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Deprecate plFileUtils and parts of pnUtPath

This commit is contained in:
2013-01-20 13:47:14 -08:00
parent 970ad3e729
commit 6e564476b7
114 changed files with 982 additions and 2117 deletions

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@ -58,7 +58,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "hsTimer.h"
#include "plPipeline/hsG3DDeviceSelector.h"
#include "plFile/plEncryptedStream.h"
#include "plFile/plFileUtils.h"
#include "plInputCore/plInputManager.h"
#include "plInputCore/plInputInterfaceMgr.h"
#include "plInputCore/plInputDevice.h"

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@ -75,7 +75,6 @@ You can contact Cyan Worlds, Inc. by email legal@cyan.com
#include "plStatusLog/plStatusLog.h"
#include "plProduct.h"
#include "plNetGameLib/plNetGameLib.h"
#include "plFile/plFileUtils.h"
#include "plPhysX/plSimulationMgr.h"
@ -542,7 +541,7 @@ bool InitClient( HWND hWnd )
resMgr->SetDataPath("dat");
hsgResMgr::Init(resMgr);
if(!plFileUtils::FileExists("resource.dat"))
if (!plFileInfo("resource.dat").Exists())
{
hsMessageBox("Required file 'resource.dat' not found.", "Error", hsMessageBoxNormal);
return false;