mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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128
Sources/Plasma/PubUtilLib/plPipeline/plStatusLogDrawer.cpp
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128
Sources/Plasma/PubUtilLib/plPipeline/plStatusLogDrawer.cpp
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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//////////////////////////////////////////////////////////////////////////////
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// //
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// plStatusLogDrawer class //
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// //
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//////////////////////////////////////////////////////////////////////////////
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#include "hsTypes.h"
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#include "plStatusLogDrawer.h"
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#include "plPipeline.h"
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#include "plDebugText.h"
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#include "../plStatusLog/plStatusLog.h"
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//// Draw ////////////////////////////////////////////////////////////////////
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void plStatusLogDrawer::IDrawLogNames(plStatusLog* curLog, plStatusLog* firstLog)
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{
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plDebugText& drawText = plDebugText::Instance();
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UInt32 width = 0, numLogs = 0;
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plStatusLog* iLog = firstLog;
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while (iLog)
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{
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width = hsMaximum(drawText.CalcStringWidth(iLog->GetFileName()) + 4, width);
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iLog = iLog->fNext;
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numLogs++;
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}
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UInt32 height = drawText.GetFontHeight() + 2;
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drawText.DrawRect(0, 0, (UInt16)width, (UInt16)(height*numLogs), 0, 0, 0);
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UInt32 yPos = 0;
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iLog = firstLog;
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while (iLog)
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{
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if (iLog == curLog)
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drawText.DrawString(2, (UInt16)yPos, iLog->GetFileName(), 0, 255, 0);
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else
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drawText.DrawString(2, (UInt16)yPos, iLog->GetFileName());
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iLog = iLog->fNext;
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yPos += height;
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}
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}
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void plStatusLogDrawer::Draw(plStatusLog* curLog, plStatusLog* firstLog)
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{
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int i, x, y, width, height, lineHt;
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plDebugText &drawText = plDebugText::Instance();
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/// Calc position on screen
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lineHt = drawText.GetFontHeight() + 2;
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height = lineHt * ( IGetMaxNumLines( curLog ) + 2 ) + 8;
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if( IGetFlags( curLog ) & plStatusLog::kAlignToTop )
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{
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width = fPipeline->Width() - 8;
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x = 4;
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y = 4;
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}
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else
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{
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width = fPipeline->Width() >> 1;
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x = width - 10;
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y = ( fPipeline->Height() - height ) >> 1;
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}
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/// Draw!
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if( IGetFlags( curLog ) & plStatusLog::kFilledBackground )
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drawText.DrawRect( x, y, x + width, y + height, 0, 0, 0, 127 );
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drawText.DrawString( x + 2, y + ( lineHt >> 1 ), IGetFilename( curLog ), 127, 127, 255, 255, plDebugText::kStyleBold );
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drawText.DrawRect( x + 2, y + ( lineHt << 1 ) + 1,
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x + width - 8, y + ( lineHt << 1 ) + 2, 127, 127, 255, 255 );
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y += lineHt * 2;
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for( i = 0; i < IGetMaxNumLines( curLog ); i++ )
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{
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if( IGetLines( curLog )[ i ] != nil )
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drawText.DrawString( x + 4, y, IGetLines( curLog )[ i ], IGetColors( curLog )[ i ] );
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y += lineHt;
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}
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if (firstLog)
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IDrawLogNames(curLog, firstLog);
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}
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