mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
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Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
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130
Sources/Plasma/NucleusLib/pnNetCli/Intern.h
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130
Sources/Plasma/NucleusLib/pnNetCli/Intern.h
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/*==LICENSE==*
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CyanWorlds.com Engine - MMOG client, server and tools
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Copyright (C) 2011 Cyan Worlds, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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Additional permissions under GNU GPL version 3 section 7
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If you modify this Program, or any covered work, by linking or
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
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(or a modified version of those libraries),
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
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licensors of this Program grant you additional
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permission to convey the resulting work. Corresponding Source for a
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non-source form of such a combination shall include the source code for
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
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work.
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You can contact Cyan Worlds, Inc. by email legal@cyan.com
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or by snail mail at:
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Cyan Worlds, Inc.
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14617 N Newport Hwy
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Mead, WA 99021
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*==LICENSE==*/
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/*****************************************************************************
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*
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* $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/Intern.h
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*
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***/
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#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETCLI_INTERN_H
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#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/Intern.h included more than once"
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#endif
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#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETCLI_INTERN_H
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namespace pnNetCli {
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/*****************************************************************************
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*
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* Channel
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*
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***/
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struct NetMsgChannel;
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NetMsgChannel * NetMsgChannelLock (
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unsigned protocol,
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bool server,
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unsigned * largestRecv
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);
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void NetMsgChannelUnlock (
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NetMsgChannel * channel
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);
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const NetMsgInitRecv * NetMsgChannelFindRecvMessage (
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NetMsgChannel * channel,
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unsigned messageId
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);
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const NetMsgInitSend * NetMsgChannelFindSendMessage (
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NetMsgChannel * channel,
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unsigned messageId
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);
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void NetMsgChannelGetDhConstants (
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const NetMsgChannel * channel,
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unsigned * dh_g,
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const BigNum ** dh_xa, // client: dh_x server: dh_a
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const BigNum ** dh_n
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);
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/*****************************************************************************
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*
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* Encrypt
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*
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***/
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void NetMsgCryptClientStart (
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NetMsgChannel * channel,
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unsigned seedBytes,
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const byte seedData[],
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BigNum * clientSeed,
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BigNum * serverSeed
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);
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void NetMsgCryptServerConnect (
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NetMsgChannel * channel,
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unsigned seedBytes,
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const byte seedData[],
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BigNum * clientSeed
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);
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/*****************************************************************************
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*
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* Utils
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*
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***/
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class CInputAccumulator {
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ARRAY(byte) buffer;
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byte * curr;
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public:
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CInputAccumulator ();
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void Add (unsigned count, const byte * data);
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bool Get (unsigned count, void * dest); // returns false if request cannot be fulfilled
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bool Eof () const;
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void Clear ();
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void Compact ();
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};
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} using namespace pnNetCli;
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