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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Cleanup: Don't pass a writable scratch buffer off to dozens of virtual

functions -- that's just silly!
This commit is contained in:
2014-01-09 20:14:16 -08:00
parent b865e8c9f2
commit 8323758d33
24 changed files with 112 additions and 275 deletions

View File

@ -2649,7 +2649,6 @@ void plArmatureLODMod::Write(hsStream *stream, hsResMgr *mgr)
int plArmatureMod::RefreshDebugDisplay()
{
plDebugText &debugTxt = plDebugText::Instance();
char strBuf[ 2048 ];
int lineHeight = debugTxt.GetFontSize() + 4;
uint32_t scrnWidth, scrnHeight;
@ -2657,14 +2656,13 @@ int plArmatureMod::RefreshDebugDisplay()
int y = 10;
int x = 10;
DumpToDebugDisplay(x, y, lineHeight, strBuf, debugTxt);
DumpToDebugDisplay(x, y, lineHeight, debugTxt);
return y;
}
void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *strBuf, plDebugText &debugTxt)
void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, plDebugText &debugTxt)
{
sprintf(strBuf, "Armature <%s>:", fRootName.c_str());
debugTxt.DrawString(x, y, strBuf, 255, 128, 128);
debugTxt.DrawString(x, y, plString::Format("Armature <%s>:", fRootName.c_str()), 255, 128, 128);
y += lineHeight;
plSceneObject * SO = GetTarget(0);
@ -2675,9 +2673,8 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
hsPoint3 worldPos = l2w.GetTranslate();
const char *opaque = IsOpaque() ? "yes" : "no";
sprintf(strBuf, "position(world): %.2f, %.2f, %.2f Opaque: %3s",
worldPos.fX, worldPos.fY, worldPos.fZ, opaque);
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, plString::Format("position(world): %.2f, %.2f, %.2f Opaque: %3s",
worldPos.fX, worldPos.fY, worldPos.fZ, opaque));
y += lineHeight;
const char* frozen = "n.a.";
@ -2688,32 +2685,34 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
plKey world = nil;
if (fController)
world = fController->GetSubworld();
sprintf(strBuf, "In world: %s Frozen: %s", world ? world->GetName().c_str() : "nil", frozen);
debugTxt.DrawString(x,y, strBuf);
debugTxt.DrawString(x, y, plString::Format("In world: %s Frozen: %s",
world ? world->GetName().c_str() : "nil", frozen));
y+= lineHeight;
plString details;
if (fController)
{
hsPoint3 physPos;
GetPositionAndRotationSim(&physPos, nil);
const hsVector3& vel = fController->GetLinearVelocity();
sprintf(strBuf, "position(physical): <%.2f, %.2f, %.2f> velocity: <%5.2f, %5.2f, %5.2f>", physPos.fX, physPos.fY, physPos.fZ, vel.fX, vel.fY, vel.fZ);
details = plString::Format("position(physical): <%.2f, %.2f, %.2f> velocity: <%5.2f, %5.2f, %5.2f>",
physPos.fX, physPos.fY, physPos.fZ, vel.fX, vel.fY, vel.fZ);
}
else
{
sprintf(strBuf, "position(physical): no controller");
details = "position(physical): no controller";
}
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, details);
y += lineHeight;
}
DebugDumpMoveKeys(x, y, lineHeight, strBuf, debugTxt);
DebugDumpMoveKeys(x, y, lineHeight, debugTxt);
int i;
for(i = 0; i < fBrains.size(); i++)
{
plArmatureBrain *brain = fBrains[i];
brain->DumpToDebugDisplay(x, y, lineHeight, strBuf, debugTxt);
brain->DumpToDebugDisplay(x, y, lineHeight, debugTxt);
}
if (fClothingOutfit)
@ -2722,30 +2721,30 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
debugTxt.DrawString(x, y, "ItemsWorn:");
y += lineHeight;
strBuf[0] = '\0';
plStringStream outfit;
int itemCount = 0;
for (i = 0; i < fClothingOutfit->fItems.GetCount(); i++)
{
if (itemCount == 0)
strcat(strBuf, " ");
outfit << " ";
strcat(strBuf, fClothingOutfit->fItems[i]->fName);
outfit << fClothingOutfit->fItems[i]->fName;
itemCount++;
if (itemCount == 4)
{
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, outfit.GetString());
itemCount = 0;
strBuf[0] = '\0';
outfit.Truncate();
y += lineHeight;
}
if (itemCount > 0)
strcat(strBuf, ", ");
outfit << ", ";
}
if (itemCount > 0)
{
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, outfit.GetString());
y += lineHeight;
}
}
@ -2756,11 +2755,11 @@ void plArmatureMod::DumpToDebugDisplay(int &x, int &y, int lineHeight, char *str
debugTxt.DrawString(x, y, "Relevance Regions:");
y += lineHeight;
sprintf(strBuf, " In: %s", plRelevanceMgr::Instance()->GetRegionNames(fRegionsImIn).c_str());
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, plString::Format(" In: %s",
plRelevanceMgr::Instance()->GetRegionNames(fRegionsImIn).c_str()));
y += lineHeight;
sprintf(strBuf, " Care about: %s", plRelevanceMgr::Instance()->GetRegionNames(fRegionsICareAbout).c_str());
debugTxt.DrawString(x, y, strBuf);
debugTxt.DrawString(x, y, plString::Format(" Care about: %s",
plRelevanceMgr::Instance()->GetRegionNames(fRegionsICareAbout).c_str()));
y += lineHeight;
}
}
@ -2799,17 +2798,18 @@ void plAvBoneMap::AddBoneMapping(uint32_t boneID, const plSceneObject *SO)
(fImp->fMap)[boneID] = SO;
}
void plArmatureMod::DebugDumpMoveKeys(int &x, int &y, int lineHeight, char *strBuf, plDebugText &debugTxt)
void plArmatureMod::DebugDumpMoveKeys(int &x, int &y, int lineHeight, plDebugText &debugTxt)
{
char buff[256];
sprintf(buff, "Mouse Input Map: %s", plAvatarInputInterface::GetInstance()->GetInputMapName());
snprintf(buff, sizeof(buff), "Mouse Input Map: %s", plAvatarInputInterface::GetInstance()->GetInputMapName());
debugTxt.DrawString(x, y, buff);
y += lineHeight;
sprintf(buff, "Turn strength: %.2f (key: %.2f, analog: %.2f)", GetTurnStrength(), GetKeyTurnStrength(), GetAnalogTurnStrength());
snprintf(buff, sizeof(buff), "Turn strength: %.2f (key: %.2f, analog: %.2f)",
GetTurnStrength(), GetKeyTurnStrength(), GetAnalogTurnStrength());
debugTxt.DrawString(x, y, buff);
y += lineHeight;
GetMoveKeyString(buff);
debugTxt.DrawString(x, y, buff);
y += lineHeight;