mirror of
https://foundry.openuru.org/gitblit/r/CWE-ou-minkata.git
synced 2025-07-19 19:59:09 +00:00
Hoist MOULOpenSourceClientPlugin/Plasma20/* to top level
to match H'uru layout and make patching/cherry-picking easier.
This commit is contained in:
105
Sources/Plasma/FeatureLib/pfSurface/plLayerMovie.h
Normal file
105
Sources/Plasma/FeatureLib/pfSurface/plLayerMovie.h
Normal file
@ -0,0 +1,105 @@
|
||||
/*==LICENSE==*
|
||||
|
||||
CyanWorlds.com Engine - MMOG client, server and tools
|
||||
Copyright (C) 2011 Cyan Worlds, Inc.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Additional permissions under GNU GPL version 3 section 7
|
||||
|
||||
If you modify this Program, or any covered work, by linking or
|
||||
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
|
||||
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
|
||||
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
|
||||
(or a modified version of those libraries),
|
||||
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
|
||||
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
|
||||
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
|
||||
licensors of this Program grant you additional
|
||||
permission to convey the resulting work. Corresponding Source for a
|
||||
non-source form of such a combination shall include the source code for
|
||||
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
|
||||
work.
|
||||
|
||||
You can contact Cyan Worlds, Inc. by email legal@cyan.com
|
||||
or by snail mail at:
|
||||
Cyan Worlds, Inc.
|
||||
14617 N Newport Hwy
|
||||
Mead, WA 99021
|
||||
|
||||
*==LICENSE==*/
|
||||
|
||||
#ifndef plLayerMovie_inc
|
||||
#define plLayerMovie_inc
|
||||
|
||||
#include "../plSurface/plLayerAnimation.h"
|
||||
#include "../plInterp/plAnimTimeConvert.h"
|
||||
|
||||
class plMessage;
|
||||
class hsStream;
|
||||
class hsResMgr;
|
||||
|
||||
class plLayerMovie : public plLayerAnimation
|
||||
{
|
||||
protected:
|
||||
char* fMovieName;
|
||||
|
||||
// plAnimTimeConvert fTimeConvert;
|
||||
|
||||
Int32 fCurrentFrame;
|
||||
hsScalar fLength;
|
||||
UInt32 fWidth, fHeight;
|
||||
|
||||
virtual Int32 ISecsToFrame(hsScalar secs) = 0;
|
||||
|
||||
hsBool IGetFault() const { return !(fMovieName && *fMovieName); }
|
||||
hsBool ISetFault(const char* errStr);
|
||||
hsBool ICheckBitmap();
|
||||
hsBool IMovieIsIdle(); // will call IRelease();
|
||||
hsBool ISetupBitmap();
|
||||
hsBool ISetSize(int w, int h);
|
||||
hsBool ISetLength(hsScalar secs);
|
||||
hsBool ICurrentFrameDirty(double wSecs);
|
||||
|
||||
virtual hsBool IInit() = 0; // Load header etc, must call ISetSize(w, h), ISetLength(s)
|
||||
virtual hsBool IGetCurrentFrame() = 0; // Load fCurrentFrame into bitmap
|
||||
virtual hsBool IRelease() = 0; // release any system resources.
|
||||
public:
|
||||
plLayerMovie();
|
||||
virtual ~plLayerMovie();
|
||||
|
||||
CLASSNAME_REGISTER( plLayerMovie );
|
||||
GETINTERFACE_ANY( plLayerMovie, plLayerAnimation );
|
||||
|
||||
virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore);
|
||||
|
||||
virtual void Read(hsStream* s, hsResMgr* mgr);
|
||||
virtual void Write(hsStream* s, hsResMgr* mgr);
|
||||
|
||||
hsBool IsStopped() { return fTimeConvert.IsStopped(); }
|
||||
|
||||
void SetMovieName(const char* n);
|
||||
const char* GetMovieName() const { return fMovieName; }
|
||||
|
||||
virtual hsBool MsgReceive(plMessage* msg);
|
||||
|
||||
// Movie specific
|
||||
int GetWidth() const;
|
||||
int GetHeight() const;
|
||||
hsScalar GetLength() const { return fLength; }
|
||||
|
||||
virtual void DefaultMovie();
|
||||
};
|
||||
|
||||
#endif // plLayerMovie_inc
|
Reference in New Issue
Block a user