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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-18 11:19:10 +00:00

Avatar Clothing data => plString

This commit is contained in:
2014-01-10 00:01:53 -08:00
parent 71c9771cfb
commit 7de24157a5
12 changed files with 142 additions and 207 deletions

View File

@ -4427,7 +4427,7 @@ PF_CONSOLE_CMD( Access,
return;
}
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((const char *)params[0]);
if( !item )
return;
@ -6557,7 +6557,7 @@ PF_CONSOLE_CMD( Clothing, // Group name
{
hsTArray<plClosetItem> items;
items.SetCount(1);
items[0].fItem = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
items[0].fItem = plClothingMgr::GetClothingMgr()->FindItemByName((const char *)params[0]);
items[0].fOptions.fTint1.Set(params[1], params[2], params[3], 1.f);
items[0].fOptions.fTint2.Set(params[4], params[5], params[6], 1.f);
@ -6570,7 +6570,7 @@ PF_CONSOLE_CMD( Clothing, // Group name
"Has your avatar wear the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((const char *)params[0]);
if (avMod && item)
{
@ -6584,7 +6584,7 @@ PF_CONSOLE_CMD( Clothing, // Group name
"Has your avatar remove the item of clothing specified" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((const char *)params[0]);
if (avMod && item)
{
@ -6598,7 +6598,7 @@ PF_CONSOLE_CMD( Clothing, // Group name
"Change the color of an item of clothing you're wearing" ) // Help string
{
plArmatureMod *avMod = plAvatarMgr::GetInstance()->GetLocalAvatar();
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(params[0]);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((const char *)params[0]);
uint8_t layer;
if ((int)params[4] == 2)
layer = plClothingElement::kLayerTint2;
@ -6652,7 +6652,7 @@ PF_CONSOLE_CMD( Clothing,
"string name",
"Switch your avatar to a different gender ('Male' / 'Female')" )
{
plClothingMgr::ChangeAvatar(params[0]);
plClothingMgr::ChangeAvatar((const char *)params[0]);
}
PF_CONSOLE_CMD( Clothing, // Group name

View File

@ -96,16 +96,15 @@ public:
class plElementRefMsg : public plGenRefMsg
{
public:
char *fElementName;
uint32_t fLayer;
plString fElementName;
uint32_t fLayer;
plElementRefMsg() : plGenRefMsg(), fElementName(nil), fLayer(1) {}
plElementRefMsg(const plKey &r, uint8_t c, int which, int type, char *name, uint8_t layer) : plGenRefMsg(r, c, which, type)
plElementRefMsg() : plGenRefMsg(), fLayer(1) {}
plElementRefMsg(const plKey &r, uint8_t c, int which, int type, const plString &name, uint8_t layer) : plGenRefMsg(r, c, which, type)
{
fLayer = layer;
fElementName = hsStrcpy(name);
fElementName = name;
}
~plElementRefMsg() { delete [] fElementName; }
CLASSNAME_REGISTER( plElementRefMsg );
GETINTERFACE_ANY( plElementRefMsg, plGenRefMsg );

View File

@ -567,14 +567,14 @@ int32_t cyAvatar::GetAvatarClothingGroup()
//
// PURPOSE : Return a list of the wearable items for this avatar of that clothing_type
//
std::vector<std::string> cyAvatar::GetEntireClothingList(int32_t clothing_type)
std::vector<plString> cyAvatar::GetEntireClothingList(int32_t clothing_type)
{
// Currently, just all the clothing available will be returned
hsTArray<plClothingItem*> clothingList = plClothingMgr::GetClothingMgr()->GetItemList();
int numItems = clothingList.GetCount();
// create the string list to send to python...
std::vector<std::string> retVal;
std::vector<plString> retVal;
for (int i = 0; i < numItems; i++)
retVal.push_back(clothingList[i]->GetName());
@ -621,16 +621,13 @@ std::vector<PyObject*> cyAvatar::GetClosetClothingList(int32_t clothing_type)
PyObject* clothingItem = PyList_New(5);
// [0] = clothing name
PyList_SetItem(clothingItem, 0, PyString_FromString(item->GetName()));
PyList_SetItem(clothingItem, 0, PyString_FromPlString(item->GetName()));
// [1] = clothing type
PyList_SetItem(clothingItem, 1, PyInt_FromLong(item->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( item->fDescription != nil )
description = item->fDescription;
PyList_SetItem(clothingItem, 2, PyString_FromString(description));
PyList_SetItem(clothingItem, 2, PyString_FromPlString(item->fDescription));
// [3] = ptImage of icon
if ( item->fThumbnail != nil )
@ -640,11 +637,8 @@ std::vector<PyObject*> cyAvatar::GetClosetClothingList(int32_t clothing_type)
PyList_SetItem(clothingItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( item->fCustomText != nil )
custom = item->fCustomText;
PyList_SetItem(clothingItem, 4, PyString_FromString(custom));
PyList_SetItem(clothingItem, 4, PyString_FromPlString(item->fCustomText));
retVal.push_back(clothingItem);
}
}
@ -689,16 +683,13 @@ std::vector<PyObject*> cyAvatar::GetAvatarClothingList()
plClothingItem* item = clothingList[i];
// [0] = clothing name
PyList_SetItem(clothingItem, 0, PyString_FromString(item->GetName()));
PyList_SetItem(clothingItem, 0, PyString_FromPlString(item->GetName()));
// [1] = clothing type
PyList_SetItem(clothingItem, 1, PyInt_FromLong(item->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( item->fDescription != nil )
description = item->fDescription;
PyList_SetItem(clothingItem, 2, PyString_FromString(description));
PyList_SetItem(clothingItem, 2, PyString_FromPlString(item->fDescription));
// [3] = ptImage of icon
if ( item->fThumbnail != nil )
@ -708,10 +699,7 @@ std::vector<PyObject*> cyAvatar::GetAvatarClothingList()
PyList_SetItem(clothingItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( item->fCustomText != nil )
custom = item->fCustomText;
PyList_SetItem(clothingItem, 4, PyString_FromString(custom));
PyList_SetItem(clothingItem, 4, PyString_FromPlString(item->fCustomText));
retVal.push_back(clothingItem);
}
@ -743,16 +731,13 @@ std::vector<PyObject*> cyAvatar::GetWardrobeClothingList()
PyObject* closetItem = PyList_New(7);
// [0] = clothing name
PyList_SetItem(closetItem, 0, PyString_FromString(closetList[i].fItem->GetName()));
PyList_SetItem(closetItem, 0, PyString_FromPlString(closetList[i].fItem->GetName()));
// [1] = clothing type
PyList_SetItem(closetItem, 1, PyInt_FromLong(closetList[i].fItem->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( closetList[i].fItem->fDescription != nil )
description = closetList[i].fItem->fDescription;
PyList_SetItem(closetItem, 2, PyString_FromString(description));
PyList_SetItem(closetItem, 2, PyString_FromPlString(closetList[i].fItem->fDescription));
// [3] = ptImage of icon
if ( closetList[i].fItem->fThumbnail != nil )
@ -762,10 +747,7 @@ std::vector<PyObject*> cyAvatar::GetWardrobeClothingList()
PyList_SetItem(closetItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( closetList[i].fItem->fCustomText != nil )
custom = closetList[i].fItem->fCustomText;
PyList_SetItem(closetItem, 4, PyString_FromString(custom));
PyList_SetItem(closetItem, 4, PyString_FromPlString(closetList[i].fItem->fCustomText));
// [5] = fTint1
PyList_SetItem(closetItem, 5, pyColor::New(closetList[i].fOptions.fTint1));
@ -787,9 +769,9 @@ std::vector<PyObject*> cyAvatar::GetWardrobeClothingList()
//
// PURPOSE : To add a clothing item to the avatar's wardrobe (closet)
//
void cyAvatar::AddWardrobeClothingItem(const char* clothing_name,pyColor& tint1,pyColor& tint2)
void cyAvatar::AddWardrobeClothingItem(const plString& clothing_name,pyColor& tint1,pyColor& tint2)
{
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if ( item )
{
hsTArray<plClosetItem> items;
@ -844,16 +826,13 @@ std::vector<PyObject*> cyAvatar::GetUniqueMeshList(int32_t clothing_type)
PyObject* clothingItem = PyList_New(5);
// [0] = clothing name
PyList_SetItem(clothingItem, 0, PyString_FromString(item->GetName()));
PyList_SetItem(clothingItem, 0, PyString_FromPlString(item->GetName()));
// [1] = clothing type
PyList_SetItem(clothingItem, 1, PyInt_FromLong(item->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( item->fDescription != nil )
description = item->fDescription;
PyList_SetItem(clothingItem, 2, PyString_FromString(description));
PyList_SetItem(clothingItem, 2, PyString_FromPlString(item->fDescription));
// [3] = ptImage of icon
if ( item->fThumbnail != nil )
@ -863,10 +842,7 @@ std::vector<PyObject*> cyAvatar::GetUniqueMeshList(int32_t clothing_type)
PyList_SetItem(clothingItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( item->fCustomText != nil )
custom = item->fCustomText;
PyList_SetItem(clothingItem, 4, PyString_FromString(custom));
PyList_SetItem(clothingItem, 4, PyString_FromPlString(item->fCustomText));
retVal.push_back(clothingItem);
}
@ -885,7 +861,7 @@ std::vector<PyObject*> cyAvatar::GetUniqueMeshList(int32_t clothing_type)
// PURPOSE : Return a list of clothing items that have the same mesh as
// : the item passed in
//
std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const char* clothing_name)
std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const plString& clothing_name)
{
std::vector<PyObject*> retVal;
@ -903,7 +879,7 @@ std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const char* clothing_name)
{
// Get all clothes with the same mesh as the one passed in
hsTArray<plClothingItem*> clothingList;
plClothingMgr::GetClothingMgr()->GetAllWithSameMesh(plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name), clothingList);
plClothingMgr::GetClothingMgr()->GetAllWithSameMesh(plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name), clothingList);
int numItems = clothingList.GetCount();
// create the string list to send to python... as a python object
int i;
@ -915,16 +891,13 @@ std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const char* clothing_name)
plClothingItem* item = clothingList[i];
// [0] = clothing name
PyList_SetItem(clothingItem, 0, PyString_FromString(item->GetName()));
PyList_SetItem(clothingItem, 0, PyString_FromPlString(item->GetName()));
// [1] = clothing type
PyList_SetItem(clothingItem, 1, PyInt_FromLong(item->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( item->fDescription != nil )
description = item->fDescription;
PyList_SetItem(clothingItem, 2, PyString_FromString(description));
PyList_SetItem(clothingItem, 2, PyString_FromPlString(item->fDescription));
// [3] = ptImage of icon
if ( item->fThumbnail != nil )
@ -934,10 +907,7 @@ std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const char* clothing_name)
PyList_SetItem(clothingItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( item->fCustomText != nil )
custom = item->fCustomText;
PyList_SetItem(clothingItem, 4, PyString_FromString(custom));
PyList_SetItem(clothingItem, 4, PyString_FromPlString(item->fCustomText));
retVal.push_back(clothingItem);
}
@ -955,27 +925,24 @@ std::vector<PyObject*> cyAvatar::GetAllWithSameMesh(const char* clothing_name)
// PURPOSE : Return the clothing item that matches this one
// : If no match then returns the number 0
//
PyObject* cyAvatar::GetMatchingClothingItem(const char* clothing_name)
PyObject* cyAvatar::GetMatchingClothingItem(const plString& clothing_name)
{
// Get all the clothes that we can wear
hsTArray<plClothingItem*> clothingList;
plClothingItem* match = plClothingMgr::GetClothingMgr()->GetLRMatch(plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name));
plClothingItem* match = plClothingMgr::GetClothingMgr()->GetLRMatch(plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name));
if ( match )
{
// create list
PyObject* clothingItem = PyList_New(5);
// [0] = clothing name
PyList_SetItem(clothingItem, 0, PyString_FromString(match->GetName()));
PyList_SetItem(clothingItem, 0, PyString_FromPlString(match->GetName()));
// [1] = clothing type
PyList_SetItem(clothingItem, 1, PyInt_FromLong(match->fType));
// [2] = description
const char* description = ""; // assume an empty string
if ( match->fDescription != nil )
description = match->fDescription;
PyList_SetItem(clothingItem, 2, PyString_FromString(description));
PyList_SetItem(clothingItem, 2, PyString_FromPlString(match->fDescription));
// [3] = ptImage of icon
if ( match->fThumbnail != nil )
@ -985,10 +952,7 @@ PyObject* cyAvatar::GetMatchingClothingItem(const char* clothing_name)
PyList_SetItem(clothingItem, 3, PyInt_FromLong(0));
// [4] = fCustomText
const char* custom = ""; // assume an empty string
if ( match->fCustomText != nil )
custom = match->fCustomText;
PyList_SetItem(clothingItem, 4, PyString_FromString(custom));
PyList_SetItem(clothingItem, 4, PyString_FromPlString(match->fCustomText));
return clothingItem;
}
@ -1005,7 +969,7 @@ PyObject* cyAvatar::GetMatchingClothingItem(const char* clothing_name)
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
bool cyAvatar::WearClothingItem(const char* clothing_name)
bool cyAvatar::WearClothingItem(const plString& clothing_name)
{
return WearClothingItemU(clothing_name,true);
}
@ -1018,7 +982,7 @@ bool cyAvatar::WearClothingItem(const char* clothing_name)
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns false, if clothing item was not found
//
bool cyAvatar::RemoveClothingItem(const char* clothing_name)
bool cyAvatar::RemoveClothingItem(const plString& clothing_name)
{
return RemoveClothingItemU(clothing_name,true);
}
@ -1030,7 +994,7 @@ bool cyAvatar::RemoveClothingItem(const char* clothing_name)
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
bool cyAvatar::TintClothingItem(const char* clothing_name, pyColor& tint)
bool cyAvatar::TintClothingItem(const plString& clothing_name, pyColor& tint)
{
return TintClothingItemU(clothing_name,tint,true);
}
@ -1044,7 +1008,7 @@ bool cyAvatar::TintClothingItem(const char* clothing_name, pyColor& tint)
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
bool cyAvatar::TintClothingItemLayer(const char* clothing_name, pyColor& tint, uint8_t layer)
bool cyAvatar::TintClothingItemLayer(const plString& clothing_name, pyColor& tint, uint8_t layer)
{
return TintClothingItemLayerU(clothing_name,tint,layer,true);
}
@ -1058,7 +1022,7 @@ bool cyAvatar::TintClothingItemLayer(const char* clothing_name, pyColor& tint, u
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
bool cyAvatar::WearClothingItemU(const char* clothing_name, bool update)
bool cyAvatar::WearClothingItemU(const plString& clothing_name, bool update)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1068,7 +1032,7 @@ bool cyAvatar::WearClothingItemU(const char* clothing_name, bool update)
if (so != nil)
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
@ -1092,7 +1056,7 @@ bool cyAvatar::WearClothingItemU(const char* clothing_name, bool update)
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns false, if clothing item was not found
//
bool cyAvatar::RemoveClothingItemU(const char* clothing_name, bool update)
bool cyAvatar::RemoveClothingItemU(const plString& clothing_name, bool update)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1103,7 +1067,7 @@ bool cyAvatar::RemoveClothingItemU(const char* clothing_name, bool update)
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
@ -1126,7 +1090,7 @@ bool cyAvatar::RemoveClothingItemU(const char* clothing_name, bool update)
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
bool cyAvatar::TintClothingItemU(const char* clothing_name, pyColor& tint, bool update)
bool cyAvatar::TintClothingItemU(const plString& clothing_name, pyColor& tint, bool update)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1137,7 +1101,7 @@ bool cyAvatar::TintClothingItemU(const char* clothing_name, pyColor& tint, bool
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
@ -1159,7 +1123,7 @@ bool cyAvatar::TintClothingItemU(const char* clothing_name, pyColor& tint, bool
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
bool cyAvatar::TintClothingItemLayerU(const char* clothing_name, pyColor& tint, uint8_t layer, bool update)
bool cyAvatar::TintClothingItemLayerU(const plString& clothing_name, pyColor& tint, uint8_t layer, bool update)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1170,7 +1134,7 @@ bool cyAvatar::TintClothingItemLayerU(const char* clothing_name, pyColor& tint,
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
@ -1195,7 +1159,7 @@ bool cyAvatar::TintClothingItemLayerU(const char* clothing_name, pyColor& tint,
//
// PURPOSE : Get the custom parameter string for a clothing item
//
const char* cyAvatar::GetClothingItemParameterString(const char* clothing_name)
plString cyAvatar::GetClothingItemParameterString(const plString& clothing_name)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1206,14 +1170,11 @@ const char* cyAvatar::GetClothingItemParameterString(const char* clothing_name)
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
if ( item->fCustomText != nil )
return item->fCustomText;
else
return "";
return item->fCustomText;
}
}
}
@ -1229,9 +1190,9 @@ const char* cyAvatar::GetClothingItemParameterString(const char* clothing_name)
//
// PURPOSE : Get the tint a clothing item, i.e. change the color of it
//
PyObject* cyAvatar::GetTintClothingItem(const char* clothing_name)
PyObject* cyAvatar::GetTintClothingItem(const plString& clothing_name)
{
return GetTintClothingItemL(clothing_name,1);
return GetTintClothingItemL(clothing_name, 1);
}
/////////////////////////////////////////////////////////////////////////////
@ -1241,7 +1202,7 @@ PyObject* cyAvatar::GetTintClothingItem(const char* clothing_name)
//
// PURPOSE : Get the tint a clothing item, i.e. change the color of it
//
PyObject* cyAvatar::GetTintClothingItemL(const char* clothing_name, uint8_t layer)
PyObject* cyAvatar::GetTintClothingItemL(const plString& clothing_name, uint8_t layer)
{
const plArmatureMod *avMod = nil;
// we can really only talk to one avatar, so just get the first one (which is probably the only one)
@ -1252,7 +1213,7 @@ PyObject* cyAvatar::GetTintClothingItemL(const char* clothing_name, uint8_t laye
{
avMod = (plArmatureMod*)so->GetModifierByType(plArmatureMod::Index());
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName((char*)clothing_name);
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if (avMod && item)
{
@ -1267,7 +1228,7 @@ PyObject* cyAvatar::GetTintClothingItemL(const char* clothing_name, uint8_t laye
}
}
plString errmsg = plString::Format("Cannot find clothing item %s to find out what tint it is", clothing_name);
plString errmsg = plString::Format("Cannot find clothing item %s to find out what tint it is", clothing_name.c_str());
PyErr_SetString(PyExc_KeyError, errmsg.c_str());
// returning nil means an error occurred
return nil;
@ -1371,7 +1332,7 @@ plMorphSequence* cyAvatar::LocalMorphSequence()
//
// PURPOSE : Set the morph value of a specific layer of clothing
//
void cyAvatar::SetMorph(const char* clothing_name, uint8_t layer, float value)
void cyAvatar::SetMorph(const plString& clothing_name, uint8_t layer, float value)
{
plClothingItem *item = plClothingMgr::GetClothingMgr()->FindItemByName(clothing_name);
if( !item )
@ -1422,7 +1383,7 @@ void cyAvatar::SetMorph(const char* clothing_name, uint8_t layer, float value)
//
// PURPOSE : Returns the current morph value of the specific layer of clothing
//
float cyAvatar::GetMorph(const char* clothing_name, uint8_t layer)
float cyAvatar::GetMorph(const plString& clothing_name, uint8_t layer)
{
plMorphSequence* seq = LocalMorphSequence();
if( !seq )

View File

@ -138,7 +138,7 @@ public:
//
// PURPOSE : Return a list of the wearable items for this avatar of that clothing_type
//
virtual std::vector<std::string> GetEntireClothingList(int32_t clothing_type);
virtual std::vector<plString> GetEntireClothingList(int32_t clothing_type);
/////////////////////////////////////////////////////////////////////////////
//
@ -175,7 +175,7 @@ public:
//
// PURPOSE : To add a clothing item to the avatar's wardrobe (closet)
//
virtual void AddWardrobeClothingItem(const char* clothing_name,pyColor& tint1,pyColor& tint2);
virtual void AddWardrobeClothingItem(const plString& clothing_name,pyColor& tint1,pyColor& tint2);
/////////////////////////////////////////////////////////////////////////////
@ -196,7 +196,7 @@ public:
// PURPOSE : Return a list of clothing items that have the same mesh as
// : the item passed in
//
virtual std::vector<PyObject*> GetAllWithSameMesh(const char* clothing_name);
virtual std::vector<PyObject*> GetAllWithSameMesh(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -205,7 +205,7 @@ public:
//
// PURPOSE : Return the clothing item that matches this one
//
virtual PyObject* GetMatchingClothingItem(const char* clothing_name);
virtual PyObject* GetMatchingClothingItem(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -215,7 +215,7 @@ public:
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
virtual bool WearClothingItem(const char* clothing_name);
virtual bool WearClothingItem(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -225,7 +225,7 @@ public:
// PURPOSE : Remove (take off) a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
virtual bool RemoveClothingItem(const char* clothing_name);
virtual bool RemoveClothingItem(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -234,7 +234,7 @@ public:
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
virtual bool TintClothingItem(const char* clothing_name, pyColor& tint);
virtual bool TintClothingItem(const plString& clothing_name, pyColor& tint);
/////////////////////////////////////////////////////////////////////////////
//
@ -245,7 +245,7 @@ public:
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
virtual bool TintClothingItemLayer(const char* clothing_name, pyColor& tint, uint8_t layer);
virtual bool TintClothingItemLayer(const plString& clothing_name, pyColor& tint, uint8_t layer);
/////////////////////////////////////////////////////////////////////////////
//
@ -255,7 +255,7 @@ public:
// PURPOSE : Wear a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
virtual bool WearClothingItemU(const char* clothing_name, bool update);
virtual bool WearClothingItemU(const plString& clothing_name, bool update);
/////////////////////////////////////////////////////////////////////////////
//
@ -265,7 +265,7 @@ public:
// PURPOSE : Remove (take off) a particular piece of clothing based on name of clothing item
// : returns 0, if clothing item was not found
//
virtual bool RemoveClothingItemU(const char* clothing_name, bool update);
virtual bool RemoveClothingItemU(const plString& clothing_name, bool update);
/////////////////////////////////////////////////////////////////////////////
//
@ -274,7 +274,7 @@ public:
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
virtual bool TintClothingItemU(const char* clothing_name, pyColor& tint, bool update);
virtual bool TintClothingItemU(const plString& clothing_name, pyColor& tint, bool update);
/////////////////////////////////////////////////////////////////////////////
//
@ -285,7 +285,7 @@ public:
//
// PURPOSE : Tint a clothing item, i.e. change the color of it
//
virtual bool TintClothingItemLayerU(const char* clothing_name, pyColor& tint, uint8_t layer, bool update);
virtual bool TintClothingItemLayerU(const plString& clothing_name, pyColor& tint, uint8_t layer, bool update);
/////////////////////////////////////////////////////////////////////////////
//
@ -294,7 +294,7 @@ public:
//
// PURPOSE : Get the custom parameter string for a clothing item
//
virtual const char* GetClothingItemParameterString(const char* clothing_name);
virtual plString GetClothingItemParameterString(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -303,7 +303,7 @@ public:
//
// PURPOSE : Get the tint a clothing item, i.e. change the color of it
//
virtual PyObject* GetTintClothingItem(const char* clothing_name);
virtual PyObject* GetTintClothingItem(const plString& clothing_name);
/////////////////////////////////////////////////////////////////////////////
//
@ -312,7 +312,7 @@ public:
//
// PURPOSE : Get the tint a clothing item, i.e. change the color of it
//
virtual PyObject* GetTintClothingItemL(const char* clothing_name, uint8_t layer);
virtual PyObject* GetTintClothingItemL(const plString& clothing_name, uint8_t layer);
/////////////////////////////////////////////////////////////////////////////
//
@ -351,7 +351,7 @@ public:
//
// PURPOSE : Set the morph value of a specific layer of clothing
//
virtual void SetMorph(const char* clothing_name, uint8_t layer, float value);
virtual void SetMorph(const plString& clothing_name, uint8_t layer, float value);
/////////////////////////////////////////////////////////////////////////////
//
@ -361,7 +361,7 @@ public:
//
// PURPOSE : Returns the current morph value of the specific layer of clothing
//
virtual float GetMorph(const char* clothing_name, uint8_t layer);
virtual float GetMorph(const plString& clothing_name, uint8_t layer);
/////////////////////////////////////////////////////////////////////////////
//

View File

@ -223,10 +223,10 @@ PYTHON_METHOD_DEFINITION(ptAvatar, getEntireClothingList, args)
PYTHON_RETURN_ERROR;
}
std::vector<std::string> clothingList = self->fThis->GetEntireClothingList(clothingType);
std::vector<plString> clothingList = self->fThis->GetEntireClothingList(clothingType);
PyObject* retVal = PyList_New(clothingList.size());
for (int i = 0; i < clothingList.size(); i++)
PyList_SetItem(retVal, i, PyString_FromString(clothingList[i].c_str()));
PyList_SetItem(retVal, i, PyString_FromPlString(clothingList[i]));
return retVal;
}