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Fix for a guaranteed infinite recursive call bug
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@ -134,7 +134,7 @@ UInt32 plLayerMultiply::Eval(double wSecs, UInt32 frame, UInt32 ignore)
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hsBool plLayerMultiply::MsgReceive(plMessage* msg)
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hsBool plLayerMultiply::MsgReceive(plMessage* msg)
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{
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{
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return plLayerMultiply::MsgReceive(msg);
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return plLayerInterface::MsgReceive(msg);
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}
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}
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void plLayerMultiply::SetPreshadeColor(const hsColorRGBA& col)
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void plLayerMultiply::SetPreshadeColor(const hsColorRGBA& col)
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