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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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98
Sources/Plasma/PubUtilLib/plMessage/plDynaDecalEnableMsg.h
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98
Sources/Plasma/PubUtilLib/plMessage/plDynaDecalEnableMsg.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plDynaDecalEnableMsg_inc
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#define plDynaDecalEnableMsg_inc
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#include "../pnMessage/plMessage.h"
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#include "../pnKeyedObject/plKey.h"
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class hsStream;
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class hsResMgr;
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class plDynaDecalEnableMsg : public plMessage
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{
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protected:
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enum {
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kAtEnd = 0x1,
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kArmature = 0x2
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};
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plKey fKey;
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double fConTime;
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hsScalar fWetLength;
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UInt32 fFlags;
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UInt32 fID;
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public:
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plDynaDecalEnableMsg();
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plDynaDecalEnableMsg(const plKey& r, const plKey& armOrShapeKey, double conTime, hsScalar wetLength, hsBool end, UInt32 id=UInt32(-1), hsBool isArm=true);
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~plDynaDecalEnableMsg();
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CLASSNAME_REGISTER( plDynaDecalEnableMsg );
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GETINTERFACE_ANY( plDynaDecalEnableMsg, plMessage );
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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// ArmKey undefined unless kArmature flag is set. You have to check.
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const plKey& GetArmKey() const { return fKey; }
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void SetArmKey(const plKey& k) { fKey = k; SetArmature(true); }
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hsBool IsArmature() const { return 0 != (fFlags & kArmature); }
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void SetArmature(hsBool b) { if(b)fFlags |= kArmature; else fFlags &= ~kArmature; }
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const plKey& GetShapeKey() const { return fKey; }
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void SetShapeKey(const plKey& k) { fKey = k; SetArmature(false); }
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double GetContactTime() const { return fConTime; }
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void SetContactTime(double t) { fConTime = t; }
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hsScalar GetWetLength() const { return fWetLength; }
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void SetWetLength(hsScalar w) { fWetLength = w; }
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hsBool AtEnd() const { return 0 != (fFlags & kAtEnd); }
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void SetAtEnd(hsBool b) { if(b)fFlags |= kAtEnd; else fFlags &= ~kAtEnd; }
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UInt32 GetID() const { return fID; }
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void SetID(UInt32 n) { fID = n; }
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};
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#endif // plDynaDecalEnableMsg_inc
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