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Fix line endings and tabs
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@ -1,81 +1,81 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plLinkEffectsMgr_inc
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#define plLinkEffectsMgr_inc
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#include "pnKeyedObject/hsKeyedObject.h"
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class plLinkEffectsTriggerMsg;
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class plPseudoLinkEffectMsg;
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class plLinkEffectsMgr : public hsKeyedObject
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{
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protected:
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// Collection of links in progress (in or out)
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hsTArray<plLinkEffectsTriggerMsg *> fLinks;
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// Players we know exist, but aren't ready to link yet
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hsTArray<plLinkEffectsTriggerMsg *> fWaitlist;
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// Queue of delayed messages from people linking in that
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// we haven't received yet but are no longer necessary,
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// because we either received the trigger from them, or
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// they're no longer in the age.
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hsTArray<plLinkEffectsTriggerMsg *> fDeadlist;
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// queue of pseudo link messages
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hsTArray<plPseudoLinkEffectMsg *> fPseudolist;
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plLinkEffectsTriggerMsg *IFindLinkTriggerMsg(plKey avatarKey);
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void IAddLink(plLinkEffectsTriggerMsg *msg);
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void IAddWait(plLinkEffectsTriggerMsg *msg);
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void IAddDead(plLinkEffectsTriggerMsg *msg);
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void IAddPsuedo(plPseudoLinkEffectMsg *msg);
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void IRemovePseudo(plKey avatarKey);
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plPseudoLinkEffectMsg* IFindPseudo(plKey avatarKey);
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hsBool IHuntWaitlist(plLinkEffectsTriggerMsg *msg);
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hsBool IHuntWaitlist(plKey linkKey);
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hsBool IHuntDeadlist(plLinkEffectsTriggerMsg *msg);
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void ISendAllReadyCallbacks();
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public:
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plLinkEffectsMgr();
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~plLinkEffectsMgr();
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void Init();
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CLASSNAME_REGISTER( plLinkEffectsMgr );
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GETINTERFACE_ANY( plLinkEffectsMgr, hsKeyedObject );
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void WaitForEffect(plKey linkKey, hsScalar time);
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void WaitForPseudoEffect(plKey linkKey, hsScalar time);
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plMessage *WaitForEffect(plKey linkKey);
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virtual hsBool MsgReceive(plMessage *msg);
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};
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#endif // plLinkEffectsMgr_inc
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plLinkEffectsMgr_inc
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#define plLinkEffectsMgr_inc
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#include "pnKeyedObject/hsKeyedObject.h"
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class plLinkEffectsTriggerMsg;
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class plPseudoLinkEffectMsg;
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class plLinkEffectsMgr : public hsKeyedObject
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{
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protected:
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// Collection of links in progress (in or out)
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hsTArray<plLinkEffectsTriggerMsg *> fLinks;
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// Players we know exist, but aren't ready to link yet
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hsTArray<plLinkEffectsTriggerMsg *> fWaitlist;
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// Queue of delayed messages from people linking in that
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// we haven't received yet but are no longer necessary,
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// because we either received the trigger from them, or
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// they're no longer in the age.
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hsTArray<plLinkEffectsTriggerMsg *> fDeadlist;
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// queue of pseudo link messages
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hsTArray<plPseudoLinkEffectMsg *> fPseudolist;
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plLinkEffectsTriggerMsg *IFindLinkTriggerMsg(plKey avatarKey);
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void IAddLink(plLinkEffectsTriggerMsg *msg);
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void IAddWait(plLinkEffectsTriggerMsg *msg);
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void IAddDead(plLinkEffectsTriggerMsg *msg);
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void IAddPsuedo(plPseudoLinkEffectMsg *msg);
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void IRemovePseudo(plKey avatarKey);
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plPseudoLinkEffectMsg* IFindPseudo(plKey avatarKey);
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hsBool IHuntWaitlist(plLinkEffectsTriggerMsg *msg);
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hsBool IHuntWaitlist(plKey linkKey);
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hsBool IHuntDeadlist(plLinkEffectsTriggerMsg *msg);
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void ISendAllReadyCallbacks();
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public:
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plLinkEffectsMgr();
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~plLinkEffectsMgr();
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void Init();
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CLASSNAME_REGISTER( plLinkEffectsMgr );
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GETINTERFACE_ANY( plLinkEffectsMgr, hsKeyedObject );
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void WaitForEffect(plKey linkKey, hsScalar time);
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void WaitForPseudoEffect(plKey linkKey, hsScalar time);
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plMessage *WaitForEffect(plKey linkKey);
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virtual hsBool MsgReceive(plMessage *msg);
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};
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#endif // plLinkEffectsMgr_inc
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