mirror of
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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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133
Sources/Plasma/PubUtilLib/plScene/plPageTreeMgr.h
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133
Sources/Plasma/PubUtilLib/plScene/plPageTreeMgr.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plPageTreeMgr_inc
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#define plPageTreeMgr_inc
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#include "hsTemplates.h"
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class plSceneNode;
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class plSpaceTree;
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class plPipeline;
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class plCullPoly;
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class plOccluder;
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class plDrawable;
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class plDrawVisList;
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class plVolumeIsect;
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class plVisMgr;
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class plDrawSpanPair
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{
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public:
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plDrawSpanPair() {}
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plDrawSpanPair(UInt16 d, UInt16 s) : fDrawable(d), fSpan(s) {}
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UInt16 fDrawable;
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UInt16 fSpan;
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};
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class plDrawVisList
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{
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public:
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plDrawVisList() : fDrawable(nil) {}
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virtual ~plDrawVisList() {}
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plDrawable* fDrawable;
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hsTArray<Int16> fVisList;
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plDrawVisList& operator=(const plDrawVisList& v) { fDrawable = v.fDrawable; fVisList = v.fVisList; return *this; }
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};
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class plPageTreeMgr
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{
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protected:
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hsTArray<plSceneNode*> fNodes;
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plSpaceTree* fSpaceTree;
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plVisMgr* fVisMgr;
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static hsBool fDisableVisMgr;
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hsTArray<const plOccluder*> fOccluders;
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hsTArray<const plCullPoly*> fCullPolys;
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hsTArray<const plCullPoly*> fSortedCullPolys;
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void ITrashSpaceTree();
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hsBool IBuildSpaceTree();
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hsBool IRefreshTree(plPipeline* pipe);
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void ISortCullPolys(plPipeline* pipe);
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hsBool IGetOcclusion(plPipeline* pipe, hsTArray<Int16>& list);
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hsBool IGetCullPolys(plPipeline* pipe);
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void IResetOcclusion(plPipeline* pipe);
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void IAddCullPolyList(const hsTArray<plCullPoly>& polyList);
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hsBool ISortByLevel(plPipeline* pipe, hsTArray<plDrawVisList>& drawList, hsTArray<plDrawVisList>& sortedDrawList);
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int IPrepForRenderSortingSpans(plPipeline* pipe, hsTArray<plDrawVisList>& drawVis, int& iDrawStart);
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hsBool IRenderSortingSpans(plPipeline* pipe, hsTArray<plDrawVisList*>& drawList, hsTArray<plDrawSpanPair>& pairs);
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int IRenderVisList(plPipeline* pipe, hsTArray<plDrawVisList>& visList);
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public:
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plPageTreeMgr();
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virtual ~plPageTreeMgr();
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const hsTArray<plSceneNode*>& GetNodes() const { return fNodes; }
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void AddNode(plSceneNode* node);
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void RemoveNode(plSceneNode* node);
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virtual void Reset(); // remove all nodes, nuke the space tree
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virtual hsBool Empty() const { return !fNodes.GetCount(); }
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virtual int Render(plPipeline* pipe);
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hsBool Harvest(plVolumeIsect* isect, hsTArray<plDrawVisList>& levList);
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void AddOccluderList(const hsTArray<plOccluder*> occList);
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plSpaceTree* GetSpaceTree() { if( !fSpaceTree ) IBuildSpaceTree(); return fSpaceTree; }
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void SetVisMgr(plVisMgr* visMgr) { fVisMgr = visMgr; }
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plVisMgr* GetVisMgr() const { return fVisMgr; }
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static void EnableVisMgr(hsBool on) { fDisableVisMgr = !on; }
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static hsBool VisMgrEnabled() { return !fDisableVisMgr; }
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};
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#endif // plPageTreeMgr_inc
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