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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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108
Sources/Plasma/PubUtilLib/plDrawable/plMorphDelta.h
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108
Sources/Plasma/PubUtilLib/plDrawable/plMorphDelta.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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#ifndef plMorphDelta_inc
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#define plMorphDelta_inc
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#include "hsTemplates.h"
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#include "hsGeometry3.h"
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#include "../pnFactory/plCreatable.h"
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#include "plAccessSpan.h"
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class plVertDelta
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{
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public:
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UInt16 fIdx;
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UInt16 fPadding;
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hsVector3 fPos;
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hsVector3 fNorm;
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};
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class plMorphSpan
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{
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public:
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plMorphSpan();
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virtual ~plMorphSpan();
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hsTArray<plVertDelta> fDeltas;
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UInt16 fNumUVWChans;
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hsPoint3* fUVWs; // Length is fUVWChans*fDeltas.GetCount() (*sizeof(hsPoint3) in bytes).
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};
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class plMorphDelta : public plCreatable
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{
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protected:
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hsTArray<plMorphSpan> fSpans;
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hsScalar fWeight;
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public:
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plMorphDelta();
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virtual ~plMorphDelta();
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plMorphDelta(const plMorphDelta& src);
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plMorphDelta& operator=(const plMorphDelta& src);
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CLASSNAME_REGISTER( plMorphDelta );
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GETINTERFACE_ANY( plMorphDelta, plCreatable );
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void SetWeight(hsScalar w) { fWeight = w; }
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hsScalar GetWeight() const { return fWeight; }
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void Apply(hsTArray<plAccessSpan>& dst, hsScalar weight = -1.f) const;
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void ComputeDeltas(const hsTArray<plAccessSpan>& base, const hsTArray<plAccessSpan>& moved);
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void ComputeDeltas(const hsTArray<plGeometrySpan*>& base, const hsTArray<plGeometrySpan*>& moved, const hsMatrix44& d2b, const hsMatrix44& d2bTInv);
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UInt32 GetNumSpans() const { return fSpans.GetCount(); }
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void SetNumSpans(int n);
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void SetDeltas(int iSpan, const hsTArray<plVertDelta>& deltas, int numUVWChans, const hsPoint3* uvws); // len uvws is deltas.GetCount() * numUVWChans
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void AllocDeltas(int iSpan, int nDel, int nUVW);
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virtual void Read(hsStream* s, hsResMgr* mgr);
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virtual void Write(hsStream* s, hsResMgr* mgr);
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};
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#endif // plMorphDelta_inc
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