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mirror of https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git synced 2025-07-20 04:09:16 +00:00

Remove redundant bitfield

This commit is contained in:
2013-01-27 18:51:48 -05:00
parent 07ddec2f79
commit 7888cf7010
3 changed files with 27 additions and 44 deletions

View File

@ -55,16 +55,6 @@ struct plNCAgeLeaver;
class plNetLinkingMgr
{
public:
enum LinkSfx
{
kPlayNone = 0,
kPlayLinkIn = 1<<0,
kPlayLinkOut = 1<<1,
kPlayBoth = (kPlayLinkIn | kPlayLinkOut)
};
private:
static void NCAgeJoinerCallback (
plNCAgeJoiner * joiner,
unsigned type,
@ -120,7 +110,7 @@ private:
void IDoLink(plLinkToAgeMsg* link);
bool IProcessVaultNotifyMsg(plVaultNotifyMsg* msg);
bool IDispatchMsg( plMessage* msg, LinkSfx sfx, uint32_t playerID );
bool IDispatchMsg( plMessage* msg, uint32_t playerID );
public:
@ -135,23 +125,23 @@ public:
bool Linking () const { return !fLinkedIn && !fLinkingEnabled; }
// Link to an age.
void LinkToAge( plAgeLinkStruct * link, LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, bool linkInSfx=true, bool linkOutSfx=true, uint32_t playerID=kInvalidPlayerID );
void LinkToAge( plAgeLinkStruct * link, const char* linkAnim, bool linkInSfx=true, bool linkOutSfx=true, uint32_t playerID=kInvalidPlayerID );
// Link to my last age.
void LinkToPrevAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
void LinkToPrevAge( uint32_t playerID=kInvalidPlayerID );
// Link to my Personal Age
void LinkToMyPersonalAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
void LinkToMyPersonalAge( uint32_t playerID=kInvalidPlayerID );
// Link to my Neighborhood Age
void LinkToMyNeighborhoodAge( LinkSfx sfx=kPlayBoth, uint32_t playerID=kInvalidPlayerID );
void LinkToMyNeighborhoodAge( uint32_t playerID=kInvalidPlayerID );
// Link a player here.
void LinkPlayerHere( uint32_t playerID, LinkSfx sfx=kPlayBoth );
void LinkPlayerHere( uint32_t playerID );
// Link player to specified age
void LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID, LinkSfx sfx=kPlayBoth );
void LinkPlayerToAge( plAgeLinkStruct * link, uint32_t playerID );
// Link player back to his last age
void LinkPlayerToPrevAge( uint32_t playerID );