mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-14 02:27:40 -04:00
Take this opportunity to vector-ize plVirtualCam1
This commit is contained in:
@ -225,21 +225,21 @@ plVirtualCam1::~plVirtualCam1()
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}
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}
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// for saving camera stack
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// for saving camera stack
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plCameraModifier1* plVirtualCam1::GetCameraNumber(int camNumber)
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plCameraModifier1* plVirtualCam1::GetCameraNumber(size_t camNumber)
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{
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{
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return (fCameraStack[camNumber]);
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return (fCameraStack[camNumber]);
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}
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}
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// for rebuilding camera stack
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// for rebuilding camera stack
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void plVirtualCam1::RebuildStack(const plKey& key)
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void plVirtualCam1::RebuildStack(const plKey& key)
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{
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{
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if (fCameraStack.Count() == 1)
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if (fCameraStack.size() == 1)
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{
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{
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plUoid U(kDefaultCameraMod1_KEY);
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plUoid U(kDefaultCameraMod1_KEY);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pKey)
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if (pKey)
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{
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{
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if (fCameraStack[0]->GetKey() == pKey)
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if (fCameraStack[0]->GetKey() == pKey)
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fCameraStack.SetCountAndZero(0);
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fCameraStack.clear();
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}
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}
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}
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}
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plSceneObject* pObj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
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plSceneObject* pObj = plSceneObject::ConvertNoRef(key->GetObjectPtr());
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@ -398,14 +398,13 @@ void plVirtualCam1::Reset(hsBool bRender)
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fPythonOverride = nil;
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fPythonOverride = nil;
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if (fFirstPersonOverride)
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if (fFirstPersonOverride)
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fFirstPersonOverride = nil;
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fFirstPersonOverride = nil;
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fCamerasLoaded.SetCountAndZero(0);
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fCamerasLoaded.clear();
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fCameraStack.SetCountAndZero(0);
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fCameraStack.clear();
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fCameraStack.Append(fDriveCamera);
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fCameraStack.push_back(fDriveCamera);
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plUoid U(kDefaultCameraMod1_KEY);
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plUoid U(kDefaultCameraMod1_KEY);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pKey)
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if (pKey)
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PushCamera((plCameraModifier1*)pKey->GetObjectPtr());
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PushCamera((plCameraModifier1*)pKey->GetObjectPtr());
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//fCameraStack.Append((plCameraModifier1*)pKey->GetObjectPtr());
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if (fThirdPersonCam)
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if (fThirdPersonCam)
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PushCamera(fThirdPersonCam);
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PushCamera(fThirdPersonCam);
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@ -429,7 +428,7 @@ void plVirtualCam1::Reset(hsBool bRender)
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void plVirtualCam1::ClearStack()
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void plVirtualCam1::ClearStack()
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{
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{
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fCameraStack.SetCountAndZero(0);
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fCameraStack.clear();
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plUoid U(kDefaultCameraMod1_KEY);
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plUoid U(kDefaultCameraMod1_KEY);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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plKey pKey = hsgResMgr::ResMgr()->FindKey(U);
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if (pKey)
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if (pKey)
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@ -451,10 +450,9 @@ plCameraModifier1* plVirtualCam1::GetCurrentCamera()
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return(fFirstPersonOverride);
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return(fFirstPersonOverride);
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if (fTransPos == POS_TRANS_FOLLOW)
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if (fTransPos == POS_TRANS_FOLLOW)
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return(fTransitionCamera);
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return(fTransitionCamera);
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if (fCameraStack.size())
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if (fCameraStack.Count())
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return fCameraStack.back();
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return fCameraStack[fCameraStack.Count() - 1];
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return nil;
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else return nil;
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}
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}
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hsBool plVirtualCam1::Is1stPersonCamera()
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hsBool plVirtualCam1::Is1stPersonCamera()
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@ -471,9 +469,10 @@ hsBool plVirtualCam1::Is1stPersonCamera()
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plCameraModifier1* plVirtualCam1::GetCurrentStackCamera()
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plCameraModifier1* plVirtualCam1::GetCurrentStackCamera()
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{
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{
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if (fCameraStack.Count())
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if (fCameraStack.size())
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return fCameraStack[fCameraStack.Count() - 1];
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return fCameraStack.back();
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else return nil;
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else
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return nil;
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}
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}
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void plVirtualCam1::ICreatePlate()
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void plVirtualCam1::ICreatePlate()
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@ -535,11 +534,12 @@ void plVirtualCam1::SetRender(hsBool render)
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// hack, hack, hack
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// hack, hack, hack
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hsBool plVirtualCam1::RestoreFromName(const plString& name)
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hsBool plVirtualCam1::RestoreFromName(const plString& name)
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{
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{
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for(int i = 0; i < fCamerasLoaded.Count(); i++)
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for(plSOVec::iterator it = fCamerasLoaded.begin(); it != fCamerasLoaded.end(); ++it)
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{
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{
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if (name.Compare(fCamerasLoaded[i]->GetKeyName()) == 0)
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plKey cam = (*it)->GetKey();
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if (name.Compare(cam->GetName(), plString::kCaseInsensitive) == 0)
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{
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{
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RebuildStack(fCamerasLoaded[i]->GetKey());
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RebuildStack(cam);
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return true;
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return true;
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}
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}
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}
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}
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@ -775,33 +775,34 @@ void plVirtualCam1::IUpdate()
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RunTransition();
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RunTransition();
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for (int i=0; i < fCameraStack.Count(); i++)
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for (plCameraVec::iterator i = fCameraStack.begin(); i != fCameraStack.end(); ++i)
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{
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{
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hsBool update = true;
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hsBool update = true;
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for (int j=i+1; j<fCameraStack.Count(); j++)
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for (plCameraVec::iterator j = (i+1); j != fCameraStack.end(); ++j)
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{
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{
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if (fCameraStack[i] == fCameraStack[j])
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if (*i != *j)
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{
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{
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update = false;
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update = false;
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break;
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break;
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}
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}
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}
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}
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if ((fCameraStack[i] == GetCurrentStackCamera()) && fTransPos != POS_TRANS_OFF)
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plCameraModifier1* cam = *i;
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if ((cam == GetCurrentStackCamera()) && fTransPos != POS_TRANS_OFF)
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update = false;
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update = false;
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if(update)
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if(update)
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{
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{
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// eek...
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// eek...
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if(alwaysCutForColin && fCameraStack[i]->GetBrain())
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if(alwaysCutForColin && cam->GetBrain())
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{
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{
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fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPos);
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cam->GetBrain()->SetFlags(plCameraBrain1::kCutPos);
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fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPOA);
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cam->GetBrain()->SetFlags(plCameraBrain1::kCutPOA);
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}
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}
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if(fForceCutOnce)
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if(fForceCutOnce)
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{
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{
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fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
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cam->GetBrain()->SetFlags(plCameraBrain1::kCutPosOnce);
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fCameraStack[i]->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
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cam->GetBrain()->SetFlags(plCameraBrain1::kCutPOAOnce);
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}
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}
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fCameraStack[i]->Update();
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cam->Update();
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}
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}
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}
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}
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if(fForceCutOnce)fForceCutOnce=false;
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if(fForceCutOnce)fForceCutOnce=false;
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@ -1397,12 +1398,9 @@ hsBool plVirtualCam1::MsgReceive(plMessage* msg)
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// array. Since this message indicates it was destroyed anyway, this should be
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// array. Since this message indicates it was destroyed anyway, this should be
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// ok.
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// ok.
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plCameraModifier1* pMod = (plCameraModifier1*)(pRefMsg->GetRef());
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plCameraModifier1* pMod = (plCameraModifier1*)(pRefMsg->GetRef());
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// we go in reverse so that removes don't mess up our index
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plCameraVec::iterator it = std::find(fCameraStack.begin(), fCameraStack.end(), pMod);
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for (int i = fCameraStack.Count() - 1; i >= 0; --i)
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if (it != fCameraStack.end())
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{
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fCameraStack.erase(it);
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if (fCameraStack[i] == pMod)
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fCameraStack.Remove(i);
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -1495,7 +1493,7 @@ void plVirtualCam1::CreateDefaultCamera(plSceneObject* subject)
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void plVirtualCam1::AddCameraToStack(plCameraModifier1* pCam)
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void plVirtualCam1::AddCameraToStack(plCameraModifier1* pCam)
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{
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{
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fCameraStack.Append(pCam);
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fCameraStack.push_back(pCam);
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if (pCam->GetBrain())
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if (pCam->GetBrain())
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{
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{
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if (HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN))
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if (HasMovementFlag(B_CONTROL_CAMERA_WALK_PAN))
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@ -1665,9 +1663,9 @@ void plVirtualCam1::PushCamera(plCameraModifier1* pCam, hsBool bDefault)
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#endif
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#endif
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}
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}
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// make this the default camera if that's what we want...
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// make this the default camera if that's what we want...
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if (fCameraStack.Count() > 0 && bDefault)
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if (fCameraStack.size() > 0 && bDefault)
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{
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{
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fCameraStack.SetCountAndZero(0);
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fCameraStack.clear();
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AddCameraToStack(pCam);
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AddCameraToStack(pCam);
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#ifdef STATUS_LOG
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#ifdef STATUS_LOG
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camLog->AddLineF("Camera %s is now the DEFAULT camera for this age", pCam->GetKeyName().c_str());
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camLog->AddLineF("Camera %s is now the DEFAULT camera for this age", pCam->GetKeyName().c_str());
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@ -1679,15 +1677,15 @@ void plVirtualCam1::PushCamera(plCameraModifier1* pCam, hsBool bDefault)
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void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
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void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
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{
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{
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// sanity / new default camera check
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// sanity / new default camera check
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if (fCameraStack.Count() <= 1)
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if (fCameraStack.size() <= 1)
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return;
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return;
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// is it the current camera AND the same camera we would otherwise switch to?
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// is it the current camera AND the same camera we would otherwise switch to?
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if (pCam==GetCurrentStackCamera() && pCam == fCameraStack[fCameraStack.Count() - 2])
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if (pCam==GetCurrentStackCamera() && pCam == fCameraStack[fCameraStack.size() - 2])
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{
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{
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// pop but don't transition to a new camera
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// pop but don't transition to a new camera
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// or do anything else:
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// or do anything else:
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fCameraStack.Remove(fCameraStack.Count() - 1);
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fCameraStack.pop_back();
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return;
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return;
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}
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}
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@ -1709,7 +1707,7 @@ void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
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!GetCurrentStackCamera())
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!GetCurrentStackCamera())
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{
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{
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// special camera mode (like drive) just pop it
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// special camera mode (like drive) just pop it
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fCameraStack.Remove(fCameraStack.Count() - 1);
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fCameraStack.pop_back();
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GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
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GetCurrentStackCamera()->Push(!HasFlags(kAvatarWalking));
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return;
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return;
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}
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}
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@ -1721,7 +1719,7 @@ void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
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#endif
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#endif
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// pop and actually transition to a new camera
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// pop and actually transition to a new camera
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fCameraStack.Remove(fCameraStack.Count() - 1);
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fCameraStack.pop_back();
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if (GetCurrentStackCamera())
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if (GetCurrentStackCamera())
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{
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{
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@ -1804,14 +1802,9 @@ void plVirtualCam1::PopCamera(plCameraModifier1* pCam)
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IHandleCameraStatusLog(pCam, kBackgroundPop);
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IHandleCameraStatusLog(pCam, kBackgroundPop);
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#endif
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#endif
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// just remove this from the stack
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// just remove this from the stack
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for (int i = 0; i < fCameraStack.Count(); i++)
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plCameraVec::iterator it = std::find(fCameraStack.begin(), fCameraStack.end(), pCam);
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{
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if (it != fCameraStack.end())
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if (fCameraStack[i] == pCam)
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fCameraStack.erase(it);
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{
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fCameraStack.Remove(i);
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break;
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}
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}
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}
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}
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if (!InTransition())
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if (!InTransition())
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SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
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SetFOV(GetCurrentStackCamera()->GetFOVw(), GetCurrentStackCamera()->GetFOVh(), GetCurrentStackCamera());
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@ -73,6 +73,8 @@ struct hsColorRGBA;
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class plVirtualCam1 : public hsKeyedObject
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class plVirtualCam1 : public hsKeyedObject
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{
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{
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typedef std::vector<plCameraModifier1*> plCameraVec;
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typedef std::vector<plSceneObject*> plSOVec;
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protected:
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protected:
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@ -127,8 +129,8 @@ public:
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static float GetFOVh() { return fFOVh; }
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static float GetFOVh() { return fFOVh; }
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static float GetHither() { return fHither; }
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static float GetHither() { return fHither; }
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static float GetYon() { return fYon; }
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static float GetYon() { return fYon; }
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static void SetOffset(float x, float y, float z);
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static void SetOffset(float x, float y, float z);
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static void SetAspectRatio(float aspect) { fAspectRatio = aspect; }
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static void SetAspectRatio(float aspect) { fAspectRatio = aspect; }
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static float GetAspectRatio() { return fAspectRatio; }
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static float GetAspectRatio() { return fAspectRatio; }
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hsBool InTransition() { return fTransPos != POS_TRANS_OFF; }
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hsBool InTransition() { return fTransPos != POS_TRANS_OFF; }
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@ -148,8 +150,8 @@ public:
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const hsMatrix44 GetCurrentMatrix() { return fMatrix; }
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const hsMatrix44 GetCurrentMatrix() { return fMatrix; }
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static plVirtualCam1* Instance() { return fInstance; }
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static plVirtualCam1* Instance() { return fInstance; }
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int GetNumCameras() { return fCameraStack.Count(); }
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size_t GetNumCameras() { return fCameraStack.size(); }
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plCameraModifier1* GetCameraNumber(int camNumber);
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plCameraModifier1* GetCameraNumber(size_t camNumber);
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void RebuildStack(const plKey& key);
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void RebuildStack(const plKey& key);
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void SetFlags(int flag) { fFlags.SetBit(flag); }
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void SetFlags(int flag) { fFlags.SetBit(flag); }
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@ -169,7 +171,7 @@ public:
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static hsBool IsCurrentCamera(const plCameraModifier1* mod);
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static hsBool IsCurrentCamera(const plCameraModifier1* mod);
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void ClearStack();
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void ClearStack();
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void AddCameraLoaded(plSceneObject* pCam) { fCamerasLoaded.Append(pCam); }
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void AddCameraLoaded(plSceneObject* pCam) { fCamerasLoaded.push_back(pCam); }
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hsBool RestoreFromName(const plString& name);
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hsBool RestoreFromName(const plString& name);
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void StartUnPan();
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void StartUnPan();
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// these are for console access
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// these are for console access
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@ -209,25 +211,25 @@ private:
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plDebugInputInterface* fCameraDriveInterface;
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plDebugInputInterface* fCameraDriveInterface;
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plPlate* fEffectPlate;
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plPlate* fEffectPlate;
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FILE* foutLog;
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FILE* foutLog;
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hsTArray<plCameraModifier1*> fCameraStack;
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plCameraVec fCameraStack;
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int fFreezeCounter;
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int fFreezeCounter;
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int fFadeCounter;
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int fFadeCounter;
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hsBitVector fFlags;
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hsBitVector fFlags;
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hsTArray<plSceneObject*> fCamerasLoaded;
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plSOVec fCamerasLoaded;
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hsBitVector fMoveFlags;
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hsBitVector fMoveFlags;
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float fX;
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float fX;
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float fY;
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float fY;
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float fXPanLimit;
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float fXPanLimit;
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float fZPanLimit;
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float fZPanLimit;
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float fXPanLimitGoal;
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float fXPanLimitGoal;
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float fZPanLimitGoal;
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float fZPanLimitGoal;
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float fXUnPanRate;
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float fXUnPanRate;
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float fZUnPanRate;
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float fZUnPanRate;
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float fXPanInterpRate;
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float fXPanInterpRate;
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float fZPanInterpRate;
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float fZPanInterpRate;
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double fUnPanEndTime;
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double fUnPanEndTime;
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double fInterpPanLimitTime;
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double fInterpPanLimitTime;
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float fRetainedFY;
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float fRetainedFY;
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// built-in cameras
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// built-in cameras
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plCameraModifier1* fDriveCamera; // for driving around
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plCameraModifier1* fDriveCamera; // for driving around
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