetErrPlayerNotFound),
ERROR_STRING(kNetErrInvalidParameter),
ERROR_STRING(kNetErrNameLookupFailed),
ERROR_STRING(kNetErrLoggedInElsewhere),
ERROR_STRING(kNetErrVaultNodeNotFound),
ERROR_STRING(kNetErrMaxPlayersOnAcct),
ERROR_STRING(kNetErrAuthenticationFailed),
ERROR_STRING(kNetErrStateObjectNotFound),
ERROR_STRING(kNetErrLoginDenied),
ERROR_STRING(kNetErrCircularReference),
ERROR_STRING(kNetErrAccountNotActivated),
ERROR_STRING(kNetErrKeyAlreadyUsed),
ERROR_STRING(kNetErrKeyNotFound),
ERROR_STRING(kNetErrActivationCodeNotFound),
ERROR_STRING(kNetErrPlayerNameInvalid),
ERROR_STRING(kNetErrNotSupported),
ERROR_STRING(kNetErrServiceForbidden),
ERROR_STRING(kNetErrAuthTokenTooOld),
ERROR_STRING(kNetErrMustUseGameTapClient),
ERROR_STRING(kNetErrTooManyFailedLogins),
ERROR_STRING(kNetErrGameTapConnectionFailed),
ERROR_STRING(kNetErrGTTooManyAuthOptions),
ERROR_STRING(kNetErrGTMissingParameter),
ERROR_STRING(kNetErrGTServerError),
ERROR_STRING(kNetErrAccountBanned),
ERROR_STRING(kNetErrKickedByCCR),
ERROR_STRING(kNetErrScoreWrongType),
ERROR_STRING(kNetErrScoreNotEnoughPoints),
ERROR_STRING(kNetErrScoreAlreadyExists),
ERROR_STRING(kNetErrScoreNoDataFound),
ERROR_STRING(kNetErrInviteNoMatchingPlayer),
ERROR_STRING(kNetErrInviteTooManyHoods),
ERROR_STRING(kNetErrNeedToPay),
ERROR_STRING(kNetErrServerBusy),
ERROR_STRING(kNetErrVaultNodeAccessViolation),
};
COMPILER_ASSERT(arrsize(s_errors) == kNumNetErrors);
if ((unsigned)code >= arrsize(s_errors)) {
if (code == kNetPending)
return ERROR_STRING(kNetPending);
return L"ErrUnknown";
}
#undef ERROR_STRING
return s_errors[code];
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBERROR_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbError.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBERROR_H
/*****************************************************************************
*
* Net Error
*
***/
// These codes may not be changed unless ALL servers, clients and databases
// are simultaneously updated; so basically forget it =)
enum ENetError {
// codes <= 0 are not errors
kNetPending = -1,
kNetSuccess = 0,
// codes > 0 are errors
kNetErrInternalError = 1,
kNetErrTimeout = 2,
kNetErrBadServerData = 3,
kNetErrAgeNotFound = 4,
kNetErrConnectFailed = 5,
kNetErrDisconnected = 6,
kNetErrFileNotFound = 7,
kNetErrOldBuildId = 8,
kNetErrRemoteShutdown = 9,
kNetErrTimeoutOdbc = 10,
kNetErrAccountAlreadyExists = 11,
kNetErrPlayerAlreadyExists = 12,
kNetErrAccountNotFound = 13,
kNetErrPlayerNotFound = 14,
kNetErrInvalidParameter = 15,
kNetErrNameLookupFailed = 16,
kNetErrLoggedInElsewhere = 17,
kNetErrVaultNodeNotFound = 18,
kNetErrMaxPlayersOnAcct = 19,
kNetErrAuthenticationFailed = 20,
kNetErrStateObjectNotFound = 21,
kNetErrLoginDenied = 22,
kNetErrCircularReference = 23,
kNetErrAccountNotActivated = 24,
kNetErrKeyAlreadyUsed = 25,
kNetErrKeyNotFound = 26,
kNetErrActivationCodeNotFound = 27,
kNetErrPlayerNameInvalid = 28,
kNetErrNotSupported = 29,
kNetErrServiceForbidden = 30,
kNetErrAuthTokenTooOld = 31,
kNetErrMustUseGameTapClient = 32,
kNetErrTooManyFailedLogins = 33,
kNetErrGameTapConnectionFailed = 34,
kNetErrGTTooManyAuthOptions = 35,
kNetErrGTMissingParameter = 36,
kNetErrGTServerError = 37,
kNetErrAccountBanned = 38,
kNetErrKickedByCCR = 39,
kNetErrScoreWrongType = 40,
kNetErrScoreNotEnoughPoints = 41,
kNetErrScoreAlreadyExists = 42,
kNetErrScoreNoDataFound = 43,
kNetErrInviteNoMatchingPlayer = 44,
kNetErrInviteTooManyHoods = 45,
kNetErrNeedToPay = 46,
kNetErrServerBusy = 47,
kNetErrVaultNodeAccessViolation = 48,
// Be sure to add strings for additional error codes in pnNbError.cpp
// (don't worry, the compiler will tell you if one is missing ;)
kNumNetErrors,
// Net messages require ENetError to be sizeof(dword)
kNetErrorForceDword = (dword) -1
};
COMPILER_ASSERT_HEADER(pnNbError, sizeof(ENetError) == sizeof(dword));
#define IS_NET_ERROR(a) (((int)(a)) > kNetSuccess)
#define IS_NET_SUCCESS(a) (((int)(a)) == kNetSuccess)
const wchar * NetErrorToString (ENetError code); // user-friendly string
const wchar * NetErrorAsString (ENetError code); // string version of enum identifier

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbProtocol.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
const wchar * NetProtocolToString (ENetProtocol protocol) {
#define PROTOCOL_STRING(p) { p, L#p }
static struct { ENetProtocol protocol; const wchar *name; } s_protocols[] = {
PROTOCOL_STRING(kNetProtocolNil),
// For test applications
PROTOCOL_STRING(kNetProtocolDebug),
// Client connections
{ kNetProtocolCli2Csr, L"GateKeeper Server" },
{ kNetProtocolCli2Csr, L"Csr Server" },
{ kNetProtocolCli2Auth, L"Auth Server" },
{ kNetProtocolCli2Game, L"Game Server" },
{ kNetProtocolCli2File, L"File Server" },
PROTOCOL_STRING(kNetProtocolCli2Unused_01),
// Server connections
PROTOCOL_STRING(kNetProtocolSrvConn),
PROTOCOL_STRING(kNetProtocolSrv2Mcp),
PROTOCOL_STRING(kNetProtocolSrv2Vault),
PROTOCOL_STRING(kNetProtocolSrv2Db),
PROTOCOL_STRING(kNetProtocolSrv2State),
PROTOCOL_STRING(kNetProtocolSrv2Log),
PROTOCOL_STRING(kNetProtocolSrv2Score),
};
#undef PROTOCOL_STRING
for (unsigned i = 0; i < arrsize(s_protocols); ++i)
if (s_protocols[i].protocol == protocol)
return s_protocols[i].name;
return L"Unknown protocol id";
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbProtocol.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBPROTOCOL_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbProtocol.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBPROTOCOL_H
/*****************************************************************************
*
* Net protocols
*
***/
const unsigned kNetProtocolServerBit = 0x80;
// These codes may not be changed unless ALL servers and clients are
// simultaneously replaced; so basically forget it =)
enum ENetProtocol {
kNetProtocolNil = 0,
// For test applications
kNetProtocolDebug = 1,
// Client connections
kNetProtocolCli2GateKeeper = 2,
kNetProtocolCli2Csr = 3,
kNetProtocolCli2Auth = 4,
kNetProtocolCli2Game = 5,
kNetProtocolCli2File = 6,
kNetProtocolCli2Unused_01 = 7,
// Server connections
kNetProtocolSrvConn = 0 | kNetProtocolServerBit,
kNetProtocolSrv2Mcp = 1 | kNetProtocolServerBit,
kNetProtocolSrv2Vault = 2 | kNetProtocolServerBit,
kNetProtocolSrv2Db = 3 | kNetProtocolServerBit,
kNetProtocolSrv2State = 4 | kNetProtocolServerBit,
kNetProtocolSrv2Log = 5 | kNetProtocolServerBit,
kNetProtocolSrv2Score = 6 | kNetProtocolServerBit,
};
// NOTE: When adding a new net protocol, be sure to update
// NetProtocolToString as well. Unfortunately, the compiler
// cannot enforce this since the protocol values are not
// numerically sequential.
const wchar * NetProtocolToString (ENetProtocol protocol);

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@ -0,0 +1,278 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbSrvs.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
#ifndef BUILD_TYPE
# error "pnProduct not included"
#endif
/*****************************************************************************
*
* Local data
*
***/
//============================================================================
// Auth
//============================================================================
static const wchar * s_authAddrs[] = {
#if BUILD_TYPE == BUILD_TYPE_DEV
L"account.mystonline.com" // was L"184.73.198.22" //L"auth.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_QA
L"marrim"
#elif BUILD_TYPE == BUILD_TYPE_TEST
L"test-auth.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_BETA
L"beta-auth.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_LIVE
L"account.mystonline.com" // was L"184.73.198.22" //L"auth.urulive.com"
#else
# error "Unknown build type"
#endif
};
static wchar s_authAddrCmdLine[64];
static const wchar * s_authAddrsOverride[] = {
s_authAddrCmdLine
};
//============================================================================
// File
//============================================================================
static const wchar * s_fileAddrs[] = {
#if BUILD_TYPE == BUILD_TYPE_DEV
L"67.202.54.141" //unused
#elif BUILD_TYPE == BUILD_TYPE_QA
L"marrim"
#elif BUILD_TYPE == BUILD_TYPE_TEST
L"test-file.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_BETA
L"beta-file.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_LIVE
L"67.202.54.141" //unused
#else
# error "Unknown build type"
#endif
};
static wchar s_fileAddrCmdLine[64];
static const wchar * s_fileAddrsOverride[] = {
s_fileAddrCmdLine
};
//============================================================================
// Csr
//============================================================================
static const wchar * s_csrAddrs[] = {
#if BUILD_TYPE == BUILD_TYPE_DEV
L"localhost"
#elif BUILD_TYPE == BUILD_TYPE_QA
L"localhost"
#elif BUILD_TYPE == BUILD_TYPE_TEST
L"localhost"
#elif BUILD_TYPE == BUILD_TYPE_BETA
L"beta-csr.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_LIVE
L"localhost"
#else
# error "Unknown build type"
#endif
};
static wchar s_csrAddrCmdLine[64];
static const wchar * s_csrAddrsOverride[] = {
s_csrAddrCmdLine
};
//============================================================================
// GateKeeper
//============================================================================
static const wchar * s_gateKeeperAddrs[] = {
#if BUILD_TYPE == BUILD_TYPE_DEV
L"account.mystonline.com" //was L"184.73.198.22"
#elif BUILD_TYPE == BUILD_TYPE_QA
L"localhost"
#elif BUILD_TYPE == BUILD_TYPE_TEST
L"localhost"
#elif BUILD_TYPE == BUILD_TYPE_BETA
L"beta-csr.urulive.com"
#elif BUILD_TYPE == BUILD_TYPE_LIVE
L"account.mystonline.com" //was L"184.73.198.22"
#else
# error "Unknown build type"
#endif
};
static wchar s_gateKeeperAddrCmdLine[64];
static const wchar * s_gateKeeperAddrsOverride[] = {
s_gateKeeperAddrCmdLine
};
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
// Auth
//============================================================================
unsigned GetAuthSrvHostnames (const wchar *** addrs) {
if (s_authAddrCmdLine[0]) {
*addrs = s_authAddrsOverride;
return arrsize(s_authAddrsOverride);
}
else {
*addrs = s_authAddrs;
return arrsize(s_authAddrs);
}
}
//============================================================================
void SetAuthSrvHostname (const wchar addr[]) {
StrCopy(s_authAddrCmdLine, addr, arrsize(s_authAddrCmdLine));
}
//============================================================================
bool AuthSrvHostnameOverride () {
return s_authAddrCmdLine[0];
}
//============================================================================
// File
//============================================================================
unsigned GetFileSrvHostnames (const wchar *** addrs) {
if (s_fileAddrCmdLine[0]) {
*addrs = s_fileAddrsOverride;
return arrsize(s_fileAddrsOverride);
}
else {
*addrs = s_fileAddrs;
return arrsize(s_fileAddrs);
}
}
//============================================================================
void SetFileSrvHostname (const wchar addr[]) {
StrCopy(s_fileAddrCmdLine, addr, arrsize(s_fileAddrCmdLine));
}
//============================================================================
bool FileSrvHostnameOverride () {
return s_fileAddrCmdLine[0];
}
//============================================================================
// Csr
//============================================================================
unsigned GetCsrSrvHostnames (const wchar *** addrs) {
if (s_csrAddrCmdLine[0]) {
*addrs = s_csrAddrsOverride;
return arrsize(s_csrAddrsOverride);
}
else {
*addrs = s_csrAddrs;
return arrsize(s_csrAddrs);
}
}
//============================================================================
void SetCsrSrvHostname (const wchar addr[]) {
StrCopy(s_csrAddrCmdLine, addr, arrsize(s_csrAddrCmdLine));
}
//============================================================================
bool CsrSrvHostnameOverride () {
return s_csrAddrCmdLine[0];
}
//============================================================================
// GateKeeper
//============================================================================
unsigned GetGateKeeperSrvHostnames (const wchar *** addrs) {
if (s_gateKeeperAddrCmdLine[0]) {
*addrs = s_gateKeeperAddrsOverride;
return arrsize(s_gateKeeperAddrsOverride);
}
else {
*addrs = s_gateKeeperAddrs;
return arrsize(s_gateKeeperAddrs);
}
}
//============================================================================
void SetGateKeeperSrvHostname (const wchar addr[]) {
StrCopy(s_gateKeeperAddrCmdLine, addr, arrsize(s_gateKeeperAddrCmdLine));
}
//============================================================================
bool GateKeeperSrvHostnameOverride () {
return s_gateKeeperAddrCmdLine[0];
}

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@ -0,0 +1,106 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbSrvs.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBSRVS_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetBase/Private/pnNbSrvs.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETBASE_PRIVATE_PNNBSRVS_H
/*****************************************************************************
*
* Server types
*
***/
// These codes may not be changed unless ALL servers and clients are
// simultaneously replaced; so basically forget it =)
enum ESrvType {
kSrvTypeNone = 0,
kSrvTypeClient = 1,
kSrvTypeAuth = 2,
kSrvTypeGame = 3,
kSrvTypeVault = 4,
kSrvTypeDb = 5,
kSrvTypeMcp = 6,
kSrvTypeState = 7,
kSrvTypeFile = 8,
kSrvTypeLog = 9,
kSrvTypeDll = 10,
kSrvTypeScore = 11,
kSrvTypeCsr = 12,
kSrvTypeGateKeeper = 13,
kNumSrvTypes,
// Enforce network message field size
kNetSrvForceDword = (unsigned)-1
};
/*****************************************************************************
*
* Front-end server hostnames
*
***/
unsigned GetAuthSrvHostnames (const wchar *** addrs); // returns addrCount
void SetAuthSrvHostname (const wchar addr[]);
bool AuthSrvHostnameOverride ();
unsigned GetFileSrvHostnames (const wchar *** addrs); // returns addrCount
void SetFileSrvHostname (const wchar addr[]);
bool FileSrvHostnameOverride ();
unsigned GetCsrSrvHostnames (const wchar *** addrs); // returns addrCount
void SetCsrSrvHostname (const wchar addr[]);
bool CsrSrvHostnameOverride ();
unsigned GetGateKeeperSrvHostnames (const wchar *** addrs); // returns addrCount
void SetGateKeeperSrvHostname (const wchar addr[]);
bool GateKeeperSrvHostnameOverride ();