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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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87
Sources/Plasma/PubUtilLib/plMath/plTriUtils.h
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87
Sources/Plasma/PubUtilLib/plMath/plTriUtils.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plTriUtils_inc
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#define plTriUtils_inc
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class plTriUtils
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{
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public:
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enum Bary {
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kInsideTri = 0x0,
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kOnVertex0 = 0x1,
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kOnVertex1 = 0x2,
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kOnVertex2 = 0x4,
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kOnVertex = kOnVertex0 | kOnVertex1 | kOnVertex2,
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kOnEdge01 = 0x8,
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kOnEdge12 = 0x10,
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kOnEdge02 = 0x20,
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kOnEdge = kOnEdge01 | kOnEdge12 | kOnEdge02,
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kOutsideTri = 0x100,
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kDegenerateTri = 0x200,
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};
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protected:
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Bary IComputeBarycentric(const hsVector3& v12, hsScalar invLenSq12, const hsVector3& v0, const hsVector3& v1, hsPoint3& out);
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int ISelectAxis(const hsVector3& norm);
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hsBool IFastBarycentric(int iAx, const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, const hsPoint3&p, hsPoint3& out);
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public:
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Bary ComputeBarycentricProjection(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, hsPoint3&p, hsPoint3& out);
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Bary ComputeBarycentric(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, const hsPoint3&p, hsPoint3& out);
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hsBool FastBarycentricProjection(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, hsPoint3&p, hsPoint3& out);
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hsBool FastBarycentric(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, const hsPoint3&p, hsPoint3& out);
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hsBool ProjectOntoPlane(const hsVector3& norm, hsScalar dist, hsPoint3& p);
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hsBool ProjectOntoPlane(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, hsPoint3& p);
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hsBool ProjectOntoPlaneAlongVector(const hsVector3& norm, hsScalar dist, const hsVector3& vec, hsPoint3& p);
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hsBool ProjectOntoPlaneAlongVector(const hsPoint3& p0, const hsPoint3& p1, const hsPoint3& p2, const hsVector3& vec, hsPoint3& p);
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};
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#endif // plTriUtils_inc
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