mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
CWE Directory Reorganization
Rearrange directory structure of CWE to be loosely equivalent to the H'uru Plasma repository. Part 1: Movement of directories and files.
This commit is contained in:
121
Sources/Plasma/Apps/plPageOptimizer/main.cpp
Normal file
121
Sources/Plasma/Apps/plPageOptimizer/main.cpp
Normal file
@ -0,0 +1,121 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "../plResMgr/plResManager.h"
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||||
#include "../pfPython/plPythonFileMod.h"
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#include "../plGImage/plFontCache.h"
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||||
#include "../plPhysX/plSimulationMgr.h"
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||||
#include "../plAvatar/plAvatarMgr.h"
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||||
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#include "plPageOptimizer.h"
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#include "../plFile/plFileUtils.h"
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int main(int argc, char* argv[])
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{
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if (argc != 2)
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||||
{
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printf("plPageOptimizer: wrong number of arguments");
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return 1;
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||||
}
|
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|
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printf("Optimizing %s...", plFileUtils::GetFileName(argv[1]));
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plFontCache* fontCache;
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#ifndef _DEBUG
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||||
try
|
||||
{
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||||
#endif
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plResManager* resMgr = TRACKED_NEW plResManager;
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hsgResMgr::Init(resMgr);
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||||
|
||||
// Setup all the crap that needs to be around to load
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plSimulationMgr::Init();
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||||
fontCache = TRACKED_NEW plFontCache;
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||||
plPythonFileMod::SetAtConvertTime();
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||||
#ifndef _DEBUG
|
||||
} catch (...)
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||||
{
|
||||
printf(" ***crashed on init");
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||||
return 2;
|
||||
}
|
||||
#endif
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|
||||
#ifndef _DEBUG
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try
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||||
#endif
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{
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plPageOptimizer optimizer(argv[1]);
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optimizer.Optimize();
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}
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#ifndef _DEBUG
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catch (...)
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||||
{
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printf(" ***crashed on optimizing");
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return 2;
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}
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#endif
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#ifndef _DEBUG
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||||
try
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||||
{
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#endif
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// Deinit the crap
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fontCache->UnRegisterAs(kFontCache_KEY);
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fontCache = nil;
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||||
plSimulationMgr::Shutdown();
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// Reading in objects may have generated dirty state which we're obviously
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// not sending out. Clear it so that we don't have leaked keys before the
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// ResMgr goes away.
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std::vector<plSynchedObject::StateDefn> carryOvers;
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plSynchedObject::ClearDirtyState(carryOvers);
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||||
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||||
hsgResMgr::Shutdown();
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||||
#ifndef _DEBUG
|
||||
} catch (...)
|
||||
{
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||||
printf(" ***crashed on shutdown");
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||||
return 2;
|
||||
}
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||||
#endif
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||||
|
||||
return 0;
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||||
}
|
56
Sources/Plasma/Apps/plPageOptimizer/pfAllCreatables.cpp
Normal file
56
Sources/Plasma/Apps/plPageOptimizer/pfAllCreatables.cpp
Normal file
@ -0,0 +1,56 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "../pfCharacter/pfCharacterCreatable.h"
|
||||
#include "../pfCamera/pfCameraCreatable.h"
|
||||
#include "../pfAnimation/pfAnimationCreatable.h"
|
||||
#include "../pfConditional/plConditionalObjectCreatable.h"
|
||||
//#include "../pfConsole/pfConsoleCreatable.h"
|
||||
#include "../pfSurface/pfSurfaceCreatable.h"
|
||||
#include "../pfMessage/pfMessageCreatable.h"
|
||||
#include "../pfAudio/pfAudioCreatable.h"
|
||||
#include "../pfPython/pfPythonCreatable.h"
|
||||
#include "../pfGameGUIMgr/pfGameGUIMgrCreatable.h"
|
||||
#ifdef PLASMA_CCR_RELEASE
|
||||
#include "../pfCCR/plCCRCreatable.h"
|
||||
#endif // PLASMA_CCR_RELEASE
|
||||
#include "../pfJournalBook/pfJournalBookCreatable.h"
|
||||
#include "../pfGameMgr/pfGameMgrCreatables.h"
|
285
Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.cpp
Normal file
285
Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.cpp
Normal file
@ -0,0 +1,285 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "plPageOptimizer.h"
|
||||
|
||||
#include "../pnKeyedObject/plUoid.h"
|
||||
#include "../plResMgr/plResManager.h"
|
||||
#include "../plResMgr/plRegistryHelpers.h"
|
||||
#include "../plResMgr/plKeyFinder.h"
|
||||
#include "../plResMgr/plRegistryNode.h"
|
||||
|
||||
#include "../pnFactory/plFactory.h"
|
||||
#include "../pnKeyedObject/plKeyImp.h"
|
||||
|
||||
#include "../plFile/plFileUtils.h"
|
||||
#include "hsStream.h"
|
||||
|
||||
plPageOptimizer* plPageOptimizer::fInstance = nil;
|
||||
|
||||
plPageOptimizer::plPageOptimizer(const char* pagePath) :
|
||||
fOptimized(true),
|
||||
fPageNode(nil),
|
||||
fPagePath(pagePath)
|
||||
{
|
||||
fInstance = this;
|
||||
|
||||
strcpy(fTempPagePath, fPagePath);
|
||||
plFileUtils::StripExt(fTempPagePath);
|
||||
strcat(fTempPagePath, "_opt.prp");
|
||||
|
||||
fResMgr = (plResManager*)hsgResMgr::ResMgr();
|
||||
}
|
||||
|
||||
void plPageOptimizer::IFindLoc()
|
||||
{
|
||||
class plPageIt : public plRegistryPageIterator
|
||||
{
|
||||
public:
|
||||
plLocation fLoc;
|
||||
|
||||
virtual hsBool EatPage(plRegistryPageNode* keyNode)
|
||||
{
|
||||
fLoc = keyNode->GetPageInfo().GetLocation();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
plPageIt it;
|
||||
fResMgr->IterateAllPages(&it);
|
||||
fLoc = it.fLoc;
|
||||
}
|
||||
|
||||
void plPageOptimizer::Optimize()
|
||||
{
|
||||
fResMgr->AddSinglePage(fPagePath);
|
||||
|
||||
// Get the location of the page we're optimizing
|
||||
IFindLoc();
|
||||
|
||||
hsBool loaded = true;
|
||||
|
||||
// Get the key for the scene node, we'll load it to force a load on all the objects
|
||||
plKey snKey = plKeyFinder::Instance().FindSceneNodeKey(fLoc);
|
||||
if (snKey)
|
||||
{
|
||||
// Load all the keys
|
||||
fPageNode = fResMgr->FindPage(fLoc);
|
||||
fResMgr->LoadPageKeys(fPageNode);
|
||||
|
||||
// Put all the keys in a vector, so they won't get unreffed
|
||||
class plVecKeyCollector : public plRegistryKeyIterator
|
||||
{
|
||||
public:
|
||||
KeyVec& fKeys;
|
||||
plVecKeyCollector(KeyVec& keys) : fKeys(keys) {}
|
||||
virtual hsBool EatKey(const plKey& key) { fKeys.push_back(key); return true; }
|
||||
};
|
||||
plVecKeyCollector keyIt(fAllKeys);
|
||||
fResMgr->IterateKeys(&keyIt);
|
||||
|
||||
// Set our load proc, which will track the order that objects are loaded
|
||||
fResMgr->SetProgressBarProc(KeyedObjectProc);
|
||||
|
||||
// Load the page
|
||||
snKey->VerifyLoaded();
|
||||
|
||||
// Unload everything
|
||||
snKey->RefObject();
|
||||
snKey->UnRefObject();
|
||||
snKey = nil;
|
||||
}
|
||||
else
|
||||
{
|
||||
loaded = false;
|
||||
}
|
||||
|
||||
if (loaded)
|
||||
IRewritePage();
|
||||
|
||||
UInt32 oldSize = plFileUtils::GetFileSize(fPagePath);
|
||||
UInt32 newSize = plFileUtils::GetFileSize(fTempPagePath);
|
||||
|
||||
if (!loaded)
|
||||
{
|
||||
printf("no scene node.\n");
|
||||
}
|
||||
else if (fOptimized)
|
||||
{
|
||||
plFileUtils::RemoveFile(fTempPagePath);
|
||||
printf("already optimized.\n");
|
||||
}
|
||||
else if (oldSize == newSize)
|
||||
{
|
||||
plFileUtils::RemoveFile(fPagePath, true);
|
||||
plFileUtils::FileMove(fTempPagePath, fPagePath);
|
||||
|
||||
printf("complete\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
plFileUtils::RemoveFile(fTempPagePath);
|
||||
printf("failed. File sizes different\n");
|
||||
}
|
||||
}
|
||||
|
||||
void plPageOptimizer::KeyedObjectProc(plKey key)
|
||||
{
|
||||
const char* keyName = key->GetName();
|
||||
const char* className = plFactory::GetNameOfClass(key->GetUoid().GetClassType());
|
||||
|
||||
// For now, ignore any key that isn't in the location we're looking at. That means stuff like textures.
|
||||
if (fInstance->fLoc != key->GetUoid().GetLocation())
|
||||
return;
|
||||
|
||||
KeySet& loadedKeys = fInstance->fLoadedKeys;
|
||||
KeyVec& loadOrder = fInstance->fKeyLoadOrder;
|
||||
|
||||
KeySet::iterator it = loadedKeys.lower_bound(key);
|
||||
if (it != loadedKeys.end() && *it == key)
|
||||
{
|
||||
printf("Keyed object %s(%s) loaded more than once\n", keyName, className);
|
||||
}
|
||||
else
|
||||
{
|
||||
loadedKeys.insert(it, key);
|
||||
loadOrder.push_back(key);
|
||||
}
|
||||
}
|
||||
|
||||
void plPageOptimizer::IWriteKeyData(hsStream* oldPage, hsStream* newPage, plKey key)
|
||||
{
|
||||
class plUpdateKeyImp : public plKeyImp
|
||||
{
|
||||
public:
|
||||
void SetStartPos(UInt32 startPos) { fStartPos = startPos; }
|
||||
};
|
||||
|
||||
plUpdateKeyImp* keyImp = (plUpdateKeyImp*)(plKeyImp*)key;
|
||||
UInt32 startPos = keyImp->GetStartPos();
|
||||
UInt32 len = keyImp->GetDataLen();
|
||||
|
||||
oldPage->SetPosition(startPos);
|
||||
if (len > fBuf.size())
|
||||
fBuf.resize(len);
|
||||
oldPage->Read(len, &fBuf[0]);
|
||||
|
||||
UInt32 newStartPos = newPage->GetPosition();
|
||||
|
||||
// If we move any buffers, this page wasn't optimized already
|
||||
if (newStartPos != startPos)
|
||||
fOptimized = false;
|
||||
|
||||
keyImp->SetStartPos(newStartPos);
|
||||
newPage->Write(len, &fBuf[0]);
|
||||
}
|
||||
|
||||
void plPageOptimizer::IRewritePage()
|
||||
{
|
||||
hsUNIXStream newPage;
|
||||
|
||||
if (newPage.Open(fTempPagePath, "wb"))
|
||||
{
|
||||
hsUNIXStream oldPage;
|
||||
oldPage.Open(fPagePath);
|
||||
|
||||
const plPageInfo& pageInfo = fPageNode->GetPageInfo();
|
||||
|
||||
UInt32 dataStart = pageInfo.GetDataStart();
|
||||
|
||||
fBuf.resize(dataStart);
|
||||
|
||||
oldPage.Read(dataStart, &fBuf[0]);
|
||||
newPage.Write(dataStart, &fBuf[0]);
|
||||
|
||||
int size = (int)fKeyLoadOrder.size();
|
||||
for (int i = 0; i < size; i++)
|
||||
IWriteKeyData(&oldPage, &newPage, fKeyLoadOrder[i]);
|
||||
|
||||
// If there are any objects that we didn't write (because they didn't load for
|
||||
// some reason), put them at the end
|
||||
for (int i = 0; i < fAllKeys.size(); i++)
|
||||
{
|
||||
hsBool found = (fLoadedKeys.find(fAllKeys[i]) != fLoadedKeys.end());
|
||||
if (!found)
|
||||
IWriteKeyData(&oldPage, &newPage, fAllKeys[i]);
|
||||
}
|
||||
|
||||
UInt32 newKeyStart = newPage.GetPosition();
|
||||
UInt32 oldKeyStart = pageInfo.GetIndexStart();
|
||||
oldPage.SetPosition(oldKeyStart);
|
||||
|
||||
UInt32 numTypes = oldPage.ReadSwap32();
|
||||
newPage.WriteSwap32(numTypes);
|
||||
|
||||
for (UInt32 i = 0; i < numTypes; i++)
|
||||
{
|
||||
UInt16 classType = oldPage.ReadSwap16();
|
||||
UInt32 len = oldPage.ReadSwap32();
|
||||
UInt8 flags = oldPage.ReadByte();
|
||||
UInt32 numKeys = oldPage.ReadSwap32();
|
||||
|
||||
newPage.WriteSwap16(classType);
|
||||
newPage.WriteSwap32(len);
|
||||
newPage.WriteByte(flags);
|
||||
newPage.WriteSwap32(numKeys);
|
||||
|
||||
for (UInt32 j = 0; j < numKeys; j++)
|
||||
{
|
||||
plUoid uoid;
|
||||
uoid.Read(&oldPage);
|
||||
UInt32 startPos = oldPage.ReadSwap32();
|
||||
UInt32 dataLen = oldPage.ReadSwap32();
|
||||
|
||||
// Get the new start pos
|
||||
plKeyImp* key = (plKeyImp*)fResMgr->FindKey(uoid);
|
||||
startPos = key->GetStartPos();
|
||||
|
||||
uoid.Write(&newPage);
|
||||
newPage.WriteSwap32(startPos);
|
||||
newPage.WriteSwap32(dataLen);
|
||||
}
|
||||
}
|
||||
|
||||
newPage.Close();
|
||||
oldPage.Close();
|
||||
}
|
||||
}
|
86
Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.h
Normal file
86
Sources/Plasma/Apps/plPageOptimizer/plPageOptimizer.h
Normal file
@ -0,0 +1,86 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#ifndef plPageOptimizer_h_inc
|
||||
#define plPageOptimizer_h_inc
|
||||
|
||||
#include "../pnKeyedObject/plKey.h"
|
||||
#include "../pnKeyedObject/plUoid.h"
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
class plRegistryPageNode;
|
||||
class plResManager;
|
||||
|
||||
class plPageOptimizer
|
||||
{
|
||||
protected:
|
||||
typedef std::vector<plKey> KeyVec;
|
||||
typedef std::set<plKey> KeySet;
|
||||
|
||||
KeyVec fKeyLoadOrder; // The order objects were loaded in
|
||||
KeySet fLoadedKeys; // Keys we've loaded objects for, for quick lookup
|
||||
KeyVec fAllKeys; // All the keys in the page
|
||||
std::vector<UInt8> fBuf;
|
||||
|
||||
bool fOptimized; // True after optimization if the page was already optimized
|
||||
|
||||
const char* fPagePath; // Path to our page
|
||||
char fTempPagePath[512]; // Path to the temp output page
|
||||
plLocation fLoc; // Location of our page
|
||||
plRegistryPageNode* fPageNode; // PageNode for our page
|
||||
|
||||
plResManager* fResMgr;
|
||||
|
||||
static plPageOptimizer* fInstance;
|
||||
static void KeyedObjectProc(plKey key);
|
||||
|
||||
void IWriteKeyData(hsStream* oldPage, hsStream* newPage, plKey key);
|
||||
void IFindLoc();
|
||||
void IRewritePage();
|
||||
|
||||
public:
|
||||
plPageOptimizer(const char* pagePath);
|
||||
|
||||
void Optimize();
|
||||
};
|
||||
|
||||
#endif // plPageOptimizer_h_inc
|
Reference in New Issue
Block a user