1
0
mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Allow passing a clothing file to LoadAvatar and plStringify whatever we encounter on our way

This commit is contained in:
Florian Meißner
2013-12-02 17:24:29 +01:00
parent 51e600f6cf
commit 7e66aee382
10 changed files with 62 additions and 156 deletions

View File

@ -48,6 +48,7 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "HeadSpin.h"
#include <map>
#include "plFileSystem.h"
#include "hsGeometry3.h"
#include "pnKeyedObject/hsKeyedObject.h"
@ -113,9 +114,11 @@ public:
plOneShotMod *FindOneShot(const plString &name);
// \}
plKey LoadPlayer(const char* name, const char *account);
plKey LoadPlayer(const char* name, const char *account, const char *linkName);
plKey LoadAvatar(const char *name, const char *accountName, bool isPlayer, plKey spawnPoint, plAvTask *initialTask, const char *userStr = nil);
plKey LoadPlayer(const plString &name, const plString &account);
plKey LoadPlayer(const plString &name, const plString &account, const plString &linkName);
plKey LoadPlayerFromFile(const plString &name, const plString &account, const plFileName &clothingFile);
plKey LoadAvatar(plString name, plString accountName, bool isPlayer, plKey spawnPoint, plAvTask *initialTask,
const plString &userStr = "", const plFileName &clothingFile = "");
/**
* Unload an avatar clone