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Fix plAvatar.
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@ -104,7 +104,7 @@ void plArmatureBehavior::DumpDebug(int &x, int &y, int lineHeight, char *strBuf,
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float strength = GetStrength();
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const char *onOff = strength > 0 ? "on" : "off";
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char blendBar[11] = "||||||||||";
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int bars = (int)__min(10 * strength, 10);
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int bars = (int)min(10 * strength, 10);
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blendBar[bars] = '\0';
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if (fAnim)
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