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Fix line endings and tabs
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@ -1,265 +1,265 @@
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||||
/*==LICENSE==*
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||||
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||||
CyanWorlds.com Engine - MMOG client, server and tools
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||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
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||||
|
||||
*==LICENSE==*/
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#include "hsGeometry3.h"
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#include "hsResMgr.h"
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#include "plPhysicalControllerCore.h"
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#include "plSwimRegion.h"
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#include "plArmatureMod.h"
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void plSwimRegionInterface::Read(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Read(s, mgr);
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fDownBuoyancy = s->ReadSwapScalar();
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fUpBuoyancy = s->ReadSwapScalar();
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fMaxUpwardVel = s->ReadSwapScalar();
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}
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void plSwimRegionInterface::Write(hsStream* s, hsResMgr* mgr)
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{
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plObjInterface::Write(s, mgr);
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s->WriteSwapScalar(fDownBuoyancy);
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s->WriteSwapScalar(fUpBuoyancy);
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s->WriteSwapScalar(fMaxUpwardVel);
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}
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void plSwimRegionInterface::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
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{
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linearResult.Set(0.f, 0.f, 0.f);
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angularResult = 0.f;
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}
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/////////////////////////////////////////////////////////////////////////
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plSwimCircularCurrentRegion::plSwimCircularCurrentRegion() :
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fCurrentSO(nil),
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fRotation(0.f),
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fPullNearDistSq(1.f),
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||||
fPullNearVel(0.f),
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fPullFarDistSq(1.f),
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||||
fPullFarVel(0.f)
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||||
{
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||||
}
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||||
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void plSwimCircularCurrentRegion::Read(hsStream* stream, hsResMgr* mgr)
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{
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plSwimRegionInterface::Read(stream, mgr);
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fRotation = stream->ReadSwapScalar();
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fPullNearDistSq = stream->ReadSwapScalar();
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fPullNearVel = stream->ReadSwapScalar();
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fPullFarDistSq = stream->ReadSwapScalar();
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fPullFarVel = stream->ReadSwapScalar();
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, -1), plRefFlags::kActiveRef); // currentSO
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}
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void plSwimCircularCurrentRegion::Write(hsStream* stream, hsResMgr* mgr)
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{
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plSwimRegionInterface::Write(stream, mgr);
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stream->WriteSwapScalar(fRotation);
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stream->WriteSwapScalar(fPullNearDistSq);
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stream->WriteSwapScalar(fPullNearVel);
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stream->WriteSwapScalar(fPullFarDistSq);
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stream->WriteSwapScalar(fPullFarVel);
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mgr->WriteKey(stream, fCurrentSO);
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}
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hsBool plSwimCircularCurrentRegion::MsgReceive(plMessage* msg)
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{
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plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef(msg);
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if (refMsg)
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{
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plSceneObject *so = plSceneObject::ConvertNoRef(refMsg->GetRef());
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if (so)
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||||
{
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if (refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace))
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fCurrentSO = so;
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else if (refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove))
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fCurrentSO = nil;
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return true;
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||||
}
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}
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return plSwimRegionInterface::MsgReceive(msg);
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}
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void plSwimCircularCurrentRegion::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
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||||
{
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if (elapsed <= 0.f || fCurrentSO == nil || GetProperty(kDisable))
|
||||
{
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||||
linearResult.Set(0.f, 0.f, 0.f);
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angularResult = 0.f;
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||||
return;
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||||
}
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hsPoint3 center, pos;
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||||
center.Set(&fCurrentSO->GetLocalToWorld().GetTranslate());
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plKey worldKey = physical->GetSubworld();
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||||
if (worldKey)
|
||||
{
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plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
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center = so->GetWorldToLocal() * center;
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||||
}
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center.fZ = 0.f; // Just doing 2D
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physical->GetPositionSim(pos);
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hsBool applyPull = true;
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hsVector3 pos2Center(center.fX - pos.fX, center.fY - pos.fY, 0.f);
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hsScalar pullVel;
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hsScalar distSq = pos2Center.MagnitudeSquared();
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||||
if (distSq < .5)
|
||||
{
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||||
// Don't want to pull us too close to the center, or we
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||||
// get this annoying jitter.
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pullVel = 0.f;
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||||
}
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else if (distSq <= fPullNearDistSq)
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pullVel = fPullNearVel;
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||||
else if (distSq >= fPullFarDistSq)
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||||
pullVel = fPullFarVel;
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else
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pullVel = fPullNearVel + (fPullFarVel - fPullNearVel) * (distSq - fPullNearDistSq) / (fPullFarDistSq - fPullNearDistSq);
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hsVector3 pull = pos2Center;
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pull.Normalize();
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linearResult.Set(pull.fY, -pull.fX, pull.fZ);
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pull *= pullVel;
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linearResult *= fRotation;
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linearResult += pull;
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hsVector3 v1 = linearResult * elapsed - pos2Center;
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hsVector3 v2 = -pos2Center;
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hsScalar invCos = v1.InnerProduct(v2) / v1.Magnitude() / v2.Magnitude();
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if (invCos > 1)
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invCos = 1;
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if (invCos < -1)
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invCos = -1;
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angularResult = hsACosine(invCos) / elapsed;
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// hsAssert(real_finite(linearResult.fX) &&
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// real_finite(linearResult.fY) &&
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||||
// real_finite(linearResult.fZ) &&
|
||||
// real_finite(angularResult), "Bad water current computation.");
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||||
}
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||||
|
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/////////////////////////////////////////////////////////////////////////////////////
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||||
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plSwimStraightCurrentRegion::plSwimStraightCurrentRegion() :
|
||||
fCurrentSO(nil),
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fNearDist(1.f),
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||||
fNearVel(0.f),
|
||||
fFarDist(1.f),
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||||
fFarVel(0.f)
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||||
{
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||||
}
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||||
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void plSwimStraightCurrentRegion::Read(hsStream* stream, hsResMgr* mgr)
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||||
{
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plSwimRegionInterface::Read(stream, mgr);
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|
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fNearDist = stream->ReadSwapScalar();
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||||
fNearVel = stream->ReadSwapScalar();
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fFarDist = stream->ReadSwapScalar();
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fFarVel = stream->ReadSwapScalar();
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mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, -1), plRefFlags::kActiveRef); // currentSO
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||||
}
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||||
|
||||
void plSwimStraightCurrentRegion::Write(hsStream* stream, hsResMgr* mgr)
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||||
{
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plSwimRegionInterface::Write(stream, mgr);
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||||
|
||||
stream->WriteSwapScalar(fNearDist);
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||||
stream->WriteSwapScalar(fNearVel);
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stream->WriteSwapScalar(fFarDist);
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stream->WriteSwapScalar(fFarVel);
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mgr->WriteKey(stream, fCurrentSO);
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||||
}
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||||
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||||
hsBool plSwimStraightCurrentRegion::MsgReceive(plMessage* msg)
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||||
{
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||||
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef(msg);
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||||
if (refMsg)
|
||||
{
|
||||
plSceneObject *so = plSceneObject::ConvertNoRef(refMsg->GetRef());
|
||||
if (so)
|
||||
{
|
||||
if (refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace))
|
||||
fCurrentSO = so;
|
||||
else if (refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove))
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||||
fCurrentSO = nil;
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return true;
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}
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}
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return plSwimRegionInterface::MsgReceive(msg);
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}
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void plSwimStraightCurrentRegion::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
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{
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angularResult = 0.f;
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||||
|
||||
if (elapsed <= 0.f || GetProperty(kDisable))
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||||
{
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linearResult.Set(0.f, 0.f, 0.f);
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return;
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||||
}
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||||
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||||
hsPoint3 center, pos;
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||||
hsVector3 current = fCurrentSO->GetLocalToWorld() * hsVector3(0.f, 1.f, 0.f);
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center.Set(&fCurrentSO->GetLocalToWorld().GetTranslate());
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physical->GetPositionSim(pos);
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||||
plKey worldKey = physical->GetSubworld();
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if (worldKey)
|
||||
{
|
||||
plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
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hsMatrix44 w2l = so->GetWorldToLocal();
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center = w2l * center;
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current = w2l * current;
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}
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||||
|
||||
hsVector3 pos2Center(center.fX - pos.fX, center.fY - pos.fY, 0.f);
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||||
hsScalar dist = current.InnerProduct(pos - center);
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hsScalar pullVel;
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||||
|
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if (dist <= fNearDist)
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pullVel = fNearVel;
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||||
else if (dist >= fFarDist)
|
||||
pullVel = fFarVel;
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||||
else
|
||||
pullVel = fNearVel + (fFarVel - fNearVel) * (dist - fNearDist) / (fFarDist - fNearDist);
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||||
|
||||
linearResult = current * pullVel;
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||||
}
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "hsGeometry3.h"
|
||||
#include "hsResMgr.h"
|
||||
|
||||
#include "plPhysicalControllerCore.h"
|
||||
#include "plSwimRegion.h"
|
||||
#include "plArmatureMod.h"
|
||||
|
||||
void plSwimRegionInterface::Read(hsStream* s, hsResMgr* mgr)
|
||||
{
|
||||
plObjInterface::Read(s, mgr);
|
||||
|
||||
fDownBuoyancy = s->ReadSwapScalar();
|
||||
fUpBuoyancy = s->ReadSwapScalar();
|
||||
fMaxUpwardVel = s->ReadSwapScalar();
|
||||
}
|
||||
|
||||
void plSwimRegionInterface::Write(hsStream* s, hsResMgr* mgr)
|
||||
{
|
||||
plObjInterface::Write(s, mgr);
|
||||
|
||||
s->WriteSwapScalar(fDownBuoyancy);
|
||||
s->WriteSwapScalar(fUpBuoyancy);
|
||||
s->WriteSwapScalar(fMaxUpwardVel);
|
||||
}
|
||||
|
||||
void plSwimRegionInterface::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
|
||||
{
|
||||
linearResult.Set(0.f, 0.f, 0.f);
|
||||
angularResult = 0.f;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////
|
||||
|
||||
plSwimCircularCurrentRegion::plSwimCircularCurrentRegion() :
|
||||
fCurrentSO(nil),
|
||||
fRotation(0.f),
|
||||
fPullNearDistSq(1.f),
|
||||
fPullNearVel(0.f),
|
||||
fPullFarDistSq(1.f),
|
||||
fPullFarVel(0.f)
|
||||
{
|
||||
}
|
||||
|
||||
void plSwimCircularCurrentRegion::Read(hsStream* stream, hsResMgr* mgr)
|
||||
{
|
||||
plSwimRegionInterface::Read(stream, mgr);
|
||||
|
||||
fRotation = stream->ReadSwapScalar();
|
||||
fPullNearDistSq = stream->ReadSwapScalar();
|
||||
fPullNearVel = stream->ReadSwapScalar();
|
||||
fPullFarDistSq = stream->ReadSwapScalar();
|
||||
fPullFarVel = stream->ReadSwapScalar();
|
||||
mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, -1), plRefFlags::kActiveRef); // currentSO
|
||||
}
|
||||
|
||||
void plSwimCircularCurrentRegion::Write(hsStream* stream, hsResMgr* mgr)
|
||||
{
|
||||
plSwimRegionInterface::Write(stream, mgr);
|
||||
|
||||
stream->WriteSwapScalar(fRotation);
|
||||
stream->WriteSwapScalar(fPullNearDistSq);
|
||||
stream->WriteSwapScalar(fPullNearVel);
|
||||
stream->WriteSwapScalar(fPullFarDistSq);
|
||||
stream->WriteSwapScalar(fPullFarVel);
|
||||
mgr->WriteKey(stream, fCurrentSO);
|
||||
}
|
||||
|
||||
hsBool plSwimCircularCurrentRegion::MsgReceive(plMessage* msg)
|
||||
{
|
||||
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef(msg);
|
||||
if (refMsg)
|
||||
{
|
||||
plSceneObject *so = plSceneObject::ConvertNoRef(refMsg->GetRef());
|
||||
if (so)
|
||||
{
|
||||
if (refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace))
|
||||
fCurrentSO = so;
|
||||
else if (refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove))
|
||||
fCurrentSO = nil;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return plSwimRegionInterface::MsgReceive(msg);
|
||||
}
|
||||
|
||||
void plSwimCircularCurrentRegion::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
|
||||
{
|
||||
if (elapsed <= 0.f || fCurrentSO == nil || GetProperty(kDisable))
|
||||
{
|
||||
linearResult.Set(0.f, 0.f, 0.f);
|
||||
angularResult = 0.f;
|
||||
return;
|
||||
}
|
||||
|
||||
hsPoint3 center, pos;
|
||||
center.Set(&fCurrentSO->GetLocalToWorld().GetTranslate());
|
||||
|
||||
plKey worldKey = physical->GetSubworld();
|
||||
if (worldKey)
|
||||
{
|
||||
plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
|
||||
center = so->GetWorldToLocal() * center;
|
||||
}
|
||||
|
||||
center.fZ = 0.f; // Just doing 2D
|
||||
|
||||
physical->GetPositionSim(pos);
|
||||
|
||||
hsBool applyPull = true;
|
||||
hsVector3 pos2Center(center.fX - pos.fX, center.fY - pos.fY, 0.f);
|
||||
hsScalar pullVel;
|
||||
hsScalar distSq = pos2Center.MagnitudeSquared();
|
||||
if (distSq < .5)
|
||||
{
|
||||
// Don't want to pull us too close to the center, or we
|
||||
// get this annoying jitter.
|
||||
pullVel = 0.f;
|
||||
}
|
||||
else if (distSq <= fPullNearDistSq)
|
||||
pullVel = fPullNearVel;
|
||||
else if (distSq >= fPullFarDistSq)
|
||||
pullVel = fPullFarVel;
|
||||
else
|
||||
pullVel = fPullNearVel + (fPullFarVel - fPullNearVel) * (distSq - fPullNearDistSq) / (fPullFarDistSq - fPullNearDistSq);
|
||||
|
||||
hsVector3 pull = pos2Center;
|
||||
pull.Normalize();
|
||||
linearResult.Set(pull.fY, -pull.fX, pull.fZ);
|
||||
|
||||
pull *= pullVel;
|
||||
linearResult *= fRotation;
|
||||
linearResult += pull;
|
||||
|
||||
hsVector3 v1 = linearResult * elapsed - pos2Center;
|
||||
hsVector3 v2 = -pos2Center;
|
||||
hsScalar invCos = v1.InnerProduct(v2) / v1.Magnitude() / v2.Magnitude();
|
||||
if (invCos > 1)
|
||||
invCos = 1;
|
||||
if (invCos < -1)
|
||||
invCos = -1;
|
||||
angularResult = hsACosine(invCos) / elapsed;
|
||||
|
||||
// hsAssert(real_finite(linearResult.fX) &&
|
||||
// real_finite(linearResult.fY) &&
|
||||
// real_finite(linearResult.fZ) &&
|
||||
// real_finite(angularResult), "Bad water current computation.");
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
plSwimStraightCurrentRegion::plSwimStraightCurrentRegion() :
|
||||
fCurrentSO(nil),
|
||||
fNearDist(1.f),
|
||||
fNearVel(0.f),
|
||||
fFarDist(1.f),
|
||||
fFarVel(0.f)
|
||||
{
|
||||
}
|
||||
|
||||
void plSwimStraightCurrentRegion::Read(hsStream* stream, hsResMgr* mgr)
|
||||
{
|
||||
plSwimRegionInterface::Read(stream, mgr);
|
||||
|
||||
fNearDist = stream->ReadSwapScalar();
|
||||
fNearVel = stream->ReadSwapScalar();
|
||||
fFarDist = stream->ReadSwapScalar();
|
||||
fFarVel = stream->ReadSwapScalar();
|
||||
mgr->ReadKeyNotifyMe(stream, TRACKED_NEW plGenRefMsg(GetKey(), plRefMsg::kOnCreate, -1, -1), plRefFlags::kActiveRef); // currentSO
|
||||
}
|
||||
|
||||
void plSwimStraightCurrentRegion::Write(hsStream* stream, hsResMgr* mgr)
|
||||
{
|
||||
plSwimRegionInterface::Write(stream, mgr);
|
||||
|
||||
stream->WriteSwapScalar(fNearDist);
|
||||
stream->WriteSwapScalar(fNearVel);
|
||||
stream->WriteSwapScalar(fFarDist);
|
||||
stream->WriteSwapScalar(fFarVel);
|
||||
mgr->WriteKey(stream, fCurrentSO);
|
||||
}
|
||||
|
||||
hsBool plSwimStraightCurrentRegion::MsgReceive(plMessage* msg)
|
||||
{
|
||||
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef(msg);
|
||||
if (refMsg)
|
||||
{
|
||||
plSceneObject *so = plSceneObject::ConvertNoRef(refMsg->GetRef());
|
||||
if (so)
|
||||
{
|
||||
if (refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace))
|
||||
fCurrentSO = so;
|
||||
else if (refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove))
|
||||
fCurrentSO = nil;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return plSwimRegionInterface::MsgReceive(msg);
|
||||
}
|
||||
|
||||
void plSwimStraightCurrentRegion::GetCurrent(plPhysicalControllerCore *physical, hsVector3 &linearResult, hsScalar &angularResult, hsScalar elapsed)
|
||||
{
|
||||
angularResult = 0.f;
|
||||
|
||||
if (elapsed <= 0.f || GetProperty(kDisable))
|
||||
{
|
||||
linearResult.Set(0.f, 0.f, 0.f);
|
||||
return;
|
||||
}
|
||||
|
||||
hsPoint3 center, pos;
|
||||
hsVector3 current = fCurrentSO->GetLocalToWorld() * hsVector3(0.f, 1.f, 0.f);
|
||||
center.Set(&fCurrentSO->GetLocalToWorld().GetTranslate());
|
||||
physical->GetPositionSim(pos);
|
||||
|
||||
plKey worldKey = physical->GetSubworld();
|
||||
if (worldKey)
|
||||
{
|
||||
plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
|
||||
hsMatrix44 w2l = so->GetWorldToLocal();
|
||||
center = w2l * center;
|
||||
current = w2l * current;
|
||||
}
|
||||
|
||||
hsVector3 pos2Center(center.fX - pos.fX, center.fY - pos.fY, 0.f);
|
||||
hsScalar dist = current.InnerProduct(pos - center);
|
||||
hsScalar pullVel;
|
||||
|
||||
if (dist <= fNearDist)
|
||||
pullVel = fNearVel;
|
||||
else if (dist >= fFarDist)
|
||||
pullVel = fFarVel;
|
||||
else
|
||||
pullVel = fNearVel + (fFarVel - fNearVel) * (dist - fNearDist) / (fFarDist - fNearDist);
|
||||
|
||||
linearResult = current * pullVel;
|
||||
}
|
||||
|
Reference in New Issue
Block a user