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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-15 10:54:18 +00:00

Fix line endings and tabs

This commit is contained in:
Branan Purvine-Riley
2011-04-11 16:27:55 -07:00
parent d4250e19b5
commit 908aaeb6f6
2738 changed files with 702562 additions and 702562 deletions

View File

@ -1,67 +1,67 @@
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/CoreLib/hsCritSect.cpp
*
*
* By Eric Anderson (10/23/2005)
* Copyright 2005 Cyan Worlds, Inc.
*
***/
#include "HeadSpin.h"
#include "hsCritSect.h"
#pragma hdrstop
/****************************************************************************
*
* Critical section implementation
*
***/
#ifdef HS_BUILD_FOR_WIN32
//===========================================================================
CCritSect::CCritSect () {
InitializeCriticalSection(&m_handle);
}
//===========================================================================
CCritSect::~CCritSect () {
DeleteCriticalSection(&m_handle);
}
//===========================================================================
void CCritSect::Enter () {
EnterCriticalSection(&m_handle);
}
//===========================================================================
void CCritSect::Leave () {
LeaveCriticalSection(&m_handle);
}
#endif
/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/CoreLib/hsCritSect.cpp
*
*
* By Eric Anderson (10/23/2005)
* Copyright 2005 Cyan Worlds, Inc.
*
***/
#include "HeadSpin.h"
#include "hsCritSect.h"
#pragma hdrstop
/****************************************************************************
*
* Critical section implementation
*
***/
#ifdef HS_BUILD_FOR_WIN32
//===========================================================================
CCritSect::CCritSect () {
InitializeCriticalSection(&m_handle);
}
//===========================================================================
CCritSect::~CCritSect () {
DeleteCriticalSection(&m_handle);
}
//===========================================================================
void CCritSect::Enter () {
EnterCriticalSection(&m_handle);
}
//===========================================================================
void CCritSect::Leave () {
LeaveCriticalSection(&m_handle);
}
#endif