mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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125
Sources/Plasma/PubUtilLib/plNetClient/plNetClientMsgScreener.cpp
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125
Sources/Plasma/PubUtilLib/plNetClient/plNetClientMsgScreener.cpp
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#include "plNetClientMsgScreener.h"
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#include "plNetLinkingMgr.h"
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#include "../pnNetCommon/plNetApp.h"
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#include "../pnMessage/plMessage.h"
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#include "../plStatusLog/plStatusLog.h"
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#include "../plAvatar/plAvatarMgr.h"
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#include "../plAvatar/plArmatureMod.h"
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///////////////////////////////////////////////////////////////
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// CLIENT Version
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///////////////////////////////////////////////////////////////
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plNetClientMsgScreener::plNetClientMsgScreener()
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{
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DebugMsg("created");
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}
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//
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// For plLoggable base
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//
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void plNetClientMsgScreener::ICreateStatusLog() const
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{
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fStatusLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "NetScreener.log",
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plStatusLog::kTimestamp | plStatusLog::kFilledBackground | plStatusLog::kAlignToTop);
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}
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//
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// return cur age name
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//
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const char* plNetClientMsgScreener::IGetAgeName() const
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{
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plNetLinkingMgr *lm = plNetLinkingMgr::GetInstance();
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return lm && lm->GetAgeLink()->GetAgeInfo() ? lm->GetAgeLink()->GetAgeInfo()->GetAgeFilename() : "?";
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}
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//
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// Check if key is local avatar
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//
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bool plNetClientMsgScreener::IIsLocalAvatarKey(plKey key, const plNetGameMember* gm) const
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{
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return (!key || key==plNetClientApp::GetInstance()->GetLocalPlayerKey());
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}
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bool plNetClientMsgScreener::IIsLocalArmatureModKey(plKey key, const plNetGameMember* gm) const
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{
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plKey playerKey = plNetClientApp::GetInstance()->GetLocalPlayerKey();
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plArmatureMod* aMod = playerKey ? plAvatarMgr::GetInstance()->FindAvatar(playerKey) : nil;
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return (!key || key==(aMod ? aMod->GetKey() : nil));
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}
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//
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// Check if CCR
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//
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bool plNetClientMsgScreener::IIsSenderCCR(const plNetGameMember* gm) const
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{
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return plNetClientApp::GetInstance()->AmCCR();
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}
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//
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// return true if msg is allowed/accepted as a net msg
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//
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bool plNetClientMsgScreener::AllowMessage(const plMessage* msg) const
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{
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if (!msg)
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return false;
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Answer ans=IAllowMessageType(msg->ClassIndex());
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if (ans==kYes)
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return true;
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if (ans==kNo)
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{
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// WarningMsg("Quick-reject net propagated msg %s", msg->ClassName());
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return false;
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}
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if (!IValidateMessage(msg))
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{
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// WarningMsg("Validation failed. Blocking net propagated msg %s", msg->ClassName());
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return false;
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}
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return true;
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}
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