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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-14 02:27:40 -04:00

Fix line endings and tabs

This commit is contained in:
Branan Purvine-Riley
2011-04-11 16:27:55 -07:00
parent d4250e19b5
commit 908aaeb6f6
2738 changed files with 702562 additions and 702562 deletions

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@ -1,20 +1,20 @@
include_directories("../../CoreLib")
set(plContainer_SOURCES
hsStringTable.cpp
plConfigInfo.cpp
plConfigInfoLogging.cpp
plKeysAndValues.cpp
)
set(plContainer_HEADERS
hsStringTable.h
plConfigInfo.h
plContainer.h
plKeysAndValues.h
)
add_library(plContainer STATIC ${plContainer_SOURCES} ${plContainer_HEADERS})
source_group("Source Files" FILES ${plContainer_SOURCES})
source_group("Header Files" FILES ${plContainer_HEADERS})
include_directories("../../CoreLib")
set(plContainer_SOURCES
hsStringTable.cpp
plConfigInfo.cpp
plConfigInfoLogging.cpp
plKeysAndValues.cpp
)
set(plContainer_HEADERS
hsStringTable.h
plConfigInfo.h
plContainer.h
plKeysAndValues.h
)
add_library(plContainer STATIC ${plContainer_SOURCES} ${plContainer_HEADERS})
source_group("Source Files" FILES ${plContainer_SOURCES})
source_group("Header Files" FILES ${plContainer_HEADERS})

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@ -1,223 +1,223 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsStringTable.h"
#include <stdlib.h>
#if HS_BUILD_FOR_PS2 || __MWERKS__ || HS_BUILD_FOR_UNIX
#include <ctype.h>
#endif
//
// hsStringTable
//
hsStringTable::Node::Node(char c) : sib(0), kid(0), chr(c), data(0) {};
hsStringTable::Node::~Node() { };
void* hsStringTable::Node::GetData() { return data; }
void hsStringTable::Node::SetData(void* v) { data = v; }
hsStringTable::~hsStringTable()
{
RemoveNode(root.kid);
}
void hsStringTable::Reset()
{
RemoveNode(root.kid);
root.kid = nil;
}
//
// Find a the Node associated with a given string
//
hsStringTable::Node* hsStringTable::Find(const char* str)
{
return (str && *str) ? FindRecur(root.kid, str) : nil;
}
//
// Find the unique node matching the given prefix. Returns the node
// at the first point where a unique path can not be determined
// char* str is filled out with the matching path
//
hsStringTable::Node* hsStringTable::FindPartial(char* str, Int32 len) const
{
return (str && *str) ? FindPartialRecur(root.kid, str, len) : nil;
}
//
// Find and Add if needs a node for str and register it with data
//
void hsStringTable::Register(const char* str, void* data)
{
Node* node = FindRecur(root.kid, str, true);
if (!node)
{
node = AddRecur(&root, str);
}
node->SetData(data);
}
//
// Iterate through the tree and call the callback function on each child node
// of the fromNode (or the root if fromNode is nil)
//
hsBool hsStringTable::Iterate(hsStringTableCallback* callback, Node* fromNode)
{
if (!fromNode)
fromNode = &root;
return IterateRecur(fromNode->kid,callback);
}
//
// Recursively find node, create if needed?
//
hsStringTable::Node* hsStringTable::FindRecur(Node* root, const char* str, hsBool createIfNeeded)
{
if (!root || !str) return nil;
if (tolower(root->chr)==tolower(*str))
{
if (*(str+1))
{
Node* node = FindRecur(root->kid, str+1, createIfNeeded);
if (!node && createIfNeeded) node = AddRecur(root, str+1);
return node;
}
else
{
return root;
}
}
else
{
return FindRecur(root->sib,str,createIfNeeded);
}
}
//
// Recursively find the unique partial match
//
hsStringTable::Node* hsStringTable::FindPartialRecur(Node* root, char* str, Int32 len) const
{
if (!root || !str)
{
return nil;
}
if (tolower(root->chr)==tolower(*str))
{
if (len)
{
*str = root->chr;
}
if (*(str+1))
{
Node* node = FindPartialRecur(root->kid,str+1,len-1);
//if (!node) node = AddRecur(root,str+1);
return node;
}
else
{
return FindLeafRecur(root, str, len);
}
}
else
{
return FindPartialRecur(root->sib, str, len);
}
}
//
// Follow the current node as far as possible towards a unique leaf
//
hsStringTable::Node* hsStringTable::FindLeafRecur(Node* root, char* str, Int32 len) const
{
if (root->data || !root->kid || root->kid->sib)
{
if (len)
{
*(str+1) = 0;
}
return root;
}
else
{
if (len)
{
*(str+1) = len>1 ? root->kid->chr : 0;
}
return FindLeafRecur(root->kid,str+1,len-1);
}
}
//
// Add a string to the tree
//
hsStringTable::Node* hsStringTable::AddRecur(Node* root, const char* str)
{
Node* node = TRACKED_NEW Node(*str);
node->sib = root->kid;
root->kid = node;
if (*(str+1)) return AddRecur(node,str+1);
else return node;
}
//
// Remove a node recursive from the tree
//
void hsStringTable::RemoveNode(Node* root)
{
if (!root) return;
RemoveNode(root->kid);
RemoveNode(root->sib);
delete root;
}
//
// Recurse through tree and call callback on each node
//
hsBool hsStringTable::IterateRecur(Node* root, hsStringTableCallback* callback)
{
if (!root)
return true;
if (root->data)
{
if (!callback(root))
return false;
}
if (root->kid)
{
if (!IterateRecur(root->kid,callback))
return false;
}
if (root->sib)
{
if (!IterateRecur(root->sib,callback))
return false;
}
return true;
}
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsStringTable.h"
#include <stdlib.h>
#if HS_BUILD_FOR_PS2 || __MWERKS__ || HS_BUILD_FOR_UNIX
#include <ctype.h>
#endif
//
// hsStringTable
//
hsStringTable::Node::Node(char c) : sib(0), kid(0), chr(c), data(0) {};
hsStringTable::Node::~Node() { };
void* hsStringTable::Node::GetData() { return data; }
void hsStringTable::Node::SetData(void* v) { data = v; }
hsStringTable::~hsStringTable()
{
RemoveNode(root.kid);
}
void hsStringTable::Reset()
{
RemoveNode(root.kid);
root.kid = nil;
}
//
// Find a the Node associated with a given string
//
hsStringTable::Node* hsStringTable::Find(const char* str)
{
return (str && *str) ? FindRecur(root.kid, str) : nil;
}
//
// Find the unique node matching the given prefix. Returns the node
// at the first point where a unique path can not be determined
// char* str is filled out with the matching path
//
hsStringTable::Node* hsStringTable::FindPartial(char* str, Int32 len) const
{
return (str && *str) ? FindPartialRecur(root.kid, str, len) : nil;
}
//
// Find and Add if needs a node for str and register it with data
//
void hsStringTable::Register(const char* str, void* data)
{
Node* node = FindRecur(root.kid, str, true);
if (!node)
{
node = AddRecur(&root, str);
}
node->SetData(data);
}
//
// Iterate through the tree and call the callback function on each child node
// of the fromNode (or the root if fromNode is nil)
//
hsBool hsStringTable::Iterate(hsStringTableCallback* callback, Node* fromNode)
{
if (!fromNode)
fromNode = &root;
return IterateRecur(fromNode->kid,callback);
}
//
// Recursively find node, create if needed?
//
hsStringTable::Node* hsStringTable::FindRecur(Node* root, const char* str, hsBool createIfNeeded)
{
if (!root || !str) return nil;
if (tolower(root->chr)==tolower(*str))
{
if (*(str+1))
{
Node* node = FindRecur(root->kid, str+1, createIfNeeded);
if (!node && createIfNeeded) node = AddRecur(root, str+1);
return node;
}
else
{
return root;
}
}
else
{
return FindRecur(root->sib,str,createIfNeeded);
}
}
//
// Recursively find the unique partial match
//
hsStringTable::Node* hsStringTable::FindPartialRecur(Node* root, char* str, Int32 len) const
{
if (!root || !str)
{
return nil;
}
if (tolower(root->chr)==tolower(*str))
{
if (len)
{
*str = root->chr;
}
if (*(str+1))
{
Node* node = FindPartialRecur(root->kid,str+1,len-1);
//if (!node) node = AddRecur(root,str+1);
return node;
}
else
{
return FindLeafRecur(root, str, len);
}
}
else
{
return FindPartialRecur(root->sib, str, len);
}
}
//
// Follow the current node as far as possible towards a unique leaf
//
hsStringTable::Node* hsStringTable::FindLeafRecur(Node* root, char* str, Int32 len) const
{
if (root->data || !root->kid || root->kid->sib)
{
if (len)
{
*(str+1) = 0;
}
return root;
}
else
{
if (len)
{
*(str+1) = len>1 ? root->kid->chr : 0;
}
return FindLeafRecur(root->kid,str+1,len-1);
}
}
//
// Add a string to the tree
//
hsStringTable::Node* hsStringTable::AddRecur(Node* root, const char* str)
{
Node* node = TRACKED_NEW Node(*str);
node->sib = root->kid;
root->kid = node;
if (*(str+1)) return AddRecur(node,str+1);
else return node;
}
//
// Remove a node recursive from the tree
//
void hsStringTable::RemoveNode(Node* root)
{
if (!root) return;
RemoveNode(root->kid);
RemoveNode(root->sib);
delete root;
}
//
// Recurse through tree and call callback on each node
//
hsBool hsStringTable::IterateRecur(Node* root, hsStringTableCallback* callback)
{
if (!root)
return true;
if (root->data)
{
if (!callback(root))
return false;
}
if (root->kid)
{
if (!IterateRecur(root->kid,callback))
return false;
}
if (root->sib)
{
if (!IterateRecur(root->sib,callback))
return false;
}
return true;
}

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@ -1,71 +1,71 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef HS_STRING_TABLE_H
#define HS_STRING_TABLE_H
#include "HeadSpin.h"
class hsStringTable
{
public:
class Node {
protected:
Node(char c=0);
~Node();
public:
void* GetData();
void SetData(void* v);
friend class hsStringTable;
private:
Node* sib;
Node* kid;
char chr;
void* data;
};
hsStringTable() {}
~hsStringTable();
void Reset();
Node* Find(const char* str);
Node* FindPartial(char* str, Int32 len=0) const;
void Register(const char* str, void* data);
typedef hsBool (hsStringTableCallback)(Node*);
hsBool Iterate(hsStringTableCallback* callback, Node* fromNode=nil);
private:
Node* FindRecur(Node* root, const char* str, hsBool createIfNeeded=false);
Node* FindPartialRecur(Node* root, char* str, Int32 len) const;
Node* AddRecur(Node* root, const char* str);
Node* FindLeafRecur(Node* root, char* str, Int32 len) const;
void RemoveNode(Node* root);
hsBool IterateRecur(Node* root, hsStringTableCallback* callback);
Node root;
};
#endif
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef HS_STRING_TABLE_H
#define HS_STRING_TABLE_H
#include "HeadSpin.h"
class hsStringTable
{
public:
class Node {
protected:
Node(char c=0);
~Node();
public:
void* GetData();
void SetData(void* v);
friend class hsStringTable;
private:
Node* sib;
Node* kid;
char chr;
void* data;
};
hsStringTable() {}
~hsStringTable();
void Reset();
Node* Find(const char* str);
Node* FindPartial(char* str, Int32 len=0) const;
void Register(const char* str, void* data);
typedef hsBool (hsStringTableCallback)(Node*);
hsBool Iterate(hsStringTableCallback* callback, Node* fromNode=nil);
private:
Node* FindRecur(Node* root, const char* str, hsBool createIfNeeded=false);
Node* FindPartialRecur(Node* root, char* str, Int32 len) const;
Node* AddRecur(Node* root, const char* str);
Node* FindLeafRecur(Node* root, char* str, Int32 len) const;
void RemoveNode(Node* root);
hsBool IterateRecur(Node* root, hsStringTableCallback* callback);
Node root;
};
#endif

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@ -1,481 +1,481 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plConfigInfo_h_inc
#define plConfigInfo_h_inc
#include "plKeysAndValues.h"
#include "hsStlUtils.h"
#include <stdarg.h>
/////////////////////////////////////////////////
typedef std::vector<std::string> plStringList;
typedef std::vector<std::wstring> plWStringList;
/////////////////////////////////////////////////
class plConfigSource;
class plConfigInfo
{
public:
typedef plKeysAndValues::Keys
Keys;
typedef plKeysAndValues::Values
Values;
typedef std::map<xtl::istring, plKeysAndValues>
Sections;
static const std::string& GlobalSection();
private:
mutable Sections fSections;
public:
plConfigInfo();
plConfigInfo(const plConfigInfo & src);
virtual ~plConfigInfo() {}
plConfigInfo & operator =(const plConfigInfo & src);
// REMOVE
// remove all sections
void Clear();
// remove section
void RemoveSection(const std::string & section);
// remove key from section
void RemoveKey(const std::string & section, const std::string & key);
// QUERY
// does this section exist?
bool HasSection(const std::string & section) const;
// does the given section contain this key?
bool HasKey(const std::string & section, const std::string & key);
// does any section contain this key?
bool HasKeyAny(const std::string & key);
// does any of the given sections contain this key?
bool HasKeyIn(const std::string & key, const char * section1, ... /*, nil*/);
bool HasKeyIn(const std::string & key, const std::vector<std::string> & sections );
// does key in section have this value?
bool KeyHasValue(const std::string & section, const std::string & key, const std::string & value);
bool KeyHasValue(const std::string & section, const std::string & key, int value);
bool KeyHasValue(const std::string & section, const std::string & key, double value);
// ADD
// add key=value to the section
bool AddValue(const std::string & section, const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & section, const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & section, const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
bool AddValues(const std::string & section, const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
// GET
plKeysAndValues GetSection(const std::string & section, bool & found);
std::vector<std::string> GetSectionNames();
// get value for key from given section
std::string GetValue(const std::string & section, const std::string & key, const std::string & defval="", bool * outFound=nil) const;
int GetValue(const std::string & section, const std::string & key, int defval, bool * outFound=nil) const;
double GetValue(const std::string & section, const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValues(const std::string & section, const std::string & key) const;
// get value for key from any section
std::string GetValueAny(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
int GetValueAny(const std::string & key, int defval, bool * outFound=nil) const;
double GetValueAny(const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValuesAny(const std::string & key) const;
// get value for key from one of the given sections
std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const char * section1, ... /*, nil*/) const;
std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const std::vector<std::string> & sections ) const;
int GetValueIn(const std::string & key, int defval, bool * outFound, const char * section1, ... /*, nil*/) const;
int GetValueIn(const std::string & key, int defval, bool * outFound, const std::vector<std::string> & sections ) const;
double GetValueIn(const std::string & key, double defval, bool * outFound, const char * section1, ... /*, nil*/) const;
double GetValueIn(const std::string & key, double defval, bool * outFound, const std::vector<std::string> & sections ) const;
std::vector<std::string> GetAllValuesIn(const std::string & key, const char * section1, ... /*, nil*/);
// ITERATORS
bool GetSectionIterators(Sections::const_iterator & iter, Sections::const_iterator & end) const;
bool GetKeyIterators(const xtl::istring & section, Keys::const_iterator & iter, Keys::const_iterator & end) const;
bool GetValueIterators(const xtl::istring & section, const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
// CONFIG SOURCE
virtual bool ReadFrom(plConfigSource * src, KAddValueMode mode=kAlwaysAdd);
virtual bool WriteTo(plConfigSource * src);
};
class plConfigInfoLogging
{
private:
plConfigInfo fConfigInfo;
plConfigInfo fLog;
public:
plConfigInfoLogging();
~plConfigInfoLogging();
plConfigInfo* GetConfigInfo() { return &fConfigInfo; }
plConfigInfo* GetConfigInfoLog() { return &fLog; }
bool GetValue(std::string& retval, const std::string & section, const std::string & key, const std::string & desc, const std::string& defval = "");
bool GetValue(int& retval, const std::string & section, const std::string & key, const std::string & desc, int defval);
bool GetValue(bool& retval, const std::string & section, const std::string & key, const std::string & desc, bool defval);
bool GetValue(float& retval, const std::string & section, const std::string & key, const std::string & desc, float defval);
bool GetValue(double& retval, const std::string & section, const std::string & key, const std::string & desc, double defval);
bool GetAllValues(std::vector<std::string>& values, const std::string & section, const std::string & key, const std::string & desc);
#if USE_MULT_SECTIONS
// get value for key from any section
bool GetValueAny(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval);
bool GetValueAny(int &retval, const std::string & key, const std::string & desc, int defval);
bool GetValueAny(bool& retval, const std::string & key, const std::string & desc, bool defval);
bool GetValueAny(float& retval, const std::string & key, const std::string & desc, float defval);
bool GetValueAny(double& retval, const std::string & key, const std::string & desc, double defval);
bool GetAllValuesAny(std::vector<std::string>& values, const std::string & key, const std::string & desc);
// get value for key from one of the given sections
bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, const char * section1, ... /*, nil*/);
bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, std::vector<std::string> & sections );
bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, const char * section1, ... /*, nil*/);
bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, std::vector<std::string> & sections );
bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, const char * section1, ... /*, nil*/);
bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, std::vector<std::string> & sections );
bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
#endif
};
/////////////////////////////////////////////////
class plConfigSource
{
protected:
std::string fCurrSection; // used in parsing
std::string fEffectiveSection; // used in parsing
KAddValueMode fAddMode; // used in parsing
plConfigInfo * fConfigInfo;
void SplitAt(std::string & key, std::string & value, char splitter, std::string & in);
virtual bool ReadString(const std::string & in);
virtual bool ReadPair(std::string & key, std::string & value);
virtual bool ReadList(char ** list);
virtual bool ReadSubSource( const char * name ) { return true; }
protected:
virtual bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
virtual bool WriteOutOf(plConfigInfo & configInfo);
public:
plConfigSource() {}
virtual ~plConfigSource() {}
friend class plConfigInfo;
};
/////////////////////////////////////////////////
class plCmdLineConfigSource : public plConfigSource
{
int fArgc;
char ** fArgv;
std::string fMySection;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plCmdLineConfigSource(int argc, char ** argv, const char * mySection="CmdLine");
};
/////////////////////////////////////////////////
class plEnvConfigSource : public plConfigSource
{
char ** fEnvp;
std::string fMySection;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plEnvConfigSource(char ** envp, const char * mySection="Environment");
};
/////////////////////////////////////////////////
class plIniConfigSource : public plConfigSource
{
protected:
std::string fFileName;
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniConfigSource(const char * iniFileName);
};
/////////////////////////////////////////////////
// just like above, but works with hsStream-derived classes
class hsStream;
class plIniStreamConfigSource : public plConfigSource
{
protected:
hsStream * fStream;
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniStreamConfigSource(hsStream * stream);
};
/////////////////////////////////////////////////
// an ini file reader/writer that ignores section headers and puts all
// data in an unnamed section, or more accurately, in a section named "".
class plIniNoSectionsConfigSource : public plConfigSource
{
std::string fFileName;
protected:
bool ReadString(const std::string & in);
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniNoSectionsConfigSource(const char * iniFileName);
};
/////////////////////////////////////////////////
// an ini file reader that only reads specified sections
class plIniSectionConfigSource : public plIniConfigSource
{
typedef std::vector<xtl::istring>
Sections;
protected:
Sections fSections;
bool ReadPair(std::string & key, std::string & value);
bool ReadSubSource( const char * name );
public:
plIniSectionConfigSource(const char * iniFileName, std::vector<std::string> & sections);
};
/////////////////////////////////////////////////
// TODO: This would be a cool thing. not needed right now though.
class plDatabaseConfigSource : public plConfigSource
{
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plDatabaseConfigSource(const char * connectString);
};
/////////////////////////////////////////////////
class plDebugConfigSource : public plConfigSource
{
protected:
std::string fFileName;
bool WriteOutOf(plConfigInfo & configInfo);
public:
plDebugConfigSource(){}
};
/////////////////////////////////////////////////
class plWWWAuthenticateConfigSource : public plConfigSource
{
const std::string& fAuth;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plWWWAuthenticateConfigSource(const std::string& auth);
};
////////////////////////////////////////////////////////////////////
// NOTE: plClass _must_ appear first in a multiple-inheritance list.
class plClass
{
public:
virtual void Unused(){}
};
////////////////////////////////////////////////////////////////////
typedef bool (plClass::*TEvaluate)();
typedef bool (plClass::*TEvaluateConst)() const;
struct plEvaluate
{
plClass * fTarget;
bool (plClass::*fEvaluate)();
bool (plClass::*fEvaluateConst)() const;
plEvaluate( plClass * target=nil, TEvaluate evaluate=nil )
: fTarget(target)
, fEvaluate(evaluate)
, fEvaluateConst(nil)
{}
plEvaluate( plClass * target, TEvaluateConst evaluate )
: fTarget(target)
, fEvaluateConst(evaluate)
, fEvaluate(nil)
{}
bool operator()()
{
if (fEvaluate)
return (fTarget)?(fTarget->*fEvaluate)():true;
else
if (fEvaluateConst)
return (fTarget)?(fTarget->*fEvaluateConst)():true;
else
return true;
}
};
////////////////////////////////////////////////////////////////////
typedef std::string (plClass::*TModify)(const std::string & value);
struct plModify
{
plClass * fTarget;
std::string (plClass::*fModify)(const std::string & value);
plModify( plClass * target=nil, TModify modify=nil )
: fTarget(target)
, fModify(modify)
{}
std::string operator()(const std::string & value) { return (fTarget)?(fTarget->*fModify)(value):value;}
std::string operator()(const std::string & value) const { return (fTarget)?(fTarget->*fModify)(value):value;}
};
////////////////////////////////////////////////////////////////////
class plConfigValueBase
{
public:
std::string fConfigName;
std::string fConfigGroup;
plEvaluate fReadEvaluate; // returns true if we want to read this value from options
plEvaluate fWriteEvaluate; // returns true if we want to write this value to options
plModify fReadModify; // may modify the value being read from options
plModify fWriteModify; // may modify the value being written to options
plModify fGetModify; // may modify the value when being assigned
plModify fSetModify; // may modify the value when being accessed
plConfigValueBase( const char * configName="", const char * configGroup="" )
: fConfigName(configName)
, fConfigGroup(configGroup)
{}
void SetConfigName(const char * name) { fConfigName=(name)?name:"";}
std::string GetConfigName() const { return fConfigName;}
void SetConfigGroup(const char * group) { fConfigGroup=group;}
std::string GetConfigGroup() const { return fConfigGroup;}
bool HasConfigName() { return fConfigName.length()>0;}
bool HasConfigGroup() { return fConfigGroup.length()>0;}
virtual void ConfigRead(plConfigInfo * opts);
virtual void ConfigWrite(plConfigInfo * opts);
void SetValue(const char * value);
std::string GetValue() const;
virtual void ISetValue(const char * value) = 0;
virtual std::string IGetValue() const = 0;
void SetReadEvaluate(plClass * targetObj, TEvaluate evalFunc);
void SetWriteEvaluate(plClass * targetObj, TEvaluate evalFunc);
void SetWriteEvaluate(plClass * targetObj, TEvaluateConst evalFunc);
void SetReadModify(plClass * targetObj, TModify modifyFunc);
void SetWriteModify(plClass * targetObj, TModify modifyFunc);
void SetGetModify(plClass * targetObj, TModify modifyFunc);
void SetSetModify(plClass * targetObj, TModify modifyFunc);
};
////////////////////////////////////////////////////////////////////
class plConfigValue : public plConfigValueBase
{
public:
plConfigValue( const char * configName="", const char * configGroup="" )
: plConfigValueBase(configName, configGroup)
{}
std::string fConfigValue;
void ISetValue(const char * value) { fConfigValue=value;}
std::string IGetValue() const { return fConfigValue;}
};
////////////////////////////////////////////////////////////////////
class plConfigAggregateValue : public plConfigValueBase
{
public:
std::vector<plConfigValueBase*> fItems;
plConfigAggregateValue(
const char * name=nil,
// A vararg here would not work because of a
// multiple inheritance issue. Classes that are
// plConfigValueBase are likely to be derived from
// plClass also. Since plClass must be first in
// the inheritance list, the vararg would not
// point to the plConfigValueBase vtable that we
// need to access.
plConfigValueBase * item1=nil,
plConfigValueBase * item2=nil,
plConfigValueBase * item3=nil,
plConfigValueBase * item4=nil,
plConfigValueBase * item5=nil,
plConfigValueBase * item6=nil,
plConfigValueBase * item7=nil);
void ISetValue(const char * value);
std::string IGetValue() const;
void AddItem(plConfigValueBase * item);
void AddItems(
plConfigValueBase * item1=nil,
plConfigValueBase * item2=nil,
plConfigValueBase * item3=nil,
plConfigValueBase * item4=nil,
plConfigValueBase * item5=nil,
plConfigValueBase * item6=nil,
plConfigValueBase * item7=nil);
};
////////////////////////////////////////////////////////////////////
class plConfigValueProxy : public plConfigValueBase
{
plConfigValueBase * fConfigurable;
public:
plConfigValueProxy(plConfigValueBase * item=nil)
: fConfigurable(item)
{}
void Set(plConfigValueBase * item) { fConfigurable=item;}
void ISetValue(const char * value) { fConfigurable->ISetValue(value);}
std::string IGetValue() const { return fConfigurable->IGetValue();}
};
////////////////////////////////////////////////////////////////////
class plConfigGroup
{
public:
plConfigInfo fOpts;
std::string fGroupName;
std::vector<plConfigValueBase*> fItems;
plConfigGroup(const char * groupName="");
bool Read(plConfigSource * src);
bool Write(plConfigSource * src);
void AddItem(plConfigValueBase * item, const char * name=nil);
};
////////////////////////////////////////////////////////////////////
#endif // plConfigInfo_h_inc
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plConfigInfo_h_inc
#define plConfigInfo_h_inc
#include "plKeysAndValues.h"
#include "hsStlUtils.h"
#include <stdarg.h>
/////////////////////////////////////////////////
typedef std::vector<std::string> plStringList;
typedef std::vector<std::wstring> plWStringList;
/////////////////////////////////////////////////
class plConfigSource;
class plConfigInfo
{
public:
typedef plKeysAndValues::Keys
Keys;
typedef plKeysAndValues::Values
Values;
typedef std::map<xtl::istring, plKeysAndValues>
Sections;
static const std::string& GlobalSection();
private:
mutable Sections fSections;
public:
plConfigInfo();
plConfigInfo(const plConfigInfo & src);
virtual ~plConfigInfo() {}
plConfigInfo & operator =(const plConfigInfo & src);
// REMOVE
// remove all sections
void Clear();
// remove section
void RemoveSection(const std::string & section);
// remove key from section
void RemoveKey(const std::string & section, const std::string & key);
// QUERY
// does this section exist?
bool HasSection(const std::string & section) const;
// does the given section contain this key?
bool HasKey(const std::string & section, const std::string & key);
// does any section contain this key?
bool HasKeyAny(const std::string & key);
// does any of the given sections contain this key?
bool HasKeyIn(const std::string & key, const char * section1, ... /*, nil*/);
bool HasKeyIn(const std::string & key, const std::vector<std::string> & sections );
// does key in section have this value?
bool KeyHasValue(const std::string & section, const std::string & key, const std::string & value);
bool KeyHasValue(const std::string & section, const std::string & key, int value);
bool KeyHasValue(const std::string & section, const std::string & key, double value);
// ADD
// add key=value to the section
bool AddValue(const std::string & section, const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & section, const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & section, const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
bool AddValues(const std::string & section, const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
// GET
plKeysAndValues GetSection(const std::string & section, bool & found);
std::vector<std::string> GetSectionNames();
// get value for key from given section
std::string GetValue(const std::string & section, const std::string & key, const std::string & defval="", bool * outFound=nil) const;
int GetValue(const std::string & section, const std::string & key, int defval, bool * outFound=nil) const;
double GetValue(const std::string & section, const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValues(const std::string & section, const std::string & key) const;
// get value for key from any section
std::string GetValueAny(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
int GetValueAny(const std::string & key, int defval, bool * outFound=nil) const;
double GetValueAny(const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValuesAny(const std::string & key) const;
// get value for key from one of the given sections
std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const char * section1, ... /*, nil*/) const;
std::string GetValueIn(const std::string & key, const std::string & defval, bool * outFound, const std::vector<std::string> & sections ) const;
int GetValueIn(const std::string & key, int defval, bool * outFound, const char * section1, ... /*, nil*/) const;
int GetValueIn(const std::string & key, int defval, bool * outFound, const std::vector<std::string> & sections ) const;
double GetValueIn(const std::string & key, double defval, bool * outFound, const char * section1, ... /*, nil*/) const;
double GetValueIn(const std::string & key, double defval, bool * outFound, const std::vector<std::string> & sections ) const;
std::vector<std::string> GetAllValuesIn(const std::string & key, const char * section1, ... /*, nil*/);
// ITERATORS
bool GetSectionIterators(Sections::const_iterator & iter, Sections::const_iterator & end) const;
bool GetKeyIterators(const xtl::istring & section, Keys::const_iterator & iter, Keys::const_iterator & end) const;
bool GetValueIterators(const xtl::istring & section, const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
// CONFIG SOURCE
virtual bool ReadFrom(plConfigSource * src, KAddValueMode mode=kAlwaysAdd);
virtual bool WriteTo(plConfigSource * src);
};
class plConfigInfoLogging
{
private:
plConfigInfo fConfigInfo;
plConfigInfo fLog;
public:
plConfigInfoLogging();
~plConfigInfoLogging();
plConfigInfo* GetConfigInfo() { return &fConfigInfo; }
plConfigInfo* GetConfigInfoLog() { return &fLog; }
bool GetValue(std::string& retval, const std::string & section, const std::string & key, const std::string & desc, const std::string& defval = "");
bool GetValue(int& retval, const std::string & section, const std::string & key, const std::string & desc, int defval);
bool GetValue(bool& retval, const std::string & section, const std::string & key, const std::string & desc, bool defval);
bool GetValue(float& retval, const std::string & section, const std::string & key, const std::string & desc, float defval);
bool GetValue(double& retval, const std::string & section, const std::string & key, const std::string & desc, double defval);
bool GetAllValues(std::vector<std::string>& values, const std::string & section, const std::string & key, const std::string & desc);
#if USE_MULT_SECTIONS
// get value for key from any section
bool GetValueAny(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval);
bool GetValueAny(int &retval, const std::string & key, const std::string & desc, int defval);
bool GetValueAny(bool& retval, const std::string & key, const std::string & desc, bool defval);
bool GetValueAny(float& retval, const std::string & key, const std::string & desc, float defval);
bool GetValueAny(double& retval, const std::string & key, const std::string & desc, double defval);
bool GetAllValuesAny(std::vector<std::string>& values, const std::string & key, const std::string & desc);
// get value for key from one of the given sections
bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, const char * section1, ... /*, nil*/);
bool GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, std::vector<std::string> & sections );
bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, const char * section1, ... /*, nil*/);
bool GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, std::vector<std::string> & sections );
bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, const char * section1, ... /*, nil*/);
bool GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, std::vector<std::string> & sections );
bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
bool GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/);
bool GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections );
#endif
};
/////////////////////////////////////////////////
class plConfigSource
{
protected:
std::string fCurrSection; // used in parsing
std::string fEffectiveSection; // used in parsing
KAddValueMode fAddMode; // used in parsing
plConfigInfo * fConfigInfo;
void SplitAt(std::string & key, std::string & value, char splitter, std::string & in);
virtual bool ReadString(const std::string & in);
virtual bool ReadPair(std::string & key, std::string & value);
virtual bool ReadList(char ** list);
virtual bool ReadSubSource( const char * name ) { return true; }
protected:
virtual bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
virtual bool WriteOutOf(plConfigInfo & configInfo);
public:
plConfigSource() {}
virtual ~plConfigSource() {}
friend class plConfigInfo;
};
/////////////////////////////////////////////////
class plCmdLineConfigSource : public plConfigSource
{
int fArgc;
char ** fArgv;
std::string fMySection;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plCmdLineConfigSource(int argc, char ** argv, const char * mySection="CmdLine");
};
/////////////////////////////////////////////////
class plEnvConfigSource : public plConfigSource
{
char ** fEnvp;
std::string fMySection;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plEnvConfigSource(char ** envp, const char * mySection="Environment");
};
/////////////////////////////////////////////////
class plIniConfigSource : public plConfigSource
{
protected:
std::string fFileName;
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniConfigSource(const char * iniFileName);
};
/////////////////////////////////////////////////
// just like above, but works with hsStream-derived classes
class hsStream;
class plIniStreamConfigSource : public plConfigSource
{
protected:
hsStream * fStream;
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniStreamConfigSource(hsStream * stream);
};
/////////////////////////////////////////////////
// an ini file reader/writer that ignores section headers and puts all
// data in an unnamed section, or more accurately, in a section named "".
class plIniNoSectionsConfigSource : public plConfigSource
{
std::string fFileName;
protected:
bool ReadString(const std::string & in);
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plIniNoSectionsConfigSource(const char * iniFileName);
};
/////////////////////////////////////////////////
// an ini file reader that only reads specified sections
class plIniSectionConfigSource : public plIniConfigSource
{
typedef std::vector<xtl::istring>
Sections;
protected:
Sections fSections;
bool ReadPair(std::string & key, std::string & value);
bool ReadSubSource( const char * name );
public:
plIniSectionConfigSource(const char * iniFileName, std::vector<std::string> & sections);
};
/////////////////////////////////////////////////
// TODO: This would be a cool thing. not needed right now though.
class plDatabaseConfigSource : public plConfigSource
{
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
bool WriteOutOf(plConfigInfo & configInfo);
public:
plDatabaseConfigSource(const char * connectString);
};
/////////////////////////////////////////////////
class plDebugConfigSource : public plConfigSource
{
protected:
std::string fFileName;
bool WriteOutOf(plConfigInfo & configInfo);
public:
plDebugConfigSource(){}
};
/////////////////////////////////////////////////
class plWWWAuthenticateConfigSource : public plConfigSource
{
const std::string& fAuth;
protected:
bool ReadInto(plConfigInfo & configInfo, KAddValueMode mode=kAlwaysAdd);
public:
plWWWAuthenticateConfigSource(const std::string& auth);
};
////////////////////////////////////////////////////////////////////
// NOTE: plClass _must_ appear first in a multiple-inheritance list.
class plClass
{
public:
virtual void Unused(){}
};
////////////////////////////////////////////////////////////////////
typedef bool (plClass::*TEvaluate)();
typedef bool (plClass::*TEvaluateConst)() const;
struct plEvaluate
{
plClass * fTarget;
bool (plClass::*fEvaluate)();
bool (plClass::*fEvaluateConst)() const;
plEvaluate( plClass * target=nil, TEvaluate evaluate=nil )
: fTarget(target)
, fEvaluate(evaluate)
, fEvaluateConst(nil)
{}
plEvaluate( plClass * target, TEvaluateConst evaluate )
: fTarget(target)
, fEvaluateConst(evaluate)
, fEvaluate(nil)
{}
bool operator()()
{
if (fEvaluate)
return (fTarget)?(fTarget->*fEvaluate)():true;
else
if (fEvaluateConst)
return (fTarget)?(fTarget->*fEvaluateConst)():true;
else
return true;
}
};
////////////////////////////////////////////////////////////////////
typedef std::string (plClass::*TModify)(const std::string & value);
struct plModify
{
plClass * fTarget;
std::string (plClass::*fModify)(const std::string & value);
plModify( plClass * target=nil, TModify modify=nil )
: fTarget(target)
, fModify(modify)
{}
std::string operator()(const std::string & value) { return (fTarget)?(fTarget->*fModify)(value):value;}
std::string operator()(const std::string & value) const { return (fTarget)?(fTarget->*fModify)(value):value;}
};
////////////////////////////////////////////////////////////////////
class plConfigValueBase
{
public:
std::string fConfigName;
std::string fConfigGroup;
plEvaluate fReadEvaluate; // returns true if we want to read this value from options
plEvaluate fWriteEvaluate; // returns true if we want to write this value to options
plModify fReadModify; // may modify the value being read from options
plModify fWriteModify; // may modify the value being written to options
plModify fGetModify; // may modify the value when being assigned
plModify fSetModify; // may modify the value when being accessed
plConfigValueBase( const char * configName="", const char * configGroup="" )
: fConfigName(configName)
, fConfigGroup(configGroup)
{}
void SetConfigName(const char * name) { fConfigName=(name)?name:"";}
std::string GetConfigName() const { return fConfigName;}
void SetConfigGroup(const char * group) { fConfigGroup=group;}
std::string GetConfigGroup() const { return fConfigGroup;}
bool HasConfigName() { return fConfigName.length()>0;}
bool HasConfigGroup() { return fConfigGroup.length()>0;}
virtual void ConfigRead(plConfigInfo * opts);
virtual void ConfigWrite(plConfigInfo * opts);
void SetValue(const char * value);
std::string GetValue() const;
virtual void ISetValue(const char * value) = 0;
virtual std::string IGetValue() const = 0;
void SetReadEvaluate(plClass * targetObj, TEvaluate evalFunc);
void SetWriteEvaluate(plClass * targetObj, TEvaluate evalFunc);
void SetWriteEvaluate(plClass * targetObj, TEvaluateConst evalFunc);
void SetReadModify(plClass * targetObj, TModify modifyFunc);
void SetWriteModify(plClass * targetObj, TModify modifyFunc);
void SetGetModify(plClass * targetObj, TModify modifyFunc);
void SetSetModify(plClass * targetObj, TModify modifyFunc);
};
////////////////////////////////////////////////////////////////////
class plConfigValue : public plConfigValueBase
{
public:
plConfigValue( const char * configName="", const char * configGroup="" )
: plConfigValueBase(configName, configGroup)
{}
std::string fConfigValue;
void ISetValue(const char * value) { fConfigValue=value;}
std::string IGetValue() const { return fConfigValue;}
};
////////////////////////////////////////////////////////////////////
class plConfigAggregateValue : public plConfigValueBase
{
public:
std::vector<plConfigValueBase*> fItems;
plConfigAggregateValue(
const char * name=nil,
// A vararg here would not work because of a
// multiple inheritance issue. Classes that are
// plConfigValueBase are likely to be derived from
// plClass also. Since plClass must be first in
// the inheritance list, the vararg would not
// point to the plConfigValueBase vtable that we
// need to access.
plConfigValueBase * item1=nil,
plConfigValueBase * item2=nil,
plConfigValueBase * item3=nil,
plConfigValueBase * item4=nil,
plConfigValueBase * item5=nil,
plConfigValueBase * item6=nil,
plConfigValueBase * item7=nil);
void ISetValue(const char * value);
std::string IGetValue() const;
void AddItem(plConfigValueBase * item);
void AddItems(
plConfigValueBase * item1=nil,
plConfigValueBase * item2=nil,
plConfigValueBase * item3=nil,
plConfigValueBase * item4=nil,
plConfigValueBase * item5=nil,
plConfigValueBase * item6=nil,
plConfigValueBase * item7=nil);
};
////////////////////////////////////////////////////////////////////
class plConfigValueProxy : public plConfigValueBase
{
plConfigValueBase * fConfigurable;
public:
plConfigValueProxy(plConfigValueBase * item=nil)
: fConfigurable(item)
{}
void Set(plConfigValueBase * item) { fConfigurable=item;}
void ISetValue(const char * value) { fConfigurable->ISetValue(value);}
std::string IGetValue() const { return fConfigurable->IGetValue();}
};
////////////////////////////////////////////////////////////////////
class plConfigGroup
{
public:
plConfigInfo fOpts;
std::string fGroupName;
std::vector<plConfigValueBase*> fItems;
plConfigGroup(const char * groupName="");
bool Read(plConfigSource * src);
bool Write(plConfigSource * src);
void AddItem(plConfigValueBase * item, const char * name=nil);
};
////////////////////////////////////////////////////////////////////
#endif // plConfigInfo_h_inc

View File

@ -1,307 +1,307 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plConfigInfo.h"
plConfigInfoLogging::plConfigInfoLogging()
{
}
plConfigInfoLogging::~plConfigInfoLogging()
{
}
bool plConfigInfoLogging::GetValue(std::string& retval, const std::string & section, const std::string & key, const std::string & desc, const std::string& defval)
{
std::string descwdef;
xtl::format(descwdef,"%s # %s",defval.c_str(),desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValue(int& retval, const std::string & section, const std::string & key, const std::string & desc, int defval)
{
std::string descwdef;
xtl::format(descwdef,"%d # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValue(bool& retval, const std::string & section, const std::string & key, const std::string & desc, bool defval)
{
std::string descwdef;
xtl::format(descwdef,"%d # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = ( fConfigInfo.GetValue(section,key,(int)defval,&found)!=0 );
return found;
}
bool plConfigInfoLogging::GetValue(float& retval, const std::string & section, const std::string & key, const std::string & desc, float defval)
{
std::string descwdef;
xtl::format(descwdef,"%f # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
double retvald = fConfigInfo.GetValue(section,key,defval,&found);
retval = (float)retvald;
return found;
}
bool plConfigInfoLogging::GetValue(double& retval, const std::string & section, const std::string & key, const std::string & desc, double defval)
{
std::string descwdef;
xtl::format(descwdef,"%f # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetAllValues(std::vector<std::string>& values, const std::string & section, const std::string & key, const std::string & desc)
{
std::string descwdef;
xtl::format(descwdef,"%s # %s","\"Multiple Entries\"",desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
values = fConfigInfo.GetAllValues(section,key);
return values.size() != 0;
}
#if USE_MULT_SECTIONS
bool plConfigInfoLogging::GetValueAny(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(int &retval, const std::string & key, const std::string & desc, int defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(bool &retval, const std::string & key, const std::string & desc, bool defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = ( fConfigInfo.GetValueAny(key,(int)defval,&found)!=0 );
return found;
}
bool plConfigInfoLogging::GetValueAny(float& retval, const std::string & key, const std::string & desc, float defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(double& retval, const std::string & key, const std::string & desc, double defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetAllValuesAny(std::vector<std::string>& values, const std::string & key, const std::string & desc)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
values = fConfigInfo.GetAllValuesAny(key);
return values.size() != 0;
}
bool plConfigInfoLogging::GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = ( fConfigInfo.GetValueIn(key,(int)defval,&found,sections)!=0 );
return found;
}
bool plConfigInfoLogging::GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plConfigInfo.h"
plConfigInfoLogging::plConfigInfoLogging()
{
}
plConfigInfoLogging::~plConfigInfoLogging()
{
}
bool plConfigInfoLogging::GetValue(std::string& retval, const std::string & section, const std::string & key, const std::string & desc, const std::string& defval)
{
std::string descwdef;
xtl::format(descwdef,"%s # %s",defval.c_str(),desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValue(int& retval, const std::string & section, const std::string & key, const std::string & desc, int defval)
{
std::string descwdef;
xtl::format(descwdef,"%d # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValue(bool& retval, const std::string & section, const std::string & key, const std::string & desc, bool defval)
{
std::string descwdef;
xtl::format(descwdef,"%d # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = ( fConfigInfo.GetValue(section,key,(int)defval,&found)!=0 );
return found;
}
bool plConfigInfoLogging::GetValue(float& retval, const std::string & section, const std::string & key, const std::string & desc, float defval)
{
std::string descwdef;
xtl::format(descwdef,"%f # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
double retvald = fConfigInfo.GetValue(section,key,defval,&found);
retval = (float)retvald;
return found;
}
bool plConfigInfoLogging::GetValue(double& retval, const std::string & section, const std::string & key, const std::string & desc, double defval)
{
std::string descwdef;
xtl::format(descwdef,"%f # %s",defval,desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValue(section,key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetAllValues(std::vector<std::string>& values, const std::string & section, const std::string & key, const std::string & desc)
{
std::string descwdef;
xtl::format(descwdef,"%s # %s","\"Multiple Entries\"",desc.c_str());
fLog.AddValue(section,key,descwdef,kReplaceIfExists);
values = fConfigInfo.GetAllValues(section,key);
return values.size() != 0;
}
#if USE_MULT_SECTIONS
bool plConfigInfoLogging::GetValueAny(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(int &retval, const std::string & key, const std::string & desc, int defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(bool &retval, const std::string & key, const std::string & desc, bool defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = ( fConfigInfo.GetValueAny(key,(int)defval,&found)!=0 );
return found;
}
bool plConfigInfoLogging::GetValueAny(float& retval, const std::string & key, const std::string & desc, float defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetValueAny(double& retval, const std::string & key, const std::string & desc, double defval)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
bool found;
retval = fConfigInfo.GetValueAny(key,defval,&found);
return found;
}
bool plConfigInfoLogging::GetAllValuesAny(std::vector<std::string>& values, const std::string & key, const std::string & desc)
{
fLog.AddValue("ANY SECTION",key,desc,kReplaceIfExists);
values = fConfigInfo.GetAllValuesAny(key);
return values.size() != 0;
}
bool plConfigInfoLogging::GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(std::string& retval, const std::string & key, const std::string & desc, const std::string & defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(int& retval, const std::string & key, const std::string & desc, int defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(bool& retval, const std::string & key, const std::string & desc, bool defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = ( fConfigInfo.GetValueIn(key,(int)defval,&found,sections)!=0 );
return found;
}
bool plConfigInfoLogging::GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(float& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
bool plConfigInfoLogging::GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, const char * section1, ... /*, nil*/)
{
const char * section = section1;
va_list va;
va_start(va,section1);
std::vector<std::string> sections;
while (section)
{
sections.push_back( section );
section = va_arg(va,const char *);
}
va_end(va);
return GetValueIn(retval,key,desc,defval,sections);
}
bool plConfigInfoLogging::GetValueIn(double& retval, const std::string & key, const std::string & desc, double defval, std::vector<std::string> & sections )
{
std::vector<std::string>::iterator si = sections.begin();
while (si != sections.end())
{
fLog.AddValue(*si,key,desc,kReplaceIfExists);
si++;
}
bool found;
retval = fConfigInfo.GetValueIn(key,defval,&found,sections);
return found;
}
#endif

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@ -1,63 +1,63 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plContainer_h_inc
#define plContainer_h_inc
#include "hsTypes.h"
#include "hsStlUtils.h"
template < class T >
class plDataContainerT
{
typedef std::map<UInt32,T*> Items;
Items fItems;
UInt32 fNextKey;
public:
plDataContainerT()
: fNextKey( 1 )
{}
UInt32 Add( T* data )
{
UInt32 key = fNextKey;
fItems[ key ] = data;
fNextKey++;
return key;
}
bool Get( UInt32 key, T*& outItem, bool remove=true )
{
outItem = nil;
Items::iterator ii = fItems.find( key );
if ( ii==fItems.end() )
return false;
outItem = ii->second;
if ( remove )
fItems.erase( ii );
return true;
}
};
#endif // plContainer_h_inc
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plContainer_h_inc
#define plContainer_h_inc
#include "hsTypes.h"
#include "hsStlUtils.h"
template < class T >
class plDataContainerT
{
typedef std::map<UInt32,T*> Items;
Items fItems;
UInt32 fNextKey;
public:
plDataContainerT()
: fNextKey( 1 )
{}
UInt32 Add( T* data )
{
UInt32 key = fNextKey;
fItems[ key ] = data;
fNextKey++;
return key;
}
bool Get( UInt32 key, T*& outItem, bool remove=true )
{
outItem = nil;
Items::iterator ii = fItems.find( key );
if ( ii==fItems.end() )
return false;
outItem = ii->second;
if ( remove )
fItems.erase( ii );
return true;
}
};
#endif // plContainer_h_inc

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@ -1,263 +1,263 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plKeysAndValues.h"
#include "hsStream.h"
#include <algorithm>
plKeysAndValues::plKeysAndValues()
{
}
plKeysAndValues::plKeysAndValues(const plKeysAndValues & src)
: fKeys(src.fKeys)
{
}
plKeysAndValues & plKeysAndValues::operator =(const plKeysAndValues & src)
{
fKeys = src.fKeys;
return *this;
}
void plKeysAndValues::Clear()
{
fKeys.clear();
}
void plKeysAndValues::RemoveKey(const std::string & key)
{
fKeys.erase(key.c_str());
}
bool plKeysAndValues::HasKey(const std::string & key) const
{
return (fKeys.find(key.c_str()) != fKeys.end());
}
bool plKeysAndValues::KeyHasValue(const std::string & key, const std::string & value)
{
Keys::const_iterator ki = fKeys.find(key.c_str());
if (ki==fKeys.end())
return false;
return std::find(ki->second.begin(),ki->second.end(), value.c_str()) != ki->second.end();
}
bool plKeysAndValues::KeyHasValue(const std::string & key, int value)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return KeyHasValue(key, v);
}
bool plKeysAndValues::KeyHasValue(const std::string & key, double value)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return KeyHasValue(key, v);
}
bool plKeysAndValues::AddValue(const std::string & key, const std::string & value, KAddValueMode mode)
{
switch (mode)
{
case kFailIfExists:
if (HasKey(key))
return false;
break;
case kReplaceIfExists:
if (HasKey(key))
RemoveKey(key);
break;
}
fKeys[key.c_str()].push_front(value.c_str());
return true;
}
bool plKeysAndValues::AddValue(const std::string & key, int value, KAddValueMode mode)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return AddValue(key,v,mode);
}
bool plKeysAndValues::AddValue(const std::string & key, double value, KAddValueMode mode)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return AddValue(key,v,mode);
}
bool plKeysAndValues::AddValues(const std::string & key, const std::vector<std::string> & values, KAddValueMode mode)
{
for (int i=0; i<values.size(); i++)
AddValue(key,values[i],mode);
return true;
}
bool plKeysAndValues::SetValue(const std::string & key, const std::string & value)
{
fKeys[key.c_str()].clear();
return AddValue(key,value);
}
bool plKeysAndValues::SetValue(const std::string & key, int value)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return SetValue(key, v);
}
bool plKeysAndValues::SetValue(const std::string & key, double value)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return SetValue(key, v);
}
std::string plKeysAndValues::GetValue(const std::string & key, const std::string & defval, bool * outFound) const
{
Keys::const_iterator ki = fKeys.find(key.c_str());
if (outFound)
*outFound = (ki!=fKeys.end());
if(ki != fKeys.end())
return ki->second.front().c_str();
// fKeys[key.c_str()].push_front(defval.c_str());
return defval;
}
UInt32 plKeysAndValues::GetValue(const std::string & key, UInt32 defval, bool * outFound) const
{
char buf[20];
sprintf(buf, "%ul", defval);
std::string v(buf);
return strtoul(GetValue(key,v,outFound).c_str(), nil, 0);
}
int plKeysAndValues::GetValue(const std::string & key, int defval, bool * outFound) const
{
char buf[20];
sprintf(buf, "%d", defval);
std::string v(buf);
return atol(GetValue(key,v,outFound).c_str());
}
double plKeysAndValues::GetValue(const std::string & key, double defval, bool * outFound) const
{
char buf[30];
sprintf(buf, "%f", defval);
std::string v(buf);
return atof(GetValue(key,v,outFound).c_str());
}
std::vector<std::string> plKeysAndValues::GetAllValues(const std::string & key)
{
std::vector<std::string> result;
xtl::istring xkey = key.c_str();
if (HasKey(key))
for (Values::const_iterator vi=fKeys[xkey].begin(); vi!=fKeys[xkey].end(); ++vi)
result.push_back(vi->c_str());
return result;
}
bool plKeysAndValues::GetKeyIterators(Keys::const_iterator & iter, Keys::const_iterator & end) const
{
iter = fKeys.begin();
end = fKeys.end();
return true;
}
bool plKeysAndValues::GetValueIterators(const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const
{
Keys::const_iterator ki = fKeys.find(key);
if(ki != fKeys.end())
{
iter = ki->second.begin();
end = ki->second.end();
return true;
}
return false;
}
void plKeysAndValues::Read(hsStream * s)
{
UInt16 nkeys;
s->ReadSwap(&nkeys);
for (int ki=0; ki<nkeys; ki++)
{
UInt16 strlen;
s->ReadSwap(&strlen);
std::string key;
key.assign(strlen+1,'\0');
s->Read(strlen,(void*)key.data());
key.resize(strlen);
UInt16 nvalues;
s->ReadSwap(&nvalues);
for (int vi=0; vi<nvalues; vi++)
{
s->ReadSwap(&strlen);
std::string value;
value.assign(strlen+1,'\0');
s->Read(strlen,(void*)value.data());
value.resize(strlen);
// for now, only single value for key on stream is allowed.
SetValue(key,value);
}
}
}
void plKeysAndValues::Write(hsStream * s)
{
// write nkeys
s->WriteSwap((UInt16)fKeys.size());
// iterate through keys
Keys::const_iterator ki,ke;
GetKeyIterators(ki,ke);
for (ki;ki!=ke;++ki)
{
// write key string
s->WriteSwap((UInt16)ki->first.size());
s->Write(ki->first.size(),ki->first.c_str());
// write nvalues for this key
s->WriteSwap((UInt16)ki->second.size());
// iterate through values for this key
Values::const_iterator vi,ve;
GetValueIterators(ki->first,vi,ve);
for (vi;vi!=ve;++vi)
{
// write value string
s->WriteSwap((UInt16)vi->size());
s->Write(vi->size(),vi->c_str());
}
}
}
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plKeysAndValues.h"
#include "hsStream.h"
#include <algorithm>
plKeysAndValues::plKeysAndValues()
{
}
plKeysAndValues::plKeysAndValues(const plKeysAndValues & src)
: fKeys(src.fKeys)
{
}
plKeysAndValues & plKeysAndValues::operator =(const plKeysAndValues & src)
{
fKeys = src.fKeys;
return *this;
}
void plKeysAndValues::Clear()
{
fKeys.clear();
}
void plKeysAndValues::RemoveKey(const std::string & key)
{
fKeys.erase(key.c_str());
}
bool plKeysAndValues::HasKey(const std::string & key) const
{
return (fKeys.find(key.c_str()) != fKeys.end());
}
bool plKeysAndValues::KeyHasValue(const std::string & key, const std::string & value)
{
Keys::const_iterator ki = fKeys.find(key.c_str());
if (ki==fKeys.end())
return false;
return std::find(ki->second.begin(),ki->second.end(), value.c_str()) != ki->second.end();
}
bool plKeysAndValues::KeyHasValue(const std::string & key, int value)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return KeyHasValue(key, v);
}
bool plKeysAndValues::KeyHasValue(const std::string & key, double value)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return KeyHasValue(key, v);
}
bool plKeysAndValues::AddValue(const std::string & key, const std::string & value, KAddValueMode mode)
{
switch (mode)
{
case kFailIfExists:
if (HasKey(key))
return false;
break;
case kReplaceIfExists:
if (HasKey(key))
RemoveKey(key);
break;
}
fKeys[key.c_str()].push_front(value.c_str());
return true;
}
bool plKeysAndValues::AddValue(const std::string & key, int value, KAddValueMode mode)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return AddValue(key,v,mode);
}
bool plKeysAndValues::AddValue(const std::string & key, double value, KAddValueMode mode)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return AddValue(key,v,mode);
}
bool plKeysAndValues::AddValues(const std::string & key, const std::vector<std::string> & values, KAddValueMode mode)
{
for (int i=0; i<values.size(); i++)
AddValue(key,values[i],mode);
return true;
}
bool plKeysAndValues::SetValue(const std::string & key, const std::string & value)
{
fKeys[key.c_str()].clear();
return AddValue(key,value);
}
bool plKeysAndValues::SetValue(const std::string & key, int value)
{
char buf[20];
sprintf(buf, "%d", value);
std::string v(buf);
return SetValue(key, v);
}
bool plKeysAndValues::SetValue(const std::string & key, double value)
{
char buf[30];
sprintf(buf, "%f", value);
std::string v(buf);
return SetValue(key, v);
}
std::string plKeysAndValues::GetValue(const std::string & key, const std::string & defval, bool * outFound) const
{
Keys::const_iterator ki = fKeys.find(key.c_str());
if (outFound)
*outFound = (ki!=fKeys.end());
if(ki != fKeys.end())
return ki->second.front().c_str();
// fKeys[key.c_str()].push_front(defval.c_str());
return defval;
}
UInt32 plKeysAndValues::GetValue(const std::string & key, UInt32 defval, bool * outFound) const
{
char buf[20];
sprintf(buf, "%ul", defval);
std::string v(buf);
return strtoul(GetValue(key,v,outFound).c_str(), nil, 0);
}
int plKeysAndValues::GetValue(const std::string & key, int defval, bool * outFound) const
{
char buf[20];
sprintf(buf, "%d", defval);
std::string v(buf);
return atol(GetValue(key,v,outFound).c_str());
}
double plKeysAndValues::GetValue(const std::string & key, double defval, bool * outFound) const
{
char buf[30];
sprintf(buf, "%f", defval);
std::string v(buf);
return atof(GetValue(key,v,outFound).c_str());
}
std::vector<std::string> plKeysAndValues::GetAllValues(const std::string & key)
{
std::vector<std::string> result;
xtl::istring xkey = key.c_str();
if (HasKey(key))
for (Values::const_iterator vi=fKeys[xkey].begin(); vi!=fKeys[xkey].end(); ++vi)
result.push_back(vi->c_str());
return result;
}
bool plKeysAndValues::GetKeyIterators(Keys::const_iterator & iter, Keys::const_iterator & end) const
{
iter = fKeys.begin();
end = fKeys.end();
return true;
}
bool plKeysAndValues::GetValueIterators(const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const
{
Keys::const_iterator ki = fKeys.find(key);
if(ki != fKeys.end())
{
iter = ki->second.begin();
end = ki->second.end();
return true;
}
return false;
}
void plKeysAndValues::Read(hsStream * s)
{
UInt16 nkeys;
s->ReadSwap(&nkeys);
for (int ki=0; ki<nkeys; ki++)
{
UInt16 strlen;
s->ReadSwap(&strlen);
std::string key;
key.assign(strlen+1,'\0');
s->Read(strlen,(void*)key.data());
key.resize(strlen);
UInt16 nvalues;
s->ReadSwap(&nvalues);
for (int vi=0; vi<nvalues; vi++)
{
s->ReadSwap(&strlen);
std::string value;
value.assign(strlen+1,'\0');
s->Read(strlen,(void*)value.data());
value.resize(strlen);
// for now, only single value for key on stream is allowed.
SetValue(key,value);
}
}
}
void plKeysAndValues::Write(hsStream * s)
{
// write nkeys
s->WriteSwap((UInt16)fKeys.size());
// iterate through keys
Keys::const_iterator ki,ke;
GetKeyIterators(ki,ke);
for (ki;ki!=ke;++ki)
{
// write key string
s->WriteSwap((UInt16)ki->first.size());
s->Write(ki->first.size(),ki->first.c_str());
// write nvalues for this key
s->WriteSwap((UInt16)ki->second.size());
// iterate through values for this key
Values::const_iterator vi,ve;
GetValueIterators(ki->first,vi,ve);
for (vi;vi!=ve;++vi)
{
// write value string
s->WriteSwap((UInt16)vi->size());
s->Write(vi->size(),vi->c_str());
}
}
}

View File

@ -1,103 +1,103 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plKeysAndValues_h_inc
#define plKeysAndValues_h_inc
#include "hsConfig.h"
#include "hsUtils.h"
#include "hsStlUtils.h"
#include "hsStream.h"
#pragma warning(disable:4284)
enum KAddValueMode
{
kAlwaysAdd, // Add another value if key already exists
kReplaceIfExists, // Replace any existing key with new value.
kFailIfExists, // Do not add if key already exists.
};
// class plKeysAndValues
// A multimap class. Stores multiple values per key.
class plKeysAndValues : public hsStreamable
{
public:
typedef std::list<xtl::istring>
Values;
typedef std::map<xtl::istring, Values>
Keys;
private:
mutable Keys fKeys;
public:
// ctor
plKeysAndValues();
plKeysAndValues(const plKeysAndValues & src);
virtual ~plKeysAndValues(){}
// assign
plKeysAndValues & operator =(const plKeysAndValues & src);
// clear
void Clear();
void RemoveKey(const std::string & key);
// query
bool HasKey(const std::string & key) const;
bool KeyHasValue(const std::string & key, const std::string & value);
bool KeyHasValue(const std::string & key, int value);
bool KeyHasValue(const std::string & key, double value);
// add
bool AddValue(const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
bool AddValues(const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
// set (clear and add)
bool SetValue(const std::string & key, const std::string & value);
bool SetValue(const std::string & key, int value);
bool SetValue(const std::string & key, double value);
// get single value
std::string GetValue(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
UInt32 GetValue(const std::string & key, UInt32 defval, bool * outFound=nil) const;
int GetValue(const std::string & key, int defval, bool * outFound=nil) const;
double GetValue(const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValues(const std::string & key);
// key iterator
bool GetKeyIterators(Keys::const_iterator & iter, Keys::const_iterator & end) const;
// value iterator (use for getting all values for key)
bool GetValueIterators(const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
// streamable
void Read(hsStream * s);
void Write(hsStream * s);
// TODO:
UInt32 GetStreamSize() { return 0;}
};
/////////////////////////////////////////////////////////////
#endif // plKeysAndValues_h_inc
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plKeysAndValues_h_inc
#define plKeysAndValues_h_inc
#include "hsConfig.h"
#include "hsUtils.h"
#include "hsStlUtils.h"
#include "hsStream.h"
#pragma warning(disable:4284)
enum KAddValueMode
{
kAlwaysAdd, // Add another value if key already exists
kReplaceIfExists, // Replace any existing key with new value.
kFailIfExists, // Do not add if key already exists.
};
// class plKeysAndValues
// A multimap class. Stores multiple values per key.
class plKeysAndValues : public hsStreamable
{
public:
typedef std::list<xtl::istring>
Values;
typedef std::map<xtl::istring, Values>
Keys;
private:
mutable Keys fKeys;
public:
// ctor
plKeysAndValues();
plKeysAndValues(const plKeysAndValues & src);
virtual ~plKeysAndValues(){}
// assign
plKeysAndValues & operator =(const plKeysAndValues & src);
// clear
void Clear();
void RemoveKey(const std::string & key);
// query
bool HasKey(const std::string & key) const;
bool KeyHasValue(const std::string & key, const std::string & value);
bool KeyHasValue(const std::string & key, int value);
bool KeyHasValue(const std::string & key, double value);
// add
bool AddValue(const std::string & key, const std::string & value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & key, int value, KAddValueMode mode=kAlwaysAdd);
bool AddValue(const std::string & key, double value, KAddValueMode mode=kAlwaysAdd);
bool AddValues(const std::string & key, const std::vector<std::string> & values, KAddValueMode mode=kAlwaysAdd);
// set (clear and add)
bool SetValue(const std::string & key, const std::string & value);
bool SetValue(const std::string & key, int value);
bool SetValue(const std::string & key, double value);
// get single value
std::string GetValue(const std::string & key, const std::string & defval="", bool * outFound=nil) const;
UInt32 GetValue(const std::string & key, UInt32 defval, bool * outFound=nil) const;
int GetValue(const std::string & key, int defval, bool * outFound=nil) const;
double GetValue(const std::string & key, double defval, bool * outFound=nil) const;
std::vector<std::string> GetAllValues(const std::string & key);
// key iterator
bool GetKeyIterators(Keys::const_iterator & iter, Keys::const_iterator & end) const;
// value iterator (use for getting all values for key)
bool GetValueIterators(const xtl::istring & key, Values::const_iterator & iter, Values::const_iterator & end) const;
// streamable
void Read(hsStream * s);
void Write(hsStream * s);
// TODO:
UInt32 GetStreamSize() { return 0;}
};
/////////////////////////////////////////////////////////////
#endif // plKeysAndValues_h_inc