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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Fix line endings and tabs
This commit is contained in:
@ -1,121 +1,121 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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/*****************************************************************************
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*
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* Client file functions
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*
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***/
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//============================================================================
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// Connect
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//============================================================================
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void NetCliFileStartConnect (
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const wchar * fileAddrList[],
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unsigned fileAddrCount,
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bool isPatcher = false
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);
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void NetCliFileStartConnectAsServer (
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const wchar * fileAddrList[],
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unsigned fileAddrCount,
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unsigned serverType,
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unsigned serverBuildId
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);
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//============================================================================
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// Disconnect
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//============================================================================
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void NetCliFileDisconnect ();
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//============================================================================
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// File server related messages
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//============================================================================
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typedef void (*FNetCliFileBuildIdRequestCallback)(
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ENetError result,
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void * param,
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unsigned buildId
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);
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void NetCliFileBuildIdRequest (
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FNetCliFileBuildIdRequestCallback callback,
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void * param
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);
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typedef void (*FNetCliFileBuildIdUpdateCallback)(unsigned buildId);
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void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback);
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//============================================================================
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// Manifest
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//============================================================================
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struct NetCliFileManifestEntry {
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wchar clientName[MAX_PATH]; // path and file on client side (for comparison)
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wchar downloadName[MAX_PATH]; // path and file on server side (for download)
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wchar md5[MAX_PATH];
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wchar md5compressed[MAX_PATH]; // md5 for the compressed file
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unsigned fileSize;
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unsigned zipSize;
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unsigned flags;
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};
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typedef void (*FNetCliFileManifestRequestCallback)(
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ENetError result,
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void * param,
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const wchar group[],
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const NetCliFileManifestEntry manifest[],
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unsigned entryCount
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);
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void NetCliFileManifestRequest (
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FNetCliFileManifestRequestCallback callback,
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void * param,
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const wchar group[], // the group of files you want (empty or nil = all)
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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//============================================================================
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// File Download
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//============================================================================
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typedef void (*FNetCliFileDownloadRequestCallback)(
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ENetError result,
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void * param,
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const wchar filename[],
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hsStream * writer
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);
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void NetCliFileDownloadRequest (
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const wchar filename[],
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hsStream * writer,
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FNetCliFileDownloadRequestCallback callback,
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void * param,
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
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/*****************************************************************************
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*
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* Client file functions
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*
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***/
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//============================================================================
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// Connect
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//============================================================================
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void NetCliFileStartConnect (
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const wchar * fileAddrList[],
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unsigned fileAddrCount,
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bool isPatcher = false
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);
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void NetCliFileStartConnectAsServer (
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const wchar * fileAddrList[],
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unsigned fileAddrCount,
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unsigned serverType,
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unsigned serverBuildId
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);
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//============================================================================
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// Disconnect
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//============================================================================
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void NetCliFileDisconnect ();
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//============================================================================
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// File server related messages
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//============================================================================
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typedef void (*FNetCliFileBuildIdRequestCallback)(
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ENetError result,
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void * param,
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unsigned buildId
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);
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void NetCliFileBuildIdRequest (
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FNetCliFileBuildIdRequestCallback callback,
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void * param
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);
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typedef void (*FNetCliFileBuildIdUpdateCallback)(unsigned buildId);
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void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback);
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//============================================================================
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// Manifest
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//============================================================================
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struct NetCliFileManifestEntry {
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wchar clientName[MAX_PATH]; // path and file on client side (for comparison)
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wchar downloadName[MAX_PATH]; // path and file on server side (for download)
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wchar md5[MAX_PATH];
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wchar md5compressed[MAX_PATH]; // md5 for the compressed file
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unsigned fileSize;
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unsigned zipSize;
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unsigned flags;
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};
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typedef void (*FNetCliFileManifestRequestCallback)(
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ENetError result,
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void * param,
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const wchar group[],
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const NetCliFileManifestEntry manifest[],
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unsigned entryCount
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);
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void NetCliFileManifestRequest (
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FNetCliFileManifestRequestCallback callback,
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void * param,
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const wchar group[], // the group of files you want (empty or nil = all)
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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//============================================================================
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// File Download
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//============================================================================
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typedef void (*FNetCliFileDownloadRequestCallback)(
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ENetError result,
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void * param,
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const wchar filename[],
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hsStream * writer
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);
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void NetCliFileDownloadRequest (
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const wchar filename[],
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hsStream * writer,
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FNetCliFileDownloadRequestCallback callback,
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void * param,
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unsigned buildId = 0 // 0 = get latest, other = get particular build (servers only)
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);
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|
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