mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 10:37:41 -04:00
Fix line endings and tabs
This commit is contained in:
@ -1,308 +1,308 @@
|
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/*==LICENSE==*
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||||
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||||
CyanWorlds.com Engine - MMOG client, server and tools
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||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
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||||
|
||||
*==LICENSE==*/
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#include "pyVarSyncGame.h"
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#include <python.h>
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#include "../../pyEnum.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// Base VarSync game client class
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//
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PYTHON_CLASS_DEFINITION(ptVarSyncGame, pyVarSyncGame);
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PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncGame, pyVarSyncGame)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncGame)
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||||
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PYTHON_NO_INIT_DEFINITION(ptVarSyncGame)
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PYTHON_GLOBAL_METHOD_DEFINITION(PtIsVarSyncGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a VarSync game")
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{
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||||
PyObject* textObj;
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||||
if (!PyArg_ParseTuple(args, "O", &textObj))
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||||
{
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PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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||||
}
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||||
if (PyUnicode_Check(textObj))
|
||||
{
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||||
int strLen = PyUnicode_GetSize(textObj);
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||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
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||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
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||||
text[strLen] = L'\0';
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bool retVal = pyVarSyncGame::IsVarSyncGame(text);
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||||
delete [] text;
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||||
PYTHON_RETURN_BOOL(retVal);
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||||
}
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||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
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||||
char* text = PyString_AsString(textObj);
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||||
wchar_t* wText = hsStringToWString(text);
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bool retVal = pyVarSyncGame::IsVarSyncGame(wText);
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delete [] wText;
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PYTHON_RETURN_BOOL(retVal);
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}
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||||
else
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||||
{
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||||
PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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}
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}
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PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonVarSyncGame, args, "Params: callbackKey\nJoins the common VarSync game. If one doesn't exist, it creates it")
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||||
{
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PyObject* callbackObj = NULL;
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if (!PyArg_ParseTuple(args, "O", &callbackObj))
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||||
{
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||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
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||||
PYTHON_RETURN_ERROR;
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||||
}
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||||
if (!pyKey::Check(callbackObj))
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||||
{
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||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(callbackObj);
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pyVarSyncGame::JoinCommonVarSyncGame(*key);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptVarSyncGame, setStringVar, args)
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{
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||||
unsigned long id;
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||||
PyObject* valueObj = NULL;
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||||
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
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||||
PYTHON_RETURN_ERROR;
|
||||
}
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||||
|
||||
if (PyUnicode_Check(valueObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(valueObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
self->fThis->SetStringVar(id, text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else if (PyString_Check(valueObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(valueObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
self->fThis->SetStringVar(id, wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
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PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, setNumericVar, args)
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||||
{
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||||
unsigned long id;
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||||
PyObject* valueObj = NULL;
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||||
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
double val = 0;
|
||||
if (PyFloat_Check(valueObj))
|
||||
val = PyFloat_AsDouble(valueObj);
|
||||
else if (PyInt_Check(valueObj))
|
||||
val = (double)PyInt_AsLong(valueObj);
|
||||
else if (PyLong_Check(valueObj))
|
||||
val = PyLong_AsDouble(valueObj);
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->SetNumericVar(id, val);
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||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_BASIC_METHOD_DEFINITION(ptVarSyncGame, requestAllVars, RequestAllVars)
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||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createStringVar, args)
|
||||
{
|
||||
PyObject* varNameObj = NULL;
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||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring varName = L"";
|
||||
if (PyUnicode_Check(varNameObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(varNameObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
varName = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(varNameObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(varNameObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
varName = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring val = L"";
|
||||
if (PyUnicode_Check(valueObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(valueObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
val = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(valueObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(valueObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
val = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->CreateStringVar(varName, val);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createNumericVar, args)
|
||||
{
|
||||
PyObject* varNameObj = NULL;
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||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring varName = L"";
|
||||
if (PyUnicode_Check(varNameObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(varNameObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
varName = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(varNameObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(varNameObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
varName = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
double val = 0;
|
||||
if (PyFloat_Check(valueObj))
|
||||
val = PyFloat_AsDouble(valueObj);
|
||||
else if (PyInt_Check(valueObj))
|
||||
val = (double)PyInt_AsLong(valueObj);
|
||||
else if (PyLong_Check(valueObj))
|
||||
val = PyLong_AsDouble(valueObj);
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->CreateNumericVar(varName, val);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_START_METHODS_TABLE(ptVarSyncGame)
|
||||
PYTHON_METHOD(ptVarSyncGame, setStringVar, "Params: varID, value\nAttempts to set a string variable to the specified string (clipped to 255 chars)"),
|
||||
PYTHON_METHOD(ptVarSyncGame, setNumericVar, "Params: varID, value\nAttempts to set a numeric variable to the specified number (clipped to double)"),
|
||||
PYTHON_BASIC_METHOD(ptVarSyncGame, requestAllVars, "Requests all the vars the server knows about"),
|
||||
PYTHON_METHOD(ptVarSyncGame, createStringVar, "Params: varName, value\nAttempts to create a new string variable and set it to the specified string (clipped to 255 chars)"),
|
||||
PYTHON_METHOD(ptVarSyncGame, createNumericVar, "Params: varName, value\nAttempts to create a new numeric variable and set it to the specified number (clipped to double)"),
|
||||
PYTHON_END_METHODS_TABLE;
|
||||
|
||||
// Type structure definition
|
||||
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncGame, pyGameCli, "Game client for the VarSync game");
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PyObject* pyVarSyncGame::New(pfGameCli* client)
|
||||
{
|
||||
ptVarSyncGame *newObj = (ptVarSyncGame*)ptVarSyncGame_type.tp_new(&ptVarSyncGame_type, NULL, NULL);
|
||||
if (client && (client->GetGameTypeId() == kGameTypeId_VarSync))
|
||||
newObj->fThis->gameClient = client;
|
||||
return (PyObject*)newObj;
|
||||
}
|
||||
|
||||
PYTHON_CLASS_CHECK_IMPL(ptVarSyncGame, pyVarSyncGame)
|
||||
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncGame, pyVarSyncGame)
|
||||
|
||||
// Module and method definitions
|
||||
void pyVarSyncGame::AddPlasmaClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_CLASS_IMPORT_START(m);
|
||||
PYTHON_CLASS_IMPORT(m, ptVarSyncGame);
|
||||
PYTHON_CLASS_IMPORT_END(m);
|
||||
}
|
||||
|
||||
void pyVarSyncGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
|
||||
{
|
||||
PYTHON_GLOBAL_METHOD(methods, PtIsVarSyncGame);
|
||||
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonVarSyncGame);
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
#include "pyVarSyncGame.h"
|
||||
|
||||
#include <python.h>
|
||||
#include "../../pyEnum.h"
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Base VarSync game client class
|
||||
//
|
||||
|
||||
PYTHON_CLASS_DEFINITION(ptVarSyncGame, pyVarSyncGame);
|
||||
|
||||
PYTHON_DEFAULT_NEW_DEFINITION(ptVarSyncGame, pyVarSyncGame)
|
||||
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVarSyncGame)
|
||||
|
||||
PYTHON_NO_INIT_DEFINITION(ptVarSyncGame)
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtIsVarSyncGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a VarSync game")
|
||||
{
|
||||
PyObject* textObj;
|
||||
if (!PyArg_ParseTuple(args, "O", &textObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (PyUnicode_Check(textObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(textObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
bool retVal = pyVarSyncGame::IsVarSyncGame(text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else if (PyString_Check(textObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(textObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
bool retVal = pyVarSyncGame::IsVarSyncGame(wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_BOOL(retVal);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtIsVarSyncGame expects a unicode string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonVarSyncGame, args, "Params: callbackKey\nJoins the common VarSync game. If one doesn't exist, it creates it")
|
||||
{
|
||||
PyObject* callbackObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "O", &callbackObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
if (!pyKey::Check(callbackObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "PtJoinCommonVarSyncGame expects a ptKey");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
pyKey* key = pyKey::ConvertFrom(callbackObj);
|
||||
pyVarSyncGame::JoinCommonVarSyncGame(*key);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, setStringVar, args)
|
||||
{
|
||||
unsigned long id;
|
||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
if (PyUnicode_Check(valueObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(valueObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
self->fThis->SetStringVar(id, text);
|
||||
delete [] text;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else if (PyString_Check(valueObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(valueObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
self->fThis->SetStringVar(id, wText);
|
||||
delete [] wText;
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setStringVar expects an unsigned long and a string");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, setNumericVar, args)
|
||||
{
|
||||
unsigned long id;
|
||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "kO", &id, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
double val = 0;
|
||||
if (PyFloat_Check(valueObj))
|
||||
val = PyFloat_AsDouble(valueObj);
|
||||
else if (PyInt_Check(valueObj))
|
||||
val = (double)PyInt_AsLong(valueObj);
|
||||
else if (PyLong_Check(valueObj))
|
||||
val = PyLong_AsDouble(valueObj);
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "setNumericVar expects an unsigned long and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->SetNumericVar(id, val);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_BASIC_METHOD_DEFINITION(ptVarSyncGame, requestAllVars, RequestAllVars)
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createStringVar, args)
|
||||
{
|
||||
PyObject* varNameObj = NULL;
|
||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring varName = L"";
|
||||
if (PyUnicode_Check(varNameObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(varNameObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
varName = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(varNameObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(varNameObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
varName = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring val = L"";
|
||||
if (PyUnicode_Check(valueObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(valueObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)valueObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
val = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(valueObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(valueObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
val = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createStringVar expects two strings");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->CreateStringVar(varName, val);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_METHOD_DEFINITION(ptVarSyncGame, createNumericVar, args)
|
||||
{
|
||||
PyObject* varNameObj = NULL;
|
||||
PyObject* valueObj = NULL;
|
||||
if (!PyArg_ParseTuple(args, "OO", &varNameObj, &valueObj))
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
std::wstring varName = L"";
|
||||
if (PyUnicode_Check(varNameObj))
|
||||
{
|
||||
int strLen = PyUnicode_GetSize(varNameObj);
|
||||
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
|
||||
PyUnicode_AsWideChar((PyUnicodeObject*)varNameObj, text, strLen);
|
||||
text[strLen] = L'\0';
|
||||
varName = text;
|
||||
delete [] text;
|
||||
}
|
||||
else if (PyString_Check(varNameObj))
|
||||
{
|
||||
// we'll allow this, just in case something goes weird
|
||||
char* text = PyString_AsString(varNameObj);
|
||||
wchar_t* wText = hsStringToWString(text);
|
||||
varName = wText;
|
||||
delete [] wText;
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
double val = 0;
|
||||
if (PyFloat_Check(valueObj))
|
||||
val = PyFloat_AsDouble(valueObj);
|
||||
else if (PyInt_Check(valueObj))
|
||||
val = (double)PyInt_AsLong(valueObj);
|
||||
else if (PyLong_Check(valueObj))
|
||||
val = PyLong_AsDouble(valueObj);
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "createNumericVar expects a string and a number");
|
||||
PYTHON_RETURN_ERROR;
|
||||
}
|
||||
|
||||
self->fThis->CreateNumericVar(varName, val);
|
||||
PYTHON_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYTHON_START_METHODS_TABLE(ptVarSyncGame)
|
||||
PYTHON_METHOD(ptVarSyncGame, setStringVar, "Params: varID, value\nAttempts to set a string variable to the specified string (clipped to 255 chars)"),
|
||||
PYTHON_METHOD(ptVarSyncGame, setNumericVar, "Params: varID, value\nAttempts to set a numeric variable to the specified number (clipped to double)"),
|
||||
PYTHON_BASIC_METHOD(ptVarSyncGame, requestAllVars, "Requests all the vars the server knows about"),
|
||||
PYTHON_METHOD(ptVarSyncGame, createStringVar, "Params: varName, value\nAttempts to create a new string variable and set it to the specified string (clipped to 255 chars)"),
|
||||
PYTHON_METHOD(ptVarSyncGame, createNumericVar, "Params: varName, value\nAttempts to create a new numeric variable and set it to the specified number (clipped to double)"),
|
||||
PYTHON_END_METHODS_TABLE;
|
||||
|
||||
// Type structure definition
|
||||
PLASMA_DEFAULT_TYPE_WBASE(ptVarSyncGame, pyGameCli, "Game client for the VarSync game");
|
||||
|
||||
// required functions for PyObject interoperability
|
||||
PyObject* pyVarSyncGame::New(pfGameCli* client)
|
||||
{
|
||||
ptVarSyncGame *newObj = (ptVarSyncGame*)ptVarSyncGame_type.tp_new(&ptVarSyncGame_type, NULL, NULL);
|
||||
if (client && (client->GetGameTypeId() == kGameTypeId_VarSync))
|
||||
newObj->fThis->gameClient = client;
|
||||
return (PyObject*)newObj;
|
||||
}
|
||||
|
||||
PYTHON_CLASS_CHECK_IMPL(ptVarSyncGame, pyVarSyncGame)
|
||||
PYTHON_CLASS_CONVERT_FROM_IMPL(ptVarSyncGame, pyVarSyncGame)
|
||||
|
||||
// Module and method definitions
|
||||
void pyVarSyncGame::AddPlasmaClasses(PyObject* m)
|
||||
{
|
||||
PYTHON_CLASS_IMPORT_START(m);
|
||||
PYTHON_CLASS_IMPORT(m, ptVarSyncGame);
|
||||
PYTHON_CLASS_IMPORT_END(m);
|
||||
}
|
||||
|
||||
void pyVarSyncGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
|
||||
{
|
||||
PYTHON_GLOBAL_METHOD(methods, PtIsVarSyncGame);
|
||||
PYTHON_GLOBAL_METHOD(methods, PtJoinCommonVarSyncGame);
|
||||
}
|
Reference in New Issue
Block a user