mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-17 18:59:09 +00:00
Remove useless ref macro, since it conflicts with VS2010's libraries.
The compiler warnings will have to be cleaned up later (without the use of a silly macro)
(cherry picked from commit 4218993bf5
)
This commit is contained in:
@ -386,10 +386,6 @@ static void DownloadCallback (
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) {
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s_numConnectFailures = 0;
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REF(result);
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REF(param);
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REF(filename);
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ManifestFile *mf = (ManifestFile *)param;
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if (IS_NET_ERROR(result) && s_running && !s_patchError) {
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if (result == kNetErrFileNotFound) {
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@ -732,8 +728,6 @@ static void ThinManifestCallback (
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){
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s_numConnectFailures = 0;
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REF(group);
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plLauncherInfo * info = (plLauncherInfo *) param;
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char text[256];
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StrPrintf(text, arrsize(text), "Checking for updates...");
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@ -831,8 +825,6 @@ static void FileSrvIpAddressCallback (
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void * param,
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const wchar addr[]
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) {
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REF(param);
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NetCliGateKeeperDisconnect();
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if (IS_NET_ERROR(result)) {
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@ -960,7 +952,6 @@ void UruPrepProc (void * param) {
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void PlayerStopProc (void * param) {
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s_running = false;
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plLauncherInfo *info = (plLauncherInfo *) param;
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//TerminateProcess(s_pi.hProcess, kExitCodeTerminated);
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info->stopCallback(kStatusOk, nil);
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}
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@ -1036,4 +1027,4 @@ void UruStartProc (void * param) {
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{
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info->startCallback(kStatusError, nil);
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}
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}
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}
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@ -821,10 +821,7 @@ void plSelfPatcher::Stop()
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}
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//============================================================================
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void plSelfPatcher::NetErrorHandler(ENetProtocol protocol, ENetError error)
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{
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REF(protocol);
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void plSelfPatcher::NetErrorHandler (ENetProtocol protocol, ENetError error) {
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LogMsg(kLogError, L"plSelfPatcher::NetErrorHandler: %s", NetErrorToString(error));
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if (IS_NET_SUCCESS(s_selfPatcher.fResult))
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s_selfPatcher.fResult = error;
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@ -308,20 +308,6 @@ typedef hsColor32 hsRGBAColor32;
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#endif
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/****************************************************************************
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*
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* REF
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* References a variable to prevent compiler warnings
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*
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***/
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#define REF(a) ((void *)&(a))
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#if _MSC_VER < 1400
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// For compatibility only, deprecated - use REF instead
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#define ref(a) REF(a)
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#endif
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/****************************************************************************
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*
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* UNIQUE_SYMBOL
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@ -79,9 +79,6 @@ AUTO_INIT_FUNC(hsExeErrorInit) {
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//============================================================================
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static void DoAssert (int line, const char file[], const char msg[]) {
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REF(line);
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REF(file);
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ErrorMinimizeAppWindow();
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#ifdef HS_BUILD_FOR_WIN32
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@ -249,11 +246,6 @@ void DebugMsgV (const char fmt[], va_list args) {
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if (s_critsect)
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s_critsect->Leave();
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#else
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REF(fmt);
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REF(args);
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#endif
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}
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@ -266,9 +258,5 @@ void __cdecl DebugMsg (const char fmt[], ...) {
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DebugMsgV(fmt, args);
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va_end(args);
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#else
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REF(fmt);
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#endif
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}
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@ -295,8 +295,6 @@ static void __cdecl ReportMem (EMemFile file, bool showDialog, const char fmt[],
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//============================================================================
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#ifdef MEM_DEBUG
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static void __cdecl MemDumpCallback (void * mem, void * param) {
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REF(MemDumpCallback);
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const _CrtMemBlockHeader * pHead = pHdr(mem);
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MemDumpParam * dumpParam = (MemDumpParam *) param;
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@ -337,7 +335,6 @@ static void __cdecl OnExitMemDumpCallback (void * mem, size_t) {
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//===========================================================================
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#ifdef MEM_DEBUG
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static void __cdecl CheckLeaksOnExit () {
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REF(CheckLeaksOnExit);
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if (!ErrorGetOption(kErrOptDisableMemLeakChecking)) {
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MemDumpParam param;
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param.file = kMemLeaks;
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@ -357,17 +354,8 @@ static int __cdecl CrtAllocHook (
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const unsigned char * szFileName,
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int nLine
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) {
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REF(method);
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REF(pUserData);
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REF(nSize);
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REF(nBlockUse);
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REF(lRequest);
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REF(szFileName);
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REF(nLine);
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if (nBlockUse == _NORMAL_BLOCK) {
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int xx = 0;
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REF(xx);
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}
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return 1;
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@ -434,8 +422,6 @@ void MemValidateNow () {
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//============================================================================
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void MemSetValidation (unsigned on) {
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REF(on);
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#ifdef MEM_DEBUG
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#endif // MEM_DEBUG
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}
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@ -459,8 +445,6 @@ void MemPopDisableTracking () {
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//============================================================================
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void MemSetColor (unsigned short color) {
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REF(color);
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#ifdef MEM_DEBUG
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s_memColor = color & 0xFFFF;
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#endif // MEM_DEBUG
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@ -469,9 +453,6 @@ void MemSetColor (unsigned short color) {
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//===========================================================================
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void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line) {
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REF(file);
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REF(line);
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#ifdef MEM_DEBUG
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unsigned block;
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if (flags & kMemIgnoreBlock || s_memCheckOff)
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@ -520,8 +501,6 @@ void * MemAlloc (unsigned bytes, unsigned flags, const char file[], int line) {
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//============================================================================
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void MemFree (void * ptr, unsigned flags) {
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REF(flags);
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if (!ptr)
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return;
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@ -535,9 +514,6 @@ void MemFree (void * ptr, unsigned flags) {
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//===========================================================================
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void * MemRealloc (void * ptr, unsigned bytes, unsigned flags, const char file[], int line) {
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REF(file);
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REF(line);
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#ifdef HS_DEBUGGING
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unsigned oldBytes = ptr ? MemSize(ptr) : 0;
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#endif
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@ -150,8 +150,6 @@ void IBlueSpiral::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
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//============================================================================
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void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -159,8 +157,6 @@ void IBlueSpiral::RecvClothOrder (const Srv2Cli_BlueSpiral_ClothOrder & msg, voi
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//============================================================================
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void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -168,8 +164,6 @@ void IBlueSpiral::RecvSuccessfulHit (const Srv2Cli_BlueSpiral_SuccessfulHit & ms
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//============================================================================
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void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -177,8 +171,6 @@ void IBlueSpiral::RecvGameWon (const Srv2Cli_BlueSpiral_GameWon & msg, void * pa
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//============================================================================
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void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -186,8 +178,6 @@ void IBlueSpiral::RecvGameOver (const Srv2Cli_BlueSpiral_GameOver & msg, void *
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//============================================================================
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void IBlueSpiral::RecvGameStarted (const Srv2Cli_BlueSpiral_GameStarted & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -151,7 +151,6 @@ void IClimbingWall::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
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//============================================================================
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void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlockersChanged & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -160,7 +159,6 @@ void IClimbingWall::RecvNumBlockersChanged (const Srv2Cli_ClimbingWall_NumBlocke
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//============================================================================
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void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -169,7 +167,6 @@ void IClimbingWall::RecvReady (const Srv2Cli_ClimbingWall_Ready & msg, void * pa
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//============================================================================
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void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChanged & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -178,7 +175,6 @@ void IClimbingWall::RecvBlockersChanged (const Srv2Cli_ClimbingWall_BlockersChan
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//============================================================================
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void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -187,7 +183,6 @@ void IClimbingWall::RecvPlayerEntered (const Srv2Cli_ClimbingWall_PlayerEntered
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//============================================================================
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void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachineLocked & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -196,7 +191,6 @@ void IClimbingWall::RecvSuitMachineLocked (const Srv2Cli_ClimbingWall_SuitMachin
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//============================================================================
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void IClimbingWall::RecvGameOver (const Srv2Cli_ClimbingWall_GameOver & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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@ -359,4 +353,4 @@ void pfGmClimbingWall::Panic () {
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msg.transId = 0;
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GameMgrSend(&msg);
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}
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}
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@ -151,7 +151,6 @@ void IHeek::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
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//============================================================================
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void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -159,7 +158,6 @@ void IHeek::RecvPlayGame (const Srv2Cli_Heek_PlayGame & msg, void * param) {
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//============================================================================
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void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -167,7 +165,6 @@ void IHeek::RecvGoodbye (const Srv2Cli_Heek_Goodbye & msg, void * param) {
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//============================================================================
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void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -175,7 +172,6 @@ void IHeek::RecvWelcome (const Srv2Cli_Heek_Welcome & msg, void * param) {
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//============================================================================
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void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -183,7 +179,6 @@ void IHeek::RecvDrop (const Srv2Cli_Heek_Drop & msg, void * param) {
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//============================================================================
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void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -191,7 +186,6 @@ void IHeek::RecvSetup (const Srv2Cli_Heek_Setup & msg, void * param) {
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//============================================================================
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void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -199,7 +193,6 @@ void IHeek::RecvLightState (const Srv2Cli_Heek_LightState & msg, void * param) {
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//============================================================================
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void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -207,7 +200,6 @@ void IHeek::RecvInterfaceState (const Srv2Cli_Heek_InterfaceState & msg, void *
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//============================================================================
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void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -215,7 +207,6 @@ void IHeek::RecvCountdownState (const Srv2Cli_Heek_CountdownState & msg, void *
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//============================================================================
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void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -223,7 +214,6 @@ void IHeek::RecvWinLose (const Srv2Cli_Heek_WinLose & msg, void * param) {
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//============================================================================
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void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -231,7 +221,6 @@ void IHeek::RecvGameWin (const Srv2Cli_Heek_GameWin & msg, void * param) {
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//============================================================================
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void IHeek::RecvPointUpdate (const Srv2Cli_Heek_PointUpdate & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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|
@ -175,8 +175,6 @@ void IMarker::RecvTeamAssigned (const Srv2Cli_Marker_TeamAssigned & msg, void *
|
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//============================================================================
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void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -184,8 +182,6 @@ void IMarker::RecvGameType (const Srv2Cli_Marker_GameType & msg, void * param) {
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//============================================================================
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void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -193,8 +189,6 @@ void IMarker::RecvGameStarted (const Srv2Cli_Marker_GameStarted & msg, void * pa
|
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|
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//============================================================================
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void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -202,8 +196,6 @@ void IMarker::RecvGamePaused (const Srv2Cli_Marker_GamePaused & msg, void * para
|
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//============================================================================
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void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
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gameCliMsg->Send(gameCli->GetReceiver());
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@ -211,8 +203,6 @@ void IMarker::RecvGameReset (const Srv2Cli_Marker_GameReset & msg, void * param)
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//============================================================================
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void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
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REF(param);
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pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
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gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -220,8 +210,6 @@ void IMarker::RecvGameOver (const Srv2Cli_Marker_GameOver & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -229,8 +217,6 @@ void IMarker::RecvGameNameChanged (const Srv2Cli_Marker_GameNameChanged & msg, v
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -238,8 +224,6 @@ void IMarker::RecvTimeLimitChanged (const Srv2Cli_Marker_TimeLimitChanged & msg,
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -250,8 +234,6 @@ void IMarker::RecvGameDeleted (const Srv2Cli_Marker_GameDeleted & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -259,8 +241,6 @@ void IMarker::RecvMarkerAdded (const Srv2Cli_Marker_MarkerAdded & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -268,8 +248,6 @@ void IMarker::RecvMarkerDeleted (const Srv2Cli_Marker_MarkerDeleted & msg, void
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -277,8 +255,6 @@ void IMarker::RecvMarkerNameChanged (const Srv2Cli_Marker_MarkerNameChanged & ms
|
||||
|
||||
//============================================================================
|
||||
void IMarker::RecvMarkerCaptured (const Srv2Cli_Marker_MarkerCaptured & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
|
@ -153,8 +153,6 @@ void ITicTacToe::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
// player that goes first is shown as X's.
|
||||
if (msg.yourTurn) {
|
||||
myself = 'X';
|
||||
@ -172,8 +170,6 @@ void ITicTacToe::RecvGameStarted (const Srv2Cli_TTT_GameStarted & msg, void * pa
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -183,8 +179,6 @@ void ITicTacToe::RecvGameOver (const Srv2Cli_TTT_GameOver & msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void ITicTacToe::RecvMoveMade (const Srv2Cli_TTT_MoveMade & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
// Update the board with the appropriate piece
|
||||
if (msg.playerId == NetCommGetPlayer()->playerInt)
|
||||
board[msg.row][msg.col] = myself;
|
||||
|
@ -150,8 +150,6 @@ void IVarSync::OnOwnerChange (const Srv2Cli_Game_OwnerChange & msg) {
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -159,8 +157,6 @@ void IVarSync::RecvStringVarChanged (const Srv2Cli_VarSync_StringVarChanged & ms
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -168,8 +164,6 @@ void IVarSync::RecvNumericVarChanged (const Srv2Cli_VarSync_NumericVarChanged &
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -177,8 +171,6 @@ void IVarSync::RecvAllVarsSent (const Srv2Cli_VarSync_AllVarsSent & msg, void *
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
@ -186,8 +178,6 @@ void IVarSync::RecvStringVarCreated (const Srv2Cli_VarSync_StringVarCreated & ms
|
||||
|
||||
//============================================================================
|
||||
void IVarSync::RecvNumericVarCreated (const Srv2Cli_VarSync_NumericVarCreated & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameCliMsg * gameCliMsg = NEWZERO(pfGameCliMsg);
|
||||
gameCliMsg->Set(gameCli, msg);
|
||||
gameCliMsg->Send(gameCli->GetReceiver());
|
||||
|
@ -205,8 +205,6 @@ void IGameMgr::RecvGameInstance (const Srv2Cli_GameMgr_GameInstance & msg, void
|
||||
|
||||
//============================================================================
|
||||
void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
|
||||
gameMgrMsg->Set(msg);
|
||||
for (unsigned i = 0; i < s_receivers.Count(); ++i)
|
||||
@ -216,8 +214,6 @@ void IGameMgr::RecvInviteReceived (const Srv2Cli_GameMgr_InviteReceived & msg, v
|
||||
|
||||
//============================================================================
|
||||
void IGameMgr::RecvInviteRevoked (const Srv2Cli_GameMgr_InviteRevoked & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
pfGameMgrMsg * gameMgrMsg = NEWZERO(pfGameMgrMsg);
|
||||
gameMgrMsg->Set(msg);
|
||||
for (unsigned i = 0; i < s_receivers.Count(); ++i)
|
||||
@ -587,31 +583,23 @@ void IGameCli::Recv (GameMsgHeader * msg, void * param) {
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvPlayerJoined (const Srv2Cli_Game_PlayerJoined & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
++playerCount;
|
||||
gameCli->OnPlayerJoined(msg);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvPlayerLeft (const Srv2Cli_Game_PlayerLeft & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
--playerCount;
|
||||
gameCli->OnPlayerLeft(msg);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvInviteFailed (const Srv2Cli_Game_InviteFailed & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
gameCli->OnInviteFailed(msg);
|
||||
}
|
||||
|
||||
//============================================================================
|
||||
void IGameCli::RecvOwnerChange (const Srv2Cli_Game_OwnerChange & msg, void * param) {
|
||||
REF(param);
|
||||
|
||||
gameCli->OnOwnerChange(msg);
|
||||
}
|
||||
|
||||
|
@ -123,18 +123,7 @@ const char * pyAgeInfoStruct::GetAgeInstanceGuid() const
|
||||
|
||||
void pyAgeInfoStruct::SetAgeInstanceGuid( const char * guid )
|
||||
{
|
||||
if ( guid[0] == '@' )
|
||||
{
|
||||
// if it starts with an @ then do a meta kind of GUID
|
||||
std::string curInst = fAgeInfo.GetAgeInstanceName();
|
||||
std::string y = curInst + guid;
|
||||
|
||||
plUUID instanceGuid;
|
||||
CryptDigest(kCryptMd5, instanceGuid.fData , y.length(), y.c_str());
|
||||
fAgeInfo.SetAgeInstanceGuid(&instanceGuid);
|
||||
}
|
||||
else
|
||||
fAgeInfo.SetAgeInstanceGuid( &plUUID( guid ) );
|
||||
fAgeInfo.SetAgeInstanceGuid( &plUUID( guid ) );
|
||||
}
|
||||
|
||||
Int32 pyAgeInfoStruct::GetAgeSequenceNumber() const
|
||||
|
@ -244,8 +244,6 @@ static void INtOpDispatch (
|
||||
|
||||
//===========================================================================
|
||||
static unsigned THREADCALL NtWorkerThreadProc (AsyncThread * thread) {
|
||||
REF(thread);
|
||||
|
||||
ThreadDenyBlock();
|
||||
|
||||
unsigned sleepMs = INFINITE;
|
||||
@ -340,7 +338,6 @@ void INtConnCompleteOperation (NtObject * ntObj) {
|
||||
return;
|
||||
|
||||
DWORD err = GetLastError();
|
||||
REF(err);
|
||||
switch (ntObj->ioType) {
|
||||
case kNtFile:
|
||||
INtFileDelete((NtFile *) ntObj);
|
||||
|
@ -806,11 +806,6 @@ static void __cdecl DumpInvalidData (
|
||||
const char fmt[],
|
||||
...
|
||||
) {
|
||||
REF(filename);
|
||||
REF(bytes);
|
||||
REF(data);
|
||||
REF(fmt);
|
||||
|
||||
wchar path[MAX_PATH];
|
||||
PathGetProgramDirectory(path, arrsize(path));
|
||||
PathAddFilename(path, path, L"Log", arrsize(path));
|
||||
@ -947,7 +942,6 @@ void INtSockDelete (
|
||||
sock->notifyProc = nil;
|
||||
notifyProc((AsyncSocket) sock, kNotifySocketDisconnect, nil, &sock->userState);
|
||||
DWORD err = GetLastError();
|
||||
REF(err);
|
||||
}
|
||||
else {
|
||||
// Since the no application notification procedure was
|
||||
@ -1016,7 +1010,6 @@ void INtSocketOpCompleteSocketRead (
|
||||
|
||||
if (sock->connType == kConnTypeCliToAuth) {
|
||||
int x = 0;
|
||||
REF(x);
|
||||
}
|
||||
|
||||
if (!SocketDispatchRead(sock))
|
||||
|
@ -1007,10 +1007,6 @@ void W9xSocketConnect (
|
||||
unsigned connectMs,
|
||||
unsigned localPort
|
||||
) {
|
||||
// Not supported for W9X
|
||||
REF(connectMs);
|
||||
REF(localPort);
|
||||
|
||||
// If necessary, startup the window and message queue
|
||||
HWND window = StartupWindow();
|
||||
|
||||
@ -1155,8 +1151,6 @@ unsigned W9xSocketStartListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
) {
|
||||
REF(listenAddr);
|
||||
REF(notifyProc);
|
||||
return 0;
|
||||
|
||||
}
|
||||
@ -1166,8 +1160,6 @@ void W9xSocketStopListening (
|
||||
const NetAddress & listenAddr,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
) {
|
||||
REF(listenAddr);
|
||||
REF(notifyProc);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
@ -1190,9 +1182,6 @@ void W9xSocketSetNotifyProc (
|
||||
AsyncSocket sock,
|
||||
FAsyncNotifySocketProc notifyProc
|
||||
) {
|
||||
REF(sock);
|
||||
REF(notifyProc);
|
||||
|
||||
// This provider does not allow changing the notification procedure
|
||||
FATAL("SocketSetNotifyProc");
|
||||
}
|
||||
@ -1204,8 +1193,6 @@ void W9xSocketSetBacklogAlloc (
|
||||
) {
|
||||
|
||||
// This provider does not limit the maximum backlog allocation
|
||||
REF(sock);
|
||||
REF(bufferSize);
|
||||
|
||||
}
|
||||
|
||||
|
@ -392,8 +392,6 @@ bool W9xThreadWaitId (
|
||||
AsyncId asyncId,
|
||||
unsigned timeoutMs
|
||||
) {
|
||||
REF(file);
|
||||
|
||||
// Find a pending I/O operation with the given id
|
||||
s_critSect.Enter();
|
||||
CThreadDispRec * disp;
|
||||
|
@ -104,8 +104,6 @@ AsyncThreadTaskList::~AsyncThreadTaskList () {
|
||||
|
||||
//===========================================================================
|
||||
static unsigned THREADCALL ThreadTaskProc (AsyncThread * thread) {
|
||||
REF(thread);
|
||||
|
||||
PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1);
|
||||
|
||||
for (;;) {
|
||||
@ -266,7 +264,6 @@ void AsyncThreadTaskAdd (
|
||||
ASSERT(taskList);
|
||||
ASSERT(callback);
|
||||
ASSERT(priority == kThreadTaskPriorityNormal);
|
||||
REF(priority);
|
||||
|
||||
// Allocate a new task record
|
||||
ThreadTask * task = NEW(ThreadTask);
|
||||
|
@ -91,7 +91,6 @@ static void DoTransgamingCheck () {
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitUseW9x () {
|
||||
REF(IAsyncInitUseW9x);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
W9xGetApi(&g_api);
|
||||
#else
|
||||
@ -101,7 +100,6 @@ static void IAsyncInitUseW9x () {
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitUseNt () {
|
||||
REF(IAsyncInitUseNt);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
NtGetApi(&g_api);
|
||||
#else
|
||||
@ -111,7 +109,6 @@ static void IAsyncInitUseNt () {
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitUseUnix () {
|
||||
REF(IAsyncInitUseUnix);
|
||||
#ifdef HS_BUILD_FOR_UNIX
|
||||
#error Unix I/O not implemented yet
|
||||
UxGetApi(&g_api);
|
||||
@ -122,7 +119,6 @@ static void IAsyncInitUseUnix () {
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitForClient () {
|
||||
REF(IAsyncInitForClient);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
DoTransgamingCheck();
|
||||
if (s_transgaming) {
|
||||
@ -140,7 +136,6 @@ static void IAsyncInitForClient () {
|
||||
|
||||
//===========================================================================
|
||||
static void IAsyncInitForServer () {
|
||||
REF(IAsyncInitForServer);
|
||||
#ifdef HS_BUILD_FOR_WIN32
|
||||
IAsyncInitUseNt();
|
||||
#elif HS_BUILD_FOR_UNIX
|
||||
|
@ -143,9 +143,6 @@ static void LogFileNotifyProc (
|
||||
AsyncNotifyFile * notify,
|
||||
void ** userState
|
||||
) {
|
||||
REF(file);
|
||||
REF(userState);
|
||||
|
||||
switch (code) {
|
||||
case kNotifyFileWrite:
|
||||
FREE(notify->param);
|
||||
@ -163,8 +160,6 @@ static void LogFileNotifyProc (
|
||||
|
||||
//============================================================================
|
||||
static void AllocLogBuffer_CS (unsigned index) {
|
||||
REF(AllocLogBuffer_CS);
|
||||
|
||||
ASSERT(!s_logBuf[index]);
|
||||
s_logBuf[index] = (char *)ALLOC(s_logSize[index]);
|
||||
s_logPos[index] = 0;
|
||||
@ -175,8 +170,6 @@ static void AllocLogBuffer_CS (unsigned index) {
|
||||
|
||||
//============================================================================
|
||||
static void FreeLogBuffer_CS (unsigned index) {
|
||||
REF(FreeLogBuffer_CS);
|
||||
|
||||
if (s_logBuf[index]) {
|
||||
FREE(s_logBuf[index]);
|
||||
s_logBuf[index] = nil;
|
||||
@ -322,8 +315,6 @@ static void FlushLogFile_CS (
|
||||
unsigned index,
|
||||
TimeDesc timeDesc
|
||||
) {
|
||||
REF(FlushLogFile_CS);
|
||||
|
||||
bool close = !s_running || (s_logTime[index].day != timeDesc.day);
|
||||
WriteLogFile_CS(index, close);
|
||||
if (close)
|
||||
@ -332,8 +323,6 @@ static void FlushLogFile_CS (
|
||||
|
||||
//============================================================================
|
||||
static unsigned FlushLogsTimerCallback (void *) {
|
||||
REF(FlushLogsTimerCallback);
|
||||
|
||||
AsyncLogFlush();
|
||||
return kAsyncTimeInfinite;
|
||||
}
|
||||
@ -427,10 +416,6 @@ void AsyncLogWriteMsg (
|
||||
ELogSeverity severity,
|
||||
const wchar msg[]
|
||||
) {
|
||||
REF(facility);
|
||||
REF(severity);
|
||||
REF(msg);
|
||||
|
||||
if (!s_running)
|
||||
return;
|
||||
|
||||
|
@ -741,9 +741,6 @@ unsigned IniGetBoundedValue (
|
||||
unsigned maxVal,
|
||||
unsigned defVal
|
||||
) {
|
||||
REF(key);
|
||||
REF(section);
|
||||
|
||||
if (!value)
|
||||
return defVal;
|
||||
|
||||
|
@ -126,8 +126,6 @@ static void ChangeDispatch_WL (IniChangeReg * marker) {
|
||||
|
||||
//===========================================================================
|
||||
static unsigned THREADCALL IniSrvThreadProc (AsyncThread * thread) {
|
||||
REF(thread);
|
||||
|
||||
IniChangeReg marker;
|
||||
marker.fNotify = nil;
|
||||
s_lock.EnterWrite();
|
||||
|
@ -143,7 +143,6 @@ namespace pnNetCli {
|
||||
static void PutBufferOnWire (NetCli * cli, void * data, unsigned bytes) {
|
||||
|
||||
byte * temp, * heap = NULL;
|
||||
REF(temp);
|
||||
|
||||
if (cli->mode == kNetCliModeEncrypted) {
|
||||
// Encrypt data...
|
||||
@ -240,7 +239,6 @@ static void BufferedSendData (
|
||||
return;
|
||||
|
||||
unsigned_ptr const * const msgEnd = msg + fieldCount;
|
||||
REF(msgEnd);
|
||||
|
||||
const NetMsgInitSend * sendMsg = NetMsgChannelFindSendMessage(cli->channel, msg[0]);
|
||||
ASSERT(msg[0] == sendMsg->msg.messageId);
|
||||
@ -1006,7 +1004,6 @@ bool NetCliDispatch (
|
||||
if (cli->mode == kNetCliModeEncrypted) {
|
||||
// Decrypt data...
|
||||
byte * temp, * heap = NULL;
|
||||
REF(temp);
|
||||
|
||||
#ifndef NO_ENCRYPTION
|
||||
if (bytes <= 2048)
|
||||
@ -1024,7 +1021,6 @@ bool NetCliDispatch (
|
||||
// Add data to accumulator and dispatch
|
||||
cli->input.Add(bytes, data);
|
||||
bool result = DispatchData(cli, param);
|
||||
REF(result);
|
||||
|
||||
#ifdef SERVER
|
||||
cli->recvDispatch = result;
|
||||
|
@ -78,8 +78,6 @@ static void LookupCallback (
|
||||
unsigned addrCount,
|
||||
const NetAddress addrs[]
|
||||
) {
|
||||
REF(name);
|
||||
|
||||
DNSParam * p = (DNSParam *)param;
|
||||
if (addrCount) {
|
||||
unsigned node = NetAddressGetNode(addrs[0]);
|
||||
|
@ -154,8 +154,6 @@ static bool Recv_PingReply (
|
||||
unsigned bytes,
|
||||
void *
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
|
||||
|
||||
AuthTrans * trans;
|
||||
@ -415,8 +413,6 @@ static bool AuthSocketNotifyCallback (
|
||||
//============================================================================
|
||||
static bool Recv_File2Cli_ManifestReply (FileConn * conn, const File2Cli_ManifestReply & msg) {
|
||||
|
||||
REF(conn);
|
||||
|
||||
FileTrans * trans;
|
||||
s_critsect.Enter();
|
||||
{
|
||||
|
@ -156,8 +156,6 @@ static inline bool ICompareStringI (const T lhs[], const T rhs[]) {
|
||||
|
||||
//============================================================================
|
||||
static inline bool ICompareArray (const byte lhs[], const byte rhs[]) {
|
||||
REF(lhs);
|
||||
REF(rhs);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -412,8 +412,6 @@ static void AsyncLookupCallback (
|
||||
unsigned addrCount,
|
||||
const NetAddress addrs[]
|
||||
) {
|
||||
REF(name);
|
||||
|
||||
ConnectParam * cp = (ConnectParam *)param;
|
||||
|
||||
if (!addrCount) {
|
||||
|
@ -101,7 +101,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
// 127.0.0.0 - 127.0.0.255
|
||||
// (lowest)
|
||||
static int NetAddressNodeSortValueNetOrder (NetAddressNode addr) {
|
||||
REF(NetAddressNodeSortValueNetOrder);
|
||||
// Loopback addresses
|
||||
if ((addr & kNetClassALoopbackMask) == (kNetClassALoopbackAddr & kNetClassALoopbackMask))
|
||||
return 4;
|
||||
|
@ -93,7 +93,6 @@ unsigned CBaseArray::CalcAllocGrowth (unsigned newAlloc, unsigned oldAlloc, unsi
|
||||
|
||||
//===========================================================================
|
||||
void * CBaseArray::ReallocPtr (void * ptr, unsigned bytes) {
|
||||
REF(ptr);
|
||||
void * newPtr = nil;
|
||||
if (bytes) {
|
||||
newPtr = ALLOCFLAGS(bytes, ARR_MEMORY_FLAGS);
|
||||
|
@ -291,12 +291,12 @@ template<class T>
|
||||
class TArrayCopyBits {
|
||||
public:
|
||||
inline static void Assign (T * dest, const T source[], unsigned count);
|
||||
inline static void Construct (T * dest) { REF(dest); }
|
||||
inline static void Construct (T * dest, unsigned count) { REF(dest); REF(count); }
|
||||
inline static void Construct (T * dest) { }
|
||||
inline static void Construct (T * dest, unsigned count) { }
|
||||
inline static void CopyConstruct (T * dest, const T & source);
|
||||
inline static void CopyConstruct (T * dest, const T source[], unsigned count);
|
||||
inline static void Destruct (T * dest) { REF(dest); }
|
||||
inline static void Destruct (T * dest, unsigned count) { REF(dest); REF(count); }
|
||||
inline static void Destruct (T * dest) { }
|
||||
inline static void Destruct (T * dest, unsigned count) { }
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
@ -378,14 +378,12 @@ void TArrayCopyObject<T>::CopyConstruct (T * dest, const T source[], unsigned co
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TArrayCopyObject<T>::Destruct (T * dest) {
|
||||
REF(dest);
|
||||
dest->~T();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TArrayCopyObject<T>::Destruct (T * dest, unsigned count) {
|
||||
REF(dest);
|
||||
for (unsigned loop = count; loop--; )
|
||||
dest[loop].~T();
|
||||
}
|
||||
|
@ -107,8 +107,6 @@ unsigned Base64Encode (
|
||||
ASSERT(dstChars >= Base64EncodeSize(srcChars));
|
||||
ASSERT(dstData);
|
||||
|
||||
REF(dstChars);
|
||||
|
||||
const char * dstBase = dstData;
|
||||
const byte * srcTerm = srcData + srcChars;
|
||||
for (;;) switch (srcTerm - srcData) {
|
||||
@ -152,7 +150,6 @@ unsigned Base64Decode (
|
||||
ASSERT(srcData);
|
||||
ASSERT(dstChars >= Base64DecodeSize(srcChars));
|
||||
ASSERT(dstData);
|
||||
REF(dstChars);
|
||||
|
||||
const byte * dstBase = dstData;
|
||||
const char * srcTerm = srcData + srcChars;
|
||||
|
@ -613,15 +613,10 @@ bool CCmdParser::IsSpecified (const wchar name[]) const {
|
||||
|
||||
//===========================================================================
|
||||
void CCmdParser::OnError (const wchar str[], ECmdError errorCode, const wchar arg[], const wchar value[]) {
|
||||
REF(str);
|
||||
REF(errorCode);
|
||||
REF(arg);
|
||||
REF(value);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
bool CCmdParser::OnExtra (const wchar str[]) {
|
||||
REF(str);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -159,7 +159,7 @@ static void Rc4Codec (
|
||||
unsigned sourceBytes,
|
||||
const void * sourceData
|
||||
) {
|
||||
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
|
||||
// RC4 uses the same algorithm to both encrypt and decrypt
|
||||
dest->SetCount(sourceBytes);
|
||||
RC4((RC4_KEY *)key->handle, sourceBytes, (const unsigned char *)sourceData, dest->Ptr());
|
||||
}
|
||||
@ -171,7 +171,7 @@ static void Rc4Codec (
|
||||
unsigned bytes,
|
||||
void * data
|
||||
) {
|
||||
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
|
||||
// RC4 uses the same algorithm to both encrypt and decrypt
|
||||
byte * temp = ALLOCA(byte, bytes);
|
||||
RC4((RC4_KEY *)key->handle, bytes, (const unsigned char *)data, temp);
|
||||
MemCopy(data, temp, bytes);
|
||||
@ -181,7 +181,7 @@ static void Rc4Codec (
|
||||
|
||||
//===========================================================================
|
||||
void KeyRc4::Codec (bool encrypt, ARRAY(byte) * dest, unsigned sourceBytes, const void * sourceData) {
|
||||
REF(encrypt); // RC4 uses the same algorithm to both encrypt and decrypt
|
||||
// RC4 uses the same algorithm to both encrypt and decrypt
|
||||
dest->SetCount(sourceBytes);
|
||||
|
||||
byte * destDataPtr = (byte *)dest->Ptr();
|
||||
@ -381,8 +381,6 @@ void CryptKeyGenerate (
|
||||
break;
|
||||
|
||||
case kCryptRsa:
|
||||
REF(keyBits);
|
||||
REF(publicData);
|
||||
#if 0
|
||||
KeyRsa::KeyGen(
|
||||
keyBits,
|
||||
|
@ -90,8 +90,6 @@ inline void EndianConvert (
|
||||
word * array,
|
||||
unsigned count
|
||||
) {
|
||||
REF(array);
|
||||
REF(count);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -100,8 +98,6 @@ inline void EndianConvert (
|
||||
dword * array,
|
||||
unsigned count
|
||||
) {
|
||||
REF(array);
|
||||
REF(count);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -110,8 +106,6 @@ inline void EndianConvert (
|
||||
qword * array,
|
||||
unsigned count
|
||||
) {
|
||||
REF(array);
|
||||
REF(count);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -121,9 +115,6 @@ inline void EndianConvert (
|
||||
unsigned elemCount,
|
||||
unsigned elemBytes
|
||||
) {
|
||||
REF(data);
|
||||
REF(elemCount);
|
||||
REF(elemBytes);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -219,7 +219,6 @@ TBaseHashTable<T>::TBaseHashTable () {
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
TBaseHashTable<T>::TBaseHashTable (const TBaseHashTable<T> & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
FATAL("No copy constructor");
|
||||
#endif
|
||||
@ -229,7 +228,6 @@ TBaseHashTable<T>::TBaseHashTable (const TBaseHashTable<T> & source) {
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
TBaseHashTable<T> & TBaseHashTable<T>::operator= (const TBaseHashTable<T> & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
FATAL("No assignment operator");
|
||||
#endif
|
||||
@ -345,7 +343,6 @@ const T * TBaseHashTable<T>::Next (const T * object) const {
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Order (T * linkedObject, ELinkType linkType, T * existingObject) {
|
||||
THashLink<T> & link = GetLink(linkedObject);
|
||||
REF(link);
|
||||
ASSERT(link.m_linkToFull.IsLinked());
|
||||
m_fullList.Link(linkedObject, linkType, existingObject);
|
||||
}
|
||||
|
@ -138,7 +138,6 @@ CBaseLink::CBaseLink () {
|
||||
|
||||
//===========================================================================
|
||||
CBaseLink::CBaseLink (const CBaseLink & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
if (source.IsLinked())
|
||||
FATAL("No copy constructor");
|
||||
@ -153,7 +152,6 @@ CBaseLink::~CBaseLink () {
|
||||
|
||||
//===========================================================================
|
||||
CBaseLink & CBaseLink::operator= (const CBaseLink & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
FATAL("No assignment operator");
|
||||
#endif
|
||||
@ -364,7 +362,6 @@ CBaseList::CBaseList () {
|
||||
//===========================================================================
|
||||
CBaseList::CBaseList (const CBaseList & source) {
|
||||
m_linkOffset = LINK_OFFSET_UNINIT;
|
||||
REF(source);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
@ -375,7 +372,6 @@ CBaseList::~CBaseList () {
|
||||
|
||||
//===========================================================================
|
||||
CBaseList & CBaseList::operator= (const CBaseList & source) {
|
||||
REF(source);
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
@ -102,7 +102,6 @@ public:
|
||||
ASSERT(!zeroed);
|
||||
#endif
|
||||
long prev = AtomicAdd(&m_ref, 1);
|
||||
REF(tag);
|
||||
REFTRACE("Inc %p %s: %u", this, tag, prev+1);
|
||||
return prev+1;
|
||||
}
|
||||
@ -119,7 +118,6 @@ public:
|
||||
ASSERT(!zeroed);
|
||||
#endif
|
||||
long prev = AtomicAdd(&m_ref, n);
|
||||
REF(tag);
|
||||
REFTRACE("Inc %p %s: %u", this, tag, prev+n);
|
||||
return prev+n;
|
||||
}
|
||||
@ -149,7 +147,6 @@ public:
|
||||
#endif
|
||||
OnZeroRef();
|
||||
}
|
||||
REF(tag);
|
||||
REFTRACE("Dec %p %s: %u", this, tag, prev-1);
|
||||
return prev-1;
|
||||
}
|
||||
@ -161,8 +158,6 @@ public:
|
||||
#ifdef HS_DEBUGGING
|
||||
ASSERT(!zeroed);
|
||||
#endif
|
||||
REF(oldTag);
|
||||
REF(newTag);
|
||||
REFTRACE("Inc %p %s: (xfer)", this, newTag);
|
||||
REFTRACE("Dec %p %s: (xfer)", this, oldTag);
|
||||
}
|
||||
|
@ -92,8 +92,6 @@ void CBaseSpareList::Free (void * object, unsigned objectSize) {
|
||||
// initialize memory to a freaky value in debug mode
|
||||
#ifdef HS_DEBUGGING
|
||||
MemSet(object, (byte) ((unsigned) object >> 4), objectSize);
|
||||
#else
|
||||
REF(objectSize);
|
||||
#endif
|
||||
|
||||
// link memory block onto head of spare list
|
||||
@ -156,8 +154,6 @@ void CBaseSpareList::CleanUp (const char typeName[]) {
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
REF(typeName);
|
||||
#endif
|
||||
|
||||
// walk chain of AllocNodes and free each of them
|
||||
|
@ -110,9 +110,9 @@ struct Uuid {
|
||||
inline bool operator ! () const { return GuidIsNil(*this); }
|
||||
inline bool operator < (const Uuid & rhs) const { return GuidCompare(*this, rhs) < 0; }
|
||||
inline bool operator == (const Uuid & rhs) const { return GuidsAreEqual(*this, rhs); }
|
||||
inline bool operator == (int rhs) const { REF(rhs); ASSERT(!rhs); return GuidsAreEqual(*this, kNilGuid); }
|
||||
inline bool operator == (int rhs) const { ASSERT(!rhs); return GuidsAreEqual(*this, kNilGuid); }
|
||||
inline bool operator != (const Uuid & rhs) const { return !GuidsAreEqual(*this, rhs); }
|
||||
inline bool operator != (int rhs) const { REF(rhs); ASSERT(!rhs); return !GuidsAreEqual(*this, kNilGuid); }
|
||||
inline bool operator != (int rhs) const { ASSERT(!rhs); return !GuidsAreEqual(*this, kNilGuid); }
|
||||
};
|
||||
#include <PopPack.h>
|
||||
|
||||
|
@ -57,8 +57,8 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
|
||||
#define kNeighborhoodAgeFilename "Neighborhood"
|
||||
#define kNeighborhoodAgeFilenameW L"Neighborhood"
|
||||
#define kNeighborhoodAgeInstanceName "Hood"
|
||||
#define kNeighborhoodAgeInstanceNameW L"Hood"
|
||||
#define kNeighborhoodAgeInstanceName "Bevin"
|
||||
#define kNeighborhoodAgeInstanceNameW L"Bevin"
|
||||
#define kStartupNeighborhoodUserDefinedName "DRC"
|
||||
#define kStartupNeighborhoodUserDefinedNameW L"DRC"
|
||||
|
||||
|
@ -1550,8 +1550,6 @@ static void AsyncLookupCallback (
|
||||
unsigned addrCount,
|
||||
const NetAddress addrs[]
|
||||
) {
|
||||
REF(param);
|
||||
|
||||
if (!addrCount) {
|
||||
ReportNetError(kNetProtocolCli2Auth, kNetErrNameLookupFailed);
|
||||
return;
|
||||
@ -2005,9 +2003,6 @@ static bool Recv_KickedOff (
|
||||
unsigned bytes,
|
||||
void * param
|
||||
) {
|
||||
REF(bytes);
|
||||
REF(param);
|
||||
|
||||
const Auth2Cli_KickedOff & msg = *(const Auth2Cli_KickedOff *)buffer;
|
||||
|
||||
ReportNetError(kNetProtocolCli2Auth, msg.reason);
|
||||
@ -2538,8 +2533,6 @@ bool PingRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
|
||||
|
||||
m_payload.Set(reply.payload, reply.payloadBytes);
|
||||
@ -2601,8 +2594,6 @@ bool AccountExistsRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_AccountExistsReply & reply = *(const Auth2Cli_AccountExistsReply *)msg;
|
||||
|
||||
m_exists = reply.exists;
|
||||
@ -2710,8 +2701,6 @@ bool LoginRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
dword msgId = (dword)*msg;
|
||||
switch (msgId) {
|
||||
case kAuth2Cli_AcctPlayerInfo: {
|
||||
@ -2799,7 +2788,6 @@ bool AgeRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AgeReply & reply = *(const Auth2Cli_AgeReply *) msg;
|
||||
m_gameSrvNode = reply.gameSrvNode;
|
||||
m_ageMcpId = reply.ageMcpId;
|
||||
@ -2872,7 +2860,6 @@ bool AccountCreateRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctCreateReply & reply = *(const Auth2Cli_AcctCreateReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -2944,7 +2931,6 @@ bool AccountCreateFromKeyRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctCreateFromKeyReply & reply = *(const Auth2Cli_AcctCreateFromKeyReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -3012,7 +2998,6 @@ bool PlayerCreateRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_PlayerCreateReply & reply = *(const Auth2Cli_PlayerCreateReply *) msg;
|
||||
if (!IS_NET_ERROR(reply.result)) {
|
||||
m_playerInfo.playerInt = reply.playerInt;
|
||||
@ -3179,7 +3164,6 @@ bool SetPlayerRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctSetPlayerReply & reply = *(const Auth2Cli_AcctSetPlayerReply *) msg;
|
||||
m_result = reply.result;
|
||||
m_state = kTransStateComplete;
|
||||
@ -3241,7 +3225,6 @@ bool AccountChangePasswordRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctChangePasswordReply & reply = *(const Auth2Cli_AcctChangePasswordReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -3297,7 +3280,6 @@ bool GetPublicAgeListTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_PublicAgeList & reply = *(const Auth2Cli_PublicAgeList *) msg;
|
||||
|
||||
if (IS_NET_SUCCESS(reply.result))
|
||||
@ -3359,7 +3341,6 @@ bool AccountSetRolesRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctSetRolesReply & reply = *(const Auth2Cli_AcctSetRolesReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -3417,7 +3398,6 @@ bool AccountSetBillingTypeRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctSetBillingTypeReply & reply = *(const Auth2Cli_AcctSetBillingTypeReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -3472,7 +3452,6 @@ bool AccountActivateRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_AcctActivateReply & reply = *(const Auth2Cli_AcctActivateReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -3527,7 +3506,6 @@ bool FileListRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_FileListReply & reply = *(const Auth2Cli_FileListReply *) msg;
|
||||
|
||||
dword wcharCount = reply.wcharCount;
|
||||
@ -3643,7 +3621,6 @@ bool FileDownloadRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_FileDownloadChunk & reply = *(const Auth2Cli_FileDownloadChunk *) msg;
|
||||
|
||||
if (IS_NET_ERROR(reply.result)) {
|
||||
@ -3978,8 +3955,6 @@ bool VaultFetchNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultNodeFetched & reply = *(const Auth2Cli_VaultNodeFetched *) msg;
|
||||
|
||||
if (IS_NET_SUCCESS(reply.result)) {
|
||||
@ -4056,8 +4031,6 @@ bool VaultFindNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultNodeFindReply & reply = *(const Auth2Cli_VaultNodeFindReply *) msg;
|
||||
|
||||
if (IS_NET_SUCCESS(reply.result)) {
|
||||
@ -4126,8 +4099,6 @@ bool VaultCreateNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultNodeCreated & reply = *(const Auth2Cli_VaultNodeCreated *) msg;
|
||||
|
||||
if (IS_NET_SUCCESS(reply.result))
|
||||
@ -4196,8 +4167,6 @@ bool VaultSaveNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultSaveNodeReply & reply = *(const Auth2Cli_VaultSaveNodeReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4261,8 +4230,6 @@ bool VaultAddNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultAddNodeReply & reply = *(const Auth2Cli_VaultAddNodeReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4323,8 +4290,6 @@ bool VaultRemoveNodeTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Auth2Cli_VaultRemoveNodeReply & reply = *(const Auth2Cli_VaultRemoveNodeReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4396,7 +4361,6 @@ bool SetPlayerBanStatusRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_SetPlayerBanStatusReply & reply = *(const Auth2Cli_SetPlayerBanStatusReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4454,7 +4418,6 @@ bool ChangePlayerNameRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ChangePlayerNameReply & reply = *(const Auth2Cli_ChangePlayerNameReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4516,7 +4479,6 @@ bool SendFriendInviteTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_SendFriendInviteReply & reply = *(const Auth2Cli_SendFriendInviteReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4607,7 +4569,6 @@ bool ScoreCreateTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreCreateReply & reply = *(const Auth2Cli_ScoreCreateReply *) msg;
|
||||
|
||||
m_scoreId = reply.scoreId;
|
||||
@ -4667,7 +4628,6 @@ bool ScoreDeleteTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreDeleteReply & reply = *(const Auth2Cli_ScoreDeleteReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4734,7 +4694,6 @@ bool ScoreGetScoresTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreGetScoresReply & reply = *(const Auth2Cli_ScoreGetScoresReply *) msg;
|
||||
|
||||
if (reply.scoreCount > 0) {
|
||||
@ -4810,7 +4769,6 @@ bool ScoreAddPointsTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreAddPointsReply & reply = *(const Auth2Cli_ScoreAddPointsReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4873,7 +4831,6 @@ bool ScoreTransferPointsTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreTransferPointsReply & reply = *(const Auth2Cli_ScoreTransferPointsReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -4933,7 +4890,6 @@ bool ScoreSetPointsTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreSetPointsReply & reply = *(const Auth2Cli_ScoreSetPointsReply *) msg;
|
||||
|
||||
m_result = reply.result;
|
||||
@ -5014,7 +4970,6 @@ bool ScoreGetRanksTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const Auth2Cli_ScoreGetRanksReply & reply = *(const Auth2Cli_ScoreGetRanksReply *) msg;
|
||||
|
||||
if (reply.rankCount > 0) {
|
||||
@ -5719,7 +5674,6 @@ unsigned NetCliAuthVaultNodeSave (
|
||||
void NetCliAuthVaultNodeDelete (
|
||||
unsigned nodeId
|
||||
) {
|
||||
REF(nodeId);
|
||||
hsAssert(false, "eric, implement me");
|
||||
}
|
||||
|
||||
@ -5852,7 +5806,6 @@ void NetCliAuthSetRecvBufferHandler (
|
||||
void NetCliAuthSendCCRPetition (
|
||||
const wchar * petitionText
|
||||
) {
|
||||
REF(petitionText);
|
||||
hsAssert(false, "eric, implement me.");
|
||||
}
|
||||
|
||||
|
@ -563,8 +563,6 @@ static void AsyncLookupCallback (
|
||||
unsigned addrCount,
|
||||
const NetAddress addrs[]
|
||||
) {
|
||||
REF(param);
|
||||
|
||||
if (!addrCount) {
|
||||
ReportNetError(kNetProtocolCli2File, kNetErrNameLookupFailed);
|
||||
return;
|
||||
@ -793,7 +791,6 @@ void CliFileConn::Dispatch (const Cli2File_MsgHeader * msg) {
|
||||
bool CliFileConn::Recv_PingReply (
|
||||
const File2Cli_PingReply * msg
|
||||
) {
|
||||
REF(msg);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -874,7 +871,6 @@ bool BuildIdRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
const File2Cli_BuildIdReply & reply = *(const File2Cli_BuildIdReply *) msg;
|
||||
|
||||
if (IS_NET_ERROR(reply.result)) {
|
||||
@ -960,7 +956,6 @@ bool ManifestRequestTrans::Recv (
|
||||
) {
|
||||
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
|
||||
|
||||
REF(bytes);
|
||||
const File2Cli_ManifestReply & reply = *(const File2Cli_ManifestReply *) msg;
|
||||
|
||||
dword numFiles = reply.numFiles;
|
||||
@ -1173,7 +1168,6 @@ bool DownloadRequestTrans::Recv (
|
||||
) {
|
||||
m_timeoutAtMs = TimeGetMs() + NetTransGetTimeoutMs(); // Reset the timeout counter
|
||||
|
||||
REF(bytes);
|
||||
const File2Cli_FileDownloadReply & reply = *(const File2Cli_FileDownloadReply *) msg;
|
||||
|
||||
dword byteCount = reply.byteCount;
|
||||
|
@ -430,9 +430,6 @@ static bool Recv_PingReply (
|
||||
unsigned bytes,
|
||||
void * param
|
||||
) {
|
||||
REF(msg);
|
||||
REF(bytes);
|
||||
REF(param);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -442,9 +439,6 @@ static bool Recv_JoinAgeReply (
|
||||
unsigned bytes,
|
||||
void * param
|
||||
) {
|
||||
REF(bytes);
|
||||
REF(param);
|
||||
|
||||
const Game2Cli_JoinAgeReply & reply = *(const Game2Cli_JoinAgeReply *)msg;
|
||||
if (sizeof(reply) != bytes)
|
||||
return false;
|
||||
@ -460,9 +454,6 @@ static bool Recv_PropagateBuffer (
|
||||
unsigned bytes,
|
||||
void * param
|
||||
) {
|
||||
REF(bytes);
|
||||
REF(param);
|
||||
|
||||
const Game2Cli_PropagateBuffer & reply = *(const Game2Cli_PropagateBuffer *)msg;
|
||||
|
||||
RcvdPropagatedBufferTrans * trans = NEW(RcvdPropagatedBufferTrans);
|
||||
@ -481,9 +472,6 @@ static bool Recv_GameMgrMsg (
|
||||
unsigned bytes,
|
||||
void * param
|
||||
) {
|
||||
REF(bytes);
|
||||
REF(param);
|
||||
|
||||
const Game2Cli_GameMgrMsg & reply = *(const Game2Cli_GameMgrMsg *)msg;
|
||||
|
||||
RcvdGameMgrMsgTrans * trans = NEW(RcvdGameMgrMsgTrans);
|
||||
@ -571,8 +559,6 @@ bool JoinAgeRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const Game2Cli_JoinAgeReply & reply = *(const Game2Cli_JoinAgeReply *) msg;
|
||||
m_result = reply.result;
|
||||
m_state = kTransStateComplete;
|
||||
|
@ -488,8 +488,6 @@ static void AsyncLookupCallback (
|
||||
unsigned addrCount,
|
||||
const NetAddress addrs[]
|
||||
) {
|
||||
REF(param);
|
||||
|
||||
if (!addrCount) {
|
||||
ReportNetError(kNetProtocolCli2GateKeeper, kNetErrNameLookupFailed);
|
||||
return;
|
||||
@ -818,8 +816,6 @@ bool PingRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const GateKeeper2Cli_PingReply & reply = *(const GateKeeper2Cli_PingReply *)msg;
|
||||
|
||||
m_payload.Set(reply.payload, reply.payloadBytes);
|
||||
@ -882,8 +878,6 @@ bool FileSrvIpAddressRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const GateKeeper2Cli_FileSrvIpAddressReply & reply = *(const GateKeeper2Cli_FileSrvIpAddressReply *)msg;
|
||||
|
||||
|
||||
@ -942,8 +936,6 @@ bool AuthSrvIpAddressRequestTrans::Recv (
|
||||
const byte msg[],
|
||||
unsigned bytes
|
||||
) {
|
||||
REF(bytes);
|
||||
|
||||
const GateKeeper2Cli_AuthSrvIpAddressReply & reply = *(const GateKeeper2Cli_AuthSrvIpAddressReply *)msg;
|
||||
|
||||
m_result = kNetSuccess;
|
||||
|
Reference in New Issue
Block a user