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https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 10:37:41 -04:00
Fix line endings and tabs
This commit is contained in:
@ -1,172 +1,172 @@
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyTTTGame.h"
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#include <python.h>
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#include "../../pyEnum.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// Base TTT game client class
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//
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PYTHON_CLASS_DEFINITION(ptTTTGame, pyTTTGame);
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PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGame, pyTTTGame)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGame)
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PYTHON_NO_INIT_DEFINITION(ptTTTGame)
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PYTHON_GLOBAL_METHOD_DEFINITION(PtIsTTTGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a TicTacToe game")
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{
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PyObject* textObj;
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if (!PyArg_ParseTuple(args, "O", &textObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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}
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if (PyUnicode_Check(textObj))
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{
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int strLen = PyUnicode_GetSize(textObj);
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wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
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PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
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text[strLen] = L'\0';
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bool retVal = pyTTTGame::IsTTTGame(text);
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delete [] text;
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PYTHON_RETURN_BOOL(retVal);
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}
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else if (PyString_Check(textObj))
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{
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// we'll allow this, just in case something goes weird
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char* text = PyString_AsString(textObj);
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wchar_t* wText = hsStringToWString(text);
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bool retVal = pyTTTGame::IsTTTGame(wText);
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delete [] wText;
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PYTHON_RETURN_BOOL(retVal);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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}
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}
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PYTHON_GLOBAL_METHOD_DEFINITION(PtCreateTTTGame, args, "Params: callbackKey, numPlayers\nCreates a new TicTacToe game with the specified callback key and number of players (1 or 2)")
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{
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PyObject* callbackObj = NULL;
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int numPlayers = 0;
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if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &numPlayers))
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{
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PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
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PYTHON_RETURN_ERROR;
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}
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if (!pyKey::Check(callbackObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(callbackObj);
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pyTTTGame::CreateTTTGame(*key, numPlayers);
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PYTHON_RETURN_NONE;
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}
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PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonTTTGame, args, "Params: callbackKey, gameID, numPlayers\nJoins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players")
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{
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PyObject* callbackObj = NULL;
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int gameID = 0, numPlayers = 0;
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if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID, &numPlayers))
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{
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PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
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PYTHON_RETURN_ERROR;
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}
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if (!pyKey::Check(callbackObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(callbackObj);
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pyTTTGame::JoinCommonTTTGame(*key, gameID, numPlayers);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptTTTGame, makeMove, args)
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{
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int row = 0, col = 0;
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if (!PyArg_ParseTuple(args, "ii", &row, &col))
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{
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PyErr_SetString(PyExc_TypeError, "makeMove expects two integers");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->MakeMove(row, col);
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PYTHON_RETURN_NONE;
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}
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PYTHON_BASIC_METHOD_DEFINITION(ptTTTGame, showBoard, ShowBoard)
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PYTHON_START_METHODS_TABLE(ptTTTGame)
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PYTHON_METHOD(ptTTTGame, makeMove, "Params: row, col\nMakes a move in the specified spot"),
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PYTHON_BASIC_METHOD(ptTTTGame, showBoard, "Prints the current board layout to the console"),
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PYTHON_END_METHODS_TABLE;
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// Type structure definition
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PLASMA_DEFAULT_TYPE_WBASE(ptTTTGame, pyGameCli, "Game client for the TicTacToe game");
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// required functions for PyObject interoperability
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PyObject* pyTTTGame::New(pfGameCli* client)
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{
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ptTTTGame *newObj = (ptTTTGame*)ptTTTGame_type.tp_new(&ptTTTGame_type, NULL, NULL);
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if (client && (client->GetGameTypeId() == kGameTypeId_TicTacToe))
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newObj->fThis->gameClient = client;
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return (PyObject*)newObj;
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}
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PYTHON_CLASS_CHECK_IMPL(ptTTTGame, pyTTTGame)
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGame, pyTTTGame)
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// Module and method definitions
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void pyTTTGame::AddPlasmaClasses(PyObject* m)
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{
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PYTHON_CLASS_IMPORT_START(m);
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PYTHON_CLASS_IMPORT(m, ptTTTGame);
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PYTHON_CLASS_IMPORT_END(m);
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}
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void pyTTTGame::AddPlasmaConstantsClasses(PyObject* m)
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{
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PYTHON_ENUM_START(PtTTTGameResult);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultWinner, kTTTGameResultWinner);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultTied, kTTTGameResultTied);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultGave, kTTTGameResultGave);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultError, kTTTGameResultError);
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PYTHON_ENUM_END(m, PtTTTGameResult);
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}
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void pyTTTGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
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{
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PYTHON_GLOBAL_METHOD(methods, PtIsTTTGame);
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PYTHON_GLOBAL_METHOD(methods, PtCreateTTTGame);
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PYTHON_GLOBAL_METHOD(methods, PtJoinCommonTTTGame);
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "pyTTTGame.h"
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#include <python.h>
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#include "../../pyEnum.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// Base TTT game client class
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//
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PYTHON_CLASS_DEFINITION(ptTTTGame, pyTTTGame);
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PYTHON_DEFAULT_NEW_DEFINITION(ptTTTGame, pyTTTGame)
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptTTTGame)
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PYTHON_NO_INIT_DEFINITION(ptTTTGame)
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PYTHON_GLOBAL_METHOD_DEFINITION(PtIsTTTGame, args, "Params: typeID\nReturns true if the specifed typeID (guid as a string) is a TicTacToe game")
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{
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PyObject* textObj;
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if (!PyArg_ParseTuple(args, "O", &textObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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}
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if (PyUnicode_Check(textObj))
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{
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int strLen = PyUnicode_GetSize(textObj);
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wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
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PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
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text[strLen] = L'\0';
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bool retVal = pyTTTGame::IsTTTGame(text);
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delete [] text;
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PYTHON_RETURN_BOOL(retVal);
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}
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else if (PyString_Check(textObj))
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{
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// we'll allow this, just in case something goes weird
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char* text = PyString_AsString(textObj);
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wchar_t* wText = hsStringToWString(text);
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bool retVal = pyTTTGame::IsTTTGame(wText);
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delete [] wText;
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PYTHON_RETURN_BOOL(retVal);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "PtIsTTTGame expects a unicode string");
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PYTHON_RETURN_ERROR;
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}
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}
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PYTHON_GLOBAL_METHOD_DEFINITION(PtCreateTTTGame, args, "Params: callbackKey, numPlayers\nCreates a new TicTacToe game with the specified callback key and number of players (1 or 2)")
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{
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PyObject* callbackObj = NULL;
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int numPlayers = 0;
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if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &numPlayers))
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{
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PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
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PYTHON_RETURN_ERROR;
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}
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if (!pyKey::Check(callbackObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtCreateTTTGame expects a ptKey and an integer");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(callbackObj);
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pyTTTGame::CreateTTTGame(*key, numPlayers);
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PYTHON_RETURN_NONE;
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}
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PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinCommonTTTGame, args, "Params: callbackKey, gameID, numPlayers\nJoins a common TicTacToe game with the specified ID. If one doesn't exist, it creates it with the specified number of players")
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{
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PyObject* callbackObj = NULL;
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int gameID = 0, numPlayers = 0;
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if (!PyArg_ParseTuple(args, "Oii", &callbackObj, &gameID, &numPlayers))
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{
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PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
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PYTHON_RETURN_ERROR;
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}
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if (!pyKey::Check(callbackObj))
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{
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PyErr_SetString(PyExc_TypeError, "PtJoinCommonTTTGame expects a ptKey and two integers");
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PYTHON_RETURN_ERROR;
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}
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pyKey* key = pyKey::ConvertFrom(callbackObj);
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pyTTTGame::JoinCommonTTTGame(*key, gameID, numPlayers);
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PYTHON_RETURN_NONE;
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}
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PYTHON_METHOD_DEFINITION(ptTTTGame, makeMove, args)
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{
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int row = 0, col = 0;
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if (!PyArg_ParseTuple(args, "ii", &row, &col))
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{
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PyErr_SetString(PyExc_TypeError, "makeMove expects two integers");
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PYTHON_RETURN_ERROR;
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}
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self->fThis->MakeMove(row, col);
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PYTHON_RETURN_NONE;
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}
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PYTHON_BASIC_METHOD_DEFINITION(ptTTTGame, showBoard, ShowBoard)
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PYTHON_START_METHODS_TABLE(ptTTTGame)
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PYTHON_METHOD(ptTTTGame, makeMove, "Params: row, col\nMakes a move in the specified spot"),
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PYTHON_BASIC_METHOD(ptTTTGame, showBoard, "Prints the current board layout to the console"),
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PYTHON_END_METHODS_TABLE;
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// Type structure definition
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PLASMA_DEFAULT_TYPE_WBASE(ptTTTGame, pyGameCli, "Game client for the TicTacToe game");
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// required functions for PyObject interoperability
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PyObject* pyTTTGame::New(pfGameCli* client)
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{
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ptTTTGame *newObj = (ptTTTGame*)ptTTTGame_type.tp_new(&ptTTTGame_type, NULL, NULL);
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if (client && (client->GetGameTypeId() == kGameTypeId_TicTacToe))
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newObj->fThis->gameClient = client;
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return (PyObject*)newObj;
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}
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PYTHON_CLASS_CHECK_IMPL(ptTTTGame, pyTTTGame)
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptTTTGame, pyTTTGame)
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// Module and method definitions
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void pyTTTGame::AddPlasmaClasses(PyObject* m)
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{
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PYTHON_CLASS_IMPORT_START(m);
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PYTHON_CLASS_IMPORT(m, ptTTTGame);
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PYTHON_CLASS_IMPORT_END(m);
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}
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void pyTTTGame::AddPlasmaConstantsClasses(PyObject* m)
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{
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PYTHON_ENUM_START(PtTTTGameResult);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultWinner, kTTTGameResultWinner);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultTied, kTTTGameResultTied);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultGave, kTTTGameResultGave);
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PYTHON_ENUM_ELEMENT(PtTTTGameResult, kTTTGameResultError, kTTTGameResultError);
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PYTHON_ENUM_END(m, PtTTTGameResult);
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}
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void pyTTTGame::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
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{
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PYTHON_GLOBAL_METHOD(methods, PtIsTTTGame);
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PYTHON_GLOBAL_METHOD(methods, PtCreateTTTGame);
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PYTHON_GLOBAL_METHOD(methods, PtJoinCommonTTTGame);
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}
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