mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-21 04:39:45 +00:00
Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
This commit is contained in:
740
Sources/Plasma/NucleusLib/pnUtils/Private/pnUtHash.h
Normal file
740
Sources/Plasma/NucleusLib/pnUtils/Private/pnUtHash.h
Normal file
@ -0,0 +1,740 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
/*****************************************************************************
|
||||
*
|
||||
* $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtHash.h
|
||||
*
|
||||
***/
|
||||
|
||||
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTHASH_H
|
||||
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnUtils/Private/pnUtHash.h included more than once"
|
||||
#endif
|
||||
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNUTILS_PRIVATE_PNUTHASH_H
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Macros
|
||||
*
|
||||
***/
|
||||
|
||||
// Define a field inside an object that is used to link it into a hash table
|
||||
#define HASHLINK(object) THashLink< object >
|
||||
|
||||
// Define a POINTER to a hash table, not a hash table
|
||||
#define HASHTABLE(object,key) THashTable< object, key >
|
||||
|
||||
// Define a hash table:
|
||||
// - starts with kSlotMinCount rows
|
||||
// - can grow to kDefaultSlotMaxCount rows
|
||||
// (hash table grows when a row contains more than kGrowOnListSize entries
|
||||
#define HASHTABLEDECL(object,key,link) THashTableDecl< object, key, offsetof(object,link), 0 >
|
||||
|
||||
// Define a hash table in situations when a forward reference prevents use of HASHTABLEDECL
|
||||
// - Size characteristics are identical to HASHTABLEDECL
|
||||
#define HASHTABLEDYN(object,key) THashTableDyn< object, key >
|
||||
|
||||
// Define a hash table with:
|
||||
// - starts with <size>
|
||||
// - row table never grows
|
||||
#define HASHTABLEDECLSIZE(object,key,link,size) THashTableDecl<object, key, offsetof(object,link), size >
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* Forward declarations
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T>
|
||||
class THashLink;
|
||||
|
||||
template<class T>
|
||||
class TBaseHashTable;
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashLink
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T>
|
||||
class THashLink {
|
||||
friend class TBaseHashTable<T>;
|
||||
|
||||
private:
|
||||
unsigned m_hash;
|
||||
LINK(T) m_linkToFull;
|
||||
LINK(T) m_linkToSlot;
|
||||
|
||||
public:
|
||||
inline bool IsLinked () const;
|
||||
inline T * Next ();
|
||||
inline const T * Next () const;
|
||||
inline T * Prev ();
|
||||
inline const T * Prev () const;
|
||||
inline void Unlink ();
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
bool THashLink<T>::IsLinked () const {
|
||||
return m_linkToFull.IsLinked();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * THashLink<T>::Next () {
|
||||
return m_linkToFull.Next();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * THashLink<T>::Next () const {
|
||||
return m_linkToFull.Next();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * THashLink<T>::Prev () {
|
||||
return m_linkToFull.Prev();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * THashLink<T>::Prev () const {
|
||||
return m_linkToFull.Prev();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void THashLink<T>::Unlink () {
|
||||
m_linkToFull.Unlink();
|
||||
m_linkToSlot.Unlink();
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* TBaseHashTable
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T>
|
||||
class TBaseHashTable {
|
||||
|
||||
private:
|
||||
enum { kSlotMinCount = 8 };
|
||||
enum { kDefaultSlotMaxCount = 1024 };
|
||||
enum { kGrowOnListSize = 5 };
|
||||
|
||||
LIST(T) m_fullList;
|
||||
int m_linkOffset;
|
||||
FARRAYOBJ(LIST(T)) m_slotListArray;
|
||||
unsigned m_slotMask; // always set to a power of two minus one
|
||||
unsigned m_slotMaxCount;
|
||||
|
||||
inline bool CheckGrowTable (LIST(T) * slotList);
|
||||
inline const THashLink<T> & GetLink (const T * object) const;
|
||||
inline THashLink<T> & GetLink (T * object);
|
||||
inline void SetSlotCount (unsigned count);
|
||||
|
||||
protected:
|
||||
inline unsigned GetHash (const T * object) const;
|
||||
inline unsigned & GetHash (T * object);
|
||||
inline const LIST(T) & GetSlotList (unsigned hash) const;
|
||||
inline LIST(T) & GetSlotList (unsigned hash);
|
||||
inline void SetLinkOffset (int linkOffset, unsigned maxSize);
|
||||
inline void SetSlotMaxCount (unsigned count);
|
||||
|
||||
public:
|
||||
inline TBaseHashTable ();
|
||||
inline TBaseHashTable (const TBaseHashTable<T> & source);
|
||||
inline TBaseHashTable<T> & operator= (const TBaseHashTable<T> & source);
|
||||
|
||||
inline void Add (T * object, unsigned hash);
|
||||
inline void Clear ();
|
||||
inline void Delete (T * object);
|
||||
inline T * Head ();
|
||||
inline const T * Head () const;
|
||||
inline T * Next (const T * object);
|
||||
inline const T * Next (const T * object) const;
|
||||
inline void Order (T * linkedObject, ELinkType linkType, T * existingObject);
|
||||
inline T * Prev (const T * object);
|
||||
inline const T * Prev (const T * object) const;
|
||||
inline T * Tail ();
|
||||
inline const T * Tail () const;
|
||||
inline void Unlink (T * object);
|
||||
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
TBaseHashTable<T>::TBaseHashTable () {
|
||||
m_slotMask = 0;
|
||||
m_slotMaxCount = kDefaultSlotMaxCount;
|
||||
// more initialization done during call to SetLinkOffset()
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
TBaseHashTable<T>::TBaseHashTable (const TBaseHashTable<T> & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
FATAL("No copy constructor");
|
||||
#endif
|
||||
TBaseHashTable();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
TBaseHashTable<T> & TBaseHashTable<T>::operator= (const TBaseHashTable<T> & source) {
|
||||
REF(source);
|
||||
#ifdef HS_DEBUGGING
|
||||
FATAL("No assignment operator");
|
||||
#endif
|
||||
return *this;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Add (T * object, unsigned hash) {
|
||||
GetHash(object) = hash;
|
||||
|
||||
LIST(T) * list = &GetSlotList(hash);
|
||||
if (CheckGrowTable(list))
|
||||
list = &GetSlotList(hash);
|
||||
|
||||
m_fullList.Link(object);
|
||||
list->Link(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
bool TBaseHashTable<T>::CheckGrowTable (LIST(T) * list) {
|
||||
|
||||
unsigned nextCount = (m_slotMask + 1) * 2;
|
||||
if (nextCount > m_slotMaxCount)
|
||||
return false;
|
||||
|
||||
unsigned listCount = 0;
|
||||
for (T * curr = list->Head(); curr; curr = list->Next(curr))
|
||||
++listCount;
|
||||
|
||||
if (listCount + 1 < kGrowOnListSize)
|
||||
return false;
|
||||
|
||||
SetSlotCount(nextCount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Clear () {
|
||||
m_fullList.Clear();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Delete (T * object) {
|
||||
DEL(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
unsigned TBaseHashTable<T>::GetHash (const T * object) const {
|
||||
return GetLink(object).m_hash;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
unsigned & TBaseHashTable<T>::GetHash (T * object) {
|
||||
return GetLink(object).m_hash;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const THashLink<T> & TBaseHashTable<T>::GetLink (const T * object) const {
|
||||
return *(const THashLink<T> *)((const byte *)object + m_linkOffset);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
THashLink<T> & TBaseHashTable<T>::GetLink (T * object) {
|
||||
return *(THashLink<T> *)((byte *)object + m_linkOffset);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const LIST(T) & TBaseHashTable<T>::GetSlotList (unsigned hash) const {
|
||||
return m_slotListArray[hash & m_slotMask];
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
LIST(T) & TBaseHashTable<T>::GetSlotList (unsigned hash) {
|
||||
return m_slotListArray[hash & m_slotMask];
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * TBaseHashTable<T>::Head () {
|
||||
return m_fullList.Head();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * TBaseHashTable<T>::Head () const {
|
||||
return m_fullList.Head();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * TBaseHashTable<T>::Next (const T * object) {
|
||||
return m_fullList.Next(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * TBaseHashTable<T>::Next (const T * object) const {
|
||||
return m_fullList.Next(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Order (T * linkedObject, ELinkType linkType, T * existingObject) {
|
||||
THashLink<T> & link = GetLink(linkedObject);
|
||||
REF(link);
|
||||
ASSERT(link.m_linkToFull.IsLinked());
|
||||
m_fullList.Link(linkedObject, linkType, existingObject);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * TBaseHashTable<T>::Prev (const T * object) {
|
||||
return m_fullList.Prev(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * TBaseHashTable<T>::Prev (const T * object) const {
|
||||
return m_fullList.Prev(object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::SetLinkOffset (int linkOffset, unsigned maxSize) {
|
||||
ASSERT(!m_fullList.Head());
|
||||
ASSERT(!m_slotListArray.Count());
|
||||
ASSERT(!m_slotMask);
|
||||
|
||||
m_linkOffset = linkOffset;
|
||||
m_fullList.SetLinkOffset(m_linkOffset + offsetof(THashLink<T>, m_linkToFull));
|
||||
|
||||
if (!m_slotMask)
|
||||
SetSlotCount(max(kSlotMinCount, MathNextPow2(maxSize)));
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::SetSlotCount (unsigned count) {
|
||||
ASSERT(!(count & (count - 1))); // power of two
|
||||
ASSERT(count >= 2);
|
||||
|
||||
if (count == m_slotMask + 1)
|
||||
return;
|
||||
m_slotMask = count - 1;
|
||||
|
||||
m_slotListArray.ZeroCount();
|
||||
m_slotListArray.SetCount(count);
|
||||
for (unsigned loop = 0; loop < count; ++loop)
|
||||
m_slotListArray[loop].SetLinkOffset(m_linkOffset + offsetof(THashLink<T>, m_linkToSlot));
|
||||
|
||||
for (T * curr = Head(); curr; curr = Next(curr))
|
||||
GetSlotList(GetHash(curr)).Link(curr);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::SetSlotMaxCount (unsigned count) {
|
||||
if (count)
|
||||
m_slotMaxCount = max(kSlotMinCount, count);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
T * TBaseHashTable<T>::Tail () {
|
||||
return m_fullList.Tail();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
const T * TBaseHashTable<T>::Tail () const {
|
||||
return m_fullList.Tail();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T>
|
||||
void TBaseHashTable<T>::Unlink (T * object) {
|
||||
THashLink<T> & link = GetLink(object);
|
||||
link.Unlink();
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashTable
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T, class K>
|
||||
class THashTable : public TBaseHashTable<T> {
|
||||
|
||||
public:
|
||||
inline void Add (T * object);
|
||||
inline void Add (T * object, unsigned hash);
|
||||
inline T * Find (const K & key);
|
||||
inline T * FindNext (const K & key, T * object);
|
||||
inline const T * Find (const K & key) const;
|
||||
inline const T * FindNext (const K & key, const T * object) const;
|
||||
inline T * Unduplicate (T * object, const K & key);
|
||||
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
inline void THashTable<T,K>::Add (T * object) {
|
||||
TBaseHashTable<T>::Add(object, object->GetHash());
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
inline void THashTable<T,K>::Add (T * object, unsigned hash) {
|
||||
TBaseHashTable<T>::Add(object, hash);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
T * THashTable<T,K>::Find (const K & key) {
|
||||
return (T *)((const THashTable<T,K> *)this)->Find(key);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
T * THashTable<T,K>::FindNext (const K & key, T * object) {
|
||||
return (T *)((const THashTable<T,K> *)this)->FindNext(key, object);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
const T * THashTable<T,K>::Find (const K & key) const {
|
||||
unsigned hash = key.GetHash();
|
||||
const LIST(T) & slotList = GetSlotList(hash);
|
||||
for (const T * curr = slotList.Head(); curr; curr = slotList.Next(curr))
|
||||
if ((GetHash(curr) == hash) && (*curr == key))
|
||||
return curr;
|
||||
return nil;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
const T * THashTable<T,K>::FindNext (const K & key, const T * object) const {
|
||||
unsigned hash = key.GetHash();
|
||||
const LIST(T) & slotList = GetSlotList(hash);
|
||||
for (const T * curr = slotList.Next(object); curr; curr = slotList.Next(curr))
|
||||
if ((GetHash(curr) == hash) && (*curr == key))
|
||||
return curr;
|
||||
return nil;
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
T * THashTable<T,K>::Unduplicate (T * object, const K & key) {
|
||||
T * existing = Find(key);
|
||||
if (existing) {
|
||||
DEL(object);
|
||||
return existing;
|
||||
}
|
||||
else {
|
||||
Add(object);
|
||||
return object;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashTableDecl
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T, class K, int linkOffset, unsigned maxSize>
|
||||
class THashTableDecl : public THashTable<T,K> {
|
||||
|
||||
public:
|
||||
inline THashTableDecl ();
|
||||
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K, int linkOffset, unsigned maxSize>
|
||||
THashTableDecl<T,K,linkOffset,maxSize>::THashTableDecl () {
|
||||
SetLinkOffset(linkOffset, maxSize);
|
||||
SetSlotMaxCount(maxSize);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashTableDyn
|
||||
*
|
||||
***/
|
||||
|
||||
template<class T, class K>
|
||||
class THashTableDyn : public THashTable<T,K> {
|
||||
|
||||
public:
|
||||
void Initialize (int linkOffset, unsigned maxSize = 0);
|
||||
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class T, class K>
|
||||
void THashTableDyn<T,K>::Initialize (int linkOffset, unsigned maxSize) {
|
||||
SetLinkOffset(linkOffset, maxSize);
|
||||
SetSlotMaxCount(maxSize);
|
||||
}
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashKeyVal
|
||||
*
|
||||
***/
|
||||
|
||||
template <class T>
|
||||
class THashKeyVal {
|
||||
public:
|
||||
THashKeyVal () : m_value(0) { }
|
||||
THashKeyVal (const T & value) : m_value(value) { }
|
||||
bool operator== (const THashKeyVal & rhs) const {
|
||||
return m_value == rhs.m_value;
|
||||
}
|
||||
unsigned GetHash () const {
|
||||
CHashValue hash(&m_value, sizeof(m_value));
|
||||
return hash.GetHash();
|
||||
}
|
||||
const T & GetValue () const { return m_value; }
|
||||
void SetValue (const T & value) { m_value = value; }
|
||||
|
||||
protected:
|
||||
T m_value;
|
||||
};
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* CHashKeyStrPtr / CHashKeyStrPtrI
|
||||
*
|
||||
***/
|
||||
|
||||
//===========================================================================
|
||||
template<class C>
|
||||
class THashKeyStrBase {
|
||||
public:
|
||||
const C * GetString () const {
|
||||
return m_str;
|
||||
}
|
||||
|
||||
protected:
|
||||
THashKeyStrBase () : m_str(nil) { }
|
||||
THashKeyStrBase (const C str[]) : m_str(str) { }
|
||||
virtual ~THashKeyStrBase () { }
|
||||
|
||||
const C * m_str;
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class C>
|
||||
class THashKeyStrCmp : public THashKeyStrBase<C> {
|
||||
public:
|
||||
bool operator== (const THashKeyStrCmp & rhs) const {
|
||||
return StrCmp(m_str, rhs.m_str) == 0;
|
||||
}
|
||||
unsigned GetHash () const {
|
||||
return StrHash(m_str);
|
||||
}
|
||||
|
||||
protected:
|
||||
THashKeyStrCmp () { }
|
||||
THashKeyStrCmp (const C str[]) : THashKeyStrBase<C>(str) { }
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
template<class C>
|
||||
class THashKeyStrCmpI : public THashKeyStrBase<C> {
|
||||
public:
|
||||
bool operator== (const THashKeyStrCmpI & rhs) const {
|
||||
return StrCmpI(m_str, rhs.m_str) == 0;
|
||||
}
|
||||
unsigned GetHash () const {
|
||||
return StrHashI(m_str);
|
||||
}
|
||||
protected:
|
||||
|
||||
THashKeyStrCmpI () { }
|
||||
THashKeyStrCmpI (const C str[]) : THashKeyStrBase<C>(str) { }
|
||||
};
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashKeyStrPtr
|
||||
*
|
||||
***/
|
||||
|
||||
template <class C, class T>
|
||||
class THashKeyStrPtr : public T {
|
||||
public:
|
||||
THashKeyStrPtr () { }
|
||||
THashKeyStrPtr (const C str[]) : T(str) { }
|
||||
void SetString (const C str[]) {
|
||||
m_str = str;
|
||||
}
|
||||
};
|
||||
|
||||
typedef THashKeyStrPtr< wchar, THashKeyStrCmp<wchar> > CHashKeyStrPtr;
|
||||
typedef THashKeyStrPtr< wchar, THashKeyStrCmpI<wchar> > CHashKeyStrPtrI;
|
||||
typedef THashKeyStrPtr< char, THashKeyStrCmp<char> > CHashKeyStrPtrChar;
|
||||
typedef THashKeyStrPtr< char, THashKeyStrCmpI<char> > CHashKeyStrPtrCharI;
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* THashKeyStr
|
||||
*
|
||||
***/
|
||||
|
||||
template <class C, class T>
|
||||
class THashKeyStr : public T {
|
||||
public:
|
||||
THashKeyStr () { }
|
||||
THashKeyStr (const C str[]) { SetString(str); }
|
||||
THashKeyStr (const THashKeyStr &); // intentionally unimplemented
|
||||
THashKeyStr & operator= (const THashKeyStr &); // intentionally unimplemented
|
||||
~THashKeyStr () {
|
||||
SetString(nil);
|
||||
}
|
||||
void SetString (const C str[]) { // deprecated
|
||||
if (m_str)
|
||||
FREE(const_cast<C *>(m_str));
|
||||
if (str)
|
||||
m_str = StrDup(str);
|
||||
else
|
||||
m_str = nil;
|
||||
}
|
||||
};
|
||||
|
||||
typedef THashKeyStr< wchar, THashKeyStrCmp<wchar> > CHashKeyStr;
|
||||
typedef THashKeyStr< wchar, THashKeyStrCmpI<wchar> > CHashKeyStrI;
|
||||
typedef THashKeyStr< char, THashKeyStrCmp<char> > CHashKeyStrChar;
|
||||
typedef THashKeyStr< char, THashKeyStrCmpI<char> > CHashKeyStrCharI;
|
||||
|
||||
|
||||
/****************************************************************************
|
||||
*
|
||||
* CHashValue
|
||||
*
|
||||
***/
|
||||
|
||||
class CHashValue {
|
||||
private:
|
||||
static const dword s_hashTable[];
|
||||
|
||||
dword m_result;
|
||||
|
||||
inline void Construct () { m_result = 0x325d1eae; }
|
||||
|
||||
public:
|
||||
static dword LookupHashBits (unsigned value) { ASSERT(value < 0x100); return s_hashTable[value]; }
|
||||
|
||||
inline CHashValue () { Construct() ; }
|
||||
inline CHashValue (const CHashValue & source) { m_result = source.m_result; }
|
||||
inline CHashValue (const void * data, unsigned bytes) { Construct(); Hash(data, bytes); }
|
||||
inline CHashValue & operator= (const CHashValue & source) { m_result = source.m_result; return *this; }
|
||||
inline bool operator== (const CHashValue & source) const { return (m_result == source.m_result); }
|
||||
|
||||
inline dword GetHash () const { return m_result; }
|
||||
|
||||
__forceinline void Hash (const void * data, unsigned bytes);
|
||||
__forceinline void Hash8 (unsigned data);
|
||||
__forceinline void Hash16 (unsigned data);
|
||||
__forceinline void Hash32 (unsigned data);
|
||||
|
||||
};
|
||||
|
||||
//===========================================================================
|
||||
void CHashValue::Hash (const void * data, unsigned bytes) {
|
||||
for (const byte * curr = (const byte *)data, * term = curr + bytes; curr != term; ++curr)
|
||||
Hash8(*curr);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CHashValue::Hash8 (unsigned data) {
|
||||
m_result += s_hashTable[m_result >> 24] ^ (m_result >> 6) ^ s_hashTable[data & 0xff];
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CHashValue::Hash16 (unsigned data) {
|
||||
Hash8(data);
|
||||
Hash8(data >> 8);
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
void CHashValue::Hash32 (unsigned data) {
|
||||
Hash8(data);
|
||||
Hash8(data >> 8);
|
||||
Hash8(data >> 16);
|
||||
Hash8(data >> 24);
|
||||
}
|
Reference in New Issue
Block a user