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Fix line endings and tabs
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@ -1,86 +1,86 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plGameMarkerModifier.h"
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#include "plMessage/plCollideMsg.h"
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#include "pnMessage/plNotifyMsg.h"
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#include "pnSceneObject/plSceneObject.h"
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hsBool plGameMarkerModifier::MsgReceive(plMessage* msg)
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{
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plCollideMsg *collideMsg = plCollideMsg::ConvertNoRef(msg);
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if (collideMsg)
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{
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if (collideMsg->fEntering)
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{
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plNotifyMsg* notify = TRACKED_NEW plNotifyMsg;
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notify->AddCollisionEvent(true, collideMsg->fOtherKey, GetTarget()->GetKey());
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notify->Send(hsgResMgr::ResMgr()->FindKey(kMarkerMgr_KEY));
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}
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}
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return plSingleModifier::MsgReceive(msg);
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}
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plKey plGameMarkerModifier::IFindCloneKey(plKey baseKey)
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{
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const plUoid& myUoid = GetKey()->GetUoid();
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plUoid cloneUoid = baseKey->GetUoid();
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cloneUoid.SetClone(myUoid.GetClonePlayerID(), myUoid.GetCloneID());
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return hsgResMgr::ResMgr()->FindKey(cloneUoid);
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}
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void plGameMarkerModifier::FixupAnimKeys()
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{
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fGreenAnimKey = IFindCloneKey(fGreenAnimKey);
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fRedAnimKey = IFindCloneKey(fRedAnimKey);
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fOpenAnimKey = IFindCloneKey(fOpenAnimKey);
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fBounceAnimKey = IFindCloneKey(fBounceAnimKey);
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}
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void plGameMarkerModifier::Read(hsStream* stream, hsResMgr* mgr)
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{
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plSingleModifier::Read(stream, mgr);
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fGreenAnimKey = mgr->ReadKey(stream);
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fRedAnimKey = mgr->ReadKey(stream);
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fOpenAnimKey = mgr->ReadKey(stream);
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fBounceAnimKey = mgr->ReadKey(stream);
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fPlaceSndIdx = stream->ReadSwap16();
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fHitSndIdx = stream->ReadSwap16();
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}
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void plGameMarkerModifier::Write(hsStream* stream, hsResMgr* mgr)
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{
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plSingleModifier::Write(stream, mgr);
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mgr->WriteKey(stream, fGreenAnimKey);
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mgr->WriteKey(stream, fRedAnimKey);
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mgr->WriteKey(stream, fOpenAnimKey);
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mgr->WriteKey(stream, fBounceAnimKey);
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stream->WriteSwap16(fPlaceSndIdx);
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stream->WriteSwap16(fHitSndIdx);
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}
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plGameMarkerModifier.h"
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#include "plMessage/plCollideMsg.h"
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#include "pnMessage/plNotifyMsg.h"
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#include "pnSceneObject/plSceneObject.h"
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hsBool plGameMarkerModifier::MsgReceive(plMessage* msg)
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{
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plCollideMsg *collideMsg = plCollideMsg::ConvertNoRef(msg);
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if (collideMsg)
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{
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if (collideMsg->fEntering)
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{
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plNotifyMsg* notify = TRACKED_NEW plNotifyMsg;
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notify->AddCollisionEvent(true, collideMsg->fOtherKey, GetTarget()->GetKey());
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notify->Send(hsgResMgr::ResMgr()->FindKey(kMarkerMgr_KEY));
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}
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}
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return plSingleModifier::MsgReceive(msg);
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}
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plKey plGameMarkerModifier::IFindCloneKey(plKey baseKey)
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{
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const plUoid& myUoid = GetKey()->GetUoid();
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plUoid cloneUoid = baseKey->GetUoid();
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cloneUoid.SetClone(myUoid.GetClonePlayerID(), myUoid.GetCloneID());
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return hsgResMgr::ResMgr()->FindKey(cloneUoid);
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}
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void plGameMarkerModifier::FixupAnimKeys()
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{
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fGreenAnimKey = IFindCloneKey(fGreenAnimKey);
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fRedAnimKey = IFindCloneKey(fRedAnimKey);
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fOpenAnimKey = IFindCloneKey(fOpenAnimKey);
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fBounceAnimKey = IFindCloneKey(fBounceAnimKey);
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}
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void plGameMarkerModifier::Read(hsStream* stream, hsResMgr* mgr)
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{
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plSingleModifier::Read(stream, mgr);
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fGreenAnimKey = mgr->ReadKey(stream);
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fRedAnimKey = mgr->ReadKey(stream);
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fOpenAnimKey = mgr->ReadKey(stream);
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fBounceAnimKey = mgr->ReadKey(stream);
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fPlaceSndIdx = stream->ReadSwap16();
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fHitSndIdx = stream->ReadSwap16();
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}
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void plGameMarkerModifier::Write(hsStream* stream, hsResMgr* mgr)
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{
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plSingleModifier::Write(stream, mgr);
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mgr->WriteKey(stream, fGreenAnimKey);
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mgr->WriteKey(stream, fRedAnimKey);
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mgr->WriteKey(stream, fOpenAnimKey);
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mgr->WriteKey(stream, fBounceAnimKey);
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stream->WriteSwap16(fPlaceSndIdx);
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stream->WriteSwap16(fHitSndIdx);
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}
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