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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

CWE Directory Reorganization

Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.

Part 1: Movement of directories and files.
This commit is contained in:
rarified
2021-05-15 12:49:46 -06:00
parent c3f4a640a3
commit 96903e8dca
4002 changed files with 159 additions and 644 deletions

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plConditionalObject.h"
#include "plLogicModBase.h"
plConditionalObject::plConditionalObject() :
bSatisfied(false),
fToggle(false),
fLogicMod(nil),
fReset(false)
{
}
plConditionalObject::~plConditionalObject()
{
}
/////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plConditionalObject_inc
#define plConditionalObject_inc
#include "../pnKeyedObject/hsKeyedObject.h"
#include "hsBitVector.h"
#include "../pnNetCommon/plSynchedValue.h"
class plLogicModBase;
class plConditionalObject : public hsKeyedObject
{
private:
// since 'this' is not derived from synchedObject, its synched values must be associated
// with it's logicModifier (which is a synchedObject). Thus it's a synched value 'friend'.
hsBool bSatisfied;
hsBool fToggle;
public:
enum
{
kLocalElement = 0,
kNOT,
};
protected:
plLogicModBase* fLogicMod;
hsBitVector fFlags;
hsBool fReset;
public:
plConditionalObject();
virtual ~plConditionalObject();
CLASSNAME_REGISTER( plConditionalObject );
GETINTERFACE_ANY( plConditionalObject, hsKeyedObject );
virtual void Read(hsStream* stream, hsResMgr* mgr) { hsKeyedObject::Read(stream, mgr); bSatisfied = stream->ReadBool(); fToggle = stream->ReadBool();}
virtual void Write(hsStream* stream, hsResMgr* mgr){ hsKeyedObject::Write(stream, mgr); stream->WriteBool( bSatisfied ); stream->WriteBool(fToggle);}
virtual void SetLogicMod(plLogicModBase* pMod) { fLogicMod = pMod; }
// virtual hsBool MsgReceive(plMessage* msg) = 0;
virtual hsBool Satisfied() { if(HasFlag(kNOT)) return !bSatisfied; else return bSatisfied; }
void SetSatisfied(hsBool b) { bSatisfied=b; }
hsBool IsToggle() { return fToggle; }
void SetToggle(hsBool b) { fToggle = b; }
// this is used if condtiton 1 is dependent on another condition's state at the
// time of a message coming into condition 1;
virtual hsBool Verify(plMessage* msg) { return true; }
virtual void Evaluate() = 0;
virtual void Reset() = 0;
virtual hsBool ResetOnTrigger() { return fReset; }
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
void SetFlag(int f) { fFlags.SetBit(f); }
void ClearFlag(int which) { fFlags.ClearBit( which ); }
};
#endif // plConditionalObject_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plLogicModBase.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
#include "hsTimer.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnNetCommon/plGenericVar.h"
#include "../pnNetCommon/plNetApp.h"
#include "../pnNetCommon/plNetSharedState.h"
#include "../../PubUtilLib/plNetMessage/plNetMessage.h" // breaks project dependancy levels
#include "../pnMessage/plNotifyMsg.h"
#include "../pnMessage/plEnableMsg.h"
#include "../pnMessage/plServerReplyMsg.h"
void plLogicModBase::ConsoleTrigger(plKey playerKey)
{
// Setup the event data in case this is a OneShot responder that needs it
proPickedEventData *ed = TRACKED_NEW proPickedEventData;
ed->fPicker = playerKey;
ed->fPicked = nil;
fNotify->AddEvent(ed);
Trigger(false);
// Whoops, trigger and untrigger use the same message, so if we do this right away
// it will just untrigger twice. So...uhh, we don't untrigger!
// UnTrigger();
}
void plLogicModBase::ConsoleRequestTrigger()
{
RequestTrigger();
}
plLogicModBase::plLogicModBase() :
fCounter(0),
fCounterLimit(0),
fTimer(0.0f),
fNotify(nil),
fDisabled(false)
{
fNotify = TRACKED_NEW plNotifyMsg;
}
plLogicModBase::~plLogicModBase()
{
int i;
for (i = 0; i < fCommandList.Count(); i++ )
{
hsRefCnt_SafeUnRef(fCommandList[i]);
}
hsRefCnt_SafeUnRef(fNotify);
}
void plLogicModBase::AddTarget(plSceneObject* so)
{
plSingleModifier::AddTarget(so);
}
void plLogicModBase::RegisterForMessageType(UInt16 hClass)
{
plgDispatch::Dispatch()->RegisterForExactType( hClass, GetKey() );
}
//
// Update generic shared state (which reflects trigger state) on server
// by sending TestAndSet request. By locking and unlocking the sharedState,
// we can guarantee that only one logicMod instance can trigger at a time.
// The server will confirm or deny our request to lock and set the state.
//
void plLogicModBase::IUpdateSharedState(bool triggered) const
{
plNetSharedState ss("TrigState");
plGenericVar* sv = TRACKED_NEW plGenericVar("Triggered");
sv->Value().SetBool(triggered); // attempting to set trig state to true
ss.AddVar(sv);
bool lock = triggered;
// if unlocking, then the server does not need to store this state, since it's back to its default state
ss.SetServerMayDelete(!lock);
plNetMsgTestAndSet ts;
ts.SetNetProtocol(kNetProtocolCli2Game);
ts.CopySharedState(&ss);
ts.ObjectInfo()->SetFromKey(GetKey());
ts.SetLockRequest(lock); // if triggering, lock state, else unlock state
plNetClientApp::GetInstance()->SendMsg(&ts);
plNetClientApp::GetInstance()->DebugMsg("\tLM: Attempting to set logic mod shared lock to %s, t=%f\n",
triggered ? "Triggered" : "UnTriggered", hsTimer::GetSysSeconds());
}
hsBool plLogicModBase::MsgReceive(plMessage* msg)
{
// read messages:
plServerReplyMsg* pSMsg = plServerReplyMsg::ConvertNoRef(msg);
if (pSMsg)
{
hsAssert(pSMsg->GetType() != plServerReplyMsg::kUnInit, "uninit server reply msg");
#if 1
char str[256];
sprintf(str, "LM: LogicModifier %s recvd trigger request reply:%s, wasRequesting=%d, t=%f\n", GetKeyName(),
pSMsg->GetType() == plServerReplyMsg::kDeny ? "denied" : "confirmed",
HasFlag(kRequestingTrigger), hsTimer::GetSysSeconds());
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
if (pSMsg->GetType() == plServerReplyMsg::kDeny)
{
if (HasFlag(kRequestingTrigger))
{
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, clearing requestingTrigger");
ClearFlag(kRequestingTrigger);
}
else
plNetClientApp::GetInstance()->DebugMsg("\tLM: Denied, but not requesting?");
}
else
{
hsBool netRequest=false; // we're triggering as a result of a local activation
PreTrigger(netRequest);
IUpdateSharedState(false /* untriggering */);
}
return true;
}
plEnableMsg* pEnable = plEnableMsg::ConvertNoRef(msg);
if (pEnable)
{
if (pEnable->Cmd(plEnableMsg::kDisable))
fDisabled = true;
else
if (pEnable->Cmd(plEnableMsg::kEnable))
{
ClearFlag(kTriggered);
ClearFlag(kRequestingTrigger);
fDisabled = false;
}
return true;
}
return plSingleModifier::MsgReceive(msg);
}
void plLogicModBase::RequestTrigger(hsBool netRequest)
{
if (HasFlag(kTriggered))
{
#if 1
char str[256];
sprintf(str, "LM: %s ignoring RequestTrigger(), already triggered, t=%f\n", GetKeyName(),
hsTimer::GetSysSeconds());
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
return;
}
if (HasFlag(kRequestingTrigger))
{
#if 1
char str[256];
sprintf(str, "LM: %s ignoring RequestTrigger(), already requesting trigger, t=%f\n", GetKeyName(),
hsTimer::GetSysSeconds());
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
return;
}
if ( plNetApp::GetInstance()->GetFlagsBit(plNetClientApp::kLocalTriggers))
{
PreTrigger(false);
}
else
{
IUpdateSharedState(true /* triggering */); // request arbitration from server
SetFlag(kRequestingTrigger);
#if 1
char str[256];
sprintf(str, "LM: %s Setting RequestingTriggert=%f\n", GetKeyName(), hsTimer::GetSysSeconds());
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
}
}
//
// return false is counter test fails
//
hsBool plLogicModBase::IEvalCounter()
{
if (fCounterLimit > 0)
{
fCounter = fCounter + 1;
if (fCounter != fCounterLimit)
{
Reset(false);
return false;
}
}
return true;
}
void plLogicModBase::PreTrigger(hsBool netRequest)
{
if (fDisabled)
return;
Trigger(netRequest);
}
void plLogicModBase::Trigger(hsBool netRequest)
{
#if 1
char str[256];
sprintf(str, "LogicModifier %s is triggering, activatorType=%d\n",
GetKeyName(), HasFlag(kTypeActivator));
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
ClearFlag(kRequestingTrigger);
if (!HasFlag(kMultiTrigger))
SetFlag(kTriggered);
fNotify->SetSender(this->GetKey());
fNotify->SetState(1.0f);
fNotify->AddActivateEvent(true);
// hsRefCnt_SafeRef(fNotify);
plgDispatch::MsgSend( fNotify );
CreateNotifyMsg();
if (HasFlag(kOneShot))
fDisabled = true;
}
void plLogicModBase::UnTrigger()
{
if (!HasFlag(kTriggered))
return;
#ifdef HS_DEBUGGING
char str[256];
sprintf(str, "LogicModifier %s is Un-triggering, activatorType=%d\n",
GetKeyName(), HasFlag(kTypeActivator));
plNetClientApp::GetInstance()->DebugMsg(str);
#endif
fNotify->SetSender(this->GetKey());
fNotify->SetState(0.0f);
fNotify->AddActivateEvent(false);
// hsRefCnt_SafeRef(fNotify);
plgDispatch::MsgSend( fNotify );
CreateNotifyMsg();
Reset(true);
}
void plLogicModBase::Reset(bool bCounterReset)
{
ClearFlag(kTriggered);
if (bCounterReset)
fCounter = 0;
}
void plLogicModBase::CreateNotifyMsg()
{
fNotify = TRACKED_NEW plNotifyMsg;
for (int i = 0; i < fReceiverList.Count(); i++)
fNotify->AddReceiver(fReceiverList[i]);
}
void plLogicModBase::AddNotifyReceiver(plKey receiver)
{
fReceiverList.Append(receiver);
fNotify->AddReceiver(receiver);
}
void plLogicModBase::Read(hsStream* stream, hsResMgr* mgr)
{
plSingleModifier::Read(stream, mgr);
int n = stream->ReadSwap32();
fCommandList.SetCountAndZero(n);
for(int i = 0; i < n; i++ )
{
plMessage* pMsg = plMessage::ConvertNoRef(mgr->ReadCreatable(stream));
fCommandList[i] = pMsg;
}
if (fNotify)
delete fNotify;
plNotifyMsg* pNMsg = plNotifyMsg::ConvertNoRef(mgr->ReadCreatable(stream));
fNotify = pNMsg;
fFlags.Read(stream);
fDisabled = stream->Readbool();
for (int d = 0; d < fNotify->GetNumReceivers(); d++)
fReceiverList.Append(fNotify->GetReceiver(d));
}
void plLogicModBase::Write(hsStream* stream, hsResMgr* mgr)
{
plSingleModifier::Write(stream, mgr);
stream->WriteSwap32(fCommandList.GetCount());
for(int i = 0; i < fCommandList.GetCount(); i++ )
mgr->WriteCreatable( stream, fCommandList[i] );
mgr->WriteCreatable( stream, fNotify );
fFlags.Write(stream);
stream->Writebool(fDisabled);
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Maintainers Marker Component
//
//
#if 0
#include "../plModifier/plMaintainersMarkerModifier.h"
//Class that accesses the paramblock below.
class plMaintainersMarkerComponent : public plComponent
{
public:
plMaintainersMarkerComponent();
void DeleteThis() { delete this; }
hsBool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg);
hsBool PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg);
hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
};
//Max desc stuff necessary.
CLASS_DESC(plMaintainersMarkerComponent, gMaintainersDesc, "Maintainers Marker", "MaintainersMarker", COMP_TYPE_TYPE, Class_ID(0x7d7f1f72, 0x405355f5))
//The MAX paramblock stuff below
ParamBlockDesc2 gMaintainersBk
(
1, _T("maintainersMarker"), 0, &gMaintainersDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plMaintainersMarkerComponent::plMaintainersMarkerComponent()
{
fClassDesc = &gMaintainersDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
hsBool plMaintainersMarkerComponent::SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg)
{
node->SetForceLocal(true);
return true;
}
hsBool plMaintainersMarkerComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plMaintainersMarkerModifier* pSpawn = TRACKED_NEW plMaintainersMarkerModifier;
node->AddModifier(pSpawn);
return true;
}
hsBool plMaintainersMarkerComponent::PreConvert(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
return true;
}
#endif

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plLogicModBase_inc
#define plLogicModBase_inc
#include "plSingleModifier.h"
#include "../pnNetCommon/plSynchedValue.h"
#include "hsTemplates.h"
class plConditionalObject;
class plSceneObject;
class plNotifyMsg;
class plVolumeSensorConditionalObjectNoArbitration;
class plLogicModBase : public plSingleModifier
{
public:
enum Flags
{
kLocalElement = 0,
kReset,
kTriggered,
kOneShot,
kRequestingTrigger,
kTypeActivator, // this LogicMod is part of an Activator Component (not a Responder)
kMultiTrigger,
};
protected:
hsTArray<plMessage*> fCommandList;
hsTArray<plKey> fReceiverList;
UInt32 fCounterLimit;
hsScalar fTimer;
hsBitVector fFlags;
UInt32 fCounter;
plNotifyMsg* fNotify;
bool fDisabled;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return false;}
void IUpdateSharedState(bool triggered) const;
hsBool IEvalCounter();
virtual void PreTrigger(hsBool netRequest);
virtual void Trigger(hsBool netRequest);
virtual void UnTrigger();
void CreateNotifyMsg();
public:
friend plVolumeSensorConditionalObjectNoArbitration;
plLogicModBase();
~plLogicModBase();
CLASSNAME_REGISTER( plLogicModBase );
GETINTERFACE_ANY( plLogicModBase, plSingleModifier );
void AddTarget(plSceneObject* so);
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual hsBool MsgReceive(plMessage* msg);
virtual hsBool VerifyConditions(plMessage* msg) { return true;}
virtual void Reset(bool bCounterReset);
void SetDisabled(bool disabled) { fDisabled = disabled; }
bool Disabled() { return fDisabled; }
plNotifyMsg* GetNotify() { return fNotify; }
void AddCommand(plMessage* msg) { fCommandList.Append(msg); }
void SetOneShot(hsBool b) { if (b) SetFlag(kOneShot); else ClearFlag(kOneShot); }
void RegisterForMessageType(UInt16 hClass);
virtual void RequestTrigger(hsBool netRequest=false);
virtual void RequestUnTrigger() { UnTrigger(); }
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
void SetFlag(int f) { fFlags.SetBit(f); }
void ClearFlag(int which) { fFlags.ClearBit(which); }
void AddNotifyReceiver(plKey receiver);
// for debug purposes only!
void ConsoleTrigger(plKey playerKey);
void ConsoleRequestTrigger();
};
#endif // plLogicModifier_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plModifier.h"
#include "../pnSceneObject/plSceneObject.h"
#include "../pnSceneObject/plDrawInterface.h"
#include "../pnSceneObject/plSimulationInterface.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#include "../pnSceneObject/plAudioInterface.h"
#include "../pnMessage/plTimeMsg.h"
plModifier::plModifier()
{
}
plModifier::~plModifier()
{
}
plDrawInterface* plModifier::IGetTargetDrawInterface(int iTarg) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileDrawInterface() : nil;
}
plSimulationInterface* plModifier::IGetTargetSimulationInterface(int iTarg) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileSimulationInterface() : nil;
}
plCoordinateInterface* plModifier::IGetTargetCoordinateInterface(int iTarg) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileCoordinateInterface() : nil;
}
plAudioInterface* plModifier::IGetTargetAudioInterface(int iTarg) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileAudioInterface() : nil;
}
plObjInterface* plModifier::IGetTargetGenericInterface(int iTarg, UInt32 classIdx) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileGenericInterface((UInt16)classIdx) : nil;
}
plModifier* plModifier::IGetTargetModifier(int iTarg, int iMod) const
{
return GetTarget(iTarg) ? GetTarget(iTarg)->GetVolatileModifier(iMod) : nil;
}
hsBool plModifier::MsgReceive(plMessage* msg)
{
plEvalMsg* eval = plEvalMsg::ConvertNoRef(msg);
if( eval )
{
UInt32 dirty = ~0L;
IEval(eval->DSeconds(), eval->DelSeconds(), dirty);
return true;
}
return plSynchedObject::MsgReceive(msg);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plModifier_inc
#define plModifier_inc
#include "../pnNetCommon/plSynchedObject.h"
class hsStream;
class hsResMgr;
class plMessage;
class plSceneObject;
class plObjInterface;
class plDrawInterface;
class plSimulationInterface;
class plCoordinateInterface;
class plAudioInterface;
struct hsMatrix44;
class plModifier : public plSynchedObject
{
protected:
plDrawInterface* IGetTargetDrawInterface(int iTarg) const;
plSimulationInterface* IGetTargetSimulationInterface(int iTarg) const;
plCoordinateInterface* IGetTargetCoordinateInterface(int iTarg) const;
plAudioInterface* IGetTargetAudioInterface(int iTarg) const;
plObjInterface* IGetTargetGenericInterface(int iTarg, UInt32 classIdx) const;
plModifier* IGetTargetModifier(int iTarg, int iMod) const;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) = 0; // called only by owner object's Eval()
friend class plSceneObject;
public:
plModifier();
virtual ~plModifier();
CLASSNAME_REGISTER( plModifier );
GETINTERFACE_ANY( plModifier, plSynchedObject );
virtual hsBool MsgReceive(plMessage* msg);
virtual int GetNumTargets() const = 0;
virtual plSceneObject* GetTarget(int iTarg) const = 0;
virtual void AddTarget(plSceneObject* so) = 0;
virtual void RemoveTarget(plSceneObject* so) = 0;
virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) {}
};
#endif // plModifier_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plMultiModifier.h"
#include "hsStream.h"
plMultiModifier::plMultiModifier()
{
}
plMultiModifier::~plMultiModifier()
{
}
void plMultiModifier::Read(hsStream* s, hsResMgr* mgr)
{
plModifier::Read(s, mgr);
fFlags.Read(s);
}
void plMultiModifier::Write(hsStream* s, hsResMgr* mgr)
{
plModifier::Write(s, mgr);
fFlags.Write(s);
}
void plMultiModifier::RemoveTarget(plSceneObject* so)
{
for (int i=0; i< fTargets.Count(); i++)
{
if (fTargets[i] == so)
{
fTargets.Remove(i);
return;
}
}
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plMultiModifier_inc
#define plMultiModifier_inc
#include "plModifier.h"
#include "hsBitVector.h"
#include "../pnNetCommon/plSynchedValue.h"
#include "hsTemplates.h"
class plSceneObject;
class plMultiModMsg;
class plMultiModifier : public plModifier
{
protected:
hsTArray<plSceneObject*> fTargets;
hsBitVector fFlags;
public:
plMultiModifier();
virtual ~plMultiModifier();
CLASSNAME_REGISTER( plMultiModifier );
GETINTERFACE_ANY( plMultiModifier, plModifier );
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) = 0;
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual int GetNumTargets() const { return fTargets.Count(); }
virtual plSceneObject* GetTarget(int w) const { hsAssert(w < GetNumTargets(), "Bad target"); return fTargets[w]; }
virtual void AddTarget(plSceneObject* so) {fTargets.Append(so);}
virtual void RemoveTarget(plSceneObject* so);
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
plMultiModifier& SetFlag(int f) { fFlags.SetBit(f); return *this; }
};
#endif // plMultiModifier_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plSingleModifier.h"
#include "hsStream.h"
plSingleModifier::plSingleModifier()
:
fTarget(nil)
{
}
plSingleModifier::~plSingleModifier()
{
}
void plSingleModifier::Read(hsStream* s, hsResMgr* mgr)
{
plModifier::Read(s, mgr);
fFlags.Read(s);
}
void plSingleModifier::Write(hsStream* s, hsResMgr* mgr)
{
plModifier::Write(s, mgr);
fFlags.Write(s);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plSingleModifier_inc
#define plSingleModifier_inc
#include "plModifier.h"
#include "hsBitVector.h"
#include "../pnNetCommon/plSynchedValue.h"
class plSceneObject;
class plSingleModMsg;
class plSingleModifier : public plModifier
{
protected:
plSceneObject* fTarget;
hsBitVector fFlags;
virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) = 0;
public:
plSingleModifier();
virtual ~plSingleModifier();
CLASSNAME_REGISTER( plSingleModifier );
GETINTERFACE_ANY( plSingleModifier, plModifier );
virtual void Read(hsStream* stream, hsResMgr* mgr);
virtual void Write(hsStream* stream, hsResMgr* mgr);
virtual int GetNumTargets() const { return 1; }
virtual plSceneObject* GetTarget(int iTarg) const {return fTarget;}
virtual void AddTarget(plSceneObject* so) {SetTarget(so);}
virtual void RemoveTarget(plSceneObject* so) {fTarget = 0;}
virtual plSceneObject* GetTarget() const { return fTarget; }
virtual void SetTarget(plSceneObject* so) { fTarget = so; }
hsBool HasFlag(int f) const { return fFlags.IsBitSet(f); }
plSingleModifier& SetFlag(int f) { fFlags.SetBit(f); return *this; }
plSingleModifier& ClearFlag(int f) { fFlags.ClearBit(f); return *this; }
};
#endif // plSingleModifier_inc

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pnModifierCreatable_inc
#define pnModifierCreatable_inc
#include "../pnFactory/plCreator.h"
#include "plModifier.h"
REGISTER_NONCREATABLE( plModifier );
#include "plSingleModifier.h"
REGISTER_NONCREATABLE( plSingleModifier );
#include "plMultiModifier.h"
REGISTER_NONCREATABLE( plMultiModifier );
#include "plConditionalObject.h"
REGISTER_NONCREATABLE( plConditionalObject );
#include "plLogicModBase.h"
REGISTER_NONCREATABLE( plLogicModBase );
#endif // pnModifierCreatable_inc