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plOneShotMod => plString
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@ -56,7 +56,7 @@ class plOneShotMod : public plMultiModifier
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{
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protected:
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virtual bool IEval(double secs, float del, uint32_t dirty) {return true;}
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char * fAnimName; // the name of the animation associated with this one-shot
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plString fAnimName; // the name of the animation associated with this one-shot
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bool fDrivable; // whether the user can control the position of the animation
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bool fReversable; // whether the user can back up the animation (fDrivable must be true as well)
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float fSeekDuration; // how long to take to get to the seek point (??? should this be speed instead?)
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@ -64,10 +64,11 @@ protected:
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bool fNoSeek;
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public:
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plOneShotMod();
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plOneShotMod(const char *animName, bool drivable, bool reversable, float seekDuration, bool smartSeek,bool noSeek = false);
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virtual ~plOneShotMod();
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void Init(const char *animName, bool drivable, bool reversable, float seekDuration, bool smartSeek, bool noSeek = false);
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plOneShotMod(const plString &animName, bool drivable, bool reversable,
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float seekDuration, bool smartSeek, bool noSeek = false);
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void Init(const plString &animName, bool drivable, bool reversable,
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float seekDuration, bool smartSeek, bool noSeek = false);
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CLASSNAME_REGISTER( plOneShotMod );
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GETINTERFACE_ANY( plOneShotMod, plMultiModifier );
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