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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Fix line endings and tabs

This commit is contained in:
Branan Purvine-Riley
2011-04-11 16:27:55 -07:00
parent d4250e19b5
commit 908aaeb6f6
2738 changed files with 702562 additions and 702562 deletions

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@ -1,17 +1,17 @@
include_directories("../../CoreLib")
include_directories("../../NucleusLib/inc")
include_directories("../../NucleusLib")
include_directories("../../PubUtilLib")
set(plProgressMgr_SOURCES
plProgressMgr.cpp
)
set(plProgressMgr_HEADERS
plProgressMgr.h
)
add_library(plProgressMgr STATIC ${plProgressMgr_SOURCES} ${plProgressMgr_HEADERS})
source_group("Source Files" FILES ${plProgressMgr_SOURCES})
source_group("Header Files" FILES ${plProgressMgr_HEADERS})
include_directories("../../CoreLib")
include_directories("../../NucleusLib/inc")
include_directories("../../NucleusLib")
include_directories("../../PubUtilLib")
set(plProgressMgr_SOURCES
plProgressMgr.cpp
)
set(plProgressMgr_HEADERS
plProgressMgr.h
)
add_library(plProgressMgr STATIC ${plProgressMgr_SOURCES} ${plProgressMgr_HEADERS})
source_group("Source Files" FILES ${plProgressMgr_SOURCES})
source_group("Header Files" FILES ${plProgressMgr_HEADERS})

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@ -1,387 +1,387 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plProgressMgr Functions //
// //
//// History /////////////////////////////////////////////////////////////////
// //
// 10.26.2001 mcn - Created //
// //
//////////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
#include "hsTypes.h"
#include "plProgressMgr.h"
#include "hsTimer.h"
#include "../plPipeline/plPlates.h"
#include "../Apps/plClient/res/resource.h"
#include <string.h>
//////////////////////////////////////////////////////////////////////////////
//// plProgressMgr Functions /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
plProgressMgr *plProgressMgr::fManager = nil;
int plProgressMgr::fImageRotation[] = {
IDR_LOADING_01,
IDR_LOADING_18,
IDR_LOADING_17,
IDR_LOADING_16,
IDR_LOADING_15,
IDR_LOADING_14,
IDR_LOADING_13,
IDR_LOADING_12,
IDR_LOADING_11,
IDR_LOADING_10,
IDR_LOADING_09,
IDR_LOADING_08,
IDR_LOADING_07,
IDR_LOADING_06,
IDR_LOADING_05,
IDR_LOADING_04,
IDR_LOADING_03,
IDR_LOADING_02
};
int plProgressMgr::fStaticTextIDs[] = {
0,
IDR_LOADING_UPDATETEXT,
};
//// Constructor & Destructor ////////////////////////////////////////////////
plProgressMgr::plProgressMgr()
{
fOperations = nil;
fManager = this;
fCallbackProc = nil;
fCurrentStaticText = kNone;
}
plProgressMgr::~plProgressMgr()
{
while( fOperations != nil )
delete fOperations;
fManager = nil;
}
//// RegisterOperation ///////////////////////////////////////////////////////
plOperationProgress* plProgressMgr::RegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool alwaysDrawText)
{
return IRegisterOperation(length, title, staticTextType, isRetry, false, alwaysDrawText);
}
plOperationProgress* plProgressMgr::RegisterOverallOperation(hsScalar length, const char *title, StaticText staticTextType, bool alwaysDrawText)
{
return IRegisterOperation(length, title, staticTextType, false, true, alwaysDrawText);
}
plOperationProgress* plProgressMgr::IRegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText)
{
if (fOperations == nil)
{
fCurrentStaticText = staticTextType;
Activate();
}
plOperationProgress *op = TRACKED_NEW plOperationProgress( length );
op->SetTitle( title );
if (fOperations)
{
fOperations->fBack = op;
op->fNext = fOperations;
}
fOperations = op;
if (isRetry)
hsSetBits(op->fFlags, plOperationProgress::kRetry);
if (isOverall)
hsSetBits(op->fFlags, plOperationProgress::kOverall);
if (alwaysDrawText)
hsSetBits(op->fFlags, plOperationProgress::kAlwaysDrawText);
IUpdateCallbackProc( op );
return op;
}
void plProgressMgr::IUnregisterOperation(plOperationProgress* op)
{
plOperationProgress* last = nil;
plOperationProgress* cur = fOperations;
while (cur)
{
if (cur == op)
{
if (cur->fNext)
cur->fNext->fBack = last;
if (last)
last->fNext = cur->fNext;
else
fOperations = cur->fNext;
break;
}
last = cur;
cur = cur->fNext;
}
if (fOperations == nil)
{
fCurrentStaticText = kNone;
Deactivate();
}
}
//// IUpdateCallbackProc /////////////////////////////////////////////////////
void plProgressMgr::IUpdateFlags(plOperationProgress* progress)
{
// Init update is done, clear it and set first update
if (hsCheckBits(progress->fFlags, plOperationProgress::kInitUpdate))
{
hsClearBits(progress->fFlags, plOperationProgress::kInitUpdate);
hsSetBits(progress->fFlags, plOperationProgress::kFirstUpdate);
}
// First update is done, clear it
else if (hsCheckBits(progress->fFlags, plOperationProgress::kFirstUpdate))
hsClearBits(progress->fFlags, plOperationProgress::kFirstUpdate);
}
void plProgressMgr::IUpdateCallbackProc(plOperationProgress* progress)
{
// Update the parent, if necessary
plOperationProgress* parentProgress = progress->GetNext();
while (parentProgress && parentProgress->IsOverallProgress())
{
parentProgress->IChildUpdateBegin(progress);
parentProgress = parentProgress->GetNext();
}
// Update everyone who wants to know about progress
IDerivedCallbackProc(progress);
if (fCallbackProc != nil)
fCallbackProc(progress);
IUpdateFlags(progress);
parentProgress = progress->GetNext();
while (parentProgress && parentProgress->IsOverallProgress())
{
parentProgress->IChildUpdateEnd(progress);
parentProgress = parentProgress->GetNext();
}
}
//// SetCallbackProc /////////////////////////////////////////////////////////
plProgressMgrCallbackProc plProgressMgr::SetCallbackProc( plProgressMgrCallbackProc proc )
{
plProgressMgrCallbackProc old = fCallbackProc;
fCallbackProc = proc;
return old;
}
//// CancelAllOps ////////////////////////////////////////////////////////////
void plProgressMgr::CancelAllOps( void )
{
plOperationProgress *op;
for( op = fOperations; op != nil; op = op->GetNext() )
op->SetCancelFlag( true );
fCurrentStaticText = kNone;
}
int plProgressMgr::GetLoadingFrameID(int index)
{
if (index < (sizeof(fImageRotation) / sizeof(int)))
return fImageRotation[index];
else
return fImageRotation[0];
}
int plProgressMgr::GetStaticTextID(StaticText staticTextType)
{
return fStaticTextIDs[staticTextType];
}
//////////////////////////////////////////////////////////////////////////////
//// plOperationProgress ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
plOperationProgress::plOperationProgress( hsScalar length ) :
fMax(length),
fValue(0),
fNext(nil),
fBack(nil),
fContext(0),
fFlags(kInitUpdate),
fStartTime(hsTimer::GetSeconds()),
fElapsedSecs(0),
fRemainingSecs(0),
fAmtPerSec(0.f)
{
memset( fStatusText, 0, sizeof( fStatusText ) );
memset( fTitle, 0, sizeof( fTitle ) );
}
plOperationProgress::~plOperationProgress()
{
hsSetBits(fFlags, kLastUpdate);
if (!IsOverallProgress())
plProgressMgr::GetInstance()->IUpdateCallbackProc(this);
plProgressMgr::GetInstance()->IUnregisterOperation(this);
}
void plOperationProgress::IUpdateStats()
{
double curTime = hsTimer::GetSeconds();
double elapsed = 0;
if (curTime > fStartTime)
elapsed = curTime - fStartTime;
else
elapsed = fStartTime - curTime;
hsScalar progress = GetProgress();
if (elapsed > 0)
fAmtPerSec = progress / hsScalar(elapsed);
else
fAmtPerSec = 0;
fElapsedSecs = (UInt32)elapsed;
if (progress < fMax)
fRemainingSecs = (UInt32)((fMax - progress) / fAmtPerSec);
else
fRemainingSecs = 0;
}
void plOperationProgress::IChildUpdateBegin(plOperationProgress* child)
{
if (child->IsFirstUpdate() && child->IsRetry())
{
// We're retrying this file, so update the overall stats to reflect the additional download
fMax += child->GetMax();
}
fValue += child->GetProgress();
IUpdateStats();
}
void plOperationProgress::IChildUpdateEnd(plOperationProgress* child)
{
// If we're aborting, modify the total bytes to reflect any data we didn't download
if (hsCheckBits(child->fFlags, plOperationProgress::kAborting))
fMax += child->GetProgress() - child->GetMax();
else if (!child->IsLastUpdate())
fValue -= child->GetProgress();
}
//// Increment ///////////////////////////////////////////////////////////////
void plOperationProgress::Increment( hsScalar byHowMuch )
{
fValue += byHowMuch;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
//// SetHowMuch //////////////////////////////////////////////////////////////
void plOperationProgress::SetHowMuch( hsScalar howMuch )
{
fValue = howMuch;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
//// SetStatusText ///////////////////////////////////////////////////////////
void plOperationProgress::SetStatusText( const char *text )
{
if( text != nil )
strncpy( fStatusText, text, sizeof( fStatusText ) );
else
fStatusText[ 0 ] = 0;
}
//// SetTitle ////////////////////////////////////////////////////////////////
void plOperationProgress::SetTitle( const char *text )
{
if (text != nil)
{
strncpy(fTitle, text, sizeof(fTitle));
}
else
fTitle[0] = 0;
}
//// SetLength ///////////////////////////////////////////////////////////////
void plOperationProgress::SetLength( hsScalar length )
{
fMax = length;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
void plOperationProgress::SetAborting()
{
hsSetBits(fFlags, kAborting);
plProgressMgr::GetInstance()->IUpdateCallbackProc(this);
fMax = fValue = 0.f;
hsClearBits(fFlags, kAborting);
}
void plOperationProgress::SetRetry()
{
hsSetBits(fFlags, kRetry);
hsSetBits(fFlags, kFirstUpdate);
}
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plProgressMgr Functions //
// //
//// History /////////////////////////////////////////////////////////////////
// //
// 10.26.2001 mcn - Created //
// //
//////////////////////////////////////////////////////////////////////////////
#include <stdlib.h>
#include "hsTypes.h"
#include "plProgressMgr.h"
#include "hsTimer.h"
#include "../plPipeline/plPlates.h"
#include "../Apps/plClient/res/resource.h"
#include <string.h>
//////////////////////////////////////////////////////////////////////////////
//// plProgressMgr Functions /////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
plProgressMgr *plProgressMgr::fManager = nil;
int plProgressMgr::fImageRotation[] = {
IDR_LOADING_01,
IDR_LOADING_18,
IDR_LOADING_17,
IDR_LOADING_16,
IDR_LOADING_15,
IDR_LOADING_14,
IDR_LOADING_13,
IDR_LOADING_12,
IDR_LOADING_11,
IDR_LOADING_10,
IDR_LOADING_09,
IDR_LOADING_08,
IDR_LOADING_07,
IDR_LOADING_06,
IDR_LOADING_05,
IDR_LOADING_04,
IDR_LOADING_03,
IDR_LOADING_02
};
int plProgressMgr::fStaticTextIDs[] = {
0,
IDR_LOADING_UPDATETEXT,
};
//// Constructor & Destructor ////////////////////////////////////////////////
plProgressMgr::plProgressMgr()
{
fOperations = nil;
fManager = this;
fCallbackProc = nil;
fCurrentStaticText = kNone;
}
plProgressMgr::~plProgressMgr()
{
while( fOperations != nil )
delete fOperations;
fManager = nil;
}
//// RegisterOperation ///////////////////////////////////////////////////////
plOperationProgress* plProgressMgr::RegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool alwaysDrawText)
{
return IRegisterOperation(length, title, staticTextType, isRetry, false, alwaysDrawText);
}
plOperationProgress* plProgressMgr::RegisterOverallOperation(hsScalar length, const char *title, StaticText staticTextType, bool alwaysDrawText)
{
return IRegisterOperation(length, title, staticTextType, false, true, alwaysDrawText);
}
plOperationProgress* plProgressMgr::IRegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText)
{
if (fOperations == nil)
{
fCurrentStaticText = staticTextType;
Activate();
}
plOperationProgress *op = TRACKED_NEW plOperationProgress( length );
op->SetTitle( title );
if (fOperations)
{
fOperations->fBack = op;
op->fNext = fOperations;
}
fOperations = op;
if (isRetry)
hsSetBits(op->fFlags, plOperationProgress::kRetry);
if (isOverall)
hsSetBits(op->fFlags, plOperationProgress::kOverall);
if (alwaysDrawText)
hsSetBits(op->fFlags, plOperationProgress::kAlwaysDrawText);
IUpdateCallbackProc( op );
return op;
}
void plProgressMgr::IUnregisterOperation(plOperationProgress* op)
{
plOperationProgress* last = nil;
plOperationProgress* cur = fOperations;
while (cur)
{
if (cur == op)
{
if (cur->fNext)
cur->fNext->fBack = last;
if (last)
last->fNext = cur->fNext;
else
fOperations = cur->fNext;
break;
}
last = cur;
cur = cur->fNext;
}
if (fOperations == nil)
{
fCurrentStaticText = kNone;
Deactivate();
}
}
//// IUpdateCallbackProc /////////////////////////////////////////////////////
void plProgressMgr::IUpdateFlags(plOperationProgress* progress)
{
// Init update is done, clear it and set first update
if (hsCheckBits(progress->fFlags, plOperationProgress::kInitUpdate))
{
hsClearBits(progress->fFlags, plOperationProgress::kInitUpdate);
hsSetBits(progress->fFlags, plOperationProgress::kFirstUpdate);
}
// First update is done, clear it
else if (hsCheckBits(progress->fFlags, plOperationProgress::kFirstUpdate))
hsClearBits(progress->fFlags, plOperationProgress::kFirstUpdate);
}
void plProgressMgr::IUpdateCallbackProc(plOperationProgress* progress)
{
// Update the parent, if necessary
plOperationProgress* parentProgress = progress->GetNext();
while (parentProgress && parentProgress->IsOverallProgress())
{
parentProgress->IChildUpdateBegin(progress);
parentProgress = parentProgress->GetNext();
}
// Update everyone who wants to know about progress
IDerivedCallbackProc(progress);
if (fCallbackProc != nil)
fCallbackProc(progress);
IUpdateFlags(progress);
parentProgress = progress->GetNext();
while (parentProgress && parentProgress->IsOverallProgress())
{
parentProgress->IChildUpdateEnd(progress);
parentProgress = parentProgress->GetNext();
}
}
//// SetCallbackProc /////////////////////////////////////////////////////////
plProgressMgrCallbackProc plProgressMgr::SetCallbackProc( plProgressMgrCallbackProc proc )
{
plProgressMgrCallbackProc old = fCallbackProc;
fCallbackProc = proc;
return old;
}
//// CancelAllOps ////////////////////////////////////////////////////////////
void plProgressMgr::CancelAllOps( void )
{
plOperationProgress *op;
for( op = fOperations; op != nil; op = op->GetNext() )
op->SetCancelFlag( true );
fCurrentStaticText = kNone;
}
int plProgressMgr::GetLoadingFrameID(int index)
{
if (index < (sizeof(fImageRotation) / sizeof(int)))
return fImageRotation[index];
else
return fImageRotation[0];
}
int plProgressMgr::GetStaticTextID(StaticText staticTextType)
{
return fStaticTextIDs[staticTextType];
}
//////////////////////////////////////////////////////////////////////////////
//// plOperationProgress ////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
plOperationProgress::plOperationProgress( hsScalar length ) :
fMax(length),
fValue(0),
fNext(nil),
fBack(nil),
fContext(0),
fFlags(kInitUpdate),
fStartTime(hsTimer::GetSeconds()),
fElapsedSecs(0),
fRemainingSecs(0),
fAmtPerSec(0.f)
{
memset( fStatusText, 0, sizeof( fStatusText ) );
memset( fTitle, 0, sizeof( fTitle ) );
}
plOperationProgress::~plOperationProgress()
{
hsSetBits(fFlags, kLastUpdate);
if (!IsOverallProgress())
plProgressMgr::GetInstance()->IUpdateCallbackProc(this);
plProgressMgr::GetInstance()->IUnregisterOperation(this);
}
void plOperationProgress::IUpdateStats()
{
double curTime = hsTimer::GetSeconds();
double elapsed = 0;
if (curTime > fStartTime)
elapsed = curTime - fStartTime;
else
elapsed = fStartTime - curTime;
hsScalar progress = GetProgress();
if (elapsed > 0)
fAmtPerSec = progress / hsScalar(elapsed);
else
fAmtPerSec = 0;
fElapsedSecs = (UInt32)elapsed;
if (progress < fMax)
fRemainingSecs = (UInt32)((fMax - progress) / fAmtPerSec);
else
fRemainingSecs = 0;
}
void plOperationProgress::IChildUpdateBegin(plOperationProgress* child)
{
if (child->IsFirstUpdate() && child->IsRetry())
{
// We're retrying this file, so update the overall stats to reflect the additional download
fMax += child->GetMax();
}
fValue += child->GetProgress();
IUpdateStats();
}
void plOperationProgress::IChildUpdateEnd(plOperationProgress* child)
{
// If we're aborting, modify the total bytes to reflect any data we didn't download
if (hsCheckBits(child->fFlags, plOperationProgress::kAborting))
fMax += child->GetProgress() - child->GetMax();
else if (!child->IsLastUpdate())
fValue -= child->GetProgress();
}
//// Increment ///////////////////////////////////////////////////////////////
void plOperationProgress::Increment( hsScalar byHowMuch )
{
fValue += byHowMuch;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
//// SetHowMuch //////////////////////////////////////////////////////////////
void plOperationProgress::SetHowMuch( hsScalar howMuch )
{
fValue = howMuch;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
//// SetStatusText ///////////////////////////////////////////////////////////
void plOperationProgress::SetStatusText( const char *text )
{
if( text != nil )
strncpy( fStatusText, text, sizeof( fStatusText ) );
else
fStatusText[ 0 ] = 0;
}
//// SetTitle ////////////////////////////////////////////////////////////////
void plOperationProgress::SetTitle( const char *text )
{
if (text != nil)
{
strncpy(fTitle, text, sizeof(fTitle));
}
else
fTitle[0] = 0;
}
//// SetLength ///////////////////////////////////////////////////////////////
void plOperationProgress::SetLength( hsScalar length )
{
fMax = length;
if( fValue > fMax )
fValue = fMax;
IUpdateStats();
plProgressMgr::GetInstance()->IUpdateCallbackProc( this );
}
void plOperationProgress::SetAborting()
{
hsSetBits(fFlags, kAborting);
plProgressMgr::GetInstance()->IUpdateCallbackProc(this);
fMax = fValue = 0.f;
hsClearBits(fFlags, kAborting);
}
void plOperationProgress::SetRetry()
{
hsSetBits(fFlags, kRetry);
hsSetBits(fFlags, kFirstUpdate);
}

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@ -1,234 +1,234 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plProgressMgr Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// The plProgressMgr is a method by which any part of the client can //
// display a progress bar indicating a lengthy operation. //
// Basically, a function/class/whatnot registers an operation with the //
// plProgressMgr.
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plProgressMgr_h
#define _plProgressMgr_h
#include "hsTypes.h"
#include "hsUtils.h"
class plPipeline;
class plPlate;
//// plOperationProgress Definition //////////////////////////////////////////
// The object you get back when you register a lengthy operation. Call this
// to update your progress, destroy it when you're done.
class plProgressMgr;
class plOperationProgress
{
friend class plProgressMgr;
friend class plDTProgressMgr;
protected:
hsScalar fValue, fMax;
char fStatusText[ 256 ];
char fTitle[ 256 ];
UInt32 fContext;
double fStartTime;
UInt32 fElapsedSecs, fRemainingSecs;
hsScalar fAmtPerSec;
enum Flags
{
kShouldCancel = 0x1,
kInitUpdate = 0x2,
kFirstUpdate = 0x4,
kLastUpdate = 0x8,
kAborting = 0x10,
kRetry = 0x20,
kOverall = 0x40,
kAlwaysDrawText = 0x80,
};
UInt8 fFlags;
plOperationProgress *fNext, *fBack;
void IUpdateStats();
// For overall progress bars
void IChildUpdateBegin(plOperationProgress* child);
void IChildUpdateEnd(plOperationProgress* child);
plOperationProgress( hsScalar length );
public:
~plOperationProgress();
hsScalar GetMax( void ) const { return fMax; }
hsScalar GetProgress( void ) const { return fValue; }
const char * GetTitle( void ) const { return fTitle; }
const char * GetStatusText( void ) const { return fStatusText; }
UInt32 GetContext( void ) const { return fContext; }
UInt32 GetElapsedSecs() { return fElapsedSecs; }
UInt32 GetRemainingSecs() { return fRemainingSecs; }
hsScalar GetAmtPerSec() { return fAmtPerSec; }
// Adds on to current value
void Increment( hsScalar byHowMuch );
// Sets current value
void SetHowMuch( hsScalar byHowMuch );
// Set the length
void SetLength( hsScalar length );
// Sets the display text above the bar (nil for nothing)
void SetStatusText( const char *text );
// Sets the title
void SetTitle( const char *title );
// Application data
void SetContext( UInt32 context ) { fContext = context;}
hsBool IsDone( void ) { return ( fValue < fMax ) ? false : true; }
// True if this is the initial update (progress was just created)
bool IsInitUpdate() { return hsCheckBits(fFlags, kInitUpdate); }
// True if this is the first time the progress was updated
bool IsFirstUpdate() { return hsCheckBits(fFlags, kFirstUpdate); }
// Returns true if this is the last update you'll get from this
// operation (because it's getting deleted)
bool IsLastUpdate() { return hsCheckBits(fFlags, kLastUpdate); }
// This type of progress is just tracking the overall progress of it's children
bool IsOverallProgress() { return hsCheckBits(fFlags, kOverall); }
// Set if this progress is aborting before it completes. This will let any overall
// progress bars above this one know to adjust their totals to not include any amount
// that wasn't completed, and will set this progress bar to zero
void SetAborting();
// If you're reusing an existing progress bar to retry a failed operation, call this.
// It will set the retry flag, and reset the progress bar so the next update will
// count as the first. If you set retry in RegisterOperation, don't use this too.
void SetRetry();
bool IsRetry() { return hsCheckBits(fFlags, kRetry); }
// The progress manager can decide at any time to cancel your operation on you. Check this
// value if you want to play nice and behave.
bool ShouldCancel() const { return hsCheckBits(fFlags, kShouldCancel); }
bool AlwaysDrawText() const { return hsCheckBits(fFlags, kAlwaysDrawText); }
// Please ignore this and don't use it unless you're me :P
plOperationProgress* GetPrev() const { return fBack; }
plOperationProgress* GetNext() const { return fNext; }
// Or this
void SetCancelFlag( hsBool f ) { hsChangeBits(fFlags, kShouldCancel, f); }
};
// This is a callback proc you set that gets called every time the progressManager
// needs updating (like, say, you need to redraw progress bars). The client generally
// sets this callback and nobody should ever touch it.
typedef void(*plProgressMgrCallbackProc)( plOperationProgress* );
//// Manager Class Definition ////////////////////////////////////////////////
class plProgressMgr
{
friend class plOperationProgress;
public:
// this must match the order of the fStaticTextIDs array
// for it to be useful
enum StaticText
{
kNone,
kUpdateText,
};
private:
static plProgressMgr *fManager;
static int fImageRotation[];
static int fStaticTextIDs[];
protected:
plProgressMgr();
plOperationProgress *fOperations;
plProgressMgrCallbackProc fCallbackProc;
StaticText fCurrentStaticText;
void IUpdateCallbackProc(plOperationProgress* progress);
// For derived classes to use, so they don't have to set a callback proc
virtual void IDerivedCallbackProc(plOperationProgress* progress) {}
void IUpdateFlags(plOperationProgress* progress);
plOperationProgress* IRegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText);
// Called by the operation
void IUnregisterOperation(plOperationProgress* op);
virtual void Activate() {}
virtual void Deactivate() {}
static plProgressMgr *IGetManager( void ) { return fManager; }
public:
virtual ~plProgressMgr();
static plProgressMgr* GetInstance() { return fManager; }
static int GetLoadingFrameID(int index);
static int GetStaticTextID(StaticText staticTextType);
virtual void Draw( plPipeline *p ) { }
plOperationProgress* RegisterOperation(hsScalar length, const char *title = nil, StaticText staticTextType = kNone, bool isRetry = false, bool alwaysDrawText = false);
plOperationProgress* RegisterOverallOperation(hsScalar length, const char *title = nil, StaticText staticTextType = kNone, bool alwaysDrawText = false);
plProgressMgrCallbackProc SetCallbackProc( plProgressMgrCallbackProc proc );
hsBool IsActive( void ) const { return ( fOperations != nil ) ? true : false; }
void CancelAllOps( void );
};
#endif //_plProgressMgr_h
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plProgressMgr Header //
// //
//// Description /////////////////////////////////////////////////////////////
// //
// The plProgressMgr is a method by which any part of the client can //
// display a progress bar indicating a lengthy operation. //
// Basically, a function/class/whatnot registers an operation with the //
// plProgressMgr.
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plProgressMgr_h
#define _plProgressMgr_h
#include "hsTypes.h"
#include "hsUtils.h"
class plPipeline;
class plPlate;
//// plOperationProgress Definition //////////////////////////////////////////
// The object you get back when you register a lengthy operation. Call this
// to update your progress, destroy it when you're done.
class plProgressMgr;
class plOperationProgress
{
friend class plProgressMgr;
friend class plDTProgressMgr;
protected:
hsScalar fValue, fMax;
char fStatusText[ 256 ];
char fTitle[ 256 ];
UInt32 fContext;
double fStartTime;
UInt32 fElapsedSecs, fRemainingSecs;
hsScalar fAmtPerSec;
enum Flags
{
kShouldCancel = 0x1,
kInitUpdate = 0x2,
kFirstUpdate = 0x4,
kLastUpdate = 0x8,
kAborting = 0x10,
kRetry = 0x20,
kOverall = 0x40,
kAlwaysDrawText = 0x80,
};
UInt8 fFlags;
plOperationProgress *fNext, *fBack;
void IUpdateStats();
// For overall progress bars
void IChildUpdateBegin(plOperationProgress* child);
void IChildUpdateEnd(plOperationProgress* child);
plOperationProgress( hsScalar length );
public:
~plOperationProgress();
hsScalar GetMax( void ) const { return fMax; }
hsScalar GetProgress( void ) const { return fValue; }
const char * GetTitle( void ) const { return fTitle; }
const char * GetStatusText( void ) const { return fStatusText; }
UInt32 GetContext( void ) const { return fContext; }
UInt32 GetElapsedSecs() { return fElapsedSecs; }
UInt32 GetRemainingSecs() { return fRemainingSecs; }
hsScalar GetAmtPerSec() { return fAmtPerSec; }
// Adds on to current value
void Increment( hsScalar byHowMuch );
// Sets current value
void SetHowMuch( hsScalar byHowMuch );
// Set the length
void SetLength( hsScalar length );
// Sets the display text above the bar (nil for nothing)
void SetStatusText( const char *text );
// Sets the title
void SetTitle( const char *title );
// Application data
void SetContext( UInt32 context ) { fContext = context;}
hsBool IsDone( void ) { return ( fValue < fMax ) ? false : true; }
// True if this is the initial update (progress was just created)
bool IsInitUpdate() { return hsCheckBits(fFlags, kInitUpdate); }
// True if this is the first time the progress was updated
bool IsFirstUpdate() { return hsCheckBits(fFlags, kFirstUpdate); }
// Returns true if this is the last update you'll get from this
// operation (because it's getting deleted)
bool IsLastUpdate() { return hsCheckBits(fFlags, kLastUpdate); }
// This type of progress is just tracking the overall progress of it's children
bool IsOverallProgress() { return hsCheckBits(fFlags, kOverall); }
// Set if this progress is aborting before it completes. This will let any overall
// progress bars above this one know to adjust their totals to not include any amount
// that wasn't completed, and will set this progress bar to zero
void SetAborting();
// If you're reusing an existing progress bar to retry a failed operation, call this.
// It will set the retry flag, and reset the progress bar so the next update will
// count as the first. If you set retry in RegisterOperation, don't use this too.
void SetRetry();
bool IsRetry() { return hsCheckBits(fFlags, kRetry); }
// The progress manager can decide at any time to cancel your operation on you. Check this
// value if you want to play nice and behave.
bool ShouldCancel() const { return hsCheckBits(fFlags, kShouldCancel); }
bool AlwaysDrawText() const { return hsCheckBits(fFlags, kAlwaysDrawText); }
// Please ignore this and don't use it unless you're me :P
plOperationProgress* GetPrev() const { return fBack; }
plOperationProgress* GetNext() const { return fNext; }
// Or this
void SetCancelFlag( hsBool f ) { hsChangeBits(fFlags, kShouldCancel, f); }
};
// This is a callback proc you set that gets called every time the progressManager
// needs updating (like, say, you need to redraw progress bars). The client generally
// sets this callback and nobody should ever touch it.
typedef void(*plProgressMgrCallbackProc)( plOperationProgress* );
//// Manager Class Definition ////////////////////////////////////////////////
class plProgressMgr
{
friend class plOperationProgress;
public:
// this must match the order of the fStaticTextIDs array
// for it to be useful
enum StaticText
{
kNone,
kUpdateText,
};
private:
static plProgressMgr *fManager;
static int fImageRotation[];
static int fStaticTextIDs[];
protected:
plProgressMgr();
plOperationProgress *fOperations;
plProgressMgrCallbackProc fCallbackProc;
StaticText fCurrentStaticText;
void IUpdateCallbackProc(plOperationProgress* progress);
// For derived classes to use, so they don't have to set a callback proc
virtual void IDerivedCallbackProc(plOperationProgress* progress) {}
void IUpdateFlags(plOperationProgress* progress);
plOperationProgress* IRegisterOperation(hsScalar length, const char *title, StaticText staticTextType, bool isRetry, bool isOverall, bool alwaysDrawText);
// Called by the operation
void IUnregisterOperation(plOperationProgress* op);
virtual void Activate() {}
virtual void Deactivate() {}
static plProgressMgr *IGetManager( void ) { return fManager; }
public:
virtual ~plProgressMgr();
static plProgressMgr* GetInstance() { return fManager; }
static int GetLoadingFrameID(int index);
static int GetStaticTextID(StaticText staticTextType);
virtual void Draw( plPipeline *p ) { }
plOperationProgress* RegisterOperation(hsScalar length, const char *title = nil, StaticText staticTextType = kNone, bool isRetry = false, bool alwaysDrawText = false);
plOperationProgress* RegisterOverallOperation(hsScalar length, const char *title = nil, StaticText staticTextType = kNone, bool alwaysDrawText = false);
plProgressMgrCallbackProc SetCallbackProc( plProgressMgrCallbackProc proc );
hsBool IsActive( void ) const { return ( fOperations != nil ) ? true : false; }
void CancelAllOps( void );
};
#endif //_plProgressMgr_h