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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
This commit is contained in:
116
Sources/Plasma/PubUtilLib/plIntersect/plSoftVolume.h
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116
Sources/Plasma/PubUtilLib/plIntersect/plSoftVolume.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plSoftVolume_inc
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#define plSoftVolume_inc
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#include "plRegionBase.h"
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#include "hsGeometry3.h"
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class hsStream;
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class hsResMgr;
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class plMessage;
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class plSoftVolume : public plRegionBase
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{
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public:
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enum RefTypes {
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kSubVolume
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};
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protected:
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enum {
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kListenNone = 0x0,
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kListenCheck = 0x1,
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kListenPosSet = 0x2,
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kListenDirty = 0x4,
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kListenRegistered = 0x8
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};
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hsPoint3 fListenPos;
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mutable hsScalar fListenStrength;
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mutable UInt32 fListenState;
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hsScalar fInsideStrength;
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hsScalar fOutsideStrength;
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virtual hsScalar IUpdateListenerStrength() const;
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hsScalar IRemapStrength(hsScalar s) const { return fOutsideStrength + s * (fInsideStrength - fOutsideStrength); }
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private:
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// Don't call this, use public GetStrength().
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virtual hsScalar IGetStrength(const hsPoint3& pos) const = 0;
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public:
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plSoftVolume();
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virtual ~plSoftVolume();
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CLASSNAME_REGISTER( plSoftVolume );
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GETINTERFACE_ANY( plSoftVolume, plRegionBase );
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virtual hsScalar GetStrength(const hsPoint3& pos) const;
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virtual hsBool IsInside(const hsPoint3& pos) const { return GetStrength(pos) >= 1.f; }
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) = 0;
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virtual Int32 GetNumProperties() const { return 1; } // This is stupid.
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virtual hsScalar GetListenerStrength() const;
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virtual void UpdateListenerPosition(const hsPoint3& p);
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virtual void SetCheckListener(hsBool on=true);
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virtual hsBool GetCheckListener() const { return 0 != (fListenState & kListenCheck); }
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virtual hsBool MsgReceive(plMessage* msg);
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virtual void Read(hsStream* stream, hsResMgr* mgr);
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virtual void Write(hsStream* stream, hsResMgr* mgr);
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void SetInsideStrength(hsScalar s);
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void SetOutsideStrength(hsScalar s);
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hsScalar GetInsideStrength() const { return fInsideStrength; }
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hsScalar GetOutsideStrength() const { return fOutsideStrength; }
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};
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#endif // plSoftVolume_inc
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