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synced 2025-07-20 04:09:16 +00:00
Fix line endings and tabs
This commit is contained in:
@ -1,266 +1,266 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
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||||
|
||||
*==LICENSE==*/
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||||
//////////////////////////////////////////////////////////////////////////////
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||||
// //
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// Export/convert-specific functionality of plAnimStealthNode //
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||||
// //
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||||
//////////////////////////////////////////////////////////////////////////////
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||||
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#include "hsTypes.h"
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#include "plAnimStealthNode.h"
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#include "plPassMtlBase.h"
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#include "resource.h"
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#include "../MaxMain/plMaxNode.h"
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#include "../MaxComponent/plMaxAnimUtils.h"
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#include "../MaxConvert/plConvert.h"
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#include "../MaxConvert/hsMaterialConverter.h"
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#include "../plSurface/hsGMaterial.h"
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#include "../plSurface/plLayerAnimation.h"
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||||
#include "iparamm2.h"
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||||
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//// Helpers /////////////////////////////////////////////////////////////////
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||||
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||||
static void ISearchLayerRecur( plLayerInterface *layer, const char *segName, hsTArray<plKey>& keys )
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{
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if( !layer )
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return;
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plLayerAnimation *animLayer = plLayerAnimation::ConvertNoRef(layer);
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||||
if (animLayer)
|
||||
{
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||||
char *ID = animLayer->GetSegmentID();
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||||
if (ID == nil)
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||||
ID = "";
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||||
if (!strcmp(ID, segName))
|
||||
{
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if( keys.kMissingIndex == keys.Find(animLayer->GetKey()) )
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keys.Append(animLayer->GetKey());
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||||
}
|
||||
}
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ISearchLayerRecur(layer->GetAttached(), segName, keys);
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||||
}
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||||
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static int ISearchLayerRecur(hsGMaterial* mat, const char *segName, hsTArray<plKey>& keys)
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||||
{
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if (segName == nil || strcmp( segName, ENTIRE_ANIMATION_NAME ) == 0 )
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segName = "";
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int i;
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for( i = 0; i < mat->GetNumLayers(); i++ )
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ISearchLayerRecur(mat->GetLayer(i), segName, keys);
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return keys.GetCount();
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}
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||||
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static int GetMatAnimModKey(Mtl* mtl, plMaxNodeBase* node, const char* segName, hsTArray<plKey>& keys)
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||||
{
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int retVal = 0;
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||||
|
||||
int i;
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||||
|
||||
//if( begin < 0 )
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// begin = 0;
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||||
|
||||
if( mtl->ClassID() == Class_ID(MULTI_CLASS_ID,0) )
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||||
{
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for( i = 0; i < mtl->NumSubMtls(); i++ )
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retVal += GetMatAnimModKey(mtl->GetSubMtl(i), node, segName, keys);
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}
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||||
else
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{
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hsTArray<hsGMaterial*> matList;
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if (node)
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hsMaterialConverter::Instance().GetMaterialArray(mtl, (plMaxNode*)node, matList);
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else
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hsMaterialConverter::Instance().CollectConvertedMaterials(mtl, matList);
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||||
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for( i = 0; i < matList.GetCount(); i++ )
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||||
{
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retVal += ISearchLayerRecur(matList[i], segName, keys);
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}
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}
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return retVal;
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||||
}
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||||
|
||||
SegmentSpec *plAnimStealthNode::IGetSegmentSpec( void ) const
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||||
{
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||||
if( fCachedSegMap != nil )
|
||||
{
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||||
const char *name = GetSegmentName();
|
||||
if( name != nil )
|
||||
{
|
||||
SegmentMap::iterator i = fCachedSegMap->find( name );
|
||||
if( i != fCachedSegMap->end() )
|
||||
{
|
||||
SegmentSpec *spec = i->second;
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||||
return spec;
|
||||
}
|
||||
}
|
||||
}
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||||
return nil;
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||||
}
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||||
|
||||
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||||
hsScalar plAnimStealthNode::GetSegStart( void ) const
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||||
{
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||||
SegmentSpec *spec = IGetSegmentSpec();
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||||
if( spec != nil )
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||||
return spec->fStart;
|
||||
|
||||
return 0.f;
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||||
}
|
||||
|
||||
hsScalar plAnimStealthNode::GetSegEnd( void ) const
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||||
{
|
||||
SegmentSpec *spec = IGetSegmentSpec();
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||||
if( spec != nil )
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||||
return spec->fEnd;
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||||
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return 0.f;
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||||
}
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||||
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void plAnimStealthNode::GetLoopPoints( hsScalar &start, hsScalar &end ) const
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||||
{
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start = GetSegStart();
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end = GetSegEnd();
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const char *loopName = GetLoopName();
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if( loopName != nil && loopName[ 0 ] != 0 && fCachedSegMap != nil )
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GetSegMapAnimTime( loopName, fCachedSegMap, SegmentSpec::kLoop, start, end );
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}
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void plAnimStealthNode::GetAllStopPoints( hsTArray<hsScalar> &out )
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||||
{
|
||||
if( fCachedSegMap == nil )
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||||
return;
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||||
|
||||
for (SegmentMap::iterator it = fCachedSegMap->begin(); it != fCachedSegMap->end(); it++)
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||||
{
|
||||
SegmentSpec *spec = it->second;
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if( spec->fType == SegmentSpec::kStopPoint )
|
||||
{
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out.Append( spec->fStart );
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||||
}
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||||
}
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||||
}
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//// StuffToTimeConvert //////////////////////////////////////////////////////
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||||
// Handles converting all the settings we have that are applicable for an
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// animTimeConvert and stuffing it into said ATC.
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void plAnimStealthNode::StuffToTimeConvert( plAnimTimeConvert &convert, hsScalar maxLength )
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||||
{
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const char *segName = GetSegmentName();
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bool isEntire = ( segName == nil || strcmp( segName, ENTIRE_ANIMATION_NAME ) == 0 ) ? true : false;
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||||
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||||
if( isEntire )
|
||||
{
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||||
convert.SetBegin( 0 );
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||||
convert.SetEnd( maxLength );
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||||
}
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||||
else
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||||
{
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SegmentSpec *spec = IGetSegmentSpec();
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||||
convert.SetBegin( ( spec != nil ) ? spec->fStart : 0.f );
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||||
convert.SetEnd( ( spec != nil ) ? spec->fEnd : 0.f );
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||||
}
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||||
|
||||
// Even if we're not looping, set the loop points. (A responder
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||||
// could tell us later to start looping.)
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||||
if( isEntire )
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||||
convert.SetLoopPoints( 0, maxLength );
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||||
else
|
||||
{
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||||
hsScalar loopStart, loopEnd;
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||||
GetLoopPoints( loopStart, loopEnd );
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convert.SetLoopPoints( loopStart, loopEnd );
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||||
}
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||||
convert.Loop( GetLoop() );
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||||
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||||
// Auto-start
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||||
if( GetAutoStart() )
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||||
convert.Start( 0 );
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||||
else
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||||
convert.Stop( true );
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||||
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||||
// Stuff stop points
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||||
GetAllStopPoints( convert.GetStopPoints() );
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||||
|
||||
// Ease curve stuff
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if( GetEaseInType() != plAnimEaseTypes::kNoEase )
|
||||
{
|
||||
convert.SetEase( true, GetEaseInType(), GetEaseInMin(), GetEaseInMax(), GetEaseInLength() );
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||||
}
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||||
if( GetEaseOutType() != plAnimEaseTypes::kNoEase )
|
||||
{
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||||
convert.SetEase( false, GetEaseOutType(), GetEaseOutMin(), GetEaseOutMax(), GetEaseOutLength() );
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||||
}
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||||
}
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||||
|
||||
//// plAnimObjInterface Functions ////////////////////////////////////////////
|
||||
|
||||
hsBool plAnimStealthNode::GetKeyList( INode *restrictedNode, hsTArray<plKey> &outKeys )
|
||||
{
|
||||
if( !fPreppedForConvert )
|
||||
{
|
||||
hsMessageBox( "This messages is to warn you that mcn screwed up in his attempt to create "
|
||||
"a SetupProperties() pass for materials in this scene. You should probably let him know as soon as "
|
||||
"possible, and also make a copy of this exact scene so that he can test with it and figure out what "
|
||||
"is going wrong. Thank you.", "Mathew is Stupid Error", hsMessageBoxNormal );
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||||
}
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||||
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GetMatAnimModKey( GetParentMtl(), (plMaxNode *)restrictedNode, GetSegmentName(), outKeys );
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return true;
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}
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//// SetupProperties /////////////////////////////////////////////////////////
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hsBool plAnimStealthNode::SetupProperties( plMaxNode *node, plErrorMsg *pErrMsg )
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{
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fPreppedForConvert = true;
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plPassMtlBase *parent = GetParentMtl();
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if( parent != nil && fCachedSegMap == nil )
|
||||
{
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fCachedSegMap = GetAnimSegmentMap( parent, nil );
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}
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return true;
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}
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//// ConvertDeInit ///////////////////////////////////////////////////////////
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hsBool plAnimStealthNode::ConvertDeInit( plMaxNode *node, plErrorMsg *pErrMsg )
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||||
{
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fPreppedForConvert = false;
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if( fCachedSegMap != nil )
|
||||
DeleteSegmentMap( fCachedSegMap );
|
||||
fCachedSegMap = nil;
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||||
|
||||
return true;
|
||||
}
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// //
|
||||
// Export/convert-specific functionality of plAnimStealthNode //
|
||||
// //
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "hsTypes.h"
|
||||
#include "plAnimStealthNode.h"
|
||||
#include "plPassMtlBase.h"
|
||||
#include "resource.h"
|
||||
|
||||
#include "../MaxMain/plMaxNode.h"
|
||||
#include "../MaxComponent/plMaxAnimUtils.h"
|
||||
#include "../MaxConvert/plConvert.h"
|
||||
#include "../MaxConvert/hsMaterialConverter.h"
|
||||
#include "../plSurface/hsGMaterial.h"
|
||||
#include "../plSurface/plLayerAnimation.h"
|
||||
|
||||
#include "iparamm2.h"
|
||||
|
||||
|
||||
//// Helpers /////////////////////////////////////////////////////////////////
|
||||
|
||||
static void ISearchLayerRecur( plLayerInterface *layer, const char *segName, hsTArray<plKey>& keys )
|
||||
{
|
||||
if( !layer )
|
||||
return;
|
||||
|
||||
plLayerAnimation *animLayer = plLayerAnimation::ConvertNoRef(layer);
|
||||
if (animLayer)
|
||||
{
|
||||
char *ID = animLayer->GetSegmentID();
|
||||
if (ID == nil)
|
||||
ID = "";
|
||||
if (!strcmp(ID, segName))
|
||||
{
|
||||
if( keys.kMissingIndex == keys.Find(animLayer->GetKey()) )
|
||||
keys.Append(animLayer->GetKey());
|
||||
}
|
||||
}
|
||||
|
||||
ISearchLayerRecur(layer->GetAttached(), segName, keys);
|
||||
}
|
||||
|
||||
static int ISearchLayerRecur(hsGMaterial* mat, const char *segName, hsTArray<plKey>& keys)
|
||||
{
|
||||
if (segName == nil || strcmp( segName, ENTIRE_ANIMATION_NAME ) == 0 )
|
||||
segName = "";
|
||||
int i;
|
||||
for( i = 0; i < mat->GetNumLayers(); i++ )
|
||||
ISearchLayerRecur(mat->GetLayer(i), segName, keys);
|
||||
return keys.GetCount();
|
||||
}
|
||||
|
||||
static int GetMatAnimModKey(Mtl* mtl, plMaxNodeBase* node, const char* segName, hsTArray<plKey>& keys)
|
||||
{
|
||||
int retVal = 0;
|
||||
|
||||
int i;
|
||||
|
||||
//if( begin < 0 )
|
||||
// begin = 0;
|
||||
|
||||
if( mtl->ClassID() == Class_ID(MULTI_CLASS_ID,0) )
|
||||
{
|
||||
for( i = 0; i < mtl->NumSubMtls(); i++ )
|
||||
retVal += GetMatAnimModKey(mtl->GetSubMtl(i), node, segName, keys);
|
||||
}
|
||||
else
|
||||
{
|
||||
hsTArray<hsGMaterial*> matList;
|
||||
|
||||
if (node)
|
||||
hsMaterialConverter::Instance().GetMaterialArray(mtl, (plMaxNode*)node, matList);
|
||||
else
|
||||
hsMaterialConverter::Instance().CollectConvertedMaterials(mtl, matList);
|
||||
|
||||
for( i = 0; i < matList.GetCount(); i++ )
|
||||
{
|
||||
retVal += ISearchLayerRecur(matList[i], segName, keys);
|
||||
}
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
SegmentSpec *plAnimStealthNode::IGetSegmentSpec( void ) const
|
||||
{
|
||||
if( fCachedSegMap != nil )
|
||||
{
|
||||
const char *name = GetSegmentName();
|
||||
if( name != nil )
|
||||
{
|
||||
SegmentMap::iterator i = fCachedSegMap->find( name );
|
||||
if( i != fCachedSegMap->end() )
|
||||
{
|
||||
SegmentSpec *spec = i->second;
|
||||
return spec;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
|
||||
|
||||
hsScalar plAnimStealthNode::GetSegStart( void ) const
|
||||
{
|
||||
SegmentSpec *spec = IGetSegmentSpec();
|
||||
if( spec != nil )
|
||||
return spec->fStart;
|
||||
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
hsScalar plAnimStealthNode::GetSegEnd( void ) const
|
||||
{
|
||||
SegmentSpec *spec = IGetSegmentSpec();
|
||||
if( spec != nil )
|
||||
return spec->fEnd;
|
||||
|
||||
return 0.f;
|
||||
}
|
||||
|
||||
void plAnimStealthNode::GetLoopPoints( hsScalar &start, hsScalar &end ) const
|
||||
{
|
||||
start = GetSegStart();
|
||||
end = GetSegEnd();
|
||||
|
||||
const char *loopName = GetLoopName();
|
||||
if( loopName != nil && loopName[ 0 ] != 0 && fCachedSegMap != nil )
|
||||
GetSegMapAnimTime( loopName, fCachedSegMap, SegmentSpec::kLoop, start, end );
|
||||
}
|
||||
|
||||
void plAnimStealthNode::GetAllStopPoints( hsTArray<hsScalar> &out )
|
||||
{
|
||||
if( fCachedSegMap == nil )
|
||||
return;
|
||||
|
||||
for (SegmentMap::iterator it = fCachedSegMap->begin(); it != fCachedSegMap->end(); it++)
|
||||
{
|
||||
SegmentSpec *spec = it->second;
|
||||
if( spec->fType == SegmentSpec::kStopPoint )
|
||||
{
|
||||
out.Append( spec->fStart );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//// StuffToTimeConvert //////////////////////////////////////////////////////
|
||||
// Handles converting all the settings we have that are applicable for an
|
||||
// animTimeConvert and stuffing it into said ATC.
|
||||
|
||||
void plAnimStealthNode::StuffToTimeConvert( plAnimTimeConvert &convert, hsScalar maxLength )
|
||||
{
|
||||
const char *segName = GetSegmentName();
|
||||
bool isEntire = ( segName == nil || strcmp( segName, ENTIRE_ANIMATION_NAME ) == 0 ) ? true : false;
|
||||
|
||||
if( isEntire )
|
||||
{
|
||||
convert.SetBegin( 0 );
|
||||
convert.SetEnd( maxLength );
|
||||
}
|
||||
else
|
||||
{
|
||||
SegmentSpec *spec = IGetSegmentSpec();
|
||||
convert.SetBegin( ( spec != nil ) ? spec->fStart : 0.f );
|
||||
convert.SetEnd( ( spec != nil ) ? spec->fEnd : 0.f );
|
||||
}
|
||||
|
||||
// Even if we're not looping, set the loop points. (A responder
|
||||
// could tell us later to start looping.)
|
||||
if( isEntire )
|
||||
convert.SetLoopPoints( 0, maxLength );
|
||||
else
|
||||
{
|
||||
hsScalar loopStart, loopEnd;
|
||||
GetLoopPoints( loopStart, loopEnd );
|
||||
convert.SetLoopPoints( loopStart, loopEnd );
|
||||
}
|
||||
convert.Loop( GetLoop() );
|
||||
|
||||
// Auto-start
|
||||
if( GetAutoStart() )
|
||||
convert.Start( 0 );
|
||||
else
|
||||
convert.Stop( true );
|
||||
|
||||
// Stuff stop points
|
||||
GetAllStopPoints( convert.GetStopPoints() );
|
||||
|
||||
// Ease curve stuff
|
||||
if( GetEaseInType() != plAnimEaseTypes::kNoEase )
|
||||
{
|
||||
convert.SetEase( true, GetEaseInType(), GetEaseInMin(), GetEaseInMax(), GetEaseInLength() );
|
||||
}
|
||||
if( GetEaseOutType() != plAnimEaseTypes::kNoEase )
|
||||
{
|
||||
convert.SetEase( false, GetEaseOutType(), GetEaseOutMin(), GetEaseOutMax(), GetEaseOutLength() );
|
||||
}
|
||||
}
|
||||
|
||||
//// plAnimObjInterface Functions ////////////////////////////////////////////
|
||||
|
||||
hsBool plAnimStealthNode::GetKeyList( INode *restrictedNode, hsTArray<plKey> &outKeys )
|
||||
{
|
||||
if( !fPreppedForConvert )
|
||||
{
|
||||
hsMessageBox( "This messages is to warn you that mcn screwed up in his attempt to create "
|
||||
"a SetupProperties() pass for materials in this scene. You should probably let him know as soon as "
|
||||
"possible, and also make a copy of this exact scene so that he can test with it and figure out what "
|
||||
"is going wrong. Thank you.", "Mathew is Stupid Error", hsMessageBoxNormal );
|
||||
}
|
||||
|
||||
GetMatAnimModKey( GetParentMtl(), (plMaxNode *)restrictedNode, GetSegmentName(), outKeys );
|
||||
return true;
|
||||
}
|
||||
|
||||
//// SetupProperties /////////////////////////////////////////////////////////
|
||||
|
||||
hsBool plAnimStealthNode::SetupProperties( plMaxNode *node, plErrorMsg *pErrMsg )
|
||||
{
|
||||
fPreppedForConvert = true;
|
||||
plPassMtlBase *parent = GetParentMtl();
|
||||
if( parent != nil && fCachedSegMap == nil )
|
||||
{
|
||||
fCachedSegMap = GetAnimSegmentMap( parent, nil );
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//// ConvertDeInit ///////////////////////////////////////////////////////////
|
||||
|
||||
hsBool plAnimStealthNode::ConvertDeInit( plMaxNode *node, plErrorMsg *pErrMsg )
|
||||
{
|
||||
fPreppedForConvert = false;
|
||||
if( fCachedSegMap != nil )
|
||||
DeleteSegmentMap( fCachedSegMap );
|
||||
fCachedSegMap = nil;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user