mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
This commit is contained in:
473
Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.h
Normal file
473
Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.h
Normal file
@ -0,0 +1,473 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTNODEACCESS_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultNodeAccess.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTNODEACCESS_H
|
||||
|
||||
// 'Old' system is full of compiler warnings at /W4, so just hide them
|
||||
#pragma warning(push, 0)
|
||||
#include "hsStlUtils.h"
|
||||
#pragma warning(pop)
|
||||
|
||||
|
||||
/*****************************************************************************
|
||||
*
|
||||
* VaultNode field access strutures
|
||||
*
|
||||
***/
|
||||
|
||||
class plAgeInfoStruct;
|
||||
class plAgeLinkStruct;
|
||||
struct plSpawnPointInfo;
|
||||
|
||||
#ifdef CLIENT
|
||||
typedef std::vector<plSpawnPointInfo> plSpawnPointVec;
|
||||
#endif
|
||||
|
||||
//============================================================================
|
||||
// Volatile Vault Node Fields
|
||||
//============================================================================
|
||||
qword GetNodeVolatileFields(NetVaultNode* node);
|
||||
|
||||
//============================================================================
|
||||
// NetVaultNodeAccess
|
||||
//============================================================================
|
||||
struct NetVaultNodeAccess {
|
||||
NetVaultNode * base;
|
||||
qword & fieldFlags;
|
||||
qword & dirtyFlags;
|
||||
|
||||
NetVaultNodeAccess (NetVaultNode * node);
|
||||
NetVaultNodeAccess (const NetVaultNodeAccess &); // not implemented
|
||||
const NetVaultNodeAccess & operator= (const NetVaultNodeAccess &); // not implemented
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultPlayerNode
|
||||
//============================================================================
|
||||
struct VaultPlayerNode : NetVaultNodeAccess {
|
||||
static const qword kPlayerName = NetVaultNode::kIString64_1;
|
||||
static const qword kAvatarShapeName = NetVaultNode::kString64_1;
|
||||
static const qword kDisabled = NetVaultNode::kInt32_1;
|
||||
static const qword kExplorer = NetVaultNode::kInt32_2; // explorer = 1, visitor = 0
|
||||
static const qword kOnlineTime = NetVaultNode::kUInt32_1;
|
||||
static const qword kAccountUuid = NetVaultNode::kUuid_1;
|
||||
static const qword kInviteUuid = NetVaultNode::kUuid_2;
|
||||
|
||||
// Treat these as read-only or node flag fields will become invalid
|
||||
// Threaded apps: Must be accessed with node->critsect locked
|
||||
wchar *& playerName;
|
||||
wchar *& avatarShapeName;
|
||||
int & disabled;
|
||||
unsigned & onlineTime;
|
||||
Uuid & accountUuid;
|
||||
Uuid & inviteUuid;
|
||||
int & explorer;
|
||||
|
||||
VaultPlayerNode (NetVaultNode * node);
|
||||
VaultPlayerNode (const VaultPlayerNode &); // not implemented
|
||||
const VaultPlayerNode & operator= (const VaultPlayerNode &); // not implemented
|
||||
|
||||
// Threaded apps: Must be called with node->critsect locked
|
||||
void SetPlayerName (const wchar v[]);
|
||||
void SetAvatarShapeName (const wchar v[]);
|
||||
void SetDisabled (int v);
|
||||
void SetOnlineTime (unsigned v);
|
||||
void SetAccountUuid (const Uuid & v);
|
||||
void SetInviteUuid (const Uuid & v);
|
||||
void SetExplorer (int v);
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultPlayerInfoNode
|
||||
//============================================================================
|
||||
struct VaultPlayerInfoNode : NetVaultNodeAccess {
|
||||
static const qword kPlayerId = NetVaultNode::kUInt32_1;
|
||||
static const qword kPlayerName = NetVaultNode::kIString64_1;
|
||||
static const qword kAgeInstName = NetVaultNode::kString64_1; // name of age player is currently in
|
||||
static const qword kAgeInstUuid = NetVaultNode::kUuid_1; // guid of age player is currently in
|
||||
static const qword kOnline = NetVaultNode::kInt32_1; // whether or not player is online
|
||||
static const qword kCCRLevel = NetVaultNode::kInt32_2;
|
||||
|
||||
// Treat these as read-only or node flag fields will become invalid
|
||||
// Threaded apps: Must be accessed with node->critsect locked
|
||||
unsigned & playerId;
|
||||
wchar *& playerName;
|
||||
wchar *& ageInstName;
|
||||
Uuid & ageInstUuid;
|
||||
int & online;
|
||||
int & ccrLevel;
|
||||
|
||||
VaultPlayerInfoNode (NetVaultNode * node);
|
||||
VaultPlayerInfoNode (const VaultPlayerInfoNode &); // not implemented
|
||||
const VaultPlayerInfoNode & operator= (const VaultPlayerInfoNode &); // not implemented
|
||||
|
||||
// Threaded apps: Must be called with node->critsect locked
|
||||
void SetPlayerId (unsigned v);
|
||||
void SetPlayerName (const wchar v[]);
|
||||
void SetAgeInstName (const wchar v[]);
|
||||
void SetAgeInstUuid (const Uuid & v);
|
||||
void SetOnline (int v);
|
||||
void SetCCRLevel (int v);
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultFolderNode
|
||||
//============================================================================
|
||||
struct VaultFolderNode : NetVaultNodeAccess {
|
||||
static const qword kFolderType = NetVaultNode::kInt32_1;
|
||||
static const qword kFolderName = NetVaultNode::kString64_1;
|
||||
|
||||
// Treat these as read-only or node flag fields will become invalid
|
||||
// Threaded apps: Must be accessed with node->critsect locked
|
||||
int & folderType;
|
||||
wchar *& folderName;
|
||||
|
||||
VaultFolderNode (NetVaultNode * node);
|
||||
VaultFolderNode (const VaultFolderNode &); // not implemented
|
||||
const VaultFolderNode & operator= (const VaultFolderNode &); // not implemented
|
||||
|
||||
// Threaded apps: Must be called with node->critsect locked
|
||||
void SetFolderName (const wchar v[]);
|
||||
void SetFolderType (int v);
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultPlayerInfoListNode
|
||||
//============================================================================
|
||||
struct VaultPlayerInfoListNode : VaultFolderNode {
|
||||
|
||||
VaultPlayerInfoListNode (NetVaultNode * node);
|
||||
VaultPlayerInfoListNode (const VaultPlayerInfoListNode &); // not implemented
|
||||
const VaultPlayerInfoListNode & operator= (const VaultPlayerInfoListNode &); // not implemented
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultAgeInfoListNode
|
||||
//============================================================================
|
||||
struct VaultAgeInfoListNode : VaultFolderNode {
|
||||
|
||||
VaultAgeInfoListNode (NetVaultNode * node);
|
||||
VaultAgeInfoListNode (const VaultAgeInfoListNode &); // not implemented
|
||||
const VaultAgeInfoListNode & operator= (const VaultAgeInfoListNode &); // not implemented
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultChronicleNode
|
||||
//============================================================================
|
||||
struct VaultChronicleNode : NetVaultNodeAccess {
|
||||
static const qword kEntryType = NetVaultNode::kInt32_1;
|
||||
static const qword kEntryName = NetVaultNode::kString64_1;
|
||||
static const qword kEntryValue = NetVaultNode::kText_1;
|
||||
|
||||
// Treat these as read-only or node flag fields will become invalid
|
||||
// Threaded apps: Must be accessed with node->critsect locked
|
||||
int & entryType;
|
||||
wchar *& entryName;
|
||||
wchar *& entryValue;
|
||||
|
||||
VaultChronicleNode (NetVaultNode * node);
|
||||
VaultChronicleNode (const VaultChronicleNode &); // not implemented
|
||||
const VaultChronicleNode & operator= (const VaultChronicleNode &); // not implemented
|
||||
|
||||
// Threaded apps: Must be called with node->critsect locked
|
||||
void SetEntryType (int v);
|
||||
void SetEntryName (const wchar v[]);
|
||||
void SetEntryValue (const wchar v[]);
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultSDLNode
|
||||
//============================================================================
|
||||
struct VaultSDLNode : NetVaultNodeAccess {
|
||||
static const qword kSDLName = NetVaultNode::kString64_1;
|
||||
static const qword kSDLIdent = NetVaultNode::kInt32_1;
|
||||
static const qword kSDLData = NetVaultNode::kBlob_1;
|
||||
|
||||
int & sdlIdent;
|
||||
wchar *& sdlName;
|
||||
byte *& sdlData;
|
||||
unsigned & sdlDataLen;
|
||||
|
||||
VaultSDLNode (NetVaultNode * node);
|
||||
VaultSDLNode (const VaultSDLNode &); // not implemented
|
||||
const VaultSDLNode & operator= (const VaultSDLNode &); // not implemented
|
||||
|
||||
void SetSdlIdent (int v);
|
||||
void SetSdlName (const wchar v[]);
|
||||
|
||||
#ifdef CLIENT
|
||||
bool GetStateDataRecord (class plStateDataRecord * out, unsigned readOptions = 0);
|
||||
void SetStateDataRecord (const class plStateDataRecord * rec, unsigned writeOptions = 0);
|
||||
void InitStateDataRecord (const wchar sdlRecName[], unsigned writeOptions = 0);
|
||||
#endif // def CLIENT
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultAgeLinkNode
|
||||
//============================================================================
|
||||
struct VaultAgeLinkNode : NetVaultNodeAccess {
|
||||
static const qword kUnlocked = NetVaultNode::kInt32_1;
|
||||
static const qword kVolatile = NetVaultNode::kInt32_2;
|
||||
static const qword kSpawnPoints = NetVaultNode::kBlob_1;
|
||||
|
||||
int & unlocked;
|
||||
int & volat;
|
||||
byte *& spawnPoints;
|
||||
unsigned & spawnPointsLen;
|
||||
|
||||
VaultAgeLinkNode (NetVaultNode * node);
|
||||
VaultAgeLinkNode (const VaultAgeLinkNode &); // not implemented
|
||||
const VaultAgeLinkNode & operator= (const VaultAgeLinkNode &); // not implemented
|
||||
|
||||
void SetUnlocked (int v);
|
||||
void SetVolatile (int v);
|
||||
|
||||
#ifdef CLIENT
|
||||
bool CopyTo (plAgeLinkStruct * link);
|
||||
void AddSpawnPoint (const plSpawnPointInfo & point); // will only add if not there already.
|
||||
void RemoveSpawnPoint (const char spawnPtName[]);
|
||||
bool HasSpawnPoint (const char spawnPtName[]) const;
|
||||
bool HasSpawnPoint (const plSpawnPointInfo & point) const; // compares spawn name only, not title.
|
||||
void GetSpawnPoints (plSpawnPointVec * out) const;
|
||||
void SetSpawnPoints (const plSpawnPointVec & in);
|
||||
#endif
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultImageNode
|
||||
//============================================================================
|
||||
struct VaultImageNode : NetVaultNodeAccess {
|
||||
|
||||
enum ImageTypes { kNone=0, kJPEG=1 };
|
||||
|
||||
static const qword kImageType = NetVaultNode::kInt32_1;
|
||||
static const qword kImageTitle = NetVaultNode::kString64_1;
|
||||
static const qword kImageData = NetVaultNode::kBlob_1;
|
||||
|
||||
wchar *& title;
|
||||
int & imgType;
|
||||
byte *& imgData;
|
||||
unsigned & imgDataLen;
|
||||
|
||||
VaultImageNode (NetVaultNode * node);
|
||||
VaultImageNode (const VaultImageNode &); // not implemented
|
||||
const VaultImageNode & operator= (const VaultImageNode &); // not implemented
|
||||
|
||||
void SetImageTitle (const wchar v[]);
|
||||
void SetImageType (int v);
|
||||
void SetImageData (const byte buffer[], unsigned bytes);
|
||||
|
||||
#ifdef CLIENT
|
||||
void StuffImage (class plMipmap * src);
|
||||
bool ExtractImage (class plMipmap ** dst);
|
||||
#endif
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultCliImageNode
|
||||
//============================================================================
|
||||
#ifdef CLIENT
|
||||
struct VaultCliImageNode : VaultImageNode {
|
||||
class plMipmap * fMipmap;
|
||||
|
||||
VaultCliImageNode (NetVaultNode * node);
|
||||
VaultCliImageNode (const VaultCliImageNode &); // not implemented
|
||||
const VaultCliImageNode & operator= (const VaultCliImageNode &); // not implemented
|
||||
};
|
||||
#endif // def CLIENT
|
||||
|
||||
//============================================================================
|
||||
// VaultTextNoteNode
|
||||
//============================================================================
|
||||
struct VaultTextNoteNode : NetVaultNodeAccess {
|
||||
|
||||
static const qword kNoteType = NetVaultNode::kInt32_1;
|
||||
static const qword kNoteSubType = NetVaultNode::kInt32_2;
|
||||
static const qword kNoteTitle = NetVaultNode::kString64_1;
|
||||
static const qword kNoteText = NetVaultNode::kText_1;
|
||||
|
||||
int & noteType;
|
||||
int & noteSubType;
|
||||
wchar *& noteTitle;
|
||||
wchar *& noteText;
|
||||
|
||||
VaultTextNoteNode (NetVaultNode * node);
|
||||
VaultTextNoteNode (const VaultTextNoteNode &); // not implemented
|
||||
const VaultTextNoteNode & operator= (const VaultTextNoteNode &); // not implemented
|
||||
|
||||
void SetNoteType (int v);
|
||||
void SetNoteSubType (int v);
|
||||
void SetNoteTitle (const wchar v[]);
|
||||
void SetNoteText (const wchar v[]);
|
||||
|
||||
#ifdef CLIENT
|
||||
// for kNoteType_Visit/UnVisit
|
||||
void SetVisitInfo (const plAgeInfoStruct & info);
|
||||
bool GetVisitInfo (plAgeInfoStruct * info);
|
||||
#endif
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultAgeNode
|
||||
//============================================================================
|
||||
struct VaultAgeNode : NetVaultNodeAccess {
|
||||
|
||||
static const qword kAgeInstanceGuid = NetVaultNode::kUuid_1;
|
||||
static const qword kParentAgeInstanceGuid = NetVaultNode::kUuid_2;
|
||||
static const qword kAgeName = NetVaultNode::kString64_1;
|
||||
|
||||
Uuid & ageInstUuid;
|
||||
Uuid & parentAgeInstUuid;
|
||||
wchar *& ageName;
|
||||
|
||||
VaultAgeNode (NetVaultNode * node);
|
||||
VaultAgeNode (const VaultAgeNode &); // not implemented
|
||||
const VaultAgeNode & operator= (const VaultAgeNode &); // not implemented
|
||||
|
||||
void SetAgeInstGuid (const Uuid & v);
|
||||
void SetParentAgeInstGuid (const Uuid & v);
|
||||
void SetAgeName (const wchar v[]);
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultAgeInfoNode
|
||||
//============================================================================
|
||||
struct VaultAgeInfoNode : NetVaultNodeAccess {
|
||||
|
||||
static const qword kAgeFilename = NetVaultNode::kString64_2; // "Garden"
|
||||
static const qword kAgeInstanceName = NetVaultNode::kString64_3; // "Eder Kemo"
|
||||
static const qword kAgeUserDefinedName = NetVaultNode::kString64_4; // "Joe's"
|
||||
static const qword kAgeInstanceGuid = NetVaultNode::kUuid_1; // 6278b081-342a-4229-ac1b-a0b8a2658390
|
||||
static const qword kParentAgeInstanceGuid = NetVaultNode::kUuid_2; // 9192be7f-89ef-41bc-83db-79afe451e399
|
||||
static const qword kAgeDescription = NetVaultNode::kText_1; // "Stay out!"
|
||||
static const qword kAgeSequenceNumber = NetVaultNode::kInt32_1;
|
||||
static const qword kIsPublic = NetVaultNode::kInt32_2;
|
||||
static const qword kAgeLanguage = NetVaultNode::kInt32_3; // The language of the client that made this age
|
||||
static const qword kAgeId = NetVaultNode::kUInt32_1;
|
||||
static const qword kAgeCzarId = NetVaultNode::kUInt32_2;
|
||||
static const qword kAgeInfoFlags = NetVaultNode::kUInt32_3;
|
||||
|
||||
wchar *& ageFilename;
|
||||
wchar *& ageInstName;
|
||||
wchar *& ageUserDefinedName;
|
||||
Uuid & ageInstUuid;
|
||||
Uuid & parentAgeInstUuid;
|
||||
int & ageSequenceNumber;
|
||||
int & ageIsPublic;
|
||||
int & ageLanguage;
|
||||
unsigned & ageId;
|
||||
unsigned & ageCzarId;
|
||||
unsigned & ageInfoFlags;
|
||||
wchar *& ageDescription;
|
||||
|
||||
VaultAgeInfoNode (NetVaultNode * node);
|
||||
VaultAgeInfoNode (const VaultAgeInfoNode &); // not implemented
|
||||
const VaultAgeInfoNode & operator= (const VaultAgeInfoNode &); // not implemented
|
||||
|
||||
void SetAgeFilename (const wchar v[]);
|
||||
void SetAgeInstName (const wchar v[]);
|
||||
void SetAgeUserDefinedName (const wchar v[]);
|
||||
void SetAgeInstGuid (const Uuid & v);
|
||||
void SetParentAgeInstGuid (const Uuid & v);
|
||||
void SetAgeSequenceNumber (int v);
|
||||
void _SetAgeIsPublic (int v); // WARNING: Do not call this. The age will not be set public this way. Use NetCliAuthSetAgePublic instead (changes this field's value in the process).
|
||||
void SetAgeLanguage (int v);
|
||||
void SetAgeId (unsigned v);
|
||||
void SetAgeCzarId (unsigned v);
|
||||
void SetAgeInfoFlags (unsigned v);
|
||||
void SetAgeDescription (const wchar v[]);
|
||||
|
||||
#ifdef CLIENT
|
||||
const class plUnifiedTime * GetAgeTime () const;
|
||||
void CopyFrom (const plAgeInfoStruct * info);
|
||||
void CopyTo (plAgeInfoStruct * info) const;
|
||||
#endif // def CLIENT
|
||||
};
|
||||
|
||||
//============================================================================
|
||||
// VaultSystemNode
|
||||
//============================================================================
|
||||
struct VaultSystemNode : NetVaultNodeAccess {
|
||||
|
||||
static const qword kCCRStatus = NetVaultNode::kInt32_1;
|
||||
|
||||
int & ccrStatus;
|
||||
|
||||
VaultSystemNode (NetVaultNode * node);
|
||||
VaultSystemNode (const VaultTextNoteNode &); // not implemented
|
||||
const VaultSystemNode & operator= (const VaultSystemNode &); // not implemented
|
||||
|
||||
void SetCCRStatus (int v);
|
||||
};
|
||||
|
||||
|
||||
//============================================================================
|
||||
// VaultMarkerGameNode
|
||||
//============================================================================
|
||||
struct VaultMarkerGameNode : NetVaultNodeAccess {
|
||||
|
||||
static const qword kGameName = NetVaultNode::kText_1;
|
||||
static const qword kGameGuid = NetVaultNode::kUuid_1;
|
||||
|
||||
wchar *& gameName;
|
||||
Uuid & gameGuid;
|
||||
|
||||
VaultMarkerGameNode (NetVaultNode * node);
|
||||
VaultMarkerGameNode (const VaultMarkerGameNode &); // not implemented
|
||||
const VaultMarkerGameNode & operator= (const VaultMarkerGameNode &); // not implemented
|
||||
|
||||
void SetGameName (const wchar v[]);
|
||||
void SetGameGuid (const Uuid & v);
|
||||
};
|
Reference in New Issue
Block a user