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synced 2025-07-14 10:37:41 -04:00
Fix line endings and tabs
This commit is contained in:
@ -1,343 +1,343 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
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||||
*
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||||
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglTrans.cpp
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||||
*
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||||
***/
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||||
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||||
#include "../Pch.h"
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||||
#pragma hdrstop
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||||
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||||
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||||
namespace Ngl {
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||||
/*****************************************************************************
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||||
*
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||||
* Private
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||||
*
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||||
***/
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||||
|
||||
enum {
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||||
kPerfCurrTransactions,
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||||
kNumPerf
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||||
};
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||||
|
||||
static const unsigned kDefaultTimeoutMs = 5 * 60 * 1000;
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||||
|
||||
static bool s_running;
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||||
static CCritSect s_critsect;
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||||
static LISTDECL(NetTrans, m_link) s_transactions;
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||||
static long s_perf[kNumPerf];
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||||
static unsigned s_timeoutMs = kDefaultTimeoutMs;
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||||
|
||||
|
||||
/*****************************************************************************
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||||
*
|
||||
* Internal functions
|
||||
*
|
||||
***/
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||||
|
||||
//============================================================================
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||||
static NetTrans * FindTransIncRef_CS (unsigned transId, const char tag[]) {
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||||
// There shouldn't be more than a few transactions; just do a linear scan
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||||
for (NetTrans * trans = s_transactions.Head(); trans; trans = s_transactions.Next(trans))
|
||||
if (trans->m_transId == transId) {
|
||||
trans->IncRef(tag);
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||||
return trans;
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||||
}
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||||
|
||||
return nil;
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||||
}
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||||
|
||||
//============================================================================
|
||||
static NetTrans * FindTransIncRef (unsigned transId, const char tag[]) {
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||||
NetTrans * trans;
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s_critsect.Enter();
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{
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trans = FindTransIncRef_CS(transId, tag);
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}
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s_critsect.Leave();
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return trans;
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||||
}
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||||
|
||||
//============================================================================
|
||||
static void CancelTrans_CS (NetTrans * trans, ENetError error) {
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ASSERT(IS_NET_ERROR(error));
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||||
if (trans->m_state != kTransStateComplete) {
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||||
trans->m_result = error;
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||||
trans->m_state = kTransStateComplete;
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||||
}
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||||
}
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||||
|
||||
|
||||
/*****************************************************************************
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||||
*
|
||||
* NetTrans implementation
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||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
NetTrans::NetTrans (ENetProtocol protocol, ETransType transType)
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||||
: m_state(kTransStateWaitServerConnect)
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||||
, m_result(kNetPending)
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, m_transId(0)
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, m_connId(0)
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||||
, m_protocol(protocol)
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||||
, m_hasSubTrans(false)
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||||
, m_transType(transType)
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||||
{
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AtomicAdd(&s_perf[kPerfCurrTransactions], 1);
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AtomicAdd(&s_perfTransCount[m_transType], 1);
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// DebugMsg("%s@%p created", s_transTypes[m_transType], this);
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}
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|
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//============================================================================
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||||
NetTrans::~NetTrans () {
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||||
ASSERT(!m_link.IsLinked());
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AtomicAdd(&s_perfTransCount[m_transType], -1);
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AtomicAdd(&s_perf[kPerfCurrTransactions], -1);
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// DebugMsg("%s@%p destroyed", s_transTypes[m_transType], this);
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}
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||||
|
||||
//============================================================================
|
||||
bool NetTrans::CanStart () const {
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||||
switch (m_protocol) {
|
||||
case kNetProtocolCli2Auth: return AuthQueryConnected();
|
||||
case kNetProtocolCli2Game: return GameQueryConnected();
|
||||
case kNetProtocolCli2File: return FileQueryConnected();
|
||||
case kNetProtocolCli2Csr: return CsrQueryConnected();
|
||||
case kNetProtocolCli2GateKeeper: return GateKeeperQueryConnected();
|
||||
DEFAULT_FATAL(m_protocol);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Module functions
|
||||
*
|
||||
***/
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||||
|
||||
//============================================================================
|
||||
void NetTransInitialize () {
|
||||
s_critsect.Enter();
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||||
{
|
||||
s_running = true;
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransDestroy (bool wait) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
s_running = false;
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||||
}
|
||||
s_critsect.Leave();
|
||||
|
||||
NetTransCancelAll(kNetErrRemoteShutdown);
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|
||||
if (!wait)
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return;
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|
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while (s_perf[kPerfCurrTransactions]) {
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||||
NetTransUpdate();
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||||
AsyncSleep(10);
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||||
}
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransSetTimeoutMs (unsigned ms) {
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||||
s_timeoutMs = ms ? ms : kDefaultTimeoutMs;
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||||
}
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||||
|
||||
//============================================================================
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||||
unsigned NetTransGetTimeoutMs () {
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return s_timeoutMs;
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||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransSend (NetTrans * trans) {
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||||
trans->IncRef("Lifetime");
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||||
s_critsect.Enter();
|
||||
{
|
||||
static unsigned s_transId;
|
||||
while (!trans->m_transId)
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||||
trans->m_transId = ++s_transId;
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||||
s_transactions.Link(trans, kListTail);
|
||||
if (!s_running)
|
||||
CancelTrans_CS(trans, kNetErrRemoteShutdown);
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||||
}
|
||||
s_critsect.Leave();
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||||
}
|
||||
|
||||
//============================================================================
|
||||
bool NetTransRecv (unsigned transId, const byte msg[], unsigned bytes) {
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||||
NetTrans * trans = FindTransIncRef(transId, "Recv");
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||||
|
||||
if (!trans)
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||||
return true; // transaction was canceled.
|
||||
|
||||
// Update the timeout time
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||||
trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs;
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|
||||
bool result = trans->Recv(msg, bytes);
|
||||
|
||||
if (!result)
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||||
NetTransCancel(transId, kNetErrInternalError);
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||||
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trans->DecRef("Recv");
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return result;
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||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancel (unsigned transId, ENetError error) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_transId == transId) {
|
||||
CancelTrans_CS(trans, error);
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||||
break;
|
||||
}
|
||||
}
|
||||
}
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s_critsect.Leave();
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||||
}
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||||
|
||||
//============================================================================
|
||||
void NetTransCancelByProtocol (ENetProtocol protocol, ENetError error) {
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||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_protocol == protocol)
|
||||
CancelTrans_CS(trans, error);
|
||||
}
|
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}
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s_critsect.Leave();
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||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancelByConnId (unsigned connId, ENetError error) {
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||||
s_critsect.Enter();
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||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_connId == connId)
|
||||
CancelTrans_CS(trans, error);
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||||
}
|
||||
}
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s_critsect.Leave();
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||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancelAll (ENetError error) {
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s_critsect.Enter();
|
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{
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NetTrans * trans = s_transactions.Head();
|
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for (; trans; trans = trans->m_link.Next())
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CancelTrans_CS(trans, error);
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}
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s_critsect.Leave();
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}
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||||
|
||||
//============================================================================
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void NetTransUpdate () {
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LISTDECL(NetTrans, m_link) completed;
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LISTDECL(NetTrans, m_link) parentCompleted;
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|
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s_critsect.Enter();
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NetTrans * next, * trans = s_transactions.Head();
|
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for (; trans; trans = next) {
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next = s_transactions.Next(trans);
|
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|
||||
bool done = false;
|
||||
while (!done) {
|
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switch (trans->m_state) {
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case kTransStateComplete:
|
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if (trans->m_hasSubTrans)
|
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parentCompleted.Link(trans);
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else
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completed.Link(trans);
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done = true;
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break;
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||||
|
||||
case kTransStateWaitServerConnect:
|
||||
if (!trans->CanStart()) {
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done = true;
|
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break;
|
||||
}
|
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if (trans->m_protocol && 0 == (trans->m_connId = ConnGetId(trans->m_protocol))) {
|
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done = true;
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break;
|
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}
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||||
// This is the default "next state", trans->Send() can override this
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trans->m_state = kTransStateWaitServerResponse;
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// Set timeout time before calling Send(), allowing Send() to change it if it wants to.
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trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs;
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if (!trans->Send()) {
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// Revert back to current state so that we'll attempt to send again
|
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trans->m_state = kTransStateWaitServerConnect;
|
||||
done = true;
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break;
|
||||
}
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break;
|
||||
|
||||
case kTransStateWaitServerResponse:
|
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// Check for timeout
|
||||
if ((int)(TimeGetMs() - trans->m_timeoutAtMs) > 0) {
|
||||
// Check to see if the transaction wants to "abort" the timeout
|
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if (trans->TimedOut())
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CancelTrans_CS(trans, kNetErrTimeout);
|
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else
|
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trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs; // Reset the timeout counter
|
||||
}
|
||||
done = true;
|
||||
break;
|
||||
|
||||
DEFAULT_FATAL(trans->m_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
s_critsect.Leave();
|
||||
|
||||
// Post completed transactions
|
||||
while (NetTrans * trans = completed.Head()) {
|
||||
completed.Unlink(trans);
|
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trans->Post();
|
||||
trans->DecRef("Lifetime");
|
||||
}
|
||||
// Post completed parent transactions
|
||||
while (NetTrans * trans = parentCompleted.Head()) {
|
||||
parentCompleted.Unlink(trans);
|
||||
trans->Post();
|
||||
trans->DecRef("Lifetime");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace Ngl
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglTrans.cpp
|
||||
*
|
||||
***/
|
||||
|
||||
#include "../Pch.h"
|
||||
#pragma hdrstop
|
||||
|
||||
|
||||
namespace Ngl {
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Private
|
||||
*
|
||||
***/
|
||||
|
||||
enum {
|
||||
kPerfCurrTransactions,
|
||||
kNumPerf
|
||||
};
|
||||
|
||||
static const unsigned kDefaultTimeoutMs = 5 * 60 * 1000;
|
||||
|
||||
static bool s_running;
|
||||
static CCritSect s_critsect;
|
||||
static LISTDECL(NetTrans, m_link) s_transactions;
|
||||
static long s_perf[kNumPerf];
|
||||
static unsigned s_timeoutMs = kDefaultTimeoutMs;
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Internal functions
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
static NetTrans * FindTransIncRef_CS (unsigned transId, const char tag[]) {
|
||||
// There shouldn't be more than a few transactions; just do a linear scan
|
||||
for (NetTrans * trans = s_transactions.Head(); trans; trans = s_transactions.Next(trans))
|
||||
if (trans->m_transId == transId) {
|
||||
trans->IncRef(tag);
|
||||
return trans;
|
||||
}
|
||||
|
||||
return nil;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
static NetTrans * FindTransIncRef (unsigned transId, const char tag[]) {
|
||||
NetTrans * trans;
|
||||
s_critsect.Enter();
|
||||
{
|
||||
trans = FindTransIncRef_CS(transId, tag);
|
||||
}
|
||||
s_critsect.Leave();
|
||||
return trans;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
static void CancelTrans_CS (NetTrans * trans, ENetError error) {
|
||||
ASSERT(IS_NET_ERROR(error));
|
||||
if (trans->m_state != kTransStateComplete) {
|
||||
trans->m_result = error;
|
||||
trans->m_state = kTransStateComplete;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* NetTrans implementation
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
NetTrans::NetTrans (ENetProtocol protocol, ETransType transType)
|
||||
: m_state(kTransStateWaitServerConnect)
|
||||
, m_result(kNetPending)
|
||||
, m_transId(0)
|
||||
, m_connId(0)
|
||||
, m_protocol(protocol)
|
||||
, m_hasSubTrans(false)
|
||||
, m_transType(transType)
|
||||
{
|
||||
AtomicAdd(&s_perf[kPerfCurrTransactions], 1);
|
||||
AtomicAdd(&s_perfTransCount[m_transType], 1);
|
||||
// DebugMsg("%s@%p created", s_transTypes[m_transType], this);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
NetTrans::~NetTrans () {
|
||||
ASSERT(!m_link.IsLinked());
|
||||
AtomicAdd(&s_perfTransCount[m_transType], -1);
|
||||
AtomicAdd(&s_perf[kPerfCurrTransactions], -1);
|
||||
// DebugMsg("%s@%p destroyed", s_transTypes[m_transType], this);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool NetTrans::CanStart () const {
|
||||
switch (m_protocol) {
|
||||
case kNetProtocolCli2Auth: return AuthQueryConnected();
|
||||
case kNetProtocolCli2Game: return GameQueryConnected();
|
||||
case kNetProtocolCli2File: return FileQueryConnected();
|
||||
case kNetProtocolCli2Csr: return CsrQueryConnected();
|
||||
case kNetProtocolCli2GateKeeper: return GateKeeperQueryConnected();
|
||||
DEFAULT_FATAL(m_protocol);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* Module functions
|
||||
*
|
||||
***/
|
||||
|
||||
//============================================================================
|
||||
void NetTransInitialize () {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
s_running = true;
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransDestroy (bool wait) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
s_running = false;
|
||||
}
|
||||
s_critsect.Leave();
|
||||
|
||||
NetTransCancelAll(kNetErrRemoteShutdown);
|
||||
|
||||
if (!wait)
|
||||
return;
|
||||
|
||||
while (s_perf[kPerfCurrTransactions]) {
|
||||
NetTransUpdate();
|
||||
AsyncSleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransSetTimeoutMs (unsigned ms) {
|
||||
s_timeoutMs = ms ? ms : kDefaultTimeoutMs;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
unsigned NetTransGetTimeoutMs () {
|
||||
return s_timeoutMs;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransSend (NetTrans * trans) {
|
||||
trans->IncRef("Lifetime");
|
||||
s_critsect.Enter();
|
||||
{
|
||||
static unsigned s_transId;
|
||||
while (!trans->m_transId)
|
||||
trans->m_transId = ++s_transId;
|
||||
s_transactions.Link(trans, kListTail);
|
||||
if (!s_running)
|
||||
CancelTrans_CS(trans, kNetErrRemoteShutdown);
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
bool NetTransRecv (unsigned transId, const byte msg[], unsigned bytes) {
|
||||
NetTrans * trans = FindTransIncRef(transId, "Recv");
|
||||
|
||||
if (!trans)
|
||||
return true; // transaction was canceled.
|
||||
|
||||
// Update the timeout time
|
||||
trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs;
|
||||
|
||||
bool result = trans->Recv(msg, bytes);
|
||||
|
||||
if (!result)
|
||||
NetTransCancel(transId, kNetErrInternalError);
|
||||
|
||||
trans->DecRef("Recv");
|
||||
return result;
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancel (unsigned transId, ENetError error) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_transId == transId) {
|
||||
CancelTrans_CS(trans, error);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancelByProtocol (ENetProtocol protocol, ENetError error) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_protocol == protocol)
|
||||
CancelTrans_CS(trans, error);
|
||||
}
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancelByConnId (unsigned connId, ENetError error) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next()) {
|
||||
if (trans->m_connId == connId)
|
||||
CancelTrans_CS(trans, error);
|
||||
}
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransCancelAll (ENetError error) {
|
||||
s_critsect.Enter();
|
||||
{
|
||||
NetTrans * trans = s_transactions.Head();
|
||||
for (; trans; trans = trans->m_link.Next())
|
||||
CancelTrans_CS(trans, error);
|
||||
}
|
||||
s_critsect.Leave();
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void NetTransUpdate () {
|
||||
LISTDECL(NetTrans, m_link) completed;
|
||||
LISTDECL(NetTrans, m_link) parentCompleted;
|
||||
|
||||
s_critsect.Enter();
|
||||
NetTrans * next, * trans = s_transactions.Head();
|
||||
for (; trans; trans = next) {
|
||||
next = s_transactions.Next(trans);
|
||||
|
||||
bool done = false;
|
||||
while (!done) {
|
||||
switch (trans->m_state) {
|
||||
case kTransStateComplete:
|
||||
if (trans->m_hasSubTrans)
|
||||
parentCompleted.Link(trans);
|
||||
else
|
||||
completed.Link(trans);
|
||||
done = true;
|
||||
break;
|
||||
|
||||
case kTransStateWaitServerConnect:
|
||||
if (!trans->CanStart()) {
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
if (trans->m_protocol && 0 == (trans->m_connId = ConnGetId(trans->m_protocol))) {
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
// This is the default "next state", trans->Send() can override this
|
||||
trans->m_state = kTransStateWaitServerResponse;
|
||||
// Set timeout time before calling Send(), allowing Send() to change it if it wants to.
|
||||
trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs;
|
||||
if (!trans->Send()) {
|
||||
// Revert back to current state so that we'll attempt to send again
|
||||
trans->m_state = kTransStateWaitServerConnect;
|
||||
done = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case kTransStateWaitServerResponse:
|
||||
// Check for timeout
|
||||
if ((int)(TimeGetMs() - trans->m_timeoutAtMs) > 0) {
|
||||
// Check to see if the transaction wants to "abort" the timeout
|
||||
if (trans->TimedOut())
|
||||
CancelTrans_CS(trans, kNetErrTimeout);
|
||||
else
|
||||
trans->m_timeoutAtMs = TimeGetMs() + s_timeoutMs; // Reset the timeout counter
|
||||
}
|
||||
done = true;
|
||||
break;
|
||||
|
||||
DEFAULT_FATAL(trans->m_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
s_critsect.Leave();
|
||||
|
||||
// Post completed transactions
|
||||
while (NetTrans * trans = completed.Head()) {
|
||||
completed.Unlink(trans);
|
||||
trans->Post();
|
||||
trans->DecRef("Lifetime");
|
||||
}
|
||||
// Post completed parent transactions
|
||||
while (NetTrans * trans = parentCompleted.Head()) {
|
||||
parentCompleted.Unlink(trans);
|
||||
trans->Post();
|
||||
trans->DecRef("Lifetime");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace Ngl
|
||||
|
Reference in New Issue
Block a user