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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-13 18:17:49 -04:00

CWE Directory Reorganization

Rearrange directory structure of CWE to be loosely equivalent to
the H'uru Plasma repository.

Part 1: Movement of directories and files.
This commit is contained in:
rarified
2021-05-15 12:49:46 -06:00
parent c3f4a640a3
commit 96903e8dca
4002 changed files with 159 additions and 644 deletions

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyBlueSpiralGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base BlueSpiral game client class
//
pyBlueSpiralGame::pyBlueSpiralGame(): pyGameCli() {}
pyBlueSpiralGame::pyBlueSpiralGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_BlueSpiral))
gameClient = nil; // wrong type, just clear it out
}
bool pyBlueSpiralGame::IsBlueSpiralGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_BlueSpiral;
}
void pyBlueSpiralGame::JoinCommonBlueSpiralGame(pyKey& callbackKey, unsigned gameID)
{
BlueSpiral_CreateParam init;
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_BlueSpiral, gameID, sizeof(init), &init);
}
void pyBlueSpiralGame::StartGame()
{
if (gameClient)
{
pfGmBlueSpiral* blueSpiral = pfGmBlueSpiral::ConvertNoRef(gameClient);
blueSpiral->StartGame();
}
}
void pyBlueSpiralGame::HitCloth(int clothNum)
{
if (gameClient)
{
pfGmBlueSpiral* blueSpiral = pfGmBlueSpiral::ConvertNoRef(gameClient);
blueSpiral->HitCloth(clothNum);
}
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyBlueSpiralGame_h
#define pyBlueSpiralGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyBlueSpiralGame
//
// PURPOSE: Class wrapper for the BlueSpiral game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyBlueSpiralGame : public pyGameCli
{
protected:
pyBlueSpiralGame();
pyBlueSpiralGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralGame); // converts a PyObject to a pyBlueSpiralGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static bool IsBlueSpiralGame(std::wstring guid);
static void JoinCommonBlueSpiralGame(pyKey& callbackKey, unsigned gameID);
void StartGame();
void HitCloth(int clothNum);
};
#endif // pyBlueSpiralGame_h

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyBlueSpiralGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base BlueSpiral game client class
//
PYTHON_CLASS_DEFINITION(ptBlueSpiralGame, pyBlueSpiralGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralGame, pyBlueSpiralGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralGame)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsBlueSpiralGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a BlueSpiral game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsBlueSpiralGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyBlueSpiralGame::IsBlueSpiralGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyBlueSpiralGame::IsBlueSpiralGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsBlueSpiralGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonBlueSpiralGame, args, "Params: callbackKey, gameID\nJoins a common BlueSpiral game with the specified ID. If one doesn't exist, it creates it")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonBlueSpiralGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonBlueSpiralGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyBlueSpiralGame::JoinCommonBlueSpiralGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptBlueSpiralGame, startGame, StartGame)
PYTHON_METHOD_DEFINITION(ptBlueSpiralGame, hitCloth, args)
{
int clothNum = 0;
if (!PyArg_ParseTuple(args, "i", &clothNum))
{
PyErr_SetString(PyExc_TypeError, "hitCloth expects one integer");
PYTHON_RETURN_ERROR;
}
self->fThis->HitCloth(clothNum);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptBlueSpiralGame)
PYTHON_BASIC_METHOD(ptBlueSpiralGame, startGame, "Starts a new game"),
PYTHON_METHOD(ptBlueSpiralGame, hitCloth, "Params: clothNum\nTells the server you hit the specified cloth"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralGame, pyGameCli, "Game client for the BlueSpiral game");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralGame::New(pfGameCli* client)
{
ptBlueSpiralGame *newObj = (ptBlueSpiralGame*)ptBlueSpiralGame_type.tp_new(&ptBlueSpiralGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_BlueSpiral))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralGame, pyBlueSpiralGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralGame, pyBlueSpiralGame)
// Module and method definitions
void pyBlueSpiralGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyBlueSpiralGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsBlueSpiralGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonBlueSpiralGame);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyBlueSpiralMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base BlueSpiral msg class
//
pyBlueSpiralMsg::pyBlueSpiralMsg(): pyGameCliMsg() {}
pyBlueSpiralMsg::pyBlueSpiralMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_BlueSpiral))
message = nil; // wrong type, just clear it out
}
int pyBlueSpiralMsg::GetBlueSpiralMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyBlueSpiralMsg::UpcastToFinalBlueSpiralMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_BlueSpiral_ClothOrder:
return pyBlueSpiralClothOrderMsg::New(message);
case kSrv2Cli_BlueSpiral_SuccessfulHit:
return pyBlueSpiralSuccessfulHitMsg::New(message);
case kSrv2Cli_BlueSpiral_GameWon:
return pyBlueSpiralGameWonMsg::New(message);
case kSrv2Cli_BlueSpiral_GameOver:
return pyBlueSpiralGameOverMsg::New(message);
case kSrv2Cli_BlueSpiral_GameStarted:
return pyBlueSpiralGameStartedMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyBlueSpiralClothOrderMsg::pyBlueSpiralClothOrderMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralClothOrderMsg::pyBlueSpiralClothOrderMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_ClothOrder))
message = nil; // wrong type, just clear it out
}
std::vector<int> pyBlueSpiralClothOrderMsg::Order()
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_BlueSpiral_ClothOrder* gmMsg = (const Srv2Cli_BlueSpiral_ClothOrder*)message->netMsg;
for (int i = 0; i < arrsize(gmMsg->order); ++i)
retVal.push_back(gmMsg->order[i]);
}
return retVal;
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralSuccessfulHitMsg::pyBlueSpiralSuccessfulHitMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralSuccessfulHitMsg::pyBlueSpiralSuccessfulHitMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_SuccessfulHit))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameWonMsg::pyBlueSpiralGameWonMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameWonMsg::pyBlueSpiralGameWonMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameWon))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameOverMsg::pyBlueSpiralGameOverMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameOverMsg::pyBlueSpiralGameOverMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameOver))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyBlueSpiralGameStartedMsg::pyBlueSpiralGameStartedMsg(): pyBlueSpiralMsg() {}
pyBlueSpiralGameStartedMsg::pyBlueSpiralGameStartedMsg(pfGameCliMsg* msg): pyBlueSpiralMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_BlueSpiral_GameStarted))
message = nil; // wrong type, just clear it out
}
bool pyBlueSpiralGameStartedMsg::StartSpin()
{
if (message)
{
const Srv2Cli_BlueSpiral_GameStarted* gmMsg = (const Srv2Cli_BlueSpiral_GameStarted*)message->netMsg;
return gmMsg->startSpin;
}
return false;
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyBlueSpiralMsg_h
#define pyBlueSpiralMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyBlueSpiralMsg
//
// PURPOSE: Class wrapper for BlueSpiral game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyBlueSpiralMsg : public pyGameCliMsg
{
protected:
pyBlueSpiralMsg();
pyBlueSpiralMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralMsg); // converts a PyObject to a pyBlueSpiralMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetBlueSpiralMsgType() const;
PyObject* UpcastToFinalBlueSpiralMsg() const; // returns this message as the blue spiral message it is
};
///////////////////////////////////////////////////////////////////////////////
class pyBlueSpiralClothOrderMsg : public pyBlueSpiralMsg
{
protected:
pyBlueSpiralClothOrderMsg();
pyBlueSpiralClothOrderMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralClothOrderMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralClothOrderMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralClothOrderMsg); // converts a PyObject to a pyBlueSpiralClothOrderMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
std::vector<int> Order();
};
///////////////////////////////////////////////////////////////////////////////
class pyBlueSpiralSuccessfulHitMsg : public pyBlueSpiralMsg
{
protected:
pyBlueSpiralSuccessfulHitMsg();
pyBlueSpiralSuccessfulHitMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralSuccessfulHitMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralSuccessfulHitMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralSuccessfulHitMsg); // converts a PyObject to a pyBlueSpiralSuccessfulHitMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyBlueSpiralGameWonMsg : public pyBlueSpiralMsg
{
protected:
pyBlueSpiralGameWonMsg();
pyBlueSpiralGameWonMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralGameWonMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralGameWonMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralGameWonMsg); // converts a PyObject to a pyBlueSpiralGameWonMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyBlueSpiralGameOverMsg : public pyBlueSpiralMsg
{
protected:
pyBlueSpiralGameOverMsg();
pyBlueSpiralGameOverMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralGameOverMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralGameOverMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralGameOverMsg); // converts a PyObject to a pyBlueSpiralGameOverMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyBlueSpiralGameStartedMsg : public pyBlueSpiralMsg
{
protected:
pyBlueSpiralGameStartedMsg();
pyBlueSpiralGameStartedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptBlueSpiralGameStartedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyBlueSpiralGameStartedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyBlueSpiralGameStartedMsg); // converts a PyObject to a pyBlueSpiralGameStartedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool StartSpin();
};
#endif // pyBlueSpiralMsg_h

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyBlueSpiralMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT msg class
//
PYTHON_CLASS_DEFINITION(ptBlueSpiralMsg, pyBlueSpiralMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralMsg, pyBlueSpiralMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptBlueSpiralMsg, getBlueSpiralMsgType)
{
return PyInt_FromLong(self->fThis->GetBlueSpiralMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptBlueSpiralMsg, upcastToFinalBlueSpiralMsg)
{
return self->fThis->UpcastToFinalBlueSpiralMsg();
}
PYTHON_START_METHODS_TABLE(ptBlueSpiralMsg)
PYTHON_METHOD_NOARGS(ptBlueSpiralMsg, getBlueSpiralMsgType, "Returns the type of the BlueSpiral message (see PtBlueSpiralMsgTypes)"),
PYTHON_METHOD_NOARGS(ptBlueSpiralMsg, upcastToFinalBlueSpiralMsg, "Returns this message as the BlueSpiral message it really is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralMsg, pyGameCliMsg, "Base class for BlueSpiral game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptBlueSpiralMsg, pyBlueSpiralMsg);
// required functions for PyObject interoperability
PyObject* pyBlueSpiralMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralMsg *newObj = (ptBlueSpiralMsg*)ptBlueSpiralMsg_type.tp_new(&ptBlueSpiralMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_BlueSpiral))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralMsg, pyBlueSpiralMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralMsg, pyBlueSpiralMsg)
// Module and method definitions
void pyBlueSpiralMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyBlueSpiralMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtBlueSpiralMsgTypes);
PYTHON_ENUM_ELEMENT(PtBlueSpiralMsgTypes, kBlueSpiralClothOrder, kSrv2Cli_BlueSpiral_ClothOrder);
PYTHON_ENUM_ELEMENT(PtBlueSpiralMsgTypes, kBlueSpiralSuccessfulHit, kSrv2Cli_BlueSpiral_SuccessfulHit);
PYTHON_ENUM_ELEMENT(PtBlueSpiralMsgTypes, kBlueSpiralGameWon, kSrv2Cli_BlueSpiral_GameWon);
PYTHON_ENUM_ELEMENT(PtBlueSpiralMsgTypes, kBlueSpiralGameOver, kSrv2Cli_BlueSpiral_GameOver);
PYTHON_ENUM_ELEMENT(PtBlueSpiralMsgTypes, kBlueSpiralGameStarted, kSrv2Cli_BlueSpiral_GameStarted);
PYTHON_ENUM_END(m, PtBlueSpiralMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptBlueSpiralClothOrderMsg, pyBlueSpiralClothOrderMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralClothOrderMsg, pyBlueSpiralClothOrderMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralClothOrderMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralClothOrderMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptBlueSpiralClothOrderMsg, order)
{
std::vector<int> order = self->fThis->Order();
PyObject* retVal = PyList_New(order.size());
for (unsigned i = 0; i < order.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(order[i]));
return retVal;
}
PYTHON_START_METHODS_TABLE(ptBlueSpiralClothOrderMsg)
PYTHON_METHOD_NOARGS(ptBlueSpiralClothOrderMsg, order, "Returns a list of numbers indicating the correct order to hit the clothes in"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralClothOrderMsg, pyBlueSpiralMsg, "BlueSpiral message received when the game is started and the cloth order is set");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralClothOrderMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralClothOrderMsg *newObj = (ptBlueSpiralClothOrderMsg*)ptBlueSpiralClothOrderMsg_type.tp_new(&ptBlueSpiralClothOrderMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_BlueSpiral_ClothOrder))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralClothOrderMsg, pyBlueSpiralClothOrderMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralClothOrderMsg, pyBlueSpiralClothOrderMsg)
// Module and method definitions
void pyBlueSpiralClothOrderMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralClothOrderMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptBlueSpiralSuccessfulHitMsg, pyBlueSpiralSuccessfulHitMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralSuccessfulHitMsg, pyBlueSpiralSuccessfulHitMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralSuccessfulHitMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralSuccessfulHitMsg)
PYTHON_START_METHODS_TABLE(ptBlueSpiralSuccessfulHitMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralSuccessfulHitMsg, pyBlueSpiralMsg, "BlueSpiral message received when a cloth is hit in the correct order");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralSuccessfulHitMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralSuccessfulHitMsg *newObj = (ptBlueSpiralSuccessfulHitMsg*)ptBlueSpiralSuccessfulHitMsg_type.tp_new(&ptBlueSpiralSuccessfulHitMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_BlueSpiral_SuccessfulHit))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralSuccessfulHitMsg, pyBlueSpiralSuccessfulHitMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralSuccessfulHitMsg, pyBlueSpiralSuccessfulHitMsg)
// Module and method definitions
void pyBlueSpiralSuccessfulHitMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralSuccessfulHitMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptBlueSpiralGameWonMsg, pyBlueSpiralGameWonMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralGameWonMsg, pyBlueSpiralGameWonMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralGameWonMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralGameWonMsg)
PYTHON_START_METHODS_TABLE(ptBlueSpiralGameWonMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralGameWonMsg, pyBlueSpiralMsg, "BlueSpiral message received when the last cloth is successfully hit");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralGameWonMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralGameWonMsg *newObj = (ptBlueSpiralGameWonMsg*)ptBlueSpiralGameWonMsg_type.tp_new(&ptBlueSpiralGameWonMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_BlueSpiral_GameWon))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralGameWonMsg, pyBlueSpiralGameWonMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralGameWonMsg, pyBlueSpiralGameWonMsg)
// Module and method definitions
void pyBlueSpiralGameWonMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralGameWonMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptBlueSpiralGameOverMsg, pyBlueSpiralGameOverMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralGameOverMsg, pyBlueSpiralGameOverMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralGameOverMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralGameOverMsg)
PYTHON_START_METHODS_TABLE(ptBlueSpiralGameOverMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralGameOverMsg, pyBlueSpiralMsg, "BlueSpiral message received when the timer runs out, someone hits the wrong cloth, or the game is restarted (before a game start msg in that last case)");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralGameOverMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralGameOverMsg *newObj = (ptBlueSpiralGameOverMsg*)ptBlueSpiralGameOverMsg_type.tp_new(&ptBlueSpiralGameOverMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_BlueSpiral_GameOver))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralGameOverMsg, pyBlueSpiralGameOverMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralGameOverMsg, pyBlueSpiralGameOverMsg)
// Module and method definitions
void pyBlueSpiralGameOverMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralGameOverMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptBlueSpiralGameStartedMsg, pyBlueSpiralGameStartedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptBlueSpiralGameStartedMsg, pyBlueSpiralGameStartedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptBlueSpiralGameStartedMsg)
PYTHON_NO_INIT_DEFINITION(ptBlueSpiralGameStartedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptBlueSpiralGameStartedMsg, startSpin)
{
PYTHON_RETURN_BOOL(self->fThis->StartSpin());
}
PYTHON_START_METHODS_TABLE(ptBlueSpiralGameStartedMsg)
PYTHON_METHOD_NOARGS(ptBlueSpiralGameStartedMsg, startSpin, "Returns true if you are supposed to start spinning the door thingy"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptBlueSpiralGameStartedMsg, pyBlueSpiralMsg, "BlueSpiral message received when someone starts the game (or when you join a game that is running)");
// required functions for PyObject interoperability
PyObject* pyBlueSpiralGameStartedMsg::New(pfGameCliMsg* msg)
{
ptBlueSpiralGameStartedMsg *newObj = (ptBlueSpiralGameStartedMsg*)ptBlueSpiralGameStartedMsg_type.tp_new(&ptBlueSpiralGameStartedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_BlueSpiral_GameStarted))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptBlueSpiralGameStartedMsg, pyBlueSpiralGameStartedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptBlueSpiralGameStartedMsg, pyBlueSpiralGameStartedMsg)
// Module and method definitions
void pyBlueSpiralGameStartedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptBlueSpiralGameStartedMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall game client class
//
pyClimbingWallGame::pyClimbingWallGame(): pyGameCli() {}
pyClimbingWallGame::pyClimbingWallGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_ClimbingWall))
gameClient = nil; // wrong type, just clear it out
}
bool pyClimbingWallGame::IsClimbingWallGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_ClimbingWall;
}
void pyClimbingWallGame::JoinCommonClimbingWallGame(pyKey& callbackKey, unsigned gameID)
{
ClimbingWall_CreateParam init;
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_ClimbingWall, gameID, sizeof(init), &init);
}
void pyClimbingWallGame::ChangeNumBlockers(int amountToAdjust)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->ChangeNumBlockers(amountToAdjust);
}
}
void pyClimbingWallGame::Ready(unsigned readyType, unsigned teamNumber)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Ready(readyType, teamNumber);
}
}
void pyClimbingWallGame::ChangeBlocker(unsigned teamNumber, unsigned blockerNumber, bool added)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->ChangeBlocker(teamNumber, blockerNumber, added);
}
}
void pyClimbingWallGame::Reset()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Reset();
}
}
void pyClimbingWallGame::PlayerEntered(unsigned teamNumber)
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->PlayerEntered(teamNumber);
}
}
void pyClimbingWallGame::FinishedGame()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->FinishedGame();
}
}
void pyClimbingWallGame::Panic()
{
if (gameClient)
{
pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
climbingWall->Panic();
}
}

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@ -0,0 +1,88 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyClimbingWallGame_h
#define pyClimbingWallGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyClimbingWallGame
//
// PURPOSE: Class wrapper for the climbing wall game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyClimbingWallGame : public pyGameCli
{
protected:
pyClimbingWallGame();
pyClimbingWallGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallGame); // converts a PyObject to a pyClimbingWallGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static void AddPlasmaConstantsClasses(PyObject* m);
static bool IsClimbingWallGame(std::wstring guid);
static void JoinCommonClimbingWallGame(pyKey& callbackKey, unsigned gameID);
void ChangeNumBlockers(int amountToAdjust);
void Ready(unsigned readyType, unsigned teamNumber);
void ChangeBlocker(unsigned teamNumber, unsigned blockerNumber, bool added);
void Reset();
void PlayerEntered(unsigned teamNumber);
void FinishedGame();
void Panic();
};
#endif // pyClimbingWallGame_h

View File

@ -0,0 +1,212 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall game client class
//
PYTHON_CLASS_DEFINITION(ptClimbingWallGame, pyClimbingWallGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallGame, pyClimbingWallGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallGame)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsClimbingWallGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a ClimbingWall game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsClimbingWallGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyClimbingWallGame::IsClimbingWallGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyClimbingWallGame::IsClimbingWallGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsClimbingWallGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonClimbingWallGame, args, "Params: callbackKey, gameID\nJoins a common ClimbingWall game with the specified ID. If one doesn't exist, it creates it")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonClimbingWallGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonClimbingWallGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyClimbingWallGame::JoinCommonClimbingWallGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, changeNumBlockers, args)
{
int amountToAdjust;
if (!PyArg_ParseTuple(args, "i", &amountToAdjust))
{
PyErr_SetString(PyExc_TypeError, "changeNumBlockers expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->ChangeNumBlockers(amountToAdjust);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, ready, args)
{
int readyType, teamNumber;
if (!PyArg_ParseTuple(args, "ii", &readyType, &teamNumber))
{
PyErr_SetString(PyExc_TypeError, "ready expects two integers");
PYTHON_RETURN_ERROR;
}
self->fThis->Ready((unsigned)readyType, (unsigned)teamNumber);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, changeBlocker, args)
{
int teamNumber, blockerNumber;
char added;
if (!PyArg_ParseTuple(args, "iib", &teamNumber, &blockerNumber, &added))
{
PyErr_SetString(PyExc_TypeError, "changeBlocker expects two integers and a boolean");
PYTHON_RETURN_ERROR;
}
self->fThis->ChangeBlocker(teamNumber, blockerNumber, added != 0);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, reset, Reset)
PYTHON_METHOD_DEFINITION(ptClimbingWallGame, playerEntered, args)
{
int teamNumber;
if (!PyArg_ParseTuple(args, "i", &teamNumber))
{
PyErr_SetString(PyExc_TypeError, "playerEntered expects an integer");
PYTHON_RETURN_ERROR;
}
self->fThis->PlayerEntered(teamNumber);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, finishedGame, FinishedGame)
PYTHON_BASIC_METHOD_DEFINITION(ptClimbingWallGame, panic, Panic)
PYTHON_START_METHODS_TABLE(ptClimbingWallGame)
PYTHON_METHOD(ptClimbingWallGame, changeNumBlockers, "Params: amountToAdjust\nAdjusts the number of blockers we are playing with"),
PYTHON_METHOD(ptClimbingWallGame, ready, "Params: readyType, teamNumber\nMarks the specified team as ready for the specified type (See PtClimbingWallReadyTypes)"),
PYTHON_METHOD(ptClimbingWallGame, changeBlocker, "Params: teamNumber, blockerNumber, added\nChanges the specified marker's state for the specified team"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, reset, "Attempts to reset the game's control panel"),
PYTHON_METHOD(ptClimbingWallGame, playerEntered, "Params: teamNumber\nTells the server that you are trying to play the game for the specified team"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, finishedGame, "Tells the server you reached the top of the wall"),
PYTHON_BASIC_METHOD(ptClimbingWallGame, panic, "Tells the server you are panicking and want your blockers reset"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallGame, pyGameCli, "Game client for the ClimbingWall game");
// required functions for PyObject interoperability
PyObject* pyClimbingWallGame::New(pfGameCli* client)
{
ptClimbingWallGame *newObj = (ptClimbingWallGame*)ptClimbingWallGame_type.tp_new(&ptClimbingWallGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_ClimbingWall))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallGame, pyClimbingWallGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallGame, pyClimbingWallGame)
// Module and method definitions
void pyClimbingWallGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyClimbingWallGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsClimbingWallGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonClimbingWallGame);
}
void pyClimbingWallGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtClimbingWallReadyTypes);
PYTHON_ENUM_ELEMENT(PtClimbingWallReadyTypes, kClimbingWallReadyNumBlockers, kClimbingWallReadyNumBlockers);
PYTHON_ENUM_ELEMENT(PtClimbingWallReadyTypes, kClimbingWallReadyBlockers, kClimbingWallReadyBlockers);
PYTHON_ENUM_END(m, PtClimbingWallReadyTypes);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall msg class
//
pyClimbingWallMsg::pyClimbingWallMsg(): pyGameCliMsg() {}
pyClimbingWallMsg::pyClimbingWallMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_ClimbingWall))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallMsg::GetClimbingWallMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyClimbingWallMsg::UpcastToFinalClimbingWallMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_ClimbingWall_NumBlockersChanged:
return pyClimbingWallNumBlockersChangedMsg::New(message);
case kSrv2Cli_ClimbingWall_Ready:
return pyClimbingWallReadyMsg::New(message);
case kSrv2Cli_ClimbingWall_BlockersChanged:
return pyClimbingWallBlockersChangedMsg::New(message);
case kSrv2Cli_ClimbingWall_PlayerEntered:
return pyClimbingWallPlayerEnteredMsg::New(message);
case kSrv2Cli_ClimbingWall_SuitMachineLocked:
return pyClimbingWallSuitMachineLockedMsg::New(message);
case kSrv2Cli_ClimbingWall_GameOver:
return pyClimbingWallGameOverMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(): pyClimbingWallMsg() {}
pyClimbingWallNumBlockersChangedMsg::pyClimbingWallNumBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_NumBlockersChanged))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallNumBlockersChangedMsg::NewBlockerCount() const
{
if (message)
{
const Srv2Cli_ClimbingWall_NumBlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_NumBlockersChanged*)message->netMsg;
return gmMsg->newBlockerCount;
}
return 0;
}
bool pyClimbingWallNumBlockersChangedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(): pyClimbingWallMsg() {}
pyClimbingWallReadyMsg::pyClimbingWallReadyMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_Ready))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallReadyMsg::ReadyType() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->readyType;
}
return 0;
}
bool pyClimbingWallReadyMsg::Team1Ready() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->team1Ready;
}
return false;
}
bool pyClimbingWallReadyMsg::Team2Ready() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->team2Ready;
}
return false;
}
bool pyClimbingWallReadyMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_Ready* gmMsg = (const Srv2Cli_ClimbingWall_Ready*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(): pyClimbingWallMsg() {}
pyClimbingWallBlockersChangedMsg::pyClimbingWallBlockersChangedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_BlockersChanged))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallBlockersChangedMsg::TeamNumber() const
{
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
return gmMsg->teamNumber;
}
return 0;
}
std::vector<int> pyClimbingWallBlockersChangedMsg::BlockersSet() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->blockersSet[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->blockersSet[i]);
}
}
return retVal;
}
bool pyClimbingWallBlockersChangedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_BlockersChanged* gmMsg = (const Srv2Cli_ClimbingWall_BlockersChanged*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(): pyClimbingWallMsg() {}
pyClimbingWallPlayerEnteredMsg::pyClimbingWallPlayerEnteredMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_PlayerEntered))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(): pyClimbingWallMsg() {}
pyClimbingWallSuitMachineLockedMsg::pyClimbingWallSuitMachineLockedMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_SuitMachineLocked))
message = nil; // wrong type, just clear it out
}
bool pyClimbingWallSuitMachineLockedMsg::Team1MachineLocked() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->team1MachineLocked;
}
return true; // err on the side of caution
}
bool pyClimbingWallSuitMachineLockedMsg::Team2MachineLocked() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->team2MachineLocked;
}
return true; // err on the side of caution
}
bool pyClimbingWallSuitMachineLockedMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_SuitMachineLocked* gmMsg = (const Srv2Cli_ClimbingWall_SuitMachineLocked*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}
///////////////////////////////////////////////////////////////////////////////
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(): pyClimbingWallMsg() {}
pyClimbingWallGameOverMsg::pyClimbingWallGameOverMsg(pfGameCliMsg* msg): pyClimbingWallMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_ClimbingWall_GameOver))
message = nil; // wrong type, just clear it out
}
int pyClimbingWallGameOverMsg::TeamWon() const
{
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
return gmMsg->teamWon;
}
return 0;
}
std::vector<int> pyClimbingWallGameOverMsg::Team1Blockers() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->team1Blockers[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->team1Blockers[i]);
}
}
return retVal;
}
std::vector<int> pyClimbingWallGameOverMsg::Team2Blockers() const
{
std::vector<int> retVal;
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
for (unsigned i = 0; i < kClimbingWallMaxBlockers; ++i)
{
if (gmMsg->team2Blockers[i] != kClimbingWallNoBlocker)
retVal.push_back(gmMsg->team2Blockers[i]);
}
}
return retVal;
}
bool pyClimbingWallGameOverMsg::LocalOnly() const
{
if (message)
{
const Srv2Cli_ClimbingWall_GameOver* gmMsg = (const Srv2Cli_ClimbingWall_GameOver*)message->netMsg;
return gmMsg->localOnly;
}
return true; // safe-guard so we don't screw up other's state if the python does something stupid
}

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@ -0,0 +1,203 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyClimbingWallMsg_h
#define pyClimbingWallMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyClimbingWallMsg
//
// PURPOSE: Class wrapper for ClimbingWall game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyClimbingWallMsg : public pyGameCliMsg
{
protected:
pyClimbingWallMsg();
pyClimbingWallMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallMsg); // converts a PyObject to a pyClimbingWallMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetClimbingWallMsgType() const;
PyObject* UpcastToFinalClimbingWallMsg() const; // returns the climbing wall message that this really is
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallNumBlockersChangedMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallNumBlockersChangedMsg();
pyClimbingWallNumBlockersChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallNumBlockersChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallNumBlockersChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallNumBlockersChangedMsg); // converts a PyObject to a pyClimbingWallNumBlockersChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int NewBlockerCount() const;
bool LocalOnly() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallReadyMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallReadyMsg();
pyClimbingWallReadyMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallReadyMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallReadyMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallReadyMsg); // converts a PyObject to a pyClimbingWallReadyMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int ReadyType() const;
bool Team1Ready() const;
bool Team2Ready() const;
bool LocalOnly() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallBlockersChangedMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallBlockersChangedMsg();
pyClimbingWallBlockersChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallBlockersChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallBlockersChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallBlockersChangedMsg); // converts a PyObject to a pyClimbingWallBlockersChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int TeamNumber() const;
std::vector<int> BlockersSet() const;
bool LocalOnly() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallPlayerEnteredMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallPlayerEnteredMsg();
pyClimbingWallPlayerEnteredMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallPlayerEnteredMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallPlayerEnteredMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallPlayerEnteredMsg); // converts a PyObject to a pyClimbingWallPlayerEnteredMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallSuitMachineLockedMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallSuitMachineLockedMsg();
pyClimbingWallSuitMachineLockedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallSuitMachineLockedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallSuitMachineLockedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallSuitMachineLockedMsg); // converts a PyObject to a pyClimbingWallSuitMachineLockedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool Team1MachineLocked() const;
bool Team2MachineLocked() const;
bool LocalOnly() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyClimbingWallGameOverMsg : public pyClimbingWallMsg
{
protected:
pyClimbingWallGameOverMsg();
pyClimbingWallGameOverMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptClimbingWallGameOverMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyClimbingWallGameOverMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyClimbingWallGameOverMsg); // converts a PyObject to a pyClimbingWallGameOverMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int TeamWon() const;
std::vector<int> Team1Blockers() const;
std::vector<int> Team2Blockers() const;
bool LocalOnly() const;
};
#endif // pyClimbingWallMsg_h

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@ -0,0 +1,429 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyClimbingWallMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall msg class
//
PYTHON_CLASS_DEFINITION(ptClimbingWallMsg, pyClimbingWallMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallMsg, pyClimbingWallMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallMsg, getClimbingWallMsgType)
{
return PyInt_FromLong(self->fThis->GetClimbingWallMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallMsg, upcastToFinalClimbingWallMsg)
{
return self->fThis->UpcastToFinalClimbingWallMsg();
}
PYTHON_START_METHODS_TABLE(ptClimbingWallMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallMsg, getClimbingWallMsgType, "Returns the type of the ClimbingWall message (see PtClimbingWallMsgTypes)"),
PYTHON_METHOD_NOARGS(ptClimbingWallMsg, upcastToFinalClimbingWallMsg, "Returns this message as the ClimbingWall msg it is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallMsg, pyGameCliMsg, "Base class for ClimbingWall game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptClimbingWallMsg, pyClimbingWallMsg);
// required functions for PyObject interoperability
PyObject* pyClimbingWallMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallMsg *newObj = (ptClimbingWallMsg*)ptClimbingWallMsg_type.tp_new(&ptClimbingWallMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_ClimbingWall))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallMsg, pyClimbingWallMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallMsg, pyClimbingWallMsg)
// Module and method definitions
void pyClimbingWallMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyClimbingWallMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtClimbingWallMsgTypes);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallNumBlockersChanged, kSrv2Cli_ClimbingWall_NumBlockersChanged);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallReadyMsg, kSrv2Cli_ClimbingWall_Ready);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallBlockersChanged, kSrv2Cli_ClimbingWall_BlockersChanged);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallPlayerEntered, kSrv2Cli_ClimbingWall_PlayerEntered);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallSuitMachineLocked, kSrv2Cli_ClimbingWall_SuitMachineLocked);
PYTHON_ENUM_ELEMENT(PtClimbingWallMsgTypes, kClimbingWallGameOver, kSrv2Cli_ClimbingWall_GameOver);
PYTHON_ENUM_END(m, PtClimbingWallMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptClimbingWallNumBlockersChangedMsg, pyClimbingWallNumBlockersChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallNumBlockersChangedMsg, pyClimbingWallNumBlockersChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallNumBlockersChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallNumBlockersChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallNumBlockersChangedMsg, newBlockerCount)
{
return PyInt_FromLong((long)self->fThis->NewBlockerCount());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallNumBlockersChangedMsg, localOnly)
{
PYTHON_RETURN_BOOL(self->fThis->LocalOnly());
}
PYTHON_START_METHODS_TABLE(ptClimbingWallNumBlockersChangedMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallNumBlockersChangedMsg, newBlockerCount, "Returns the number of blockers this game is current running with"),
PYTHON_METHOD_NOARGS(ptClimbingWallNumBlockersChangedMsg, localOnly, "Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallNumBlockersChangedMsg, pyClimbingWallMsg, "ClimbingWall message received when the number of blockers is changed");
// required functions for PyObject interoperability
PyObject* pyClimbingWallNumBlockersChangedMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallNumBlockersChangedMsg *newObj = (ptClimbingWallNumBlockersChangedMsg*)ptClimbingWallNumBlockersChangedMsg_type.tp_new(&ptClimbingWallNumBlockersChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_NumBlockersChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallNumBlockersChangedMsg, pyClimbingWallNumBlockersChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallNumBlockersChangedMsg, pyClimbingWallNumBlockersChangedMsg)
// Module and method definitions
void pyClimbingWallNumBlockersChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallNumBlockersChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptClimbingWallReadyMsg, pyClimbingWallReadyMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallReadyMsg, pyClimbingWallReadyMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallReadyMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallReadyMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallReadyMsg, readyType)
{
return PyInt_FromLong((long)self->fThis->ReadyType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallReadyMsg, team1Ready)
{
PYTHON_RETURN_BOOL(self->fThis->Team1Ready());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallReadyMsg, team2Ready)
{
PYTHON_RETURN_BOOL(self->fThis->Team2Ready());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallReadyMsg, localOnly)
{
PYTHON_RETURN_BOOL(self->fThis->LocalOnly());
}
PYTHON_START_METHODS_TABLE(ptClimbingWallReadyMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallReadyMsg, readyType, "The type of ready message this represents (see PtClimbingWallReadyTypes)"),
PYTHON_METHOD_NOARGS(ptClimbingWallReadyMsg, team1Ready, "Whether team 1 is ready or not"),
PYTHON_METHOD_NOARGS(ptClimbingWallReadyMsg, team2Ready, "Whether team 2 is ready or not"),
PYTHON_METHOD_NOARGS(ptClimbingWallReadyMsg, localOnly, "Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallReadyMsg, pyClimbingWallMsg, "ClimbingWall message received when the ready state of the teams is changed");
// required functions for PyObject interoperability
PyObject* pyClimbingWallReadyMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallReadyMsg *newObj = (ptClimbingWallReadyMsg*)ptClimbingWallReadyMsg_type.tp_new(&ptClimbingWallReadyMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_Ready))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallReadyMsg, pyClimbingWallReadyMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallReadyMsg, pyClimbingWallReadyMsg)
// Module and method definitions
void pyClimbingWallReadyMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallReadyMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptClimbingWallBlockersChangedMsg, pyClimbingWallBlockersChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallBlockersChangedMsg, pyClimbingWallBlockersChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallBlockersChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallBlockersChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallBlockersChangedMsg, teamNumber)
{
return PyInt_FromLong((long)self->fThis->TeamNumber());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallBlockersChangedMsg, blockersSet)
{
std::vector<int> blockers = self->fThis->BlockersSet();
PyObject* retVal = PyList_New(blockers.size());
for (unsigned i = 0; i < blockers.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(blockers[i])); // steals the ref
return retVal;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallBlockersChangedMsg, localOnly)
{
PYTHON_RETURN_BOOL(self->fThis->LocalOnly());
}
PYTHON_START_METHODS_TABLE(ptClimbingWallBlockersChangedMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallBlockersChangedMsg, teamNumber, "The team that this message is for"),
PYTHON_METHOD_NOARGS(ptClimbingWallBlockersChangedMsg, blockersSet, "Returns an array of blocker indicies denoting which blockers are set"),
PYTHON_METHOD_NOARGS(ptClimbingWallBlockersChangedMsg, localOnly, "Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallBlockersChangedMsg, pyClimbingWallMsg, "ClimbingWall message received when the blocker state changes");
// required functions for PyObject interoperability
PyObject* pyClimbingWallBlockersChangedMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallBlockersChangedMsg *newObj = (ptClimbingWallBlockersChangedMsg*)ptClimbingWallBlockersChangedMsg_type.tp_new(&ptClimbingWallBlockersChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_BlockersChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallBlockersChangedMsg, pyClimbingWallBlockersChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallBlockersChangedMsg, pyClimbingWallBlockersChangedMsg)
// Module and method definitions
void pyClimbingWallBlockersChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallBlockersChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptClimbingWallPlayerEnteredMsg, pyClimbingWallPlayerEnteredMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallPlayerEnteredMsg, pyClimbingWallPlayerEnteredMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallPlayerEnteredMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallPlayerEnteredMsg)
PYTHON_START_METHODS_TABLE(ptClimbingWallPlayerEnteredMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallPlayerEnteredMsg, pyClimbingWallMsg, "ClimbingWall message received when you successfully enter the suit machine");
// required functions for PyObject interoperability
PyObject* pyClimbingWallPlayerEnteredMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallPlayerEnteredMsg *newObj = (ptClimbingWallPlayerEnteredMsg*)ptClimbingWallPlayerEnteredMsg_type.tp_new(&ptClimbingWallPlayerEnteredMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_PlayerEntered))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallPlayerEnteredMsg, pyClimbingWallPlayerEnteredMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallPlayerEnteredMsg, pyClimbingWallPlayerEnteredMsg)
// Module and method definitions
void pyClimbingWallPlayerEnteredMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallPlayerEnteredMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptClimbingWallSuitMachineLockedMsg, pyClimbingWallSuitMachineLockedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallSuitMachineLockedMsg, pyClimbingWallSuitMachineLockedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallSuitMachineLockedMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallSuitMachineLockedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallSuitMachineLockedMsg, team1MachineLocked)
{
PYTHON_RETURN_BOOL(self->fThis->Team1MachineLocked());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallSuitMachineLockedMsg, team2MachineLocked)
{
PYTHON_RETURN_BOOL(self->fThis->Team2MachineLocked());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallSuitMachineLockedMsg, localOnly)
{
PYTHON_RETURN_BOOL(self->fThis->LocalOnly());
}
PYTHON_START_METHODS_TABLE(ptClimbingWallSuitMachineLockedMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallSuitMachineLockedMsg, team1MachineLocked, "Whether team 1's suit machine is locked or not"),
PYTHON_METHOD_NOARGS(ptClimbingWallSuitMachineLockedMsg, team2MachineLocked, "Whether team 2's suit machine is locked or not"),
PYTHON_METHOD_NOARGS(ptClimbingWallSuitMachineLockedMsg, localOnly, "Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallSuitMachineLockedMsg, pyClimbingWallMsg, "ClimbingWall message received when the locked state of the suit machines is changed");
// required functions for PyObject interoperability
PyObject* pyClimbingWallSuitMachineLockedMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallSuitMachineLockedMsg *newObj = (ptClimbingWallSuitMachineLockedMsg*)ptClimbingWallSuitMachineLockedMsg_type.tp_new(&ptClimbingWallSuitMachineLockedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_SuitMachineLocked))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallSuitMachineLockedMsg, pyClimbingWallSuitMachineLockedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallSuitMachineLockedMsg, pyClimbingWallSuitMachineLockedMsg)
// Module and method definitions
void pyClimbingWallSuitMachineLockedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallSuitMachineLockedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptClimbingWallGameOverMsg, pyClimbingWallGameOverMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptClimbingWallGameOverMsg, pyClimbingWallGameOverMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptClimbingWallGameOverMsg)
PYTHON_NO_INIT_DEFINITION(ptClimbingWallGameOverMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallGameOverMsg, teamWon)
{
return PyInt_FromLong((long)self->fThis->TeamWon());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallGameOverMsg, team1Blockers)
{
std::vector<int> blockers = self->fThis->Team1Blockers();
PyObject* retVal = PyList_New(blockers.size());
for (unsigned i = 0; i < blockers.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(blockers[i])); // steals the ref
return retVal;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallGameOverMsg, team2Blockers)
{
std::vector<int> blockers = self->fThis->Team2Blockers();
PyObject* retVal = PyList_New(blockers.size());
for (unsigned i = 0; i < blockers.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(blockers[i])); // steals the ref
return retVal;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptClimbingWallGameOverMsg, localOnly)
{
PYTHON_RETURN_BOOL(self->fThis->LocalOnly());
}
PYTHON_START_METHODS_TABLE(ptClimbingWallGameOverMsg)
PYTHON_METHOD_NOARGS(ptClimbingWallGameOverMsg, teamWon, "The team that won the game"),
PYTHON_METHOD_NOARGS(ptClimbingWallGameOverMsg, team1Blockers, "Returns an array of blocker indicies denoting which blockers team 1 set"),
PYTHON_METHOD_NOARGS(ptClimbingWallGameOverMsg, team2Blockers, "Returns an array of blocker indicies denoting which blockers team 2 set"),
PYTHON_METHOD_NOARGS(ptClimbingWallGameOverMsg, localOnly, "Returns true if we are only supposed to adjust our stuff locally, and not net-prop it"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptClimbingWallGameOverMsg, pyClimbingWallMsg, "ClimbingWall message received when the game is over");
// required functions for PyObject interoperability
PyObject* pyClimbingWallGameOverMsg::New(pfGameCliMsg* msg)
{
ptClimbingWallGameOverMsg *newObj = (ptClimbingWallGameOverMsg*)ptClimbingWallGameOverMsg_type.tp_new(&ptClimbingWallGameOverMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_ClimbingWall_GameOver))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptClimbingWallGameOverMsg, pyClimbingWallGameOverMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptClimbingWallGameOverMsg, pyClimbingWallGameOverMsg)
// Module and method definitions
void pyClimbingWallGameOverMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptClimbingWallGameOverMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyHeekGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base Heek game client class
//
pyHeekGame::pyHeekGame(): pyGameCli() {}
pyHeekGame::pyHeekGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_Heek))
gameClient = nil; // wrong type, just clear it out
}
bool pyHeekGame::IsHeekGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_Heek;
}
void pyHeekGame::JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID)
{
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_Heek, gameID, 0, NULL);
}
void pyHeekGame::PlayGame(int position, UInt32 points, std::wstring name)
{
if (gameClient)
{
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
heek->PlayGame((unsigned)position, (dword)points, name.c_str());
}
}
void pyHeekGame::LeaveGame()
{
if (gameClient)
{
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
heek->LeaveGame();
}
}
void pyHeekGame::Choose(int choice)
{
if (gameClient)
{
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
heek->Choose((EHeekChoice)choice);
}
}
void pyHeekGame::SequenceFinished(int seq)
{
if (gameClient)
{
pfGmHeek* heek = pfGmHeek::ConvertNoRef(gameClient);
heek->SequenceFinished((EHeekSeqFinished)seq);
}
}

View File

@ -0,0 +1,85 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyHeekGame_h
#define pyHeekGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyHeekGame
//
// PURPOSE: Class wrapper for the Heek game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyHeekGame : public pyGameCli
{
protected:
pyHeekGame();
pyHeekGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGame); // converts a PyObject to a pyHeekGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static bool IsHeekGame(std::wstring guid);
static void JoinCommonHeekGame(pyKey& callbackKey, unsigned gameID);
void PlayGame(int position, UInt32 points, std::wstring name);
void LeaveGame();
void Choose(int choice);
void SequenceFinished(int seq);
};
#endif // pyHeekGame_h

View File

@ -0,0 +1,223 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyHeekGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base Heek game client class
//
PYTHON_CLASS_DEFINITION(ptHeekGame, pyHeekGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGame, pyHeekGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGame)
PYTHON_NO_INIT_DEFINITION(ptHeekGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsHeekGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a Heek game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyHeekGame::IsHeekGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyHeekGame::IsHeekGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsHeekGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonHeekGame, args, "Params: callbackKey, gameID\nJoins a common Heek game with the specified ID. If one doesn't exist, it creates it")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonHeekGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyHeekGame::JoinCommonHeekGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptHeekGame, playGame, args)
{
int position = 0;
long points = 0;
PyObject* textObj = NULL;
if (!PyArg_ParseTuple(args,"ilO", &position, &points, &textObj))
{
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* temp = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, temp, strLen);
temp[strLen] = L'\0';
self->fThis->PlayGame(position, points, temp);
delete [] temp;
PYTHON_RETURN_NONE;
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* temp = PyString_AsString(textObj);
wchar_t* wTemp = hsStringToWString(temp);
self->fThis->PlayGame(position, points, wTemp);
delete [] wTemp;
PYTHON_RETURN_NONE;
}
else
{
PyErr_SetString(PyExc_TypeError, "playGame expects an int, a long, and a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_BASIC_METHOD_DEFINITION(ptHeekGame, leaveGame, LeaveGame)
PYTHON_METHOD_DEFINITION(ptHeekGame, choose, args)
{
int choice = 0;
if (!PyArg_ParseTuple(args, "i", &choice))
{
PyErr_SetString(PyExc_TypeError, "choose expects an int");
PYTHON_RETURN_ERROR;
}
self->fThis->Choose(choice);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptHeekGame, sequenceFinished, args)
{
int seq = 0;
if (!PyArg_ParseTuple(args, "i", &seq))
{
PyErr_SetString(PyExc_TypeError, "sequenceFinished expects an int");
PYTHON_RETURN_ERROR;
}
self->fThis->SequenceFinished(seq);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptHeekGame)
PYTHON_METHOD(ptHeekGame, playGame, "Params: position, points, name\nRequests to start playing the game in the specified position"),
PYTHON_BASIC_METHOD(ptHeekGame, leaveGame, "Leaves this game (puts us into \"observer\" mode"),
PYTHON_METHOD(ptHeekGame, choose, "Params: choice\nMakes the specified move (see PtHeekGameChoice)"),
PYTHON_METHOD(ptHeekGame, sequenceFinished, "Params: sequence\nTells the server that the specified animation finished (see PtHeekGameSeq)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekGame, pyGameCli, "Game client for the Heek game");
// required functions for PyObject interoperability
PyObject* pyHeekGame::New(pfGameCli* client)
{
ptHeekGame *newObj = (ptHeekGame*)ptHeekGame_type.tp_new(&ptHeekGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_Heek))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekGame, pyHeekGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGame, pyHeekGame)
// Module and method definitions
void pyHeekGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyHeekGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtHeekGameChoice);
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceRock, kHeekRock);
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoicePaper, kHeekPaper);
PYTHON_ENUM_ELEMENT(PtHeekGameChoice, kHeekGameChoiceScissors, kHeekScissors);
PYTHON_ENUM_END(m, PtHeekGameChoice);
PYTHON_ENUM_START(PtHeekGameSeq);
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqCountdown, kHeekCountdownSeq);
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqChoiceAnim, kHeekChoiceAnimSeq);
PYTHON_ENUM_ELEMENT(PtHeekGameSeq, kHeekGameSeqGameWinAnim, kHeekGameWinAnimSeq);
PYTHON_ENUM_END(m, PtHeekGameSeq);
}
void pyHeekGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsHeekGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonHeekGame);
}

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@ -0,0 +1,402 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyHeekMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base Heek msg class
//
pyHeekMsg::pyHeekMsg(): pyGameCliMsg() {}
pyHeekMsg::pyHeekMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_Heek))
message = nil; // wrong type, just clear it out
}
int pyHeekMsg::GetHeekMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyHeekMsg::UpcastToFinalHeekMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_Heek_PlayGame:
return pyHeekPlayGameMsg::New(message);
case kSrv2Cli_Heek_Goodbye:
return pyHeekGoodbyeMsg::New(message);
case kSrv2Cli_Heek_Welcome:
return pyHeekWelcomeMsg::New(message);
case kSrv2Cli_Heek_Drop:
return pyHeekDropMsg::New(message);
case kSrv2Cli_Heek_Setup:
return pyHeekSetupMsg::New(message);
case kSrv2Cli_Heek_LightState:
return pyHeekLightStateMsg::New(message);
case kSrv2Cli_Heek_InterfaceState:
return pyHeekInterfaceStateMsg::New(message);
case kSrv2Cli_Heek_CountdownState:
return pyHeekCountdownStateMsg::New(message);
case kSrv2Cli_Heek_WinLose:
return pyHeekWinLoseMsg::New(message);
case kSrv2Cli_Heek_GameWin:
return pyHeekGameWinMsg::New(message);
case kSrv2Cli_Heek_PointUpdate:
return pyHeekPointUpdateMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyHeekPlayGameMsg::pyHeekPlayGameMsg(): pyHeekMsg() {}
pyHeekPlayGameMsg::pyHeekPlayGameMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PlayGame))
message = nil; // wrong type, just clear it out
}
bool pyHeekPlayGameMsg::IsPlaying() const
{
if (message)
{
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
return gmMsg->isPlaying;
}
return false;
}
bool pyHeekPlayGameMsg::IsSinglePlayer() const
{
if (message)
{
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
return gmMsg->isSinglePlayer;
}
return false;
}
bool pyHeekPlayGameMsg::EnableButtons() const
{
if (message)
{
const Srv2Cli_Heek_PlayGame* gmMsg = (const Srv2Cli_Heek_PlayGame*)message->netMsg;
return gmMsg->enableButtons;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(): pyHeekMsg() {}
pyHeekGoodbyeMsg::pyHeekGoodbyeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Goodbye))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyHeekWelcomeMsg::pyHeekWelcomeMsg(): pyHeekMsg() {}
pyHeekWelcomeMsg::pyHeekWelcomeMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
message = nil; // wrong type, just clear it out
}
unsigned long pyHeekWelcomeMsg::Points() const
{
if (message)
{
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
return gmMsg->points;
}
return 0;
}
unsigned long pyHeekWelcomeMsg::Rank() const
{
if (message)
{
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
return gmMsg->rank;
}
return 0;
}
std::wstring pyHeekWelcomeMsg::Name() const
{
if (message)
{
const Srv2Cli_Heek_Welcome* gmMsg = (const Srv2Cli_Heek_Welcome*)message->netMsg;
return gmMsg->name;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyHeekDropMsg::pyHeekDropMsg(): pyHeekMsg() {}
pyHeekDropMsg::pyHeekDropMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Drop))
message = nil; // wrong type, just clear it out
}
int pyHeekDropMsg::Position() const
{
if (message)
{
const Srv2Cli_Heek_Drop* gmMsg = (const Srv2Cli_Heek_Drop*)message->netMsg;
return gmMsg->position;
}
return -1;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekSetupMsg::pyHeekSetupMsg(): pyHeekMsg() {}
pyHeekSetupMsg::pyHeekSetupMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_Welcome))
message = nil; // wrong type, just clear it out
}
int pyHeekSetupMsg::Position() const
{
if (message)
{
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
return gmMsg->position;
}
return -1;
}
bool pyHeekSetupMsg::ButtonState() const
{
if (message)
{
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
return gmMsg->buttonState;
}
return false;
}
std::vector<bool> pyHeekSetupMsg::LightOn() const
{
std::vector<bool> retVal;
if (message)
{
const Srv2Cli_Heek_Setup* gmMsg = (const Srv2Cli_Heek_Setup*)message->netMsg;
int numLights = arrsize(gmMsg->lightOn);
for (int i = 0; i < numLights; ++i)
retVal.push_back(gmMsg->lightOn[i]);
return retVal;
}
return retVal;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekLightStateMsg::pyHeekLightStateMsg(): pyHeekMsg() {}
pyHeekLightStateMsg::pyHeekLightStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_LightState))
message = nil; // wrong type, just clear it out
}
int pyHeekLightStateMsg::LightNum() const
{
if (message)
{
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
return gmMsg->lightNum;
}
return -1;
}
int pyHeekLightStateMsg::State() const
{
if (message)
{
const Srv2Cli_Heek_LightState* gmMsg = (const Srv2Cli_Heek_LightState*)message->netMsg;
return gmMsg->state;
}
return -1;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(): pyHeekMsg() {}
pyHeekInterfaceStateMsg::pyHeekInterfaceStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_InterfaceState))
message = nil; // wrong type, just clear it out
}
bool pyHeekInterfaceStateMsg::ButtonsEnabled() const
{
if (message)
{
const Srv2Cli_Heek_InterfaceState* gmMsg = (const Srv2Cli_Heek_InterfaceState*)message->netMsg;
return gmMsg->buttonsEnabled;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(): pyHeekMsg() {}
pyHeekCountdownStateMsg::pyHeekCountdownStateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_CountdownState))
message = nil; // wrong type, just clear it out
}
int pyHeekCountdownStateMsg::State() const
{
if (message)
{
const Srv2Cli_Heek_CountdownState* gmMsg = (const Srv2Cli_Heek_CountdownState*)message->netMsg;
return gmMsg->state;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekWinLoseMsg::pyHeekWinLoseMsg(): pyHeekMsg() {}
pyHeekWinLoseMsg::pyHeekWinLoseMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_WinLose))
message = nil; // wrong type, just clear it out
}
bool pyHeekWinLoseMsg::Win() const
{
if (message)
{
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
return gmMsg->win;
}
return false;
}
int pyHeekWinLoseMsg::Choice() const
{
if (message)
{
const Srv2Cli_Heek_WinLose* gmMsg = (const Srv2Cli_Heek_WinLose*)message->netMsg;
return gmMsg->choice;
}
return -1;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekGameWinMsg::pyHeekGameWinMsg(): pyHeekMsg() {}
pyHeekGameWinMsg::pyHeekGameWinMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_GameWin))
message = nil; // wrong type, just clear it out
}
int pyHeekGameWinMsg::Choice() const
{
if (message)
{
const Srv2Cli_Heek_GameWin* gmMsg = (const Srv2Cli_Heek_GameWin*)message->netMsg;
return gmMsg->choice;
}
return -1;
}
///////////////////////////////////////////////////////////////////////////////
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(): pyHeekMsg() {}
pyHeekPointUpdateMsg::pyHeekPointUpdateMsg(pfGameCliMsg* msg): pyHeekMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Heek_PointUpdate))
message = nil; // wrong type, just clear it out
}
bool pyHeekPointUpdateMsg::DisplayUpdate() const
{
if (message)
{
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
return gmMsg->displayUpdate;
}
return false;
}
unsigned long pyHeekPointUpdateMsg::Points() const
{
if (message)
{
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
return gmMsg->points;
}
return 0;
}
unsigned long pyHeekPointUpdateMsg::Rank() const
{
if (message)
{
const Srv2Cli_Heek_PointUpdate* gmMsg = (const Srv2Cli_Heek_PointUpdate*)message->netMsg;
return gmMsg->rank;
}
return 0;
}

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@ -0,0 +1,299 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyHeekMsg_h
#define pyHeekMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyHeekMsg
//
// PURPOSE: Class wrapper for Heek game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyHeekMsg : public pyGameCliMsg
{
protected:
pyHeekMsg();
pyHeekMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptHeekMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekMsg); // converts a PyObject to a pyHeekMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetHeekMsgType() const;
PyObject* UpcastToFinalHeekMsg() const; // returns the heek message this really is
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekPlayGameMsg : public pyHeekMsg
{
protected:
pyHeekPlayGameMsg();
pyHeekPlayGameMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekPlayGameMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPlayGameMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPlayGameMsg); // converts a PyObject to a pyHeekPlayGameMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool IsPlaying() const;
bool IsSinglePlayer() const;
bool EnableButtons() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekGoodbyeMsg : public pyHeekMsg
{
protected:
pyHeekGoodbyeMsg();
pyHeekGoodbyeMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekGoodbyeMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGoodbyeMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGoodbyeMsg); // converts a PyObject to a pyHeekGoodbyeMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekWelcomeMsg : public pyHeekMsg
{
protected:
pyHeekWelcomeMsg();
pyHeekWelcomeMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekWelcomeMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWelcomeMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWelcomeMsg); // converts a PyObject to a pyHeekWelcomeMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long Points() const;
unsigned long Rank() const;
std::wstring Name() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekDropMsg : public pyHeekMsg
{
protected:
pyHeekDropMsg();
pyHeekDropMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekDropMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekDropMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekDropMsg); // converts a PyObject to a pyHeekDropMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int Position() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekSetupMsg : public pyHeekMsg
{
protected:
pyHeekSetupMsg();
pyHeekSetupMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekSetupMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekSetupMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekSetupMsg); // converts a PyObject to a pyHeekSetupMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int Position() const;
bool ButtonState() const;
std::vector<bool> LightOn() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekLightStateMsg : public pyHeekMsg
{
protected:
pyHeekLightStateMsg();
pyHeekLightStateMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekLightStateMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekLightStateMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekLightStateMsg); // converts a PyObject to a pyHeekLightStateMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int LightNum() const;
int State() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekInterfaceStateMsg : public pyHeekMsg
{
protected:
pyHeekInterfaceStateMsg();
pyHeekInterfaceStateMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekInterfaceStateMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekInterfaceStateMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekInterfaceStateMsg); // converts a PyObject to a pyHeekInterfaceStateMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool ButtonsEnabled() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekCountdownStateMsg : public pyHeekMsg
{
protected:
pyHeekCountdownStateMsg();
pyHeekCountdownStateMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekCountdownStateMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekCountdownStateMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekCountdownStateMsg); // converts a PyObject to a pyHeekCountdownStateMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int State() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekWinLoseMsg : public pyHeekMsg
{
protected:
pyHeekWinLoseMsg();
pyHeekWinLoseMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekWinLoseMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekWinLoseMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekWinLoseMsg); // converts a PyObject to a pyHeekWinLoseMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool Win() const;
int Choice() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekGameWinMsg : public pyHeekMsg
{
protected:
pyHeekGameWinMsg();
pyHeekGameWinMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekGameWinMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekGameWinMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekGameWinMsg); // converts a PyObject to a pyHeekGameWinMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int Choice() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyHeekPointUpdateMsg : public pyHeekMsg
{
protected:
pyHeekPointUpdateMsg();
pyHeekPointUpdateMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptHeekPointUpdateMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyHeekPointUpdateMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyHeekPointUpdateMsg); // converts a PyObject to a pyHeekPointUpdateMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool DisplayUpdate() const;
unsigned long Points() const;
unsigned long Rank() const;
};
#endif // pyHeekMsg_h

View File

@ -0,0 +1,634 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyHeekMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base Heek msg class
//
PYTHON_CLASS_DEFINITION(ptHeekMsg, pyHeekMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekMsg, pyHeekMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekMsg, getHeekMsgType)
{
return PyInt_FromLong(self->fThis->GetHeekMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekMsg, upcastToFinalHeekMsg)
{
return self->fThis->UpcastToFinalHeekMsg();
}
PYTHON_START_METHODS_TABLE(ptHeekMsg)
PYTHON_METHOD_NOARGS(ptHeekMsg, getHeekMsgType, "Returns the type of the Heek message (see PtHeekMsgTypes)"),
PYTHON_METHOD_NOARGS(ptHeekMsg, upcastToFinalHeekMsg, "Returns this message as the Heek message it is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekMsg, pyGameCliMsg, "Base class for Heek game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptHeekMsg, pyHeekMsg);
// required functions for PyObject interoperability
PyObject* pyHeekMsg::New(pfGameCliMsg* msg)
{
ptHeekMsg *newObj = (ptHeekMsg*)ptHeekMsg_type.tp_new(&ptHeekMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_Heek))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekMsg, pyHeekMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekMsg, pyHeekMsg)
// Module and method definitions
void pyHeekMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyHeekMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtHeekMsgTypes);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekPlayGame, kSrv2Cli_Heek_PlayGame);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekGoodbye, kSrv2Cli_Heek_Goodbye);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekWelcome, kSrv2Cli_Heek_Welcome);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekDrop, kSrv2Cli_Heek_Drop);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekSetup, kSrv2Cli_Heek_Setup);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekLightState, kSrv2Cli_Heek_LightState);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekInterfaceState, kSrv2Cli_Heek_InterfaceState);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekCountdownState, kSrv2Cli_Heek_CountdownState);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekWinLose, kSrv2Cli_Heek_WinLose);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekGameWin, kSrv2Cli_Heek_GameWin);
PYTHON_ENUM_ELEMENT(PtHeekMsgTypes, kHeekPointUpdate, kSrv2Cli_Heek_PointUpdate);
PYTHON_ENUM_END(m, PtHeekMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptHeekPlayGameMsg, pyHeekPlayGameMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekPlayGameMsg, pyHeekPlayGameMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekPlayGameMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekPlayGameMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPlayGameMsg, isPlaying)
{
PYTHON_RETURN_BOOL(self->fThis->IsPlaying());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPlayGameMsg, isSinglePlayer)
{
PYTHON_RETURN_BOOL(self->fThis->IsSinglePlayer());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPlayGameMsg, enableButtons)
{
PYTHON_RETURN_BOOL(self->fThis->EnableButtons())
}
PYTHON_START_METHODS_TABLE(ptHeekPlayGameMsg)
PYTHON_METHOD_NOARGS(ptHeekPlayGameMsg, isPlaying, "Returns true if the server accepted the play game request"),
PYTHON_METHOD_NOARGS(ptHeekPlayGameMsg, isSinglePlayer, "Returns true if you are the only player at the table"),
PYTHON_METHOD_NOARGS(ptHeekPlayGameMsg, enableButtons, "Returns true if we should enable the buttons at the place we sat down"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekPlayGameMsg, pyHeekMsg, "Heek message received when the server processes your play game request");
// required functions for PyObject interoperability
PyObject* pyHeekPlayGameMsg::New(pfGameCliMsg* msg)
{
ptHeekPlayGameMsg *newObj = (ptHeekPlayGameMsg*)ptHeekPlayGameMsg_type.tp_new(&ptHeekPlayGameMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_PlayGame))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekPlayGameMsg, pyHeekPlayGameMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekPlayGameMsg, pyHeekPlayGameMsg)
// Module and method definitions
void pyHeekPlayGameMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekPlayGameMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekGoodbyeMsg, pyHeekGoodbyeMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGoodbyeMsg, pyHeekGoodbyeMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGoodbyeMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekGoodbyeMsg)
PYTHON_START_METHODS_TABLE(ptHeekGoodbyeMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekGoodbyeMsg, pyHeekMsg, "Heek message received when the server processes leave request");
// required functions for PyObject interoperability
PyObject* pyHeekGoodbyeMsg::New(pfGameCliMsg* msg)
{
ptHeekGoodbyeMsg *newObj = (ptHeekGoodbyeMsg*)ptHeekGoodbyeMsg_type.tp_new(&ptHeekGoodbyeMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_Goodbye))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekGoodbyeMsg, pyHeekGoodbyeMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGoodbyeMsg, pyHeekGoodbyeMsg)
// Module and method definitions
void pyHeekGoodbyeMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekGoodbyeMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekWelcomeMsg, pyHeekWelcomeMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekWelcomeMsg, pyHeekWelcomeMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekWelcomeMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekWelcomeMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekWelcomeMsg, points)
{
return PyLong_FromUnsignedLong(self->fThis->Points());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekWelcomeMsg, rank)
{
return PyLong_FromUnsignedLong(self->fThis->Rank());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekWelcomeMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_START_METHODS_TABLE(ptHeekWelcomeMsg)
PYTHON_METHOD_NOARGS(ptHeekWelcomeMsg, points, "Returns the new player's points"),
PYTHON_METHOD_NOARGS(ptHeekWelcomeMsg, rank, "Returns the new player's rank"),
PYTHON_METHOD_NOARGS(ptHeekWelcomeMsg, name, "Returns the new player's name"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekWelcomeMsg, pyHeekMsg, "Heek message received when a new player sits down");
// required functions for PyObject interoperability
PyObject* pyHeekWelcomeMsg::New(pfGameCliMsg* msg)
{
ptHeekWelcomeMsg *newObj = (ptHeekWelcomeMsg*)ptHeekWelcomeMsg_type.tp_new(&ptHeekWelcomeMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_Welcome))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekWelcomeMsg, pyHeekWelcomeMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekWelcomeMsg, pyHeekWelcomeMsg)
// Module and method definitions
void pyHeekWelcomeMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekWelcomeMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekDropMsg, pyHeekDropMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekDropMsg, pyHeekDropMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekDropMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekDropMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekDropMsg, position)
{
return PyLong_FromUnsignedLong(self->fThis->Position());
}
PYTHON_START_METHODS_TABLE(ptHeekDropMsg)
PYTHON_METHOD_NOARGS(ptHeekDropMsg, position, "Returns player position to cleanup and dump"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekDropMsg, pyHeekMsg, "Heek message received when another player's position needs to be reset/modified");
// required functions for PyObject interoperability
PyObject* pyHeekDropMsg::New(pfGameCliMsg* msg)
{
ptHeekDropMsg *newObj = (ptHeekDropMsg*)ptHeekDropMsg_type.tp_new(&ptHeekDropMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_Drop))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekDropMsg, pyHeekDropMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekDropMsg, pyHeekDropMsg)
// Module and method definitions
void pyHeekDropMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekDropMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekSetupMsg, pyHeekSetupMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekSetupMsg, pyHeekSetupMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekSetupMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekSetupMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekSetupMsg, position)
{
return PyInt_FromLong(self->fThis->Position());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekSetupMsg, buttonState)
{
PYTHON_RETURN_BOOL(self->fThis->ButtonState());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekSetupMsg, lightOn)
{
std::vector<bool> lights = self->fThis->LightOn();
PyObject* retVal = PyList_New(lights.size());
for (unsigned i = 0; i < lights.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(lights[i] ? 1 : 0));
return retVal;
}
PYTHON_START_METHODS_TABLE(ptHeekSetupMsg)
PYTHON_METHOD_NOARGS(ptHeekSetupMsg, position, "Returns the position this message is for"),
PYTHON_METHOD_NOARGS(ptHeekSetupMsg, buttonState, "Returns whether the buttons are enabled or not"),
PYTHON_METHOD_NOARGS(ptHeekSetupMsg, lightOn, "Returns a list of bools representing lights on or off"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekSetupMsg, pyHeekMsg, "Heek message for setting up each position's state");
// required functions for PyObject interoperability
PyObject* pyHeekSetupMsg::New(pfGameCliMsg* msg)
{
ptHeekSetupMsg *newObj = (ptHeekSetupMsg*)ptHeekSetupMsg_type.tp_new(&ptHeekSetupMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_Setup))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekSetupMsg, pyHeekSetupMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekSetupMsg, pyHeekSetupMsg)
// Module and method definitions
void pyHeekSetupMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekSetupMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekLightStateMsg, pyHeekLightStateMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekLightStateMsg, pyHeekLightStateMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekLightStateMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekLightStateMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekLightStateMsg, lightNum)
{
return PyInt_FromLong(self->fThis->LightNum());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekLightStateMsg, state)
{
return PyInt_FromLong(self->fThis->State());
}
PYTHON_START_METHODS_TABLE(ptHeekLightStateMsg)
PYTHON_METHOD_NOARGS(ptHeekLightStateMsg, lightNum, "Returns the index of the light this refers to"),
PYTHON_METHOD_NOARGS(ptHeekLightStateMsg, state, "Returns state the light should be switched to (see PtHeekLightStates)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekLightStateMsg, pyHeekMsg, "Heek message received when one of your local lights needs to change state");
// required functions for PyObject interoperability
PyObject* pyHeekLightStateMsg::New(pfGameCliMsg* msg)
{
ptHeekLightStateMsg *newObj = (ptHeekLightStateMsg*)ptHeekLightStateMsg_type.tp_new(&ptHeekLightStateMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_LightState))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekLightStateMsg, pyHeekLightStateMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekLightStateMsg, pyHeekLightStateMsg)
// Module and method definitions
void pyHeekLightStateMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekLightStateMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyHeekLightStateMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtHeekLightStates);
PYTHON_ENUM_ELEMENT(PtHeekLightStates, kHeekLightOn, kHeekLightOn);
PYTHON_ENUM_ELEMENT(PtHeekLightStates, kHeekLightOff, kHeekLightOff);
PYTHON_ENUM_ELEMENT(PtHeekLightStates, kHeekLightFlash, kHeekLightFlash);
PYTHON_ENUM_END(m, PtHeekLightStates);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekInterfaceStateMsg, pyHeekInterfaceStateMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekInterfaceStateMsg, pyHeekInterfaceStateMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekInterfaceStateMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekInterfaceStateMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekInterfaceStateMsg, buttonsEnabled)
{
PYTHON_RETURN_BOOL(self->fThis->ButtonsEnabled());
}
PYTHON_START_METHODS_TABLE(ptHeekInterfaceStateMsg)
PYTHON_METHOD_NOARGS(ptHeekInterfaceStateMsg, buttonsEnabled, "Returns whether your buttons should be enabled"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekInterfaceStateMsg, pyHeekMsg, "Heek message received when your interface buttons need to enable or disable");
// required functions for PyObject interoperability
PyObject* pyHeekInterfaceStateMsg::New(pfGameCliMsg* msg)
{
ptHeekInterfaceStateMsg *newObj = (ptHeekInterfaceStateMsg*)ptHeekInterfaceStateMsg_type.tp_new(&ptHeekInterfaceStateMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_InterfaceState))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekInterfaceStateMsg, pyHeekInterfaceStateMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekInterfaceStateMsg, pyHeekInterfaceStateMsg)
// Module and method definitions
void pyHeekInterfaceStateMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekInterfaceStateMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekCountdownStateMsg, pyHeekCountdownStateMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekCountdownStateMsg, pyHeekCountdownStateMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekCountdownStateMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekCountdownStateMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekCountdownStateMsg, state)
{
return PyInt_FromLong(self->fThis->State());
}
PYTHON_START_METHODS_TABLE(ptHeekCountdownStateMsg)
PYTHON_METHOD_NOARGS(ptHeekCountdownStateMsg, state, "Returns state the countdown should be switched to (see PtHeekCountdownStates)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekCountdownStateMsg, pyHeekMsg, "Heek message received by game admin when the countdown state needs to change");
// required functions for PyObject interoperability
PyObject* pyHeekCountdownStateMsg::New(pfGameCliMsg* msg)
{
ptHeekCountdownStateMsg *newObj = (ptHeekCountdownStateMsg*)ptHeekCountdownStateMsg_type.tp_new(&ptHeekCountdownStateMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_CountdownState))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekCountdownStateMsg, pyHeekCountdownStateMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekCountdownStateMsg, pyHeekCountdownStateMsg)
// Module and method definitions
void pyHeekCountdownStateMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekCountdownStateMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyHeekCountdownStateMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtHeekCountdownStates);
PYTHON_ENUM_ELEMENT(PtHeekCountdownStates, kHeekCountdownStart, kHeekCountdownStart);
PYTHON_ENUM_ELEMENT(PtHeekCountdownStates, kHeekCountdownStop, kHeekCountdownStop);
PYTHON_ENUM_ELEMENT(PtHeekCountdownStates, kHeekCountdownIdle, kHeekCountdownIdle);
PYTHON_ENUM_END(m, PtHeekCountdownStates);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekWinLoseMsg, pyHeekWinLoseMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekWinLoseMsg, pyHeekWinLoseMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekWinLoseMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekWinLoseMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekWinLoseMsg, win)
{
PYTHON_RETURN_BOOL(self->fThis->Win());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekWinLoseMsg, choice)
{
return PyInt_FromLong(self->fThis->Choice());
}
PYTHON_START_METHODS_TABLE(ptHeekWinLoseMsg)
PYTHON_METHOD_NOARGS(ptHeekWinLoseMsg, win, "Returns true if you won"),
PYTHON_METHOD_NOARGS(ptHeekWinLoseMsg, choice, "Returns the choice that won or lost (see PtHeekGameChoice)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekWinLoseMsg, pyHeekMsg, "Heek message received when the round is over and you won or lost");
// required functions for PyObject interoperability
PyObject* pyHeekWinLoseMsg::New(pfGameCliMsg* msg)
{
ptHeekWinLoseMsg *newObj = (ptHeekWinLoseMsg*)ptHeekWinLoseMsg_type.tp_new(&ptHeekWinLoseMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_WinLose))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekWinLoseMsg, pyHeekWinLoseMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekWinLoseMsg, pyHeekWinLoseMsg)
// Module and method definitions
void pyHeekWinLoseMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekWinLoseMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekGameWinMsg, pyHeekGameWinMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekGameWinMsg, pyHeekGameWinMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekGameWinMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekGameWinMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekGameWinMsg, choice)
{
return PyInt_FromLong(self->fThis->Choice());
}
PYTHON_START_METHODS_TABLE(ptHeekGameWinMsg)
PYTHON_METHOD_NOARGS(ptHeekGameWinMsg, choice, "Returns the choice that won (see PtHeekGameChoice)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekGameWinMsg, pyHeekMsg, "Heek message received by game admin when a game is won");
// required functions for PyObject interoperability
PyObject* pyHeekGameWinMsg::New(pfGameCliMsg* msg)
{
ptHeekGameWinMsg *newObj = (ptHeekGameWinMsg*)ptHeekGameWinMsg_type.tp_new(&ptHeekGameWinMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_GameWin))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekGameWinMsg, pyHeekGameWinMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekGameWinMsg, pyHeekGameWinMsg)
// Module and method definitions
void pyHeekGameWinMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekGameWinMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptHeekPointUpdateMsg, pyHeekPointUpdateMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptHeekPointUpdateMsg, pyHeekPointUpdateMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptHeekPointUpdateMsg)
PYTHON_NO_INIT_DEFINITION(ptHeekPointUpdateMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPointUpdateMsg, displayUpdate)
{
PYTHON_RETURN_BOOL(self->fThis->DisplayUpdate());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPointUpdateMsg, points)
{
return PyLong_FromUnsignedLong(self->fThis->Points());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptHeekPointUpdateMsg, rank)
{
return PyLong_FromUnsignedLong(self->fThis->Rank());
}
PYTHON_START_METHODS_TABLE(ptHeekPointUpdateMsg)
PYTHON_METHOD_NOARGS(ptHeekPointUpdateMsg, displayUpdate, "Returns whether you should display a message to the user"),
PYTHON_METHOD_NOARGS(ptHeekPointUpdateMsg, points, "Returns your new amount of points"),
PYTHON_METHOD_NOARGS(ptHeekPointUpdateMsg, rank, "Returns your new rank"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptHeekPointUpdateMsg, pyHeekMsg, "Heek message received when the number of points you have needs to be changed");
// required functions for PyObject interoperability
PyObject* pyHeekPointUpdateMsg::New(pfGameCliMsg* msg)
{
ptHeekPointUpdateMsg *newObj = (ptHeekPointUpdateMsg*)ptHeekPointUpdateMsg_type.tp_new(&ptHeekPointUpdateMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Heek_PointUpdate))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptHeekPointUpdateMsg, pyHeekPointUpdateMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptHeekPointUpdateMsg, pyHeekPointUpdateMsg)
// Module and method definitions
void pyHeekPointUpdateMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptHeekPointUpdateMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyMarkerGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base Marker game client class
//
pyMarkerGame::pyMarkerGame(): pyGameCli() {}
pyMarkerGame::pyMarkerGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_Marker))
gameClient = nil; // wrong type, just clear it out
}
bool pyMarkerGame::IsMarkerGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_Marker;
}
void pyMarkerGame::CreateMarkerGame(pyKey& callbackKey, unsigned gameType, std::wstring gameName, unsigned long timeLimit, std::wstring templateId)
{
Marker_CreateParam init;
init.gameType = gameType;
StrCopy(init.gameName, gameName.c_str(), arrsize(init.gameName));
init.timeLimit = timeLimit;
StrCopy(init.templateID, templateId.c_str(), arrsize(init.templateID));
pfGameMgr::GetInstance()->CreateGame(callbackKey.getKey(), kGameTypeId_Marker, 0, sizeof(init), &init);
}
void pyMarkerGame::StartGame()
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->StartGame();
}
}
void pyMarkerGame::PauseGame()
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->PauseGame();
}
}
void pyMarkerGame::ResetGame()
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->ResetGame();
}
}
void pyMarkerGame::ChangeGameName(std::wstring newName)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->ChangeGameName(newName.c_str());
}
}
void pyMarkerGame::ChangeTimeLimit(unsigned long timeLimit)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->ChangeTimeLimit(timeLimit);
}
}
void pyMarkerGame::DeleteGame()
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->DeleteGame();
}
}
void pyMarkerGame::AddMarker(double x, double y, double z, std::wstring name, std::wstring age)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->AddMarker(x, y, z, name.c_str(), age.c_str());
}
}
void pyMarkerGame::DeleteMarker(unsigned long markerId)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->DeleteMarker(markerId);
}
}
void pyMarkerGame::ChangeMarkerName(unsigned long markerId, std::wstring newName)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->ChangeMarkerName(markerId, newName.c_str());
}
}
void pyMarkerGame::CaptureMarker(unsigned long markerId)
{
if (gameClient)
{
pfGmMarker* marker = pfGmMarker::ConvertNoRef(gameClient);
marker->CaptureMarker(markerId);
}
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyMarkerGame_h
#define pyMarkerGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyMarkerGame
//
// PURPOSE: Class wrapper for the Marker game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyMarkerGame : public pyGameCli
{
protected:
pyMarkerGame();
pyMarkerGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a ptMarkerGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGame); // converts a PyObject to a pyMarkerGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static bool IsMarkerGame(std::wstring guid);
static void CreateMarkerGame(pyKey& callbackKey, unsigned gameType, std::wstring gameName, unsigned long timeLimit, std::wstring templateId);
void StartGame();
void PauseGame();
void ResetGame();
void ChangeGameName(std::wstring newName);
void ChangeTimeLimit(unsigned long timeLimit);
void DeleteGame();
void AddMarker(double x, double y, double z, std::wstring name, std::wstring age);
void DeleteMarker(unsigned long markerId);
void ChangeMarkerName(unsigned long markerId, std::wstring newName);
void CaptureMarker(unsigned long markerId);
};
#endif // pyMarkerGame_h

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@ -0,0 +1,397 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyMarkerGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT game client class
//
PYTHON_CLASS_DEFINITION(ptMarkerGame, pyMarkerGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGame, pyMarkerGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGame)
PYTHON_NO_INIT_DEFINITION(ptMarkerGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsMarkerGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a Marker game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsMarkerGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyMarkerGame::IsMarkerGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyMarkerGame::IsMarkerGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsMarkerGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION_WKEY(PtCreateMarkerGame, args, keywords, "Params: callbackKey, gameType, gameName = \"\", timeLimit = 0, templateId = \"\"\n"
"Creates a new Marker game with the specified callback key, game type (from PtMarkerGameTypes), time limit (in ms), and template id (guid string)")
{
char *kwlist[] = {"callbackKey", "gameType", "gameName", "timeLimit", "templateId", NULL};
PyObject* callbackObj = NULL;
unsigned int gameType = 0;
PyObject* gameNameObj = NULL;
unsigned long timeLimit = 0;
PyObject* templateIdObj = NULL;
if (!PyArg_ParseTupleAndKeywords(args, keywords, "OI|OkO", kwlist, &callbackObj, &gameType, &gameNameObj, &timeLimit, &templateIdObj))
{
PyErr_SetString(PyExc_TypeError, "PtCreateMarkerGame expects a ptKey, unsigned int, and optionally a string, an unsigned long, and another string");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtCreateMarkerGame expects a ptKey, unsigned int, and optionally a string, an unsigned long, and another string");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
std::wstring name = L"";
std::wstring templateId = L"";
if (gameNameObj != NULL)
{
if (PyUnicode_Check(gameNameObj))
{
int strLen = PyUnicode_GetSize(gameNameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)gameNameObj, text, strLen);
text[strLen] = L'\0';
name = text;
delete [] text;
}
else if (PyString_Check(gameNameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(gameNameObj);
wchar_t* wText = hsStringToWString(text);
name = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "PtCreateMarkerGame expects a ptKey, unsigned int, and optionally a string, an unsigned long, and another string");
PYTHON_RETURN_ERROR;
}
}
if (templateIdObj != NULL)
{
if (PyUnicode_Check(templateIdObj))
{
int strLen = PyUnicode_GetSize(templateIdObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)templateIdObj, text, strLen);
text[strLen] = L'\0';
templateId = text;
delete [] text;
}
else if (PyString_Check(templateIdObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(templateIdObj);
wchar_t* wText = hsStringToWString(text);
templateId = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "PtCreateMarkerGame expects a ptKey, unsigned int, and optionally a string, an unsigned long, and another string");
PYTHON_RETURN_ERROR;
}
}
pyMarkerGame::CreateMarkerGame(*key, gameType, name, timeLimit, templateId);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptMarkerGame, startGame, StartGame)
PYTHON_BASIC_METHOD_DEFINITION(ptMarkerGame, pauseGame, PauseGame)
PYTHON_BASIC_METHOD_DEFINITION(ptMarkerGame, resetGame, ResetGame)
PYTHON_METHOD_DEFINITION(ptMarkerGame, changeGameName, args)
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "changeGameName expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
self->fThis->ChangeGameName(text);
delete [] text;
PYTHON_RETURN_NONE;
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
self->fThis->ChangeGameName(wText);
delete [] wText;
PYTHON_RETURN_NONE;
}
else
{
PyErr_SetString(PyExc_TypeError, "changeGameName expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_METHOD_DEFINITION(ptMarkerGame, changeTimeLimit, args)
{
unsigned long timeLimit;
if (!PyArg_ParseTuple(args, "k", &timeLimit))
{
PyErr_SetString(PyExc_TypeError, "changeTimeLimit expects an unsigned long");
PYTHON_RETURN_ERROR;
}
self->fThis->ChangeTimeLimit(timeLimit);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptMarkerGame, deleteGame, DeleteGame)
PYTHON_METHOD_DEFINITION_WKEY(ptMarkerGame, addMarker, args, keywords)
{
char *kwlist[] = {"x", "y", "z", "name", "age", NULL};
double x, y, z;
PyObject* nameObj = NULL;
PyObject* ageObj = NULL;
if (!PyArg_ParseTupleAndKeywords(args, keywords, "ddd|OO", kwlist, &x, &y, &z, &nameObj, &ageObj))
{
PyErr_SetString(PyExc_TypeError, "addMarker expects three doubles, and optionally two strings");
PYTHON_RETURN_ERROR;
}
std::wstring name = L"";
std::wstring age = L"";
if (nameObj != NULL)
{
if (PyUnicode_Check(nameObj))
{
int strLen = PyUnicode_GetSize(nameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)nameObj, text, strLen);
text[strLen] = L'\0';
name = text;
delete [] text;
}
else if (PyString_Check(nameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(nameObj);
wchar_t* wText = hsStringToWString(text);
name = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "addMarker expects three doubles, and optionally two strings");
PYTHON_RETURN_ERROR;
}
}
if (ageObj != NULL)
{
if (PyUnicode_Check(ageObj))
{
int strLen = PyUnicode_GetSize(ageObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)ageObj, text, strLen);
text[strLen] = L'\0';
age = text;
delete [] text;
}
else if (PyString_Check(ageObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(ageObj);
wchar_t* wText = hsStringToWString(text);
age = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "addMarker expects three doubles, and optionally two strings");
PYTHON_RETURN_ERROR;
}
}
self->fThis->AddMarker(x, y, z, name, age);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptMarkerGame, deleteMarker, args)
{
unsigned long markerId;
if (!PyArg_ParseTuple(args, "k", &markerId))
{
PyErr_SetString(PyExc_TypeError, "deleteMarker expects an unsigned long");
PYTHON_RETURN_ERROR;
}
self->fThis->DeleteMarker(markerId);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptMarkerGame, changeMarkerName, args)
{
unsigned long markerId;
PyObject* nameObj = NULL;
if (!PyArg_ParseTuple(args, "kO", &markerId, &nameObj))
{
PyErr_SetString(PyExc_TypeError, "changeMarkerName expects an unsigned long and a string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(nameObj))
{
int strLen = PyUnicode_GetSize(nameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)nameObj, text, strLen);
text[strLen] = L'\0';
self->fThis->ChangeMarkerName(markerId, text);
delete [] text;
PYTHON_RETURN_NONE;
}
else if (PyString_Check(nameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(nameObj);
wchar_t* wText = hsStringToWString(text);
self->fThis->ChangeMarkerName(markerId, wText);
delete [] wText;
PYTHON_RETURN_NONE;
}
else
{
PyErr_SetString(PyExc_TypeError, "changeMarkerName expects an unsigned long and a string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_METHOD_DEFINITION(ptMarkerGame, captureMarker, args)
{
unsigned long markerId;
if (!PyArg_ParseTuple(args, "k", &markerId))
{
PyErr_SetString(PyExc_TypeError, "captureMarker expects an unsigned long");
PYTHON_RETURN_ERROR;
}
self->fThis->CaptureMarker(markerId);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptMarkerGame)
PYTHON_BASIC_METHOD(ptMarkerGame, startGame, "Starts the game. Won't work on MP games if you're not the owner/creator"),
PYTHON_BASIC_METHOD(ptMarkerGame, pauseGame, "Pauses the game. Won't work on MP games if you're not the owner/creator"),
PYTHON_BASIC_METHOD(ptMarkerGame, resetGame, "Resets the game. Won't work on MP games if you're not the owner/creator"),
PYTHON_METHOD(ptMarkerGame, changeGameName, "Params: newName\nChanges the name of the game. Won't work if you're not the game owner/creator"),
PYTHON_METHOD(ptMarkerGame, changeTimeLimit, "Params: newTimeLimit\nChanges the time limit on the game (in ms). Won't work if you're not the game owner/creator, or if it's a quest game"),
PYTHON_BASIC_METHOD(ptMarkerGame, deleteGame, "Tells the server to delete the game. Won't work if you're not the game owner/creator"),
PYTHON_METHOD_WKEY(ptMarkerGame, addMarker, "Params: x, y, z, name = \"\", age = \"\"\nAdds a marker to the game. Age is ignored in a non-quest game. Won't work if you're not the owner/creator"),
PYTHON_METHOD(ptMarkerGame, deleteMarker, "Params: markerId\nDeletes the specified marker from the game. Won't work if you're not the game owner/creator"),
PYTHON_METHOD(ptMarkerGame, changeMarkerName, "Params: markerId, newName\nChanges the name of the specified marker. Won't work if you're not the game owner/creator"),
PYTHON_METHOD(ptMarkerGame, captureMarker, "Params: markerId\nCaptures the specified marker"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGame, pyGameCli, "Game client for the Marker game");
// required functions for PyObject interoperability
PyObject* pyMarkerGame::New(pfGameCli* client)
{
ptMarkerGame *newObj = (ptMarkerGame*)ptMarkerGame_type.tp_new(&ptMarkerGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_Marker))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGame, pyMarkerGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGame, pyMarkerGame)
// Module and method definitions
void pyMarkerGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyMarkerGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtMarkerGameTypes);
PYTHON_ENUM_ELEMENT(PtMarkerGameTypes, kMarkerGameQuest, kMarkerGameQuest);
PYTHON_ENUM_ELEMENT(PtMarkerGameTypes, kMarkerGameCGZ, kMarkerGameCGZ);
PYTHON_ENUM_ELEMENT(PtMarkerGameTypes, kMarkerGameCapture, kMarkerGameCapture);
PYTHON_ENUM_ELEMENT(PtMarkerGameTypes, kMarkerGameCaptureAndHold, kMarkerGameCaptureAndHold);
PYTHON_ENUM_END(m, PtMarkerGameTypes);
}
void pyMarkerGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsMarkerGame);
PYTHON_GLOBAL_METHOD_WKEY(methods, PtCreateMarkerGame);
}

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@ -0,0 +1,424 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyMarkerMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base Marker msg class
//
pyMarkerMsg::pyMarkerMsg(): pyGameCliMsg() {}
pyMarkerMsg::pyMarkerMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_Marker))
message = nil; // wrong type, just clear it out
}
int pyMarkerMsg::GetMarkerMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyMarkerMsg::UpcastToFinalMarkerMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_Marker_TemplateCreated:
return pyMarkerTemplateCreatedMsg::New(message);
case kSrv2Cli_Marker_TeamAssigned:
return pyMarkerTeamAssignedMsg::New(message);
case kSrv2Cli_Marker_GameType:
return pyMarkerGameTypeMsg::New(message);
case kSrv2Cli_Marker_GameStarted:
return pyMarkerGameStartedMsg::New(message);
case kSrv2Cli_Marker_GamePaused:
return pyMarkerGamePausedMsg::New(message);
case kSrv2Cli_Marker_GameReset:
return pyMarkerGameResetMsg::New(message);
case kSrv2Cli_Marker_GameOver:
return pyMarkerGameOverMsg::New(message);
case kSrv2Cli_Marker_GameNameChanged:
return pyMarkerGameNameChangedMsg::New(message);
case kSrv2Cli_Marker_TimeLimitChanged:
return pyMarkerTimeLimitChangedMsg::New(message);
case kSrv2Cli_Marker_GameDeleted:
return pyMarkerGameDeletedMsg::New(message);
case kSrv2Cli_Marker_MarkerAdded:
return pyMarkerMarkerAddedMsg::New(message);
case kSrv2Cli_Marker_MarkerDeleted:
return pyMarkerMarkerDeletedMsg::New(message);
case kSrv2Cli_Marker_MarkerNameChanged:
return pyMarkerMarkerNameChangedMsg::New(message);
case kSrv2Cli_Marker_MarkerCaptured:
return pyMarkerMarkerCapturedMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyMarkerTemplateCreatedMsg::pyMarkerTemplateCreatedMsg(): pyMarkerMsg() {}
pyMarkerTemplateCreatedMsg::pyMarkerTemplateCreatedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_TemplateCreated))
message = nil; // wrong type, just clear it out
}
std::wstring pyMarkerTemplateCreatedMsg::TemplateID() const
{
if (message)
{
const Srv2Cli_Marker_TemplateCreated* gmMsg = (const Srv2Cli_Marker_TemplateCreated*)message->netMsg;
return gmMsg->templateID;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerTeamAssignedMsg::pyMarkerTeamAssignedMsg(): pyMarkerMsg() {}
pyMarkerTeamAssignedMsg::pyMarkerTeamAssignedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_TeamAssigned))
message = nil; // wrong type, just clear it out
}
int pyMarkerTeamAssignedMsg::TeamNumber() const
{
if (message)
{
const Srv2Cli_Marker_TeamAssigned* gmMsg = (const Srv2Cli_Marker_TeamAssigned*)message->netMsg;
return gmMsg->teamNumber;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameTypeMsg::pyMarkerGameTypeMsg(): pyMarkerMsg() {}
pyMarkerGameTypeMsg::pyMarkerGameTypeMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameType))
message = nil; // wrong type, just clear it out
}
int pyMarkerGameTypeMsg::GameType() const
{
if (message)
{
const Srv2Cli_Marker_GameType* gmMsg = (const Srv2Cli_Marker_GameType*)message->netMsg;
return gmMsg->gameType;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameStartedMsg::pyMarkerGameStartedMsg(): pyMarkerMsg() {}
pyMarkerGameStartedMsg::pyMarkerGameStartedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameStarted))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGamePausedMsg::pyMarkerGamePausedMsg(): pyMarkerMsg() {}
pyMarkerGamePausedMsg::pyMarkerGamePausedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GamePaused))
message = nil; // wrong type, just clear it out
}
unsigned long pyMarkerGamePausedMsg::TimeLeft() const
{
if (message)
{
const Srv2Cli_Marker_GamePaused* gmMsg = (const Srv2Cli_Marker_GamePaused*)message->netMsg;
return gmMsg->timeLeft;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameResetMsg::pyMarkerGameResetMsg(): pyMarkerMsg() {}
pyMarkerGameResetMsg::pyMarkerGameResetMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameReset))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameOverMsg::pyMarkerGameOverMsg(): pyMarkerMsg() {}
pyMarkerGameOverMsg::pyMarkerGameOverMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameOver))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameNameChangedMsg::pyMarkerGameNameChangedMsg(): pyMarkerMsg() {}
pyMarkerGameNameChangedMsg::pyMarkerGameNameChangedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameNameChanged))
message = nil; // wrong type, just clear it out
}
std::wstring pyMarkerGameNameChangedMsg::Name() const
{
if (message)
{
const Srv2Cli_Marker_GameNameChanged* gmMsg = (const Srv2Cli_Marker_GameNameChanged*)message->netMsg;
return gmMsg->newName;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerTimeLimitChangedMsg::pyMarkerTimeLimitChangedMsg(): pyMarkerMsg() {}
pyMarkerTimeLimitChangedMsg::pyMarkerTimeLimitChangedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_TimeLimitChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyMarkerTimeLimitChangedMsg::TimeLimit() const
{
if (message)
{
const Srv2Cli_Marker_TimeLimitChanged* gmMsg = (const Srv2Cli_Marker_TimeLimitChanged*)message->netMsg;
return gmMsg->newTimeLimit;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerGameDeletedMsg::pyMarkerGameDeletedMsg(): pyMarkerMsg() {}
pyMarkerGameDeletedMsg::pyMarkerGameDeletedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_GameDeleted))
message = nil; // wrong type, just clear it out
}
bool pyMarkerGameDeletedMsg::Failed() const
{
if (message)
{
const Srv2Cli_Marker_GameDeleted* gmMsg = (const Srv2Cli_Marker_GameDeleted*)message->netMsg;
return gmMsg->failed;
}
return true; // assume it failed if we have a problem
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerMarkerAddedMsg::pyMarkerMarkerAddedMsg(): pyMarkerMsg() {}
pyMarkerMarkerAddedMsg::pyMarkerMarkerAddedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_MarkerAdded))
message = nil; // wrong type, just clear it out
}
double pyMarkerMarkerAddedMsg::X() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->x;
}
return 0;
}
double pyMarkerMarkerAddedMsg::Y() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->y;
}
return 0;
}
double pyMarkerMarkerAddedMsg::Z() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->z;
}
return 0;
}
unsigned long pyMarkerMarkerAddedMsg::MarkerId() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->markerID;
}
return 0;
}
std::wstring pyMarkerMarkerAddedMsg::Name() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->name;
}
return L"";
}
std::wstring pyMarkerMarkerAddedMsg::Age() const
{
if (message)
{
const Srv2Cli_Marker_MarkerAdded* gmMsg = (const Srv2Cli_Marker_MarkerAdded*)message->netMsg;
return gmMsg->age;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerMarkerDeletedMsg::pyMarkerMarkerDeletedMsg(): pyMarkerMsg() {}
pyMarkerMarkerDeletedMsg::pyMarkerMarkerDeletedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_MarkerDeleted))
message = nil; // wrong type, just clear it out
}
unsigned long pyMarkerMarkerDeletedMsg::MarkerId() const
{
if (message)
{
const Srv2Cli_Marker_MarkerDeleted* gmMsg = (const Srv2Cli_Marker_MarkerDeleted*)message->netMsg;
return gmMsg->markerID;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerMarkerNameChangedMsg::pyMarkerMarkerNameChangedMsg(): pyMarkerMsg() {}
pyMarkerMarkerNameChangedMsg::pyMarkerMarkerNameChangedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_MarkerNameChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyMarkerMarkerNameChangedMsg::MarkerId() const
{
if (message)
{
const Srv2Cli_Marker_MarkerNameChanged* gmMsg = (const Srv2Cli_Marker_MarkerNameChanged*)message->netMsg;
return gmMsg->markerID;
}
return 0;
}
std::wstring pyMarkerMarkerNameChangedMsg::Name() const
{
if (message)
{
const Srv2Cli_Marker_MarkerNameChanged* gmMsg = (const Srv2Cli_Marker_MarkerNameChanged*)message->netMsg;
return gmMsg->newName;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyMarkerMarkerCapturedMsg::pyMarkerMarkerCapturedMsg(): pyMarkerMsg() {}
pyMarkerMarkerCapturedMsg::pyMarkerMarkerCapturedMsg(pfGameCliMsg* msg): pyMarkerMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Marker_MarkerCaptured))
message = nil; // wrong type, just clear it out
}
unsigned long pyMarkerMarkerCapturedMsg::MarkerId() const
{
if (message)
{
const Srv2Cli_Marker_MarkerCaptured* gmMsg = (const Srv2Cli_Marker_MarkerCaptured*)message->netMsg;
return gmMsg->markerID;
}
return 0;
}
unsigned int pyMarkerMarkerCapturedMsg::Team() const
{
if (message)
{
const Srv2Cli_Marker_MarkerCaptured* gmMsg = (const Srv2Cli_Marker_MarkerCaptured*)message->netMsg;
return gmMsg->team;
}
return 0;
}

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@ -0,0 +1,347 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyMarkerMsg_h
#define pyMarkerMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyMarkerMsg
//
// PURPOSE: Class wrapper for Marker game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyMarkerMsg : public pyGameCliMsg
{
protected:
pyMarkerMsg();
pyMarkerMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptMarkerMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerMsg); // converts a PyObject to a pyMarkerMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetMarkerMsgType() const;
PyObject* UpcastToFinalMarkerMsg() const; // returns this message as the marker message it really is
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerTemplateCreatedMsg : public pyMarkerMsg
{
protected:
pyMarkerTemplateCreatedMsg();
pyMarkerTemplateCreatedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerTemplateCreatedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerTemplateCreatedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerTemplateCreatedMsg); // converts a PyObject to a pyMarkerTemplateCreatedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
std::wstring TemplateID() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerTeamAssignedMsg : public pyMarkerMsg
{
protected:
pyMarkerTeamAssignedMsg();
pyMarkerTeamAssignedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerTeamAssignedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerTeamAssignedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerTeamAssignedMsg); // converts a PyObject to a pyMarkerTeamAssignedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int TeamNumber() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameTypeMsg : public pyMarkerMsg
{
protected:
pyMarkerGameTypeMsg();
pyMarkerGameTypeMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameTypeMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameTypeMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameTypeMsg); // converts a PyObject to a pyMarkerGameTypeMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int GameType() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameStartedMsg : public pyMarkerMsg
{
protected:
pyMarkerGameStartedMsg();
pyMarkerGameStartedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameStartedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameStartedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameStartedMsg); // converts a PyObject to a pyMarkerGameStartedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGamePausedMsg : public pyMarkerMsg
{
protected:
pyMarkerGamePausedMsg();
pyMarkerGamePausedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGamePausedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGamePausedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGamePausedMsg); // converts a PyObject to a pyMarkerGamePausedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long TimeLeft() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameResetMsg : public pyMarkerMsg
{
protected:
pyMarkerGameResetMsg();
pyMarkerGameResetMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameResetMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameResetMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameResetMsg); // converts a PyObject to a pyMarkerGameResetMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameOverMsg : public pyMarkerMsg
{
protected:
pyMarkerGameOverMsg();
pyMarkerGameOverMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameOverMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameOverMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameOverMsg); // converts a PyObject to a pyMarkerGameOverMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameNameChangedMsg : public pyMarkerMsg
{
protected:
pyMarkerGameNameChangedMsg();
pyMarkerGameNameChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameNameChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameNameChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameNameChangedMsg); // converts a PyObject to a pyMarkerGameNameChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
std::wstring Name() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerTimeLimitChangedMsg : public pyMarkerMsg
{
protected:
pyMarkerTimeLimitChangedMsg();
pyMarkerTimeLimitChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerTimeLimitChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerTimeLimitChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerTimeLimitChangedMsg); // converts a PyObject to a pyMarkerTimeLimitChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long TimeLimit() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerGameDeletedMsg : public pyMarkerMsg
{
protected:
pyMarkerGameDeletedMsg();
pyMarkerGameDeletedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerGameDeletedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerGameDeletedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerGameDeletedMsg); // converts a PyObject to a pyMarkerGameDeletedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool Failed() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerMarkerAddedMsg : public pyMarkerMsg
{
protected:
pyMarkerMarkerAddedMsg();
pyMarkerMarkerAddedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerMarkerAddedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerMarkerAddedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerMarkerAddedMsg); // converts a PyObject to a pyMarkerMarkerAddedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
double X() const;
double Y() const;
double Z() const;
unsigned long MarkerId() const;
std::wstring Name() const;
std::wstring Age() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerMarkerDeletedMsg : public pyMarkerMsg
{
protected:
pyMarkerMarkerDeletedMsg();
pyMarkerMarkerDeletedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerMarkerDeletedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerMarkerDeletedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerMarkerDeletedMsg); // converts a PyObject to a pyMarkerMarkerDeletedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long MarkerId() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerMarkerNameChangedMsg : public pyMarkerMsg
{
protected:
pyMarkerMarkerNameChangedMsg();
pyMarkerMarkerNameChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerMarkerNameChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerMarkerNameChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerMarkerNameChangedMsg); // converts a PyObject to a pyMarkerMarkerNameChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long MarkerId() const;
std::wstring Name() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyMarkerMarkerCapturedMsg : public pyMarkerMsg
{
protected:
pyMarkerMarkerCapturedMsg();
pyMarkerMarkerCapturedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptMarkerMarkerCapturedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMarkerMarkerCapturedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMarkerMarkerCapturedMsg); // converts a PyObject to a pyMarkerMarkerCapturedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long MarkerId() const;
unsigned int Team() const;
};
#endif // pyMarkerMsg_h

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@ -0,0 +1,722 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyMarkerMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base Marker msg class
//
PYTHON_CLASS_DEFINITION(ptMarkerMsg, pyMarkerMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerMsg, pyMarkerMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMsg, getMarkerMsgType)
{
return PyInt_FromLong(self->fThis->GetMarkerMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMsg, upcastToFinalMarkerMsg)
{
return self->fThis->UpcastToFinalMarkerMsg();
}
PYTHON_START_METHODS_TABLE(ptMarkerMsg)
PYTHON_METHOD_NOARGS(ptMarkerMsg, getMarkerMsgType, "Returns the type of the Marker message (see PtMarkerMsgTypes)"),
PYTHON_METHOD_NOARGS(ptMarkerMsg, upcastToFinalMarkerMsg, "Returns this message as the Marker message it is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerMsg, pyGameCliMsg, "Base class for Marker game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptMarkerMsg, pyMarkerMsg);
// required functions for PyObject interoperability
PyObject* pyMarkerMsg::New(pfGameCliMsg* msg)
{
ptMarkerMsg *newObj = (ptMarkerMsg*)ptMarkerMsg_type.tp_new(&ptMarkerMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_Marker))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerMsg, pyMarkerMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerMsg, pyMarkerMsg)
// Module and method definitions
void pyMarkerMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyMarkerMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtMarkerMsgTypes);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerTemplateCreated, kSrv2Cli_Marker_TemplateCreated);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerTeamAssigned, kSrv2Cli_Marker_TeamAssigned);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameType, kSrv2Cli_Marker_GameType);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameStarted, kSrv2Cli_Marker_GameStarted);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGamePaused, kSrv2Cli_Marker_GamePaused);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameReset, kSrv2Cli_Marker_GameReset);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameOver, kSrv2Cli_Marker_GameOver);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameNameChanged, kSrv2Cli_Marker_GameNameChanged);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerTimeLimitChanged, kSrv2Cli_Marker_TimeLimitChanged);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerGameDeleted, kSrv2Cli_Marker_GameDeleted);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerMarkerAdded, kSrv2Cli_Marker_MarkerAdded);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerMarkerDeleted, kSrv2Cli_Marker_MarkerDeleted);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerMarkerNameChanged, kSrv2Cli_Marker_MarkerNameChanged);
PYTHON_ENUM_ELEMENT(PtMarkerMsgTypes, kMarkerMarkerCaptured, kSrv2Cli_Marker_MarkerCaptured);
PYTHON_ENUM_END(m, PtMarkerMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptMarkerTemplateCreatedMsg, pyMarkerTemplateCreatedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerTemplateCreatedMsg, pyMarkerTemplateCreatedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerTemplateCreatedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerTemplateCreatedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerTemplateCreatedMsg, templateID)
{
std::wstring retVal = self->fThis->TemplateID();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_START_METHODS_TABLE(ptMarkerTemplateCreatedMsg)
PYTHON_METHOD_NOARGS(ptMarkerTemplateCreatedMsg, templateID, "Returns the ID number of the template that was created"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerTemplateCreatedMsg, pyMarkerMsg, "Marker message received when a quest game template is created");
// required functions for PyObject interoperability
PyObject* pyMarkerTemplateCreatedMsg::New(pfGameCliMsg* msg)
{
ptMarkerTemplateCreatedMsg *newObj = (ptMarkerTemplateCreatedMsg*)ptMarkerTemplateCreatedMsg_type.tp_new(&ptMarkerTemplateCreatedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_TemplateCreated))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerTemplateCreatedMsg, pyMarkerTemplateCreatedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerTemplateCreatedMsg, pyMarkerTemplateCreatedMsg)
// Module and method definitions
void pyMarkerTemplateCreatedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerTemplateCreatedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerTeamAssignedMsg, pyMarkerTeamAssignedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerTeamAssignedMsg, pyMarkerTeamAssignedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerTeamAssignedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerTeamAssignedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerTeamAssignedMsg, teamNumber)
{
return PyInt_FromLong(self->fThis->TeamNumber());
}
PYTHON_START_METHODS_TABLE(ptMarkerTeamAssignedMsg)
PYTHON_METHOD_NOARGS(ptMarkerTeamAssignedMsg, teamNumber, "Returns the number of the team you were assigned to"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerTeamAssignedMsg, pyMarkerMsg, "Marker message received when you are assigned a team number");
// required functions for PyObject interoperability
PyObject* pyMarkerTeamAssignedMsg::New(pfGameCliMsg* msg)
{
ptMarkerTeamAssignedMsg *newObj = (ptMarkerTeamAssignedMsg*)ptMarkerTeamAssignedMsg_type.tp_new(&ptMarkerTeamAssignedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_TeamAssigned))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerTeamAssignedMsg, pyMarkerTeamAssignedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerTeamAssignedMsg, pyMarkerTeamAssignedMsg)
// Module and method definitions
void pyMarkerTeamAssignedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerTeamAssignedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameTypeMsg, pyMarkerGameTypeMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameTypeMsg, pyMarkerGameTypeMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameTypeMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameTypeMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerGameTypeMsg, gameType)
{
return PyInt_FromLong(self->fThis->GameType());
}
PYTHON_START_METHODS_TABLE(ptMarkerGameTypeMsg)
PYTHON_METHOD_NOARGS(ptMarkerGameTypeMsg, gameType, "Returns the type of the game you just joined"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameTypeMsg, pyMarkerMsg, "Marker message received when you are assigned a team number");
// required functions for PyObject interoperability
PyObject* pyMarkerGameTypeMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameTypeMsg *newObj = (ptMarkerGameTypeMsg*)ptMarkerGameTypeMsg_type.tp_new(&ptMarkerGameTypeMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameType))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameTypeMsg, pyMarkerGameTypeMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameTypeMsg, pyMarkerGameTypeMsg)
// Module and method definitions
void pyMarkerGameTypeMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameTypeMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameStartedMsg, pyMarkerGameStartedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameStartedMsg, pyMarkerGameStartedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameStartedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameStartedMsg)
PYTHON_START_METHODS_TABLE(ptMarkerGameStartedMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameStartedMsg, pyMarkerMsg, "Marker message received when the game is started by the owner");
// required functions for PyObject interoperability
PyObject* pyMarkerGameStartedMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameStartedMsg *newObj = (ptMarkerGameStartedMsg*)ptMarkerGameStartedMsg_type.tp_new(&ptMarkerGameStartedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameStarted))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameStartedMsg, pyMarkerGameStartedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameStartedMsg, pyMarkerGameStartedMsg)
// Module and method definitions
void pyMarkerGameStartedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameStartedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGamePausedMsg, pyMarkerGamePausedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGamePausedMsg, pyMarkerGamePausedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGamePausedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGamePausedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerGamePausedMsg, timeLeft)
{
return PyLong_FromUnsignedLong(self->fThis->TimeLeft());
}
PYTHON_START_METHODS_TABLE(ptMarkerGamePausedMsg)
PYTHON_METHOD_NOARGS(ptMarkerGamePausedMsg, timeLeft, "Returns the amount of time left on the server clock"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGamePausedMsg, pyMarkerMsg, "Marker message received when the game is paused by the owner");
// required functions for PyObject interoperability
PyObject* pyMarkerGamePausedMsg::New(pfGameCliMsg* msg)
{
ptMarkerGamePausedMsg *newObj = (ptMarkerGamePausedMsg*)ptMarkerGamePausedMsg_type.tp_new(&ptMarkerGamePausedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GamePaused))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGamePausedMsg, pyMarkerGamePausedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGamePausedMsg, pyMarkerGamePausedMsg)
// Module and method definitions
void pyMarkerGamePausedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGamePausedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameResetMsg, pyMarkerGameResetMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameResetMsg, pyMarkerGameResetMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameResetMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameResetMsg)
PYTHON_START_METHODS_TABLE(ptMarkerGameResetMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameResetMsg, pyMarkerMsg, "Marker message received when the game is reset by the owner");
// required functions for PyObject interoperability
PyObject* pyMarkerGameResetMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameResetMsg *newObj = (ptMarkerGameResetMsg*)ptMarkerGameResetMsg_type.tp_new(&ptMarkerGameResetMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameReset))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameResetMsg, pyMarkerGameResetMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameResetMsg, pyMarkerGameResetMsg)
// Module and method definitions
void pyMarkerGameResetMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameResetMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameOverMsg, pyMarkerGameOverMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameOverMsg, pyMarkerGameOverMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameOverMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameOverMsg)
PYTHON_START_METHODS_TABLE(ptMarkerGameOverMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameOverMsg, pyMarkerMsg, "Marker message received when the server determines the game is over (usually via timeout)");
// required functions for PyObject interoperability
PyObject* pyMarkerGameOverMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameOverMsg *newObj = (ptMarkerGameOverMsg*)ptMarkerGameOverMsg_type.tp_new(&ptMarkerGameOverMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameOver))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameOverMsg, pyMarkerGameOverMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameOverMsg, pyMarkerGameOverMsg)
// Module and method definitions
void pyMarkerGameOverMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameOverMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameNameChangedMsg, pyMarkerGameNameChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameNameChangedMsg, pyMarkerGameNameChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameNameChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameNameChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerGameNameChangedMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_START_METHODS_TABLE(ptMarkerGameNameChangedMsg)
PYTHON_METHOD_NOARGS(ptMarkerGameNameChangedMsg, name, "Returns the new game name"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameNameChangedMsg, pyMarkerMsg, "Marker message received when the game name is changed");
// required functions for PyObject interoperability
PyObject* pyMarkerGameNameChangedMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameNameChangedMsg *newObj = (ptMarkerGameNameChangedMsg*)ptMarkerGameNameChangedMsg_type.tp_new(&ptMarkerGameNameChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameNameChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameNameChangedMsg, pyMarkerGameNameChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameNameChangedMsg, pyMarkerGameNameChangedMsg)
// Module and method definitions
void pyMarkerGameNameChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameNameChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerTimeLimitChangedMsg, pyMarkerTimeLimitChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerTimeLimitChangedMsg, pyMarkerTimeLimitChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerTimeLimitChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerTimeLimitChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerTimeLimitChangedMsg, timeLimit)
{
return PyLong_FromUnsignedLong(self->fThis->TimeLimit());
}
PYTHON_START_METHODS_TABLE(ptMarkerTimeLimitChangedMsg)
PYTHON_METHOD_NOARGS(ptMarkerTimeLimitChangedMsg, timeLimit, "Returns the new time limit (in ms)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerTimeLimitChangedMsg, pyMarkerMsg, "Marker message received when the game name is changed");
// required functions for PyObject interoperability
PyObject* pyMarkerTimeLimitChangedMsg::New(pfGameCliMsg* msg)
{
ptMarkerTimeLimitChangedMsg *newObj = (ptMarkerTimeLimitChangedMsg*)ptMarkerTimeLimitChangedMsg_type.tp_new(&ptMarkerTimeLimitChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_TimeLimitChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerTimeLimitChangedMsg, pyMarkerTimeLimitChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerTimeLimitChangedMsg, pyMarkerTimeLimitChangedMsg)
// Module and method definitions
void pyMarkerTimeLimitChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerTimeLimitChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerGameDeletedMsg, pyMarkerGameDeletedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerGameDeletedMsg, pyMarkerGameDeletedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerGameDeletedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerGameDeletedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerGameDeletedMsg, failed)
{
PYTHON_RETURN_BOOL(self->fThis->Failed());
}
PYTHON_START_METHODS_TABLE(ptMarkerGameDeletedMsg)
PYTHON_METHOD_NOARGS(ptMarkerGameDeletedMsg, failed, "Returns whether the delete succeeded or not"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerGameDeletedMsg, pyMarkerMsg, "Marker message received when the game is deleted");
// required functions for PyObject interoperability
PyObject* pyMarkerGameDeletedMsg::New(pfGameCliMsg* msg)
{
ptMarkerGameDeletedMsg *newObj = (ptMarkerGameDeletedMsg*)ptMarkerGameDeletedMsg_type.tp_new(&ptMarkerGameDeletedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_GameDeleted))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerGameDeletedMsg, pyMarkerGameDeletedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerGameDeletedMsg, pyMarkerGameDeletedMsg)
// Module and method definitions
void pyMarkerGameDeletedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerGameDeletedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerMarkerAddedMsg, pyMarkerMarkerAddedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerMarkerAddedMsg, pyMarkerMarkerAddedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerMarkerAddedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerMarkerAddedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, x)
{
return PyFloat_FromDouble(self->fThis->X());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, y)
{
return PyFloat_FromDouble(self->fThis->Y());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, z)
{
return PyFloat_FromDouble(self->fThis->Z());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, markerId)
{
return PyLong_FromUnsignedLong(self->fThis->MarkerId());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerAddedMsg, age)
{
std::wstring retVal = self->fThis->Age();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_START_METHODS_TABLE(ptMarkerMarkerAddedMsg)
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, x, "Returns x coord of the marker"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, y, "Returns y coord of the marker"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, z, "Returns z coord of the marker"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, markerId, "Returns the id number of the marker"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, name, "Returns the name of the marker"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerAddedMsg, age, "Returns the age the marker was created in"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerMarkerAddedMsg, pyMarkerMsg, "Marker message received when a marker is added to the game");
// required functions for PyObject interoperability
PyObject* pyMarkerMarkerAddedMsg::New(pfGameCliMsg* msg)
{
ptMarkerMarkerAddedMsg *newObj = (ptMarkerMarkerAddedMsg*)ptMarkerMarkerAddedMsg_type.tp_new(&ptMarkerMarkerAddedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_MarkerAdded))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerMarkerAddedMsg, pyMarkerMarkerAddedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerMarkerAddedMsg, pyMarkerMarkerAddedMsg)
// Module and method definitions
void pyMarkerMarkerAddedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerMarkerAddedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerMarkerDeletedMsg, pyMarkerMarkerDeletedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerMarkerDeletedMsg, pyMarkerMarkerDeletedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerMarkerDeletedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerMarkerDeletedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerDeletedMsg, markerId)
{
return PyLong_FromUnsignedLong(self->fThis->MarkerId());
}
PYTHON_START_METHODS_TABLE(ptMarkerMarkerDeletedMsg)
PYTHON_METHOD_NOARGS(ptMarkerMarkerDeletedMsg, markerId, "Returns id of the marker that was deleted"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerMarkerDeletedMsg, pyMarkerMsg, "Marker message received when a marker is deleted");
// required functions for PyObject interoperability
PyObject* pyMarkerMarkerDeletedMsg::New(pfGameCliMsg* msg)
{
ptMarkerMarkerDeletedMsg *newObj = (ptMarkerMarkerDeletedMsg*)ptMarkerMarkerDeletedMsg_type.tp_new(&ptMarkerMarkerDeletedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_MarkerDeleted))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerMarkerDeletedMsg, pyMarkerMarkerDeletedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerMarkerDeletedMsg, pyMarkerMarkerDeletedMsg)
// Module and method definitions
void pyMarkerMarkerDeletedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerMarkerDeletedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerMarkerNameChangedMsg, pyMarkerMarkerNameChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerMarkerNameChangedMsg, pyMarkerMarkerNameChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerMarkerNameChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerMarkerNameChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerNameChangedMsg, markerId)
{
return PyLong_FromUnsignedLong(self->fThis->MarkerId());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerNameChangedMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_START_METHODS_TABLE(ptMarkerMarkerNameChangedMsg)
PYTHON_METHOD_NOARGS(ptMarkerMarkerNameChangedMsg, markerId, "Returns id of the marker who's name was changed"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerNameChangedMsg, name, "Returns the new name"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerMarkerNameChangedMsg, pyMarkerMsg, "Marker message received when the name of a marker is changed");
// required functions for PyObject interoperability
PyObject* pyMarkerMarkerNameChangedMsg::New(pfGameCliMsg* msg)
{
ptMarkerMarkerNameChangedMsg *newObj = (ptMarkerMarkerNameChangedMsg*)ptMarkerMarkerNameChangedMsg_type.tp_new(&ptMarkerMarkerNameChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_MarkerNameChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerMarkerNameChangedMsg, pyMarkerMarkerNameChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerMarkerNameChangedMsg, pyMarkerMarkerNameChangedMsg)
// Module and method definitions
void pyMarkerMarkerNameChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerMarkerNameChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptMarkerMarkerCapturedMsg, pyMarkerMarkerCapturedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptMarkerMarkerCapturedMsg, pyMarkerMarkerCapturedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptMarkerMarkerCapturedMsg)
PYTHON_NO_INIT_DEFINITION(ptMarkerMarkerCapturedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerCapturedMsg, markerId)
{
return PyLong_FromUnsignedLong(self->fThis->MarkerId());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptMarkerMarkerCapturedMsg, team)
{
return PyInt_FromLong((long)self->fThis->Team());
}
PYTHON_START_METHODS_TABLE(ptMarkerMarkerCapturedMsg)
PYTHON_METHOD_NOARGS(ptMarkerMarkerCapturedMsg, markerId, "Returns id of the marker which was captured"),
PYTHON_METHOD_NOARGS(ptMarkerMarkerCapturedMsg, team, "Returns the team number of the team that captured it (0 for no team, or a quest game)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptMarkerMarkerCapturedMsg, pyMarkerMsg, "Marker message received when a marker is captured");
// required functions for PyObject interoperability
PyObject* pyMarkerMarkerCapturedMsg::New(pfGameCliMsg* msg)
{
ptMarkerMarkerCapturedMsg *newObj = (ptMarkerMarkerCapturedMsg*)ptMarkerMarkerCapturedMsg_type.tp_new(&ptMarkerMarkerNameChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Marker_MarkerCaptured))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptMarkerMarkerCapturedMsg, pyMarkerMarkerCapturedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptMarkerMarkerCapturedMsg, pyMarkerMarkerCapturedMsg)
// Module and method definitions
void pyMarkerMarkerCapturedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptMarkerMarkerCapturedMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyTTTGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT game client class
//
pyTTTGame::pyTTTGame(): pyGameCli() {}
pyTTTGame::pyTTTGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_TicTacToe))
gameClient = nil; // wrong type, just clear it out
}
bool pyTTTGame::IsTTTGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_TicTacToe;
}
void pyTTTGame::CreateTTTGame(pyKey& callbackKey, unsigned numPlayers)
{
TTT_CreateParam init;
init.playerCount = numPlayers;
pfGameMgr::GetInstance()->CreateGame(callbackKey.getKey(), kGameTypeId_TicTacToe, 0, sizeof(init), &init);
}
void pyTTTGame::JoinCommonTTTGame(pyKey& callbackKey, unsigned gameID, unsigned numPlayers)
{
TTT_CreateParam init;
init.playerCount = numPlayers;
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_TicTacToe, gameID, sizeof(init), &init);
}
void pyTTTGame::MakeMove(unsigned row, unsigned col)
{
if (gameClient)
{
pfGmTicTacToe* ttt = pfGmTicTacToe::ConvertNoRef(gameClient);
ttt->MakeMove(row, col);
}
}
void pyTTTGame::ShowBoard()
{
if (gameClient)
{
pfGmTicTacToe* ttt = pfGmTicTacToe::ConvertNoRef(gameClient);
ttt->ShowBoard();
}
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyTTTGame_h
#define pyTTTGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyTTTGame
//
// PURPOSE: Class wrapper for the TTT game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyTTTGame : public pyGameCli
{
protected:
pyTTTGame();
pyTTTGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptTTTGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTGame); // converts a PyObject to a pyTTTGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static bool IsTTTGame(std::wstring guid);
static void CreateTTTGame(pyKey& callbackKey, unsigned numPlayers);
static void JoinCommonTTTGame(pyKey& callbackKey, unsigned gameID, unsigned numPlayers);
void MakeMove(unsigned row, unsigned col);
void ShowBoard();
};
#endif // pyTTTGame_h

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@ -0,0 +1,188 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyTTTGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT game client class
//
PYTHON_CLASS_DEFINITION(ptTTTGame, pyTTTGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGame, pyTTTGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGame)
PYTHON_NO_INIT_DEFINITION(ptTTTGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsTTTGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a TicTacToe game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyTTTGame::IsTTTGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyTTTGame::IsTTTGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtCreateTTTGame, args, "Params: callbackKey, numPlayers\nCreates a new TicTacToe game with the specified callback key and number of players (1 or 2)")
{
PyObject* callbackObj = NULL;
int numPlayers = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &numPlayers))
{
PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyTTTGame::CreateTTTGame(*key, numPlayers);
PYTHON_RETURN_NONE;
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonTTTGame, args, "Params: callbackKey, gameID, numPlayers\nJoins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players")
{
PyObject* callbackObj = NULL;
int gameID = 0, numPlayers = 0;
if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID, &numPlayers))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyTTTGame::JoinCommonTTTGame(*key, gameID, numPlayers);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptTTTGame, makeMove, args)
{
int row = 0, col = 0;
if (!PyArg_ParseTuple(args, "ii", &row, &col))
{
PyErr_SetString(PyExc_TypeError, "makeMove expects two integers");
PYTHON_RETURN_ERROR;
}
self->fThis->MakeMove(row, col);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptTTTGame, showBoard, ShowBoard)
PYTHON_START_METHODS_TABLE(ptTTTGame)
PYTHON_METHOD(ptTTTGame, makeMove, "Params: row, col\nMakes a move in the specified spot"),
PYTHON_BASIC_METHOD(ptTTTGame, showBoard, "Prints the current board layout to the console"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTGame, pyGameCli, "Game client for the TicTacToe game");
// required functions for PyObject interoperability
PyObject* pyTTTGame::New(pfGameCli* client)
{
ptTTTGame *newObj = (ptTTTGame*)ptTTTGame_type.tp_new(&ptTTTGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_TicTacToe))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTGame, pyTTTGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGame, pyTTTGame)
// Module and method definitions
void pyTTTGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyTTTGame::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtTTTGameResult);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultWinner, kTTTGameResultWinner);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultTied, kTTTGameResultTied);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultGave, kTTTGameResultGave);
PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultError, kTTTGameResultError);
PYTHON_ENUM_END(m, PtTTTGameResult);
}
void pyTTTGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsTTTGame);
PYTHON_GLOBAL_METHOD(methods, PtCreateTTTGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonTTTGame);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyTTTMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT msg class
//
pyTTTMsg::pyTTTMsg(): pyGameCliMsg() {}
pyTTTMsg::pyTTTMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_TicTacToe))
message = nil; // wrong type, just clear it out
}
int pyTTTMsg::GetTTTMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyTTTMsg::UpcastToFinalTTTMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_TTT_GameStarted:
return pyTTTGameStartedMsg::New(message);
case kSrv2Cli_TTT_GameOver:
return pyTTTGameOverMsg::New(message);
case kSrv2Cli_TTT_MoveMade:
return pyTTTMoveMadeMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyTTTGameStartedMsg::pyTTTGameStartedMsg(): pyTTTMsg() {}
pyTTTGameStartedMsg::pyTTTGameStartedMsg(pfGameCliMsg* msg): pyTTTMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_TTT_GameStarted))
message = nil; // wrong type, just clear it out
}
bool pyTTTGameStartedMsg::YourTurn() const
{
if (message)
{
const Srv2Cli_TTT_GameStarted* gmMsg = (const Srv2Cli_TTT_GameStarted*)message->netMsg;
return gmMsg->yourTurn;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
pyTTTGameOverMsg::pyTTTGameOverMsg(): pyTTTMsg() {}
pyTTTGameOverMsg::pyTTTGameOverMsg(pfGameCliMsg* msg): pyTTTMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_TTT_GameOver))
message = nil; // wrong type, just clear it out
}
int pyTTTGameOverMsg::Result() const
{
if (message)
{
const Srv2Cli_TTT_GameOver* gmMsg = (const Srv2Cli_TTT_GameOver*)message->netMsg;
return gmMsg->result;
}
return false;
}
unsigned long pyTTTGameOverMsg::WinnerID() const
{
if (message)
{
const Srv2Cli_TTT_GameOver* gmMsg = (const Srv2Cli_TTT_GameOver*)message->netMsg;
return gmMsg->winnerId;
}
return false;
}
///////////////////////////////////////////////////////////////////////////////
pyTTTMoveMadeMsg::pyTTTMoveMadeMsg(): pyTTTMsg() {}
pyTTTMoveMadeMsg::pyTTTMoveMadeMsg(pfGameCliMsg* msg): pyTTTMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_TTT_MoveMade))
message = nil; // wrong type, just clear it out
}
unsigned long pyTTTMoveMadeMsg::PlayerID() const
{
if (message)
{
const Srv2Cli_TTT_MoveMade* gmMsg = (const Srv2Cli_TTT_MoveMade*)message->netMsg;
return gmMsg->playerId;
}
return false;
}
int pyTTTMoveMadeMsg::Row() const
{
if (message)
{
const Srv2Cli_TTT_MoveMade* gmMsg = (const Srv2Cli_TTT_MoveMade*)message->netMsg;
return gmMsg->row;
}
return false;
}
int pyTTTMoveMadeMsg::Col() const
{
if (message)
{
const Srv2Cli_TTT_MoveMade* gmMsg = (const Srv2Cli_TTT_MoveMade*)message->netMsg;
return gmMsg->col;
}
return false;
}

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@ -0,0 +1,140 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyTTTMsg_h
#define pyTTTMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyTTTMsg
//
// PURPOSE: Class wrapper for TTT game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyTTTMsg : public pyGameCliMsg
{
protected:
pyTTTMsg();
pyTTTMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptTTTMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTMsg); // converts a PyObject to a pyTTTMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetTTTMsgType() const;
PyObject* UpcastToFinalTTTMsg() const; // returns the ttt message that this really is
};
///////////////////////////////////////////////////////////////////////////////
class pyTTTGameStartedMsg : public pyTTTMsg
{
protected:
pyTTTGameStartedMsg();
pyTTTGameStartedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptTTTGameStartedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTGameStartedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTGameStartedMsg); // converts a PyObject to a pyTTTGameStartedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
bool YourTurn() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyTTTGameOverMsg : public pyTTTMsg
{
protected:
pyTTTGameOverMsg();
pyTTTGameOverMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptTTTGameOverMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTGameOverMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTGameOverMsg); // converts a PyObject to a pyTTTGameOverMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
int Result() const;
unsigned long WinnerID() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyTTTMoveMadeMsg : public pyTTTMsg
{
protected:
pyTTTMoveMadeMsg();
pyTTTMoveMadeMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptTTTMoveMadeMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyTTTMoveMadeMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyTTTMoveMadeMsg); // converts a PyObject to a pyTTTMoveMadeMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long PlayerID() const;
int Row() const;
int Col() const;
};
#endif // pyTTTMsg_h

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@ -0,0 +1,247 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyTTTMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base TTT msg class
//
PYTHON_CLASS_DEFINITION(ptTTTMsg, pyTTTMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTMsg, pyTTTMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTMsg)
PYTHON_NO_INIT_DEFINITION(ptTTTMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTMsg, getTTTMsgType)
{
return PyInt_FromLong(self->fThis->GetTTTMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTMsg, upcastToFinalTTTMsg)
{
return self->fThis->UpcastToFinalTTTMsg();
}
PYTHON_START_METHODS_TABLE(ptTTTMsg)
PYTHON_METHOD_NOARGS(ptTTTMsg, getTTTMsgType, "Returns the type of the TTT message (see PtTTTMsgTypes)"),
PYTHON_METHOD_NOARGS(ptTTTMsg, upcastToFinalTTTMsg, "Returns this message as the TTT msg it is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTMsg, pyGameCliMsg, "Base class for TicTacToe game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptTTTMsg, pyTTTMsg);
// required functions for PyObject interoperability
PyObject* pyTTTMsg::New(pfGameCliMsg* msg)
{
ptTTTMsg *newObj = (ptTTTMsg*)ptTTTMsg_type.tp_new(&ptTTTMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_TicTacToe))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTMsg, pyTTTMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTMsg, pyTTTMsg)
// Module and method definitions
void pyTTTMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyTTTMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtTTTMsgTypes);
PYTHON_ENUM_ELEMENT(PtTTTMsgTypes, kTTTGameStarted, kSrv2Cli_TTT_GameStarted);
PYTHON_ENUM_ELEMENT(PtTTTMsgTypes, kTTTGameOver, kSrv2Cli_TTT_GameOver);
PYTHON_ENUM_ELEMENT(PtTTTMsgTypes, kTTTMoveMade, kSrv2Cli_TTT_MoveMade);
PYTHON_ENUM_END(m, PtTTTMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptTTTGameStartedMsg, pyTTTGameStartedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGameStartedMsg, pyTTTGameStartedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGameStartedMsg)
PYTHON_NO_INIT_DEFINITION(ptTTTGameStartedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTGameStartedMsg, yourTurn)
{
PYTHON_RETURN_BOOL(self->fThis->YourTurn());
}
PYTHON_START_METHODS_TABLE(ptTTTGameStartedMsg)
PYTHON_METHOD_NOARGS(ptTTTGameStartedMsg, yourTurn, "Returns true if you are the first player (and therefore it's your turn)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTGameStartedMsg, pyTTTMsg, "TicTacToe message received when the game is started");
// required functions for PyObject interoperability
PyObject* pyTTTGameStartedMsg::New(pfGameCliMsg* msg)
{
ptTTTGameStartedMsg *newObj = (ptTTTGameStartedMsg*)ptTTTGameStartedMsg_type.tp_new(&ptTTTGameStartedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_TTT_GameStarted))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTGameStartedMsg, pyTTTGameStartedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGameStartedMsg, pyTTTGameStartedMsg)
// Module and method definitions
void pyTTTGameStartedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTGameStartedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptTTTGameOverMsg, pyTTTGameOverMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGameOverMsg, pyTTTGameOverMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGameOverMsg)
PYTHON_NO_INIT_DEFINITION(ptTTTGameOverMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTGameOverMsg, result)
{
return PyInt_FromLong(self->fThis->Result());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTGameOverMsg, winnerID)
{
return PyLong_FromUnsignedLong(self->fThis->WinnerID());
}
PYTHON_START_METHODS_TABLE(ptTTTGameOverMsg)
PYTHON_METHOD_NOARGS(ptTTTGameOverMsg, result, "Returns the result of the game (see PtTTTGameResult)"),
PYTHON_METHOD_NOARGS(ptTTTGameOverMsg, winnerID, "Returns the winner's ID"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTGameOverMsg, pyTTTMsg, "TicTacToe message received when the game is over");
// required functions for PyObject interoperability
PyObject* pyTTTGameOverMsg::New(pfGameCliMsg* msg)
{
ptTTTGameOverMsg *newObj = (ptTTTGameOverMsg*)ptTTTGameOverMsg_type.tp_new(&ptTTTGameOverMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_TTT_GameOver))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTGameOverMsg, pyTTTGameOverMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGameOverMsg, pyTTTGameOverMsg)
// Module and method definitions
void pyTTTGameOverMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTGameOverMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptTTTMoveMadeMsg, pyTTTMoveMadeMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptTTTMoveMadeMsg, pyTTTMoveMadeMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTMoveMadeMsg)
PYTHON_NO_INIT_DEFINITION(ptTTTMoveMadeMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTMoveMadeMsg, playerID)
{
return PyLong_FromUnsignedLong(self->fThis->PlayerID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTMoveMadeMsg, row)
{
return PyInt_FromLong(self->fThis->Row());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptTTTMoveMadeMsg, col)
{
return PyInt_FromLong(self->fThis->Col());
}
PYTHON_START_METHODS_TABLE(ptTTTMoveMadeMsg)
PYTHON_METHOD_NOARGS(ptTTTMoveMadeMsg, playerID, "Returns the the ID of the player that just moved"),
PYTHON_METHOD_NOARGS(ptTTTMoveMadeMsg, row, "Returns the row index of the move (1..3)"),
PYTHON_METHOD_NOARGS(ptTTTMoveMadeMsg, col, "Returns the col index of the move (1..3)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptTTTMoveMadeMsg, pyTTTMsg, "TicTacToe message received when someone makes a move");
// required functions for PyObject interoperability
PyObject* pyTTTMoveMadeMsg::New(pfGameCliMsg* msg)
{
ptTTTMoveMadeMsg *newObj = (ptTTTMoveMadeMsg*)ptTTTMoveMadeMsg_type.tp_new(&ptTTTMoveMadeMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_TTT_MoveMade))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptTTTMoveMadeMsg, pyTTTMoveMadeMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTMoveMadeMsg, pyTTTMoveMadeMsg)
// Module and method definitions
void pyTTTMoveMadeMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptTTTMoveMadeMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyVarSyncGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base VarSync game client class
//
const unsigned kGameId = 255; // random number that should be high enough to avoid collisions with other global games
pyVarSyncGame::pyVarSyncGame(): pyGameCli() {}
pyVarSyncGame::pyVarSyncGame(pfGameCli* client): pyGameCli(client)
{
if (client && (client->GetGameTypeId() != kGameTypeId_VarSync))
gameClient = nil; // wrong type, just clear it out
}
bool pyVarSyncGame::IsVarSyncGame(std::wstring guid)
{
Uuid gameUuid(guid.c_str());
return gameUuid == kGameTypeId_VarSync;
}
void pyVarSyncGame::JoinCommonVarSyncGame(pyKey& callbackKey)
{
// NOTE: We don't let the player specify the game ID, because there should only be one of these in an age, ever
VarSync_CreateParam init;
pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_VarSync, kGameId, sizeof(init), &init);
}
void pyVarSyncGame::SetStringVar(unsigned long id, std::wstring val)
{
if (gameClient)
{
pfGmVarSync* vsync = pfGmVarSync::ConvertNoRef(gameClient);
vsync->SetStringVar(id, val.c_str());
}
}
void pyVarSyncGame::SetNumericVar(unsigned long id, double val)
{
if (gameClient)
{
pfGmVarSync* vsync = pfGmVarSync::ConvertNoRef(gameClient);
vsync->SetNumericVar(id, val);
}
}
void pyVarSyncGame::RequestAllVars()
{
if (gameClient)
{
pfGmVarSync* vsync = pfGmVarSync::ConvertNoRef(gameClient);
vsync->RequestAllVars();
}
}
void pyVarSyncGame::CreateStringVar(std::wstring name, std::wstring val)
{
if (gameClient)
{
pfGmVarSync* vsync = pfGmVarSync::ConvertNoRef(gameClient);
vsync->CreateStringVar(name.c_str(), val.c_str());
}
}
void pyVarSyncGame::CreateNumericVar(std::wstring name, double val)
{
if (gameClient)
{
pfGmVarSync* vsync = pfGmVarSync::ConvertNoRef(gameClient);
vsync->CreateNumericVar(name.c_str(), val);
}
}

View File

@ -0,0 +1,85 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyVarSyncGame_h
#define pyVarSyncGame_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyVarSyncGame
//
// PURPOSE: Class wrapper for the VarSync game client
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCli.h"
#include "../../pyKey.h"
class pyVarSyncGame : public pyGameCli
{
protected:
pyVarSyncGame();
pyVarSyncGame(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncGame);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncGame object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncGame); // converts a PyObject to a pyVarSyncGame (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static bool IsVarSyncGame(std::wstring guid);
static void JoinCommonVarSyncGame(pyKey& callbackKey);
void SetStringVar(unsigned long id, std::wstring val);
void SetNumericVar(unsigned long id, double val);
void RequestAllVars();
void CreateStringVar(std::wstring name, std::wstring val);
void CreateNumericVar(std::wstring name, double val);
};
#endif // pyVarSyncGame_h

View File

@ -0,0 +1,324 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyVarSyncGame.h"
#include <python.h>
#include "../../pyEnum.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base VarSync game client class
//
PYTHON_CLASS_DEFINITION(ptVarSyncGame, pyVarSyncGame);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncGame, pyVarSyncGame)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncGame)
PYTHON_NO_INIT_DEFINITION(ptVarSyncGame)
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsVarSyncGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a VarSync game")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
bool retVal = pyVarSyncGame::IsVarSyncGame(text);
delete [] text;
PYTHON_RETURN_BOOL(retVal);
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
bool retVal = pyVarSyncGame::IsVarSyncGame(wText);
delete [] wText;
PYTHON_RETURN_BOOL(retVal);
}
else
{
PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonVarSyncGame, args, "Params: callbackKey\nJoins the common VarSync game. If one doesn't exist, it creates it")
{
PyObject* callbackObj = NULL;
if (!PyArg_ParseTuple(args, "O", &callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyVarSyncGame::JoinCommonVarSyncGame(*key);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptVarSyncGame, setStringVar, args)
{
unsigned long id;
PyObject* valueObj = NULL;
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
{
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(valueObj))
{
int strLen = PyUnicode_GetSize(valueObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
text[strLen] = L'\0';
self->fThis->SetStringVar(id, text);
delete [] text;
PYTHON_RETURN_NONE;
}
else if (PyString_Check(valueObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(valueObj);
wchar_t* wText = hsStringToWString(text);
self->fThis->SetStringVar(id, wText);
delete [] wText;
PYTHON_RETURN_NONE;
}
else
{
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_METHOD_DEFINITION(ptVarSyncGame, setNumericVar, args)
{
unsigned long id;
PyObject* valueObj = NULL;
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
{
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
PYTHON_RETURN_ERROR;
}
double val = 0;
if (PyFloat_Check(valueObj))
val = PyFloat_AsDouble(valueObj);
else if (PyInt_Check(valueObj))
val = (double)PyInt_AsLong(valueObj);
else if (PyLong_Check(valueObj))
val = PyLong_AsDouble(valueObj);
else
{
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
PYTHON_RETURN_ERROR;
}
self->fThis->SetNumericVar(id, val);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptVarSyncGame, requestAllVars, RequestAllVars)
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createStringVar, args)
{
PyObject* varNameObj = NULL;
PyObject* valueObj = NULL;
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
{
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
PYTHON_RETURN_ERROR;
}
std::wstring varName = L"";
if (PyUnicode_Check(varNameObj))
{
int strLen = PyUnicode_GetSize(varNameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
text[strLen] = L'\0';
varName = text;
delete [] text;
}
else if (PyString_Check(varNameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(varNameObj);
wchar_t* wText = hsStringToWString(text);
varName = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
PYTHON_RETURN_ERROR;
}
std::wstring val = L"";
if (PyUnicode_Check(valueObj))
{
int strLen = PyUnicode_GetSize(valueObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
text[strLen] = L'\0';
val = text;
delete [] text;
}
else if (PyString_Check(valueObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(valueObj);
wchar_t* wText = hsStringToWString(text);
val = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
PYTHON_RETURN_ERROR;
}
self->fThis->CreateStringVar(varName, val);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createNumericVar, args)
{
PyObject* varNameObj = NULL;
PyObject* valueObj = NULL;
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
{
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
PYTHON_RETURN_ERROR;
}
std::wstring varName = L"";
if (PyUnicode_Check(varNameObj))
{
int strLen = PyUnicode_GetSize(varNameObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
text[strLen] = L'\0';
varName = text;
delete [] text;
}
else if (PyString_Check(varNameObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(varNameObj);
wchar_t* wText = hsStringToWString(text);
varName = wText;
delete [] wText;
}
else
{
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
PYTHON_RETURN_ERROR;
}
double val = 0;
if (PyFloat_Check(valueObj))
val = PyFloat_AsDouble(valueObj);
else if (PyInt_Check(valueObj))
val = (double)PyInt_AsLong(valueObj);
else if (PyLong_Check(valueObj))
val = PyLong_AsDouble(valueObj);
else
{
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
PYTHON_RETURN_ERROR;
}
self->fThis->CreateNumericVar(varName, val);
PYTHON_RETURN_NONE;
}
PYTHON_START_METHODS_TABLE(ptVarSyncGame)
PYTHON_METHOD(ptVarSyncGame, setStringVar, "Params: varID, value\nAttempts to set a string variable to the specified string (clipped to 255 chars)"),
PYTHON_METHOD(ptVarSyncGame, setNumericVar, "Params: varID, value\nAttempts to set a numeric variable to the specified number (clipped to double)"),
PYTHON_BASIC_METHOD(ptVarSyncGame, requestAllVars, "Requests all the vars the server knows about"),
PYTHON_METHOD(ptVarSyncGame, createStringVar, "Params: varName, value\nAttempts to create a new string variable and set it to the specified string (clipped to 255 chars)"),
PYTHON_METHOD(ptVarSyncGame, createNumericVar, "Params: varName, value\nAttempts to create a new numeric variable and set it to the specified number (clipped to double)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncGame, pyGameCli, "Game client for the VarSync game");
// required functions for PyObject interoperability
PyObject* pyVarSyncGame::New(pfGameCli* client)
{
ptVarSyncGame *newObj = (ptVarSyncGame*)ptVarSyncGame_type.tp_new(&ptVarSyncGame_type, NULL, NULL);
if (client && (client->GetGameTypeId() == kGameTypeId_VarSync))
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncGame, pyVarSyncGame)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncGame, pyVarSyncGame)
// Module and method definitions
void pyVarSyncGame::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncGame);
PYTHON_CLASS_IMPORT_END(m);
}
void pyVarSyncGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD(methods, PtIsVarSyncGame);
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonVarSyncGame);
}

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@ -0,0 +1,233 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyVarSyncMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base VarSync msg class
//
pyVarSyncMsg::pyVarSyncMsg(): pyGameCliMsg() {}
pyVarSyncMsg::pyVarSyncMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->gameCli->GetGameTypeId() != kGameTypeId_VarSync))
message = nil; // wrong type, just clear it out
}
int pyVarSyncMsg::GetVarSyncMsgType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyVarSyncMsg::UpcastToFinalVarSyncMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_VarSync_StringVarChanged:
return pyVarSyncStringVarChangedMsg::New(message);
case kSrv2Cli_VarSync_NumericVarChanged:
return pyVarSyncNumericVarChangedMsg::New(message);
case kSrv2Cli_VarSync_AllVarsSent:
return pyVarSyncAllVarsSentMsg::New(message);
case kSrv2Cli_VarSync_StringVarCreated:
return pyVarSyncStringVarCreatedMsg::New(message);
case kSrv2Cli_VarSync_NumericVarCreated:
return pyVarSyncNumericVarCreatedMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(): pyVarSyncMsg() {}
pyVarSyncStringVarChangedMsg::pyVarSyncStringVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyVarSyncStringVarChangedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
std::wstring pyVarSyncStringVarChangedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarChanged* gmMsg = (const Srv2Cli_VarSync_StringVarChanged*)message->netMsg;
return gmMsg->varValue;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(): pyVarSyncMsg() {}
pyVarSyncNumericVarChangedMsg::pyVarSyncNumericVarChangedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarChanged))
message = nil; // wrong type, just clear it out
}
unsigned long pyVarSyncNumericVarChangedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
double pyVarSyncNumericVarChangedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarChanged* gmMsg = (const Srv2Cli_VarSync_NumericVarChanged*)message->netMsg;
return gmMsg->varValue;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(): pyVarSyncMsg() {}
pyVarSyncAllVarsSentMsg::pyVarSyncAllVarsSentMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_AllVarsSent))
message = nil; // wrong type, just clear it out
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(): pyVarSyncMsg() {}
pyVarSyncStringVarCreatedMsg::pyVarSyncStringVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_StringVarCreated))
message = nil; // wrong type, just clear it out
}
std::wstring pyVarSyncStringVarCreatedMsg::Name() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varName;
}
return L"";
}
unsigned long pyVarSyncStringVarCreatedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
std::wstring pyVarSyncStringVarCreatedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_StringVarCreated* gmMsg = (const Srv2Cli_VarSync_StringVarCreated*)message->netMsg;
return gmMsg->varValue;
}
return L"";
}
///////////////////////////////////////////////////////////////////////////////
pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(): pyVarSyncMsg() {}
pyVarSyncNumericVarCreatedMsg::pyVarSyncNumericVarCreatedMsg(pfGameCliMsg* msg): pyVarSyncMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_VarSync_NumericVarCreated))
message = nil; // wrong type, just clear it out
}
std::wstring pyVarSyncNumericVarCreatedMsg::Name() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varName;
}
return L"";
}
unsigned long pyVarSyncNumericVarCreatedMsg::ID() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varID;
}
return 0;
}
double pyVarSyncNumericVarCreatedMsg::Value() const
{
if (message)
{
const Srv2Cli_VarSync_NumericVarCreated* gmMsg = (const Srv2Cli_VarSync_NumericVarCreated*)message->netMsg;
return gmMsg->varValue;
}
return 0;
}

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@ -0,0 +1,179 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyVarSyncMsg_h
#define pyVarSyncMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyVarSyncMsg
//
// PURPOSE: Class wrapper for VarSync game messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../../pyGlueHelpers.h"
#include "../pyGameCliMsg.h"
class pyVarSyncMsg : public pyGameCliMsg
{
protected:
pyVarSyncMsg();
pyVarSyncMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptVarSyncMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncMsg); // converts a PyObject to a pyVarSyncMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetVarSyncMsgType() const;
PyObject* UpcastToFinalVarSyncMsg() const; // returns the VarSync message that this really is
};
///////////////////////////////////////////////////////////////////////////////
class pyVarSyncStringVarChangedMsg : public pyVarSyncMsg
{
protected:
pyVarSyncStringVarChangedMsg();
pyVarSyncStringVarChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncStringVarChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncStringVarChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncStringVarChangedMsg); // converts a PyObject to a pyVarSyncStringVarChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long ID() const;
std::wstring Value() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyVarSyncNumericVarChangedMsg : public pyVarSyncMsg
{
protected:
pyVarSyncNumericVarChangedMsg();
pyVarSyncNumericVarChangedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncNumericVarChangedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncNumericVarChangedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncNumericVarChangedMsg); // converts a PyObject to a pyVarSyncNumericVarChangedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long ID() const;
double Value() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyVarSyncAllVarsSentMsg : public pyVarSyncMsg
{
protected:
pyVarSyncAllVarsSentMsg();
pyVarSyncAllVarsSentMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncAllVarsSentMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncAllVarsSentMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncAllVarsSentMsg); // converts a PyObject to a pyVarSyncAllVarsSentMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
};
///////////////////////////////////////////////////////////////////////////////
class pyVarSyncStringVarCreatedMsg : public pyVarSyncMsg
{
protected:
pyVarSyncStringVarCreatedMsg();
pyVarSyncStringVarCreatedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncStringVarCreatedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncStringVarCreatedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncStringVarCreatedMsg); // converts a PyObject to a pyVarSyncStringVarCreatedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
std::wstring Name() const;
unsigned long ID() const;
std::wstring Value() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyVarSyncNumericVarCreatedMsg : public pyVarSyncMsg
{
protected:
pyVarSyncNumericVarCreatedMsg();
pyVarSyncNumericVarCreatedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVarSyncNumericVarCreatedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVarSyncNumericVarCreatedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVarSyncNumericVarCreatedMsg); // converts a PyObject to a pyVarSyncNumericVarCreatedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
std::wstring Name() const;
unsigned long ID() const;
double Value() const;
};
#endif // pyVarSyncMsg_h

View File

@ -0,0 +1,345 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyVarSyncMsg.h"
#include "../../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base VarSync msg class
//
PYTHON_CLASS_DEFINITION(ptVarSyncMsg, pyVarSyncMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncMsg, pyVarSyncMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncMsg, getVarSyncMsgType)
{
return PyInt_FromLong(self->fThis->GetVarSyncMsgType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncMsg, upcastToFinalVarSyncMsg)
{
return self->fThis->UpcastToFinalVarSyncMsg();
}
PYTHON_START_METHODS_TABLE(ptVarSyncMsg)
PYTHON_METHOD_NOARGS(ptVarSyncMsg, getVarSyncMsgType, "Returns the type of the VarSync message (see PtVarSyncMsgTypes)"),
PYTHON_METHOD_NOARGS(ptVarSyncMsg, upcastToFinalVarSyncMsg, "Returns this message as the VarSync msg it is"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncMsg, pyGameCliMsg, "Base class for VarSync game messages");
PYTHON_EXPOSE_TYPE_DEFINITION(ptVarSyncMsg, pyVarSyncMsg);
// required functions for PyObject interoperability
PyObject* pyVarSyncMsg::New(pfGameCliMsg* msg)
{
ptVarSyncMsg *newObj = (ptVarSyncMsg*)ptVarSyncMsg_type.tp_new(&ptVarSyncMsg_type, NULL, NULL);
if (msg && (msg->gameCli->GetGameTypeId() == kGameTypeId_VarSync))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncMsg, pyVarSyncMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncMsg, pyVarSyncMsg)
// Module and method definitions
void pyVarSyncMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyVarSyncMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtVarSyncMsgTypes);
PYTHON_ENUM_ELEMENT(PtVarSyncMsgTypes, kVarSyncStringVarChanged, kSrv2Cli_VarSync_StringVarChanged);
PYTHON_ENUM_ELEMENT(PtVarSyncMsgTypes, kVarSyncNumericVarChanged, kSrv2Cli_VarSync_NumericVarChanged);
PYTHON_ENUM_ELEMENT(PtVarSyncMsgTypes, kVarSyncAllVarsSent, kSrv2Cli_VarSync_AllVarsSent);
PYTHON_ENUM_ELEMENT(PtVarSyncMsgTypes, kVarSyncStringVarCreated, kSrv2Cli_VarSync_StringVarCreated);
PYTHON_ENUM_ELEMENT(PtVarSyncMsgTypes, kVarSyncNumericVarCreated, kSrv2Cli_VarSync_NumericVarCreated);
PYTHON_ENUM_END(m, PtVarSyncMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptVarSyncStringVarChangedMsg, pyVarSyncStringVarChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncStringVarChangedMsg, pyVarSyncStringVarChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncStringVarChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncStringVarChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncStringVarChangedMsg, id)
{
return PyLong_FromUnsignedLong(self->fThis->ID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncStringVarChangedMsg, value)
{
std::wstring retVal = self->fThis->Value();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.size());
}
PYTHON_START_METHODS_TABLE(ptVarSyncStringVarChangedMsg)
PYTHON_METHOD_NOARGS(ptVarSyncStringVarChangedMsg, id, "Returns the id of the var that changed"),
PYTHON_METHOD_NOARGS(ptVarSyncStringVarChangedMsg, value, "Returns the variable's new value"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncStringVarChangedMsg, pyVarSyncMsg, "VarSync message received when a string variable's value changes");
// required functions for PyObject interoperability
PyObject* pyVarSyncStringVarChangedMsg::New(pfGameCliMsg* msg)
{
ptVarSyncStringVarChangedMsg *newObj = (ptVarSyncStringVarChangedMsg*)ptVarSyncStringVarChangedMsg_type.tp_new(&ptVarSyncStringVarChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_VarSync_StringVarChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncStringVarChangedMsg, pyVarSyncStringVarChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncStringVarChangedMsg, pyVarSyncStringVarChangedMsg)
// Module and method definitions
void pyVarSyncStringVarChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncStringVarChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptVarSyncNumericVarChangedMsg, pyVarSyncNumericVarChangedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncNumericVarChangedMsg, pyVarSyncNumericVarChangedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncNumericVarChangedMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncNumericVarChangedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncNumericVarChangedMsg, id)
{
return PyLong_FromUnsignedLong(self->fThis->ID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncNumericVarChangedMsg, value)
{
return PyLong_FromDouble(self->fThis->Value());
}
PYTHON_START_METHODS_TABLE(ptVarSyncNumericVarChangedMsg)
PYTHON_METHOD_NOARGS(ptVarSyncNumericVarChangedMsg, id, "Returns the id of the var that changed"),
PYTHON_METHOD_NOARGS(ptVarSyncNumericVarChangedMsg, value, "Returns the variable's new value"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncNumericVarChangedMsg, pyVarSyncMsg, "VarSync message received when a numeric variable's value changes");
// required functions for PyObject interoperability
PyObject* pyVarSyncNumericVarChangedMsg::New(pfGameCliMsg* msg)
{
ptVarSyncNumericVarChangedMsg *newObj = (ptVarSyncNumericVarChangedMsg*)ptVarSyncNumericVarChangedMsg_type.tp_new(&ptVarSyncNumericVarChangedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_VarSync_NumericVarChanged))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncNumericVarChangedMsg, pyVarSyncNumericVarChangedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncNumericVarChangedMsg, pyVarSyncNumericVarChangedMsg)
// Module and method definitions
void pyVarSyncNumericVarChangedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncNumericVarChangedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptVarSyncAllVarsSentMsg, pyVarSyncAllVarsSentMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncAllVarsSentMsg, pyVarSyncAllVarsSentMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncAllVarsSentMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncAllVarsSentMsg)
PYTHON_START_METHODS_TABLE(ptVarSyncAllVarsSentMsg)
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncAllVarsSentMsg, pyVarSyncMsg, "VarSync message received after the last var is sent to you when you join the game, or request a list of vars");
// required functions for PyObject interoperability
PyObject* pyVarSyncAllVarsSentMsg::New(pfGameCliMsg* msg)
{
ptVarSyncAllVarsSentMsg *newObj = (ptVarSyncAllVarsSentMsg*)ptVarSyncAllVarsSentMsg_type.tp_new(&ptVarSyncAllVarsSentMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_VarSync_AllVarsSent))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncAllVarsSentMsg, pyVarSyncAllVarsSentMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncAllVarsSentMsg, pyVarSyncAllVarsSentMsg)
// Module and method definitions
void pyVarSyncAllVarsSentMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncAllVarsSentMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptVarSyncStringVarCreatedMsg, pyVarSyncStringVarCreatedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncStringVarCreatedMsg, pyVarSyncStringVarCreatedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncStringVarCreatedMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncStringVarCreatedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncStringVarCreatedMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.size());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncStringVarCreatedMsg, id)
{
return PyLong_FromUnsignedLong(self->fThis->ID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncStringVarCreatedMsg, value)
{
std::wstring retVal = self->fThis->Value();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.size());
}
PYTHON_START_METHODS_TABLE(ptVarSyncStringVarCreatedMsg)
PYTHON_METHOD_NOARGS(ptVarSyncStringVarCreatedMsg, name, "Returns the name of the var that was created"),
PYTHON_METHOD_NOARGS(ptVarSyncStringVarCreatedMsg, id, "Returns the id that was assigned to this variable"),
PYTHON_METHOD_NOARGS(ptVarSyncStringVarCreatedMsg, value, "Returns the variable's new value"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncStringVarCreatedMsg, pyVarSyncMsg, "VarSync message received when a string variable is created and assigned an id");
// required functions for PyObject interoperability
PyObject* pyVarSyncStringVarCreatedMsg::New(pfGameCliMsg* msg)
{
ptVarSyncStringVarCreatedMsg *newObj = (ptVarSyncStringVarCreatedMsg*)ptVarSyncStringVarCreatedMsg_type.tp_new(&ptVarSyncStringVarCreatedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_VarSync_StringVarCreated))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncStringVarCreatedMsg, pyVarSyncStringVarCreatedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncStringVarCreatedMsg, pyVarSyncStringVarCreatedMsg)
// Module and method definitions
void pyVarSyncStringVarCreatedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncStringVarCreatedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptVarSyncNumericVarCreatedMsg, pyVarSyncNumericVarCreatedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncNumericVarCreatedMsg, pyVarSyncNumericVarCreatedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncNumericVarCreatedMsg)
PYTHON_NO_INIT_DEFINITION(ptVarSyncNumericVarCreatedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncNumericVarCreatedMsg, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.size());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncNumericVarCreatedMsg, id)
{
return PyLong_FromUnsignedLong(self->fThis->ID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptVarSyncNumericVarCreatedMsg, value)
{
return PyLong_FromDouble(self->fThis->Value());
}
PYTHON_START_METHODS_TABLE(ptVarSyncNumericVarCreatedMsg)
PYTHON_METHOD_NOARGS(ptVarSyncNumericVarCreatedMsg, name, "Returns the name of the var that was created"),
PYTHON_METHOD_NOARGS(ptVarSyncNumericVarCreatedMsg, id, "Returns the id assigned to this variable"),
PYTHON_METHOD_NOARGS(ptVarSyncNumericVarCreatedMsg, value, "Returns the variable's new value"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncNumericVarCreatedMsg, pyVarSyncMsg, "VarSync message received when a numeric variable is created and assigned an id");
// required functions for PyObject interoperability
PyObject* pyVarSyncNumericVarCreatedMsg::New(pfGameCliMsg* msg)
{
ptVarSyncNumericVarCreatedMsg *newObj = (ptVarSyncNumericVarCreatedMsg*)ptVarSyncNumericVarCreatedMsg_type.tp_new(&ptVarSyncNumericVarCreatedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_VarSync_NumericVarCreated))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptVarSyncNumericVarCreatedMsg, pyVarSyncNumericVarCreatedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncNumericVarCreatedMsg, pyVarSyncNumericVarCreatedMsg)
// Module and method definitions
void pyVarSyncNumericVarCreatedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptVarSyncNumericVarCreatedMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameCli.h"
#include "TicTacToe/pyTTTGame.h"
#include "Heek/pyHeekGame.h"
#include "Marker/pyMarkerGame.h"
#include "BlueSpiral/pyBlueSpiralGame.h"
#include "ClimbingWall/pyClimbingWallGame.h"
#include "VarSync/pyVarSyncGame.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base game client class
//
pyGameCli::pyGameCli(): gameClient(nil) {}
pyGameCli::pyGameCli(pfGameCli* client): gameClient(client) {}
std::vector<unsigned> pyGameCli::GetGameIDs()
{
ARRAY(unsigned) gameIDs;
std::vector<unsigned> retVal;
pfGameMgr::GetInstance()->GetGameIds(&gameIDs);
for (unsigned i = 0; i < gameIDs.Count(); ++i)
retVal.push_back(gameIDs[i]);
return retVal;
}
PyObject* pyGameCli::GetGameCli(unsigned gameID)
{
pfGameCli* client = pfGameMgr::GetInstance()->GetGameCli(gameID);
if (client)
return pyGameCli::New(client);
PYTHON_RETURN_NONE;
}
std::wstring pyGameCli::GetGameNameByTypeID(std::wstring typeID)
{
Uuid gameUuid(typeID.c_str());
return pfGameMgr::GetInstance()->GetGameNameByTypeId(gameUuid);
}
void pyGameCli::JoinGame(pyKey& callbackKey, unsigned gameID)
{
pfGameMgr::GetInstance()->JoinGame(callbackKey.getKey(), gameID);
}
unsigned pyGameCli::GameID() const
{
if (gameClient)
return gameClient->GetGameId();
return 0;
}
std::wstring pyGameCli::GameTypeID() const
{
if (gameClient)
{
wchar_t guidStr[256];
GuidToString(gameClient->GetGameTypeId(), guidStr, arrsize(guidStr));
return guidStr;
}
return L"";
}
std::wstring pyGameCli::Name() const
{
if (gameClient)
return gameClient->GetName();
return L"";
}
unsigned pyGameCli::PlayerCount() const
{
if (gameClient)
return gameClient->GetPlayerCount();
return 0;
}
void pyGameCli::InvitePlayer(unsigned playerID)
{
if (gameClient)
gameClient->InvitePlayer(playerID);
}
void pyGameCli::UninvitePlayer(unsigned playerID)
{
if (gameClient)
gameClient->UninvitePlayer(playerID);
}
void pyGameCli::LeaveGame()
{
if (gameClient)
gameClient->LeaveGame();
}
PyObject* pyGameCli::UpcastToTTTGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_TicTacToe))
return pyTTTGame::New(gameClient);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCli::UpcastToHeekGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_Heek))
return pyHeekGame::New(gameClient);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCli::UpcastToMarkerGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_Marker))
return pyMarkerGame::New(gameClient);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCli::UpcastToBlueSpiralGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_BlueSpiral))
return pyBlueSpiralGame::New(gameClient);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCli::UpcastToClimbingWallGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_ClimbingWall))
return pyClimbingWallGame::New(gameClient);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCli::UpcastToVarSyncGame()
{
if (gameClient && (gameClient->GetGameTypeId() == kGameTypeId_VarSync))
return pyVarSyncGame::New(gameClient);
PYTHON_RETURN_NONE;
}

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@ -0,0 +1,100 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyGameCli_h
#define pyGameCli_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyGameCli
//
// PURPOSE: Class wrapper for the game client base class
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../pyGlueHelpers.h"
#include "../pyKey.h"
class pyGameCli
{
protected:
pfGameCli* gameClient;
pyGameCli();
pyGameCli(pfGameCli* client);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptGameCli);
static PyObject* New(pfGameCli* client);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCli object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCli); // converts a PyObject to a pyGameCli (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaMethods(std::vector<PyMethodDef>& methods);
static std::vector<unsigned> GetGameIDs();
static PyObject* GetGameCli(unsigned gameID); // returns a ptGameCli
static std::wstring GetGameNameByTypeID(std::wstring typeID);
static void JoinGame(pyKey& callbackKey, unsigned gameID);
unsigned GameID() const;
std::wstring GameTypeID() const;
std::wstring Name() const;
unsigned PlayerCount() const;
void InvitePlayer(unsigned playerID);
void UninvitePlayer(unsigned playerID);
void LeaveGame();
PyObject* UpcastToTTTGame(); // returns ptTTTGame
PyObject* UpcastToHeekGame(); // returns ptHeekGame
PyObject* UpcastToMarkerGame(); // returns ptMarkerGame
PyObject* UpcastToBlueSpiralGame(); // returns ptBlueSpiralGame
PyObject* UpcastToClimbingWallGame(); // returns ptClimbingWallGame
PyObject* UpcastToVarSyncGame(); // returns ptVarSyncGame
};
#endif // pyGameCli_h

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@ -0,0 +1,255 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameCli.h"
#include "../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game client class
//
PYTHON_CLASS_DEFINITION(ptGameCli, pyGameCli);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCli, pyGameCli)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCli)
PYTHON_NO_INIT_DEFINITION(ptGameCli)
PYTHON_GLOBAL_METHOD_DEFINITION_NOARGS(PtGetGameIDs, "Returns a list of game IDs that the player is currently joined to")
{
std::vector<unsigned> ids = pyGameCli::GetGameIDs();
PyObject* retVal = PyList_New(ids.size());
for (unsigned i = 0; i < ids.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(ids[i]));
return retVal;
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtGetGameCli, args, "Params: gameID\nReturns a ptGameCli associated with the specified id")
{
int gameID = 0;
if (!PyArg_ParseTuple(args, "i", &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtGetGameCli expects an integer");
PYTHON_RETURN_ERROR;
}
return pyGameCli::GetGameCli(gameID);
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtGetGameNameByTypeID, args, "Params: guid\nReturns the name of the game represented by guid passed in as a string")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtGetGameNameByTypeID expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
std::wstring retVal = pyGameCli::GetGameNameByTypeID(text);
delete [] text;
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
std::wstring retVal = pyGameCli::GetGameNameByTypeID(wText);
delete [] wText;
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
else
{
PyErr_SetString(PyExc_TypeError, "PtGetGameNameByTypeID expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinGame, args, "Params: callbackKey, gameID\nSends a join request to the specified game. Messages are sent to the callback key")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyGameCli::JoinGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, gameID)
{
return PyInt_FromLong(self->fThis->GameID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, gameTypeID)
{
std::wstring retVal = self->fThis->GameTypeID();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, playerCount)
{
return PyInt_FromLong(self->fThis->PlayerCount());
}
PYTHON_METHOD_DEFINITION(ptGameCli, invitePlayer, args)
{
int playerID = 0;
if (!PyArg_ParseTuple(args, "i", &playerID))
{
PyErr_SetString(PyExc_TypeError, "invitePlayer expects an unsigned int");
PYTHON_RETURN_ERROR;
}
self->fThis->InvitePlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptGameCli, uninvitePlayer, args)
{
int playerID = 0;
if (!PyArg_ParseTuple(args, "i", &playerID))
{
PyErr_SetString(PyExc_TypeError, "uninvitePlayer expects an unsigned int");
PYTHON_RETURN_ERROR;
}
self->fThis->UninvitePlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptGameCli, leaveGame, LeaveGame)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToTTTGame)
{
return self->fThis->UpcastToTTTGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToHeekGame)
{
return self->fThis->UpcastToHeekGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToMarkerGame)
{
return self->fThis->UpcastToMarkerGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToBlueSpiralGame)
{
return self->fThis->UpcastToBlueSpiralGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToClimbingWallGame)
{
return self->fThis->UpcastToClimbingWallGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToVarSyncGame)
{
return self->fThis->UpcastToVarSyncGame();
}
PYTHON_START_METHODS_TABLE(ptGameCli)
PYTHON_METHOD_NOARGS(ptGameCli, gameID, "Returns the ID number for this game"),
PYTHON_METHOD_NOARGS(ptGameCli, gameTypeID, "Returns the game type ID for this game (as a guid string)"),
PYTHON_METHOD_NOARGS(ptGameCli, name, "Returns the name of the game"),
PYTHON_METHOD_NOARGS(ptGameCli, playerCount, "Returns the current number of players"),
PYTHON_METHOD(ptGameCli, invitePlayer, "Params: playerID\nInvites the specified player to join the game"),
PYTHON_METHOD(ptGameCli, uninvitePlayer, "Params: playerID\nRevokes the invitation for the specified player"),
PYTHON_BASIC_METHOD(ptGameCli, leaveGame, "Leaves this game"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToTTTGame, "Returns this game client as a ptTTTGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToHeekGame, "Returns this game client as a ptHeekGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToMarkerGame, "Returns this game client as a ptMarkerGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToBlueSpiralGame, "Returns this game client as a ptBlueSpiralGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToClimbingWallGame, "Returns this game client as a ptClimbingWallGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToVarSyncGame, "Returns this game client as a ptVarSyncGame"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE(ptGameCli, "Base class for all game client interfaces");
PYTHON_EXPOSE_TYPE_DEFINITION(ptGameCli, pyGameCli);
// required functions for PyObject interoperability
PyObject* pyGameCli::New(pfGameCli* client)
{
ptGameCli *newObj = (ptGameCli*)ptGameCli_type.tp_new(&ptGameCli_type, NULL, NULL);
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCli, pyGameCli)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCli, pyGameCli)
// Module and method definitions
void pyGameCli::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCli);
PYTHON_CLASS_IMPORT_END(m);
}
void pyGameCli::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD_NOARGS(methods, PtGetGameIDs);
PYTHON_GLOBAL_METHOD(methods, PtGetGameCli);
PYTHON_GLOBAL_METHOD(methods, PtGetGameNameByTypeID);
PYTHON_GLOBAL_METHOD(methods, PtJoinGame);
}

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@ -0,0 +1,242 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameCliMsg.h"
#include "pyGameCli.h"
#include "TicTacToe\pyTTTMsg.h"
#include "Heek\pyHeekMsg.h"
#include "Marker\pyMarkerMsg.h"
#include "BlueSpiral\pyBlueSpiralMsg.h"
#include "ClimbingWall\pyClimbingWallMsg.h"
#include "VarSync/pyVarSyncMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base game cli msg class
//
pyGameCliMsg::pyGameCliMsg(): message(nil) {}
pyGameCliMsg::pyGameCliMsg(pfGameCliMsg* msg): message(msg) {}
int pyGameCliMsg::GetType() const
{
if (message)
{
switch (message->netMsg->messageId)
{
case kSrv2Cli_Game_PlayerJoined:
case kSrv2Cli_Game_PlayerLeft:
case kSrv2Cli_Game_InviteFailed:
case kSrv2Cli_Game_OwnerChange:
return message->netMsg->messageId; // just return the type straight up
}
// if we get here, it's probably a game message, check the game guid
if (message->gameCli->GetGameTypeId() == kGameTypeId_TicTacToe)
return kPyGameCliTTTMsg;
if (message->gameCli->GetGameTypeId() == kGameTypeId_Heek)
return kPyGameCliHeekMsg;
if (message->gameCli->GetGameTypeId() == kGameTypeId_Marker)
return kPyGameCliMarkerMsg;
if (message->gameCli->GetGameTypeId() == kGameTypeId_BlueSpiral)
return kPyGameCliBlueSpiralMsg;
if (message->gameCli->GetGameTypeId() == kGameTypeId_ClimbingWall)
return kPyGameCliClimbingWallMsg;
if (message->gameCli->GetGameTypeId() == kGameTypeId_VarSync)
return kPyGameCliVarSyncMsg;
}
return -1;
}
PyObject* pyGameCliMsg::GetGameCli() const
{
if (message && (message->gameCli))
return pyGameCli::New(message->gameCli);
PYTHON_RETURN_NONE;
}
PyObject* pyGameCliMsg::UpcastToFinalGameCliMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
switch (message->netMsg->messageId)
{
case kSrv2Cli_Game_PlayerJoined:
return pyGameCliPlayerJoinedMsg::New(message);
case kSrv2Cli_Game_PlayerLeft:
return pyGameCliPlayerLeftMsg::New(message);
case kSrv2Cli_Game_InviteFailed:
return pyGameCliInviteFailedMsg::New(message);
case kSrv2Cli_Game_OwnerChange:
return pyGameCliOwnerChangeMsg::New(message);
default:
PYTHON_RETURN_NONE;
}
}
PyObject* pyGameCliMsg::UpcastToGameMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
const Uuid& gameTypeId = message->gameCli->GetGameTypeId();
if (gameTypeId == kGameTypeId_TicTacToe)
return pyTTTMsg::New(message);
else if (gameTypeId == kGameTypeId_Heek)
return pyHeekMsg::New(message);
else if (gameTypeId == kGameTypeId_Marker)
return pyMarkerMsg::New(message);
else if (gameTypeId == kGameTypeId_BlueSpiral)
return pyBlueSpiralMsg::New(message);
else if (gameTypeId == kGameTypeId_ClimbingWall)
return pyClimbingWallMsg::New(message);
else if (gameTypeId == kGameTypeId_VarSync)
return pyVarSyncMsg::New(message);
else
PYTHON_RETURN_NONE;
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyGameCliPlayerJoinedMsg::pyGameCliPlayerJoinedMsg(): pyGameCliMsg() {}
pyGameCliPlayerJoinedMsg::pyGameCliPlayerJoinedMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Game_PlayerJoined))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameCliPlayerJoinedMsg::PlayerID() const
{
if (message)
{
const Srv2Cli_Game_PlayerJoined* gmMsg = (const Srv2Cli_Game_PlayerJoined*)message->netMsg;
return gmMsg->playerId;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyGameCliPlayerLeftMsg::pyGameCliPlayerLeftMsg(): pyGameCliMsg() {}
pyGameCliPlayerLeftMsg::pyGameCliPlayerLeftMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Game_PlayerLeft))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameCliPlayerLeftMsg::PlayerID() const
{
if (message)
{
const Srv2Cli_Game_PlayerLeft* gmMsg = (const Srv2Cli_Game_PlayerLeft*)message->netMsg;
return gmMsg->playerId;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyGameCliInviteFailedMsg::pyGameCliInviteFailedMsg(): pyGameCliMsg() {}
pyGameCliInviteFailedMsg::pyGameCliInviteFailedMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Game_InviteFailed))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameCliInviteFailedMsg::InviteeID() const
{
if (message)
{
const Srv2Cli_Game_InviteFailed* gmMsg = (const Srv2Cli_Game_InviteFailed*)message->netMsg;
return gmMsg->inviteeId;
}
return 0;
}
unsigned long pyGameCliInviteFailedMsg::OperationID() const
{
if (message)
{
const Srv2Cli_Game_InviteFailed* gmMsg = (const Srv2Cli_Game_InviteFailed*)message->netMsg;
return gmMsg->operationId;
}
return 0;
}
int pyGameCliInviteFailedMsg::Error() const
{
if (message)
{
const Srv2Cli_Game_InviteFailed* gmMsg = (const Srv2Cli_Game_InviteFailed*)message->netMsg;
return gmMsg->error;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyGameCliOwnerChangeMsg::pyGameCliOwnerChangeMsg(): pyGameCliMsg() {}
pyGameCliOwnerChangeMsg::pyGameCliOwnerChangeMsg(pfGameCliMsg* msg): pyGameCliMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_Game_OwnerChange))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameCliOwnerChangeMsg::OwnerID() const
{
if (message)
{
const Srv2Cli_Game_OwnerChange* gmMsg = (const Srv2Cli_Game_OwnerChange*)message->netMsg;
return gmMsg->ownerId;
}
return 0;
}

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@ -0,0 +1,177 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyGameCliMsg_h
#define pyGameCliMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyGameCliMsg
//
// PURPOSE: Class wrapper for game client messages
//
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../pyGlueHelpers.h"
class pyGameCliMsg
{
protected:
pfGameCliMsg* message;
pyGameCliMsg();
pyGameCliMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptGameCliMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCliMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCliMsg); // converts a PyObject to a pyGameCliMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetType() const;
PyObject* GetGameCli() const; // returns ptGameCli
PyObject* UpcastToFinalGameCliMsg() const; // returns it upcasted to player joined/left/invite/owner change message
PyObject* UpcastToGameMsg() const; // returns it upcasted to a game's message base class
// for convenience, we define our own message types, one message type for each game, so that we can have
// a "base class" for each game's messages. Anything under kCli2Srv_NumGameMsgIds keeps their normal type
// (and is exposed to python here), but anything above it has the message code look at the game type and
// return the "message type" indicating what game the message is from
enum pyGameCliMsgType
{
kPyGameCliMsgTypeStart = kCli2Srv_NumGameMsgIds,
kPyGameCliTTTMsg, // Tick Tack Toe game messages
kPyGameCliHeekMsg, // Heek game messages
kPyGameCliMarkerMsg, // Marker game messages
kPyGameCliBlueSpiralMsg, // Blue Spiral game messages
kPyGameCliClimbingWallMsg, // Climbing Wall game messages
kPyGameCliVarSyncMsg, // Var Sync game messages
};
};
///////////////////////////////////////////////////////////////////////////////
class pyGameCliPlayerJoinedMsg : public pyGameCliMsg
{
protected:
pyGameCliPlayerJoinedMsg();
pyGameCliPlayerJoinedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameCliPlayerJoinedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCliPlayerJoinedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCliPlayerJoinedMsg); // converts a PyObject to a pyGameCliPlayerJoinedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long PlayerID() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyGameCliPlayerLeftMsg : public pyGameCliMsg
{
protected:
pyGameCliPlayerLeftMsg();
pyGameCliPlayerLeftMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameCliPlayerLeftMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCliPlayerLeftMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCliPlayerLeftMsg); // converts a PyObject to a pyGameCliPlayerLeftMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long PlayerID() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyGameCliInviteFailedMsg : public pyGameCliMsg
{
protected:
pyGameCliInviteFailedMsg();
pyGameCliInviteFailedMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameCliInviteFailedMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCliInviteFailedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCliInviteFailedMsg); // converts a PyObject to a pyGameCliInviteFailedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
unsigned long InviteeID() const;
unsigned long OperationID() const;
int Error() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyGameCliOwnerChangeMsg : public pyGameCliMsg
{
protected:
pyGameCliOwnerChangeMsg();
pyGameCliOwnerChangeMsg(pfGameCliMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameCliOwnerChangeMsg);
static PyObject* New(pfGameCliMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameCliOwnerChangeMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameCliOwnerChangeMsg); // converts a PyObject to a pyGameCliOwnerChangeMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long OwnerID() const;
};
#endif // pyGameCliMsg_h

View File

@ -0,0 +1,313 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameCliMsg.h"
#include "../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game client msg class
//
PYTHON_CLASS_DEFINITION(ptGameCliMsg, pyGameCliMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCliMsg, pyGameCliMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCliMsg)
PYTHON_NO_INIT_DEFINITION(ptGameCliMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliMsg, getType)
{
return PyInt_FromLong(self->fThis->GetType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliMsg, getGameCli)
{
return self->fThis->GetGameCli();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliMsg, upcastToFinalGameCliMsg)
{
return self->fThis->UpcastToFinalGameCliMsg();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliMsg, upcastToGameMsg)
{
return self->fThis->UpcastToGameMsg();
}
PYTHON_START_METHODS_TABLE(ptGameCliMsg)
PYTHON_METHOD_NOARGS(ptGameCliMsg, getType, "Returns the type of the message (see PtGameCliMsgTypes)"),
PYTHON_METHOD_NOARGS(ptGameCliMsg, getGameCli, "Returns the game client associated with this message"),
PYTHON_METHOD_NOARGS(ptGameCliMsg, upcastToFinalGameCliMsg, "Returns this message as the game client message it is (player joined, player left, invite failed, or owner change)"),
PYTHON_METHOD_NOARGS(ptGameCliMsg, upcastToGameMsg, "Returns this message as the base class of message for the game it is associated with (ttt, heek, marker, etc)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE(ptGameCliMsg, "Message from the game server from a game");
PYTHON_EXPOSE_TYPE_DEFINITION(ptGameCliMsg, pyGameCliMsg);
// required functions for PyObject interoperability
PyObject* pyGameCliMsg::New(pfGameCliMsg* msg)
{
ptGameCliMsg *newObj = (ptGameCliMsg*)ptGameCliMsg_type.tp_new(&ptGameCliMsg_type, NULL, NULL);
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCliMsg, pyGameCliMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCliMsg, pyGameCliMsg)
// Module and method definitions
void pyGameCliMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCliMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyGameCliMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtGameCliMsgTypes);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliPlayerJoinedMsg, kSrv2Cli_Game_PlayerJoined);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliPlayerLeftMsg, kSrv2Cli_Game_PlayerLeft);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliInviteFailedMsg, kSrv2Cli_Game_InviteFailed);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliOwnerChangeMsg, kSrv2Cli_Game_OwnerChange);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliTTTMsg, kPyGameCliTTTMsg);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliHeekMsg, kPyGameCliHeekMsg);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliMarkerMsg, kPyGameCliMarkerMsg);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliBlueSpiralMsg, kPyGameCliBlueSpiralMsg);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliClimbingWallMsg, kPyGameCliClimbingWallMsg);
PYTHON_ENUM_ELEMENT(PtGameCliMsgTypes, kGameCliVarSyncMsg, kPyGameCliVarSyncMsg);
PYTHON_ENUM_END(m, PtGameCliMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game client message subclasses
//
PYTHON_CLASS_DEFINITION(ptGameCliPlayerJoinedMsg, pyGameCliPlayerJoinedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCliPlayerJoinedMsg, pyGameCliPlayerJoinedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCliPlayerJoinedMsg)
PYTHON_NO_INIT_DEFINITION(ptGameCliPlayerJoinedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliPlayerJoinedMsg, playerID)
{
return PyLong_FromUnsignedLong(self->fThis->PlayerID());
}
PYTHON_START_METHODS_TABLE(ptGameCliPlayerJoinedMsg)
PYTHON_METHOD_NOARGS(ptGameCliPlayerJoinedMsg, playerID, "Returns the player's ID number"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameCliPlayerJoinedMsg, pyGameCliMsg, "Game client message when a player joined message is received");
// required functions for PyObject interoperability
PyObject* pyGameCliPlayerJoinedMsg::New(pfGameCliMsg* msg)
{
ptGameCliPlayerJoinedMsg *newObj = (ptGameCliPlayerJoinedMsg*)ptGameCliPlayerJoinedMsg_type.tp_new(&ptGameCliPlayerJoinedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Game_PlayerJoined))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCliPlayerJoinedMsg, pyGameCliPlayerJoinedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCliPlayerJoinedMsg, pyGameCliPlayerJoinedMsg)
// Module and method definitions
void pyGameCliPlayerJoinedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCliPlayerJoinedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptGameCliPlayerLeftMsg, pyGameCliPlayerLeftMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCliPlayerLeftMsg, pyGameCliPlayerLeftMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCliPlayerLeftMsg)
PYTHON_NO_INIT_DEFINITION(ptGameCliPlayerLeftMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliPlayerLeftMsg, playerID)
{
return PyLong_FromUnsignedLong(self->fThis->PlayerID());
}
PYTHON_START_METHODS_TABLE(ptGameCliPlayerLeftMsg)
PYTHON_METHOD_NOARGS(ptGameCliPlayerLeftMsg, playerID, "Returns the player's ID number"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameCliPlayerLeftMsg, pyGameCliMsg, "Game client message when a player left message is received");
// required functions for PyObject interoperability
PyObject* pyGameCliPlayerLeftMsg::New(pfGameCliMsg* msg)
{
ptGameCliPlayerLeftMsg *newObj = (ptGameCliPlayerLeftMsg*)ptGameCliPlayerLeftMsg_type.tp_new(&ptGameCliPlayerLeftMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Game_PlayerLeft))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCliPlayerLeftMsg, pyGameCliPlayerLeftMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCliPlayerLeftMsg, pyGameCliPlayerLeftMsg)
// Module and method definitions
void pyGameCliPlayerLeftMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCliPlayerLeftMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptGameCliInviteFailedMsg, pyGameCliInviteFailedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCliInviteFailedMsg, pyGameCliInviteFailedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCliInviteFailedMsg)
PYTHON_NO_INIT_DEFINITION(ptGameCliInviteFailedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliInviteFailedMsg, inviteeID)
{
return PyLong_FromUnsignedLong(self->fThis->InviteeID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliInviteFailedMsg, operationID)
{
return PyLong_FromUnsignedLong(self->fThis->OperationID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliInviteFailedMsg, error)
{
return PyLong_FromLong(self->fThis->Error());
}
PYTHON_START_METHODS_TABLE(ptGameCliInviteFailedMsg)
PYTHON_METHOD_NOARGS(ptGameCliInviteFailedMsg, inviteeID, "Returns the invitee's ID number"),
PYTHON_METHOD_NOARGS(ptGameCliInviteFailedMsg, operationID, "Returns the operation's ID number"),
PYTHON_METHOD_NOARGS(ptGameCliInviteFailedMsg, error, "Returns the error value (See PtGameCliInviteErrors)"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameCliInviteFailedMsg, pyGameCliMsg, "Game client message when an invite failed message is received");
// required functions for PyObject interoperability
PyObject* pyGameCliInviteFailedMsg::New(pfGameCliMsg* msg)
{
ptGameCliInviteFailedMsg *newObj = (ptGameCliInviteFailedMsg*)ptGameCliInviteFailedMsg_type.tp_new(&ptGameCliInviteFailedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Game_InviteFailed))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCliInviteFailedMsg, pyGameCliInviteFailedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCliInviteFailedMsg, pyGameCliInviteFailedMsg)
// Module and method definitions
void pyGameCliInviteFailedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCliInviteFailedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyGameCliInviteFailedMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtGameCliInviteErrors);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteSuccess, kGameInviteSuccess);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrNotOwner, kGameInviteErrNotOwner);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrAlreadyInvited, kGameInviteErrAlreadyInvited);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrAlreadyJoined, kGameInviteErrAlreadyJoined);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrGameStarted, kGameInviteErrGameStarted);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrGameOver, kGameInviteErrGameOver);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrGameFull, kGameInviteErrGameFull);
PYTHON_ENUM_ELEMENT(PtGameCliInviteErrors, kGameInviteErrNoJoin, kGameInviteErrNoJoin);
PYTHON_ENUM_END(m, PtGameCliInviteErrors);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptGameCliOwnerChangeMsg, pyGameCliOwnerChangeMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCliOwnerChangeMsg, pyGameCliOwnerChangeMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCliOwnerChangeMsg)
PYTHON_NO_INIT_DEFINITION(ptGameCliOwnerChangeMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCliOwnerChangeMsg, ownerID)
{
return PyLong_FromUnsignedLong(self->fThis->OwnerID());
}
PYTHON_START_METHODS_TABLE(ptGameCliOwnerChangeMsg)
PYTHON_METHOD_NOARGS(ptGameCliOwnerChangeMsg, ownerID, "Returns the owner's ID number"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameCliOwnerChangeMsg, pyGameCliMsg, "Game client message when a owner change message is received");
// required functions for PyObject interoperability
PyObject* pyGameCliOwnerChangeMsg::New(pfGameCliMsg* msg)
{
ptGameCliOwnerChangeMsg *newObj = (ptGameCliOwnerChangeMsg*)ptGameCliOwnerChangeMsg_type.tp_new(&ptGameCliOwnerChangeMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_Game_OwnerChange))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCliOwnerChangeMsg, pyGameCliOwnerChangeMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCliOwnerChangeMsg, pyGameCliOwnerChangeMsg)
// Module and method definitions
void pyGameCliOwnerChangeMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCliOwnerChangeMsg);
PYTHON_CLASS_IMPORT_END(m);
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameMgrMsg.h"
///////////////////////////////////////////////////////////////////////////////
//
// Base game mgr msg class
//
pyGameMgrMsg::pyGameMgrMsg(): message(nil) {}
pyGameMgrMsg::pyGameMgrMsg(pfGameMgrMsg* msg): message(msg) {}
int pyGameMgrMsg::GetType() const
{
if (message)
return message->netMsg->messageId;
return -1;
}
PyObject* pyGameMgrMsg::UpcastToInviteReceivedMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
if (message->netMsg->messageId != kSrv2Cli_GameMgr_InviteReceived)
PYTHON_RETURN_NONE;
return pyGameMgrInviteReceivedMsg::New(message);
}
PyObject* pyGameMgrMsg::UpcastToInviteRevokedMsg() const
{
if (!message)
PYTHON_RETURN_NONE;
if (message->netMsg->messageId != kSrv2Cli_GameMgr_InviteRevoked)
PYTHON_RETURN_NONE;
return pyGameMgrInviteRevokedMsg::New(message);
}
///////////////////////////////////////////////////////////////////////////////
//
// The different messages we can receive
//
pyGameMgrInviteReceivedMsg::pyGameMgrInviteReceivedMsg(): pyGameMgrMsg() {}
pyGameMgrInviteReceivedMsg::pyGameMgrInviteReceivedMsg(pfGameMgrMsg* msg): pyGameMgrMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_GameMgr_InviteReceived))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameMgrInviteReceivedMsg::InviterID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteReceived* gmMsg = (const Srv2Cli_GameMgr_InviteReceived*)message->netMsg;
return gmMsg->inviterId;
}
return 0;
}
std::wstring pyGameMgrInviteReceivedMsg::GameTypeID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteReceived* gmMsg = (const Srv2Cli_GameMgr_InviteReceived*)message->netMsg;
wchar_t buffer[256];
GuidToString(gmMsg->gameTypeId, buffer, arrsize(buffer));
return buffer;
}
return L"";
}
unsigned long pyGameMgrInviteReceivedMsg::NewGameID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteReceived* gmMsg = (const Srv2Cli_GameMgr_InviteReceived*)message->netMsg;
return gmMsg->newGameId;
}
return 0;
}
///////////////////////////////////////////////////////////////////////////////
pyGameMgrInviteRevokedMsg::pyGameMgrInviteRevokedMsg(): pyGameMgrMsg() {}
pyGameMgrInviteRevokedMsg::pyGameMgrInviteRevokedMsg(pfGameMgrMsg* msg): pyGameMgrMsg(msg)
{
if (message && (message->netMsg->messageId != kSrv2Cli_GameMgr_InviteRevoked))
message = nil; // wrong type, just clear it out
}
unsigned long pyGameMgrInviteRevokedMsg::InviterID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteRevoked* gmMsg = (const Srv2Cli_GameMgr_InviteRevoked*)message->netMsg;
return gmMsg->inviterId;
}
return 0;
}
std::wstring pyGameMgrInviteRevokedMsg::GameTypeID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteRevoked* gmMsg = (const Srv2Cli_GameMgr_InviteRevoked*)message->netMsg;
wchar_t buffer[256];
GuidToString(gmMsg->gameTypeId, buffer, arrsize(buffer));
return buffer;
}
return L"";
}
unsigned long pyGameMgrInviteRevokedMsg::NewGameID() const
{
if (message)
{
const Srv2Cli_GameMgr_InviteRevoked* gmMsg = (const Srv2Cli_GameMgr_InviteRevoked*)message->netMsg;
return gmMsg->newGameId;
}
return 0;
}

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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef pyGameMgrMsg_h
#define pyGameMgrMsg_h
/////////////////////////////////////////////////////////////////////////////
//
// NAME: pyGameMgrMsg
//
// PURPOSE: Class wrapper for game manager messages
//
#include "hsStlUtils.h"
#include "../pfGameMgr/pfGameMgr.h"
#include <python.h>
#include "../pyGlueHelpers.h"
class pyGameMgrMsg
{
protected:
pfGameMgrMsg* message;
pyGameMgrMsg();
pyGameMgrMsg(pfGameMgrMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_EXPOSE_TYPE; // so we can subclass
PYTHON_CLASS_NEW_FRIEND(ptGameMgrMsg);
static PyObject* New(pfGameMgrMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameMgrMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameMgrMsg); // converts a PyObject to a pyGameMgrMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
static void AddPlasmaConstantsClasses(PyObject* m);
int GetType() const;
PyObject* UpcastToInviteReceivedMsg() const; // returns ptGameMgrInviteReceivedMsg
PyObject* UpcastToInviteRevokedMsg() const; // returns ptGameMgrInviteRevokedMsg
};
///////////////////////////////////////////////////////////////////////////////
class pyGameMgrInviteReceivedMsg : public pyGameMgrMsg
{
protected:
pyGameMgrInviteReceivedMsg();
pyGameMgrInviteReceivedMsg(pfGameMgrMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameMgrInviteReceivedMsg);
static PyObject* New(pfGameMgrMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameMgrInviteReceivedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameMgrInviteReceivedMsg); // converts a PyObject to a pyGameMgrInviteReceivedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long InviterID() const;
std::wstring GameTypeID() const;
unsigned long NewGameID() const;
};
///////////////////////////////////////////////////////////////////////////////
class pyGameMgrInviteRevokedMsg : public pyGameMgrMsg
{
protected:
pyGameMgrInviteRevokedMsg();
pyGameMgrInviteRevokedMsg(pfGameMgrMsg* msg);
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptGameMgrInviteRevokedMsg);
static PyObject* New(pfGameMgrMsg* msg);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyGameMgrInviteRevokedMsg object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyGameMgrInviteRevokedMsg); // converts a PyObject to a pyGameMgrInviteRevokedMsg (throws error if not correct type)
static void AddPlasmaClasses(PyObject* m);
unsigned long InviterID() const;
std::wstring GameTypeID() const;
unsigned long NewGameID() const;
};
#endif // pyGameMgrMsg_h

View File

@ -0,0 +1,219 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameMgrMsg.h"
#include "../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game manager msg class
//
PYTHON_CLASS_DEFINITION(ptGameMgrMsg, pyGameMgrMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameMgrMsg, pyGameMgrMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameMgrMsg)
PYTHON_NO_INIT_DEFINITION(ptGameMgrMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrMsg, getType)
{
return PyInt_FromLong(self->fThis->GetType());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrMsg, upcastToInviteReceivedMsg)
{
return self->fThis->UpcastToInviteReceivedMsg();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrMsg, upcastToInviteRevokedMsg)
{
return self->fThis->UpcastToInviteRevokedMsg();
}
PYTHON_START_METHODS_TABLE(ptGameMgrMsg)
PYTHON_METHOD_NOARGS(ptGameMgrMsg, getType, "Returns the type of the message (see PtGameMgrMsgTypes)"),
PYTHON_METHOD_NOARGS(ptGameMgrMsg, upcastToInviteReceivedMsg, "Returns this message as a ptGameMgrInviteReceivedMsg"),
PYTHON_METHOD_NOARGS(ptGameMgrMsg, upcastToInviteRevokedMsg, "Returns this message as a ptGameMgrInviteRevokedMsg"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE(ptGameMgrMsg, "Message from the game manager");
PYTHON_EXPOSE_TYPE_DEFINITION(ptGameMgrMsg, pyGameMgrMsg);
// required functions for PyObject interoperability
PyObject* pyGameMgrMsg::New(pfGameMgrMsg* msg)
{
ptGameMgrMsg *newObj = (ptGameMgrMsg*)ptGameMgrMsg_type.tp_new(&ptGameMgrMsg_type, NULL, NULL);
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameMgrMsg, pyGameMgrMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameMgrMsg, pyGameMgrMsg)
// Module and method definitions
void pyGameMgrMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameMgrMsg);
PYTHON_CLASS_IMPORT_END(m);
}
void pyGameMgrMsg::AddPlasmaConstantsClasses(PyObject* m)
{
PYTHON_ENUM_START(PtGameMgrMsgTypes);
PYTHON_ENUM_ELEMENT(PtGameMgrMsgTypes, kGameMgrInviteReceivedMsg, kSrv2Cli_GameMgr_InviteReceived);
PYTHON_ENUM_ELEMENT(PtGameMgrMsgTypes, kGameMgrInviteRevokedMsg, kSrv2Cli_GameMgr_InviteRevoked);
PYTHON_ENUM_END(m, PtGameMgrMsgTypes);
}
///////////////////////////////////////////////////////////////////////////////
//
// Game manager message subclasses
//
PYTHON_CLASS_DEFINITION(ptGameMgrInviteReceivedMsg, pyGameMgrInviteReceivedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameMgrInviteReceivedMsg, pyGameMgrInviteReceivedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameMgrInviteReceivedMsg)
PYTHON_NO_INIT_DEFINITION(ptGameMgrInviteReceivedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteReceivedMsg, inviterID)
{
return PyLong_FromUnsignedLong(self->fThis->InviterID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteReceivedMsg, gameTypeID)
{
std::wstring retVal = self->fThis->GameTypeID();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteReceivedMsg, newGameID)
{
return PyLong_FromUnsignedLong(self->fThis->NewGameID());
}
PYTHON_START_METHODS_TABLE(ptGameMgrInviteReceivedMsg)
PYTHON_METHOD_NOARGS(ptGameMgrInviteReceivedMsg, inviterID, "Returns the inviter's ID number"),
PYTHON_METHOD_NOARGS(ptGameMgrInviteReceivedMsg, gameTypeID, "Returns the game type ID (as a guid string)"),
PYTHON_METHOD_NOARGS(ptGameMgrInviteReceivedMsg, newGameID, "Returns the new game's ID number"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameMgrInviteReceivedMsg, pyGameMgrMsg, "Game manager message when an invite is received");
// required functions for PyObject interoperability
PyObject* pyGameMgrInviteReceivedMsg::New(pfGameMgrMsg* msg)
{
ptGameMgrInviteReceivedMsg *newObj = (ptGameMgrInviteReceivedMsg*)ptGameMgrInviteReceivedMsg_type.tp_new(&ptGameMgrInviteReceivedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_GameMgr_InviteReceived))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameMgrInviteReceivedMsg, pyGameMgrInviteReceivedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameMgrInviteReceivedMsg, pyGameMgrInviteReceivedMsg)
// Module and method definitions
void pyGameMgrInviteReceivedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameMgrInviteReceivedMsg);
PYTHON_CLASS_IMPORT_END(m);
}
///////////////////////////////////////////////////////////////////////////////
PYTHON_CLASS_DEFINITION(ptGameMgrInviteRevokedMsg, pyGameMgrInviteRevokedMsg);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameMgrInviteRevokedMsg, pyGameMgrInviteRevokedMsg)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameMgrInviteRevokedMsg)
PYTHON_NO_INIT_DEFINITION(ptGameMgrInviteRevokedMsg)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteRevokedMsg, inviterID)
{
return PyLong_FromUnsignedLong(self->fThis->InviterID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteRevokedMsg, gameTypeID)
{
std::wstring retVal = self->fThis->GameTypeID();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameMgrInviteRevokedMsg, newGameID)
{
return PyLong_FromUnsignedLong(self->fThis->NewGameID());
}
PYTHON_START_METHODS_TABLE(ptGameMgrInviteRevokedMsg)
PYTHON_METHOD_NOARGS(ptGameMgrInviteRevokedMsg, inviterID, "Returns the inviter's ID number"),
PYTHON_METHOD_NOARGS(ptGameMgrInviteRevokedMsg, gameTypeID, "Returns the game type ID (as a guid string)"),
PYTHON_METHOD_NOARGS(ptGameMgrInviteRevokedMsg, newGameID, "Returns the new game's ID number"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE_WBASE(ptGameMgrInviteRevokedMsg, pyGameMgrMsg, "Game manager message when an invite is received");
// required functions for PyObject interoperability
PyObject* pyGameMgrInviteRevokedMsg::New(pfGameMgrMsg* msg)
{
ptGameMgrInviteRevokedMsg *newObj = (ptGameMgrInviteRevokedMsg*)ptGameMgrInviteRevokedMsg_type.tp_new(&ptGameMgrInviteRevokedMsg_type, NULL, NULL);
if (msg && (msg->netMsg->messageId == kSrv2Cli_GameMgr_InviteRevoked))
newObj->fThis->message = msg;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameMgrInviteRevokedMsg, pyGameMgrInviteRevokedMsg)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameMgrInviteRevokedMsg, pyGameMgrInviteRevokedMsg)
// Module and method definitions
void pyGameMgrInviteRevokedMsg::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameMgrInviteRevokedMsg);
PYTHON_CLASS_IMPORT_END(m);
}